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authorbunnei <bunneidev@gmail.com>2016-12-30 05:28:27 +0100
committerbunnei <bunneidev@gmail.com>2017-01-07 09:23:22 +0100
commit22ad9094e6355e84f2e45abcd66748b2c74dfaf9 (patch)
tree1124bc25253f2c4f6adc7ec9a90aa9a3d2213ba6
parentMerge pull request #2410 from Subv/sleepthread (diff)
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-rw-r--r--src/citra/config.cpp3
-rw-r--r--src/citra/default_ini.h7
-rw-r--r--src/citra_qt/config.cpp5
-rw-r--r--src/citra_qt/configure_graphics.cpp76
-rw-r--r--src/citra_qt/configure_graphics.ui86
-rw-r--r--src/core/settings.cpp1
-rw-r--r--src/core/settings.h2
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp13
-rw-r--r--src/video_core/video_core.cpp1
-rw-r--r--src/video_core/video_core.h1
10 files changed, 170 insertions, 25 deletions
diff --git a/src/citra/config.cpp b/src/citra/config.cpp
index 98f093258..bd8ac563b 100644
--- a/src/citra/config.cpp
+++ b/src/citra/config.cpp
@@ -63,8 +63,7 @@ void Config::ReadValues() {
// Renderer
Settings::values.use_hw_renderer = sdl2_config->GetBoolean("Renderer", "use_hw_renderer", true);
Settings::values.use_shader_jit = sdl2_config->GetBoolean("Renderer", "use_shader_jit", true);
- Settings::values.use_scaled_resolution =
- sdl2_config->GetBoolean("Renderer", "use_scaled_resolution", false);
+ Settings::values.resolution_factor = sdl2_config->GetReal("Renderer", "resolution_factor", 1.0);
Settings::values.use_vsync = sdl2_config->GetBoolean("Renderer", "use_vsync", false);
Settings::values.toggle_framelimit =
sdl2_config->GetBoolean("Renderer", "toggle_framelimit", true);
diff --git a/src/citra/default_ini.h b/src/citra/default_ini.h
index bb4720d25..7996813b4 100644
--- a/src/citra/default_ini.h
+++ b/src/citra/default_ini.h
@@ -51,9 +51,10 @@ use_hw_renderer =
# 0: Interpreter (slow), 1 (default): JIT (fast)
use_shader_jit =
-# Whether to use native 3DS screen resolution or to scale rendering resolution to the displayed screen size.
-# 0 (default): Native, 1: Scaled
-use_scaled_resolution =
+# Resolution scale factor
+# 0: Auto (scales resolution to window size), 1: Native 3DS screen resolution, Otherwise a scale
+# factor for the 3DS resolution
+resolution_factor =
# Whether to enable V-Sync (caps the framerate at 60FPS) or not.
# 0 (default): Off, 1: On
diff --git a/src/citra_qt/config.cpp b/src/citra_qt/config.cpp
index c904c4b00..8021667d0 100644
--- a/src/citra_qt/config.cpp
+++ b/src/citra_qt/config.cpp
@@ -44,8 +44,7 @@ void Config::ReadValues() {
qt_config->beginGroup("Renderer");
Settings::values.use_hw_renderer = qt_config->value("use_hw_renderer", true).toBool();
Settings::values.use_shader_jit = qt_config->value("use_shader_jit", true).toBool();
- Settings::values.use_scaled_resolution =
- qt_config->value("use_scaled_resolution", false).toBool();
+ Settings::values.resolution_factor = qt_config->value("resolution_factor", 1.0).toFloat();
Settings::values.use_vsync = qt_config->value("use_vsync", false).toBool();
Settings::values.toggle_framelimit = qt_config->value("toggle_framelimit", true).toBool();
@@ -152,7 +151,7 @@ void Config::SaveValues() {
qt_config->beginGroup("Renderer");
qt_config->setValue("use_hw_renderer", Settings::values.use_hw_renderer);
qt_config->setValue("use_shader_jit", Settings::values.use_shader_jit);
- qt_config->setValue("use_scaled_resolution", Settings::values.use_scaled_resolution);
+ qt_config->setValue("resolution_factor", (double)Settings::values.resolution_factor);
qt_config->setValue("use_vsync", Settings::values.use_vsync);
qt_config->setValue("toggle_framelimit", Settings::values.toggle_framelimit);
diff --git a/src/citra_qt/configure_graphics.cpp b/src/citra_qt/configure_graphics.cpp
index cea7db388..54f799b47 100644
--- a/src/citra_qt/configure_graphics.cpp
+++ b/src/citra_qt/configure_graphics.cpp
@@ -18,10 +18,81 @@ ConfigureGraphics::ConfigureGraphics(QWidget* parent)
ConfigureGraphics::~ConfigureGraphics() {}
+enum class Resolution : int {
+ Auto,
+ Scale1x,
+ Scale2x,
+ Scale3x,
+ Scale4x,
+ Scale5x,
+ Scale6x,
+ Scale7x,
