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authorMorph <39850852+Morph1984@users.noreply.github.com>2022-05-11 23:51:54 +0200
committerGitHub <noreply@github.com>2022-05-11 23:51:54 +0200
commit0b9ef3c0b844fbda14390c94bb6ddd37e3b36c90 (patch)
tree6a70f027699748b511f3224bac1e4903aa5366b0
parentMerge pull request #8314 from liamwhite/gl-flip-2 (diff)
parentservice: hid: Fix motion refresh rate (diff)
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-rw-r--r--src/core/hle/service/hid/controllers/npad.cpp96
-rw-r--r--src/core/hle/service/hid/hid.cpp3
2 files changed, 47 insertions, 52 deletions
diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp
index 17f71beaf..de06e1735 100644
--- a/src/core/hle/service/hid/controllers/npad.cpp
+++ b/src/core/hle/service/hid/controllers/npad.cpp
@@ -3,7 +3,9 @@
#include <algorithm>
#include <array>
+#include <chrono>
#include <cstring>
+
#include "common/assert.h"
#include "common/bit_field.h"
#include "common/common_types.h"
@@ -529,6 +531,14 @@ void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing
auto& sixaxis_left_lifo_state = controller.sixaxis_left_lifo_state;
auto& sixaxis_right_lifo_state = controller.sixaxis_right_lifo_state;
+ // Clear previous state
+ sixaxis_fullkey_state = {};
+ sixaxis_handheld_state = {};
+ sixaxis_dual_left_state = {};
+ sixaxis_dual_right_state = {};
+ sixaxis_left_lifo_state = {};
+ sixaxis_right_lifo_state = {};
+
if (controller.sixaxis_sensor_enabled && Settings::values.motion_enabled.GetValue()) {
controller.sixaxis_at_rest = true;
for (std::size_t e = 0; e < motion_state.size(); ++e) {
@@ -537,69 +547,55 @@ void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing
}
}
+ const auto set_motion_state = [&](SixAxisSensorState& state,
+ const Core::HID::ControllerMotion& hid_state) {
+ using namespace std::literals::chrono_literals;
+ static constexpr SixAxisSensorState default_motion_state = {
+ .delta_time = std::chrono::nanoseconds(5ms).count(),
+ .accel = {0, 0, -1.0f},
+ .orientation =
+ {
+ Common::Vec3f{1.0f, 0, 0},
+ Common::Vec3f{0, 1.0f, 0},
+ Common::Vec3f{0, 0, 1.0f},
+ },
+ .attribute = {1},
+ };
+ if (!controller.sixaxis_sensor_enabled) {
+ state = default_motion_state;
+ return;
+ }
+ if (!Settings::values.motion_enabled.GetValue()) {
+ state = default_motion_state;
+ return;
+ }
+ state.attribute.is_connected.Assign(1);
+ state.delta_time = std::chrono::nanoseconds(5ms).count();
+ state.accel = hid_state.accel;
+ state.gyro = hid_state.gyro;
+ state.rotation = hid_state.rotation;
+ state.orientation = hid_state.orientation;
+ };
+
switch (controller_type) {
case Core::HID::NpadStyleIndex::None:
UNREACHABLE();
break;
case Core::HID::NpadStyleIndex::ProController:
- sixaxis_fullkey_state.attribute.raw = 0;
- if (controller.sixaxis_sensor_enabled) {
- sixaxis_fullkey_state.attribute.is_connected.Assign(1);
- sixaxis_fullkey_state.accel = motion_state[0].accel;
- sixaxis_fullkey_state.gyro = motion_state[0].gyro;
- sixaxis_fullkey_state.rotation = motion_state[0].rotation;
- sixaxis_fullkey_state.orientation = motion_state[0].orientation;
- }
+ set_motion_state(sixaxis_fullkey_state, motion_state[0]);
break;
case Core::HID::NpadStyleIndex::Handheld:
- sixaxis_handheld_state.attribute.raw = 0;
- if (controller.sixaxis_sensor_enabled) {
- sixaxis_handheld_state.attribute.is_connected.Assign(1);
- sixaxis_handheld_state.accel = motion_state[0].accel;
- sixaxis_handheld_state.gyro = motion_state[0].gyro;
- sixaxis_handheld_state.rotation = motion_state[0].rotation;
- sixaxis_handheld_state.orientation = motion_state[0].orientation;
- }
+ set_motion_state(sixaxis_handheld_state, motion_state[0]);
break;
case Core::HID::NpadStyleIndex::JoyconDual:
- sixaxis_dual_left_state.attribute.raw = 0;
- sixaxis_dual_right_state.attribute.raw = 0;
- if (controller.sixaxis_sensor_enabled) {
- // Set motion for the left joycon
- sixaxis_dual_left_state.attribute.is_connected.Assign(1);
- sixaxis_dual_left_state.accel = motion_state[0].accel;
- sixaxis_dual_left_state.gyro = motion_state[0].gyro;
- sixaxis_dual_left_state.rotation = motion_state[0].rotation;
- sixaxis_dual_left_state.orientation = motion_state[0].orientation;
- }
- if (controller.sixaxis_sensor_enabled) {
- // Set motion for the right joycon
- sixaxis_dual_right_state.attribute.is_connected.Assign(1);
- sixaxis_dual_right_state.accel = motion_state[1].accel;
- sixaxis_dual_right_state.gyro = motion_state[1].gyro;
- sixaxis_dual_right_state.rotation = motion_state[1].rotation;
- sixaxis_dual_right_state