+ Scale8x,
+ Scale9x,
+ Scale10x,
+};
+
+float ToResolutionFactor(Resolution option) {
+ switch (option) {
+ case Resolution::Auto:
+ return 0.f;
+ case Resolution::Scale1x:
+ return 1.f;
+ case Resolution::Scale2x:
+ return 2.f;
+ case Resolution::Scale3x:
+ return 3.f;
+ case Resolution::Scale4x:
+ return 4.f;
+ case Resolution::Scale5x:
+ return 5.f;
+ case Resolution::Scale6x:
+ return 6.f;
+ case Resolution::Scale7x:
+ return 7.f;
+ case Resolution::Scale8x:
+ return 8.f;
+ case Resolution::Scale9x:
+ return 9.f;
+ case Resolution::Scale10x:
+ return 10.f;
+ }
+ return 0.f;
+}
+
+Resolution FromResolutionFactor(float factor) {
+ if (factor == 0.f) {
+ return Resolution::Auto;
+ } else if (factor == 1.f) {
+ return Resolution::Scale1x;
+ } else if (factor == 2.f) {
+ return Resolution::Scale2x;
+ } else if (factor == 3.f) {
+ return Resolution::Scale3x;
+ } else if (factor == 4.f) {
+ return Resolution::Scale4x;
+ } else if (factor == 5.f) {
+ return Resolution::Scale5x;
+ } else if (factor == 6.f) {
+ return Resolution::Scale6x;
+ } else if (factor == 7.f) {
+ return Resolution::Scale7x;
+ } else if (factor == 8.f) {
+ return Resolution::Scale8x;
+ } else if (factor == 9.f) {
+ return Resolution::Scale9x;
+ } else if (factor == 10.f) {
+ return Resolution::Scale10x;
+ }
+ return Resolution::Auto;
+}
+
void ConfigureGraphics::setConfiguration() {
ui->toggle_hw_renderer->setChecked(Settings::values.use_hw_renderer);
+ ui->resolution_factor_combobox->setEnabled(Settings::values.use_hw_renderer);
ui->toggle_shader_jit->setChecked(Settings::values.use_shader_jit);
- ui->toggle_scaled_resolution->setChecked(Settings::values.use_scaled_resolution);
+ ui->resolution_factor_combobox->setCurrentIndex(
+ static_cast<int>(FromResolutionFactor(Settings::values.resolution_factor)));
ui->toggle_vsync->setChecked(Settings::values.use_vsync);
ui->toggle_framelimit->setChecked(Settings::values.toggle_framelimit);
ui->layout_combobox->setCurrentIndex(static_cast<int>(Settings::values.layout_option));
@@ -31,7 +102,8 @@ void ConfigureGraphics::setConfiguration() {
void ConfigureGraphics::applyConfiguration() {
Settings::values.use_hw_renderer = ui->toggle_hw_renderer->isChecked();
Settings::values.use_shader_jit = ui->toggle_shader_jit->isChecked();
- Settings::values.use_scaled_resolution = ui->toggle_scaled_resolution->isChecked();
+ Settings::values.resolution_factor =
+ ToResolutionFactor(static_cast<Resolution>(ui->resolution_factor_combobox->currentIndex()));
Settings::values.use_vsync = ui->toggle_vsync->isChecked();
Settings::values.toggle_framelimit = ui->toggle_framelimit->isChecked();
Settings::values.layout_option =
diff --git a/src/citra_qt/configure_graphics.ui b/src/citra_qt/configure_graphics.ui
index 964aa0bbd..62021fe22 100644
--- a/src/citra_qt/configure_graphics.ui
+++ b/src/citra_qt/configure_graphics.ui
@@ -37,13 +37,6 @@
</widget>
</item>
<item>
- <widget class="QCheckBox" name="toggle_scaled_resolution">
- <property name="text">
- <string>Enable scaled resolution</string>
- </property>
- </widget>
- </item>
- <item>
<widget class="QCheckBox" name="toggle_vsync">
<property name="text">
<string>Enable V-Sync</string>
@@ -57,6 +50,76 @@
</property>
</widget>
</item>
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout">
+ <item>
+ <widget class="QLabel" name="label">
+ <property name="text">
+ <string>Internal Resolution:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="resolution_factor_combobox">
+ <item>
+ <property name="text">
+ <string notr="true">Auto (Window Size)</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string notr="true">Native (400x240)</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string notr="true">2x Native (800x480)</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string notr="true">3x Native (1200x720)</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string notr="true">4x Native (1600x960)</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string notr="true">5x Native (2000x1200)</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string notr="true">6x Native (2400x1440)</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string notr="true">7x Native (2800x1680)</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string notr="true">8x Native (3200x1920)</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string notr="true">9x Native (3600x2160)</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string notr="true">10x Native (4000x2400)</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ </layout>
+ </item>
</layout>
</widget>
</item>
@@ -128,5 +191,12 @@
</layout>
</widget>
<resources/>
- <connections/>
+ <connections>
+ <connection>
+ <sender>toggle_hw_renderer</sender>
+ <signal>toggled(bool)</signal>
+ <receiver>resolution_factor_combobox</receiver>
+ <slot>setEnabled(bool)</slot>
+ </connection>
+ </connections>
</ui>
diff --git a/src/core/settings.cpp b/src/core/settings.cpp
index 5d23c52f9..9afaf79ec 100644
--- a/src/core/settings.cpp
+++ b/src/core/settings.cpp
@@ -20,7 +20,6 @@ void Apply() {
VideoCore::g_hw_renderer_enabled = values.use_hw_renderer;
VideoCore::g_shader_jit_enabled = values.use_shader_jit;
- VideoCore::g_scaled_resolution_enabled = values.use_scaled_resolution;
VideoCore::g_toggle_framelimit_enabled = values.toggle_framelimit;
if (VideoCore::g_emu_window) {
diff --git a/src/core/settings.h b/src/core/settings.h
index 4e7a4b1be..8dbda653a 100644
--- a/src/core/settings.h
+++ b/src/core/settings.h
@@ -88,7 +88,7 @@ struct Values {
// Renderer
bool use_hw_renderer;
bool use_shader_jit;
- bool use_scaled_resolution;
+ float resolution_factor;
bool use_vsync;
bool toggle_framelimit;
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index 85aa06cd5..ef3b06a7b 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -556,14 +556,21 @@ RasterizerCacheOpenGL::GetFramebufferSurfaces(const Pica::Regs::FramebufferConfi
color_params.width = depth_params.width = config.GetWidth();
color_params.height = depth_params.height = config.GetHeight();
color_params.is_tiled = depth_params.is_tiled = true;
- if (VideoCore::g_scaled_resolution_enabled) {
- auto layout = VideoCore::g_emu_window->GetFramebufferLayout();
- // Assume same scaling factor for top and bottom screens
+ // Set the internal resolution, assume the same scaling factor for top and bottom screens
+ const Layout::FramebufferLayout& layout = VideoCore::g_emu_window->GetFramebufferLayout();
+ if (Settings::values.resolution_factor == 0.0f) {
+ // Auto - scale resolution to the window size
color_params.res_scale_width = depth_params.res_scale_width =
(float)layout.top_screen.GetWidth() / VideoCore::kScreenTopWidth;
color_params.res_scale_height = depth_params.res_scale_height =
(float)layout.top_screen.GetHeight() / VideoCore::kScreenTopHeight;
+ } else {
+ // Otherwise, scale the resolution by the specified factor
+ color_params.res_scale_width = Settings::values.resolution_factor;
+ depth_params.res_scale_width = Settings::values.resolution_factor;
+ color_params.res_scale_height = Settings::values.resolution_factor;
+ depth_params.res_scale_height = Settings::values.resolution_factor;
}
color_params.addr = config.GetColorBufferPhysicalAddress();
diff --git a/src/video_core/video_core.cpp b/src/video_core/video_core.cpp
index 8db882f59..7186a7652 100644
--- a/src/video_core/video_core.cpp
+++ b/src/video_core/video_core.cpp
@@ -19,7 +19,6 @@ std::unique_ptr<RendererBase> g_renderer; ///< Renderer plugin
std::atomic<bool> g_hw_renderer_enabled;
std::atomic<bool> g_shader_jit_enabled;
-std::atomic<bool> g_scaled_resolution_enabled;
std::atomic<bool> g_vsync_enabled;
std::atomic<bool> g_toggle_framelimit_enabled;
diff --git a/src/video_core/video_core.h b/src/video_core/video_core.h
index c397c1974..4aba19ca0 100644
--- a/src/video_core/video_core.h
+++ b/src/video_core/video_core.h
@@ -37,7 +37,6 @@ extern EmuWindow* g_emu_window; ///< Emu window
// qt ui)
extern std::atomic<bool> g_hw_renderer_enabled;
extern std::atomic<bool> g_shader_jit_enabled;
-extern std::atomic<bool> g_scaled_resolution_enabled;
extern std::atomic<bool> g_toggle_framelimit_enabled;
/// Start the video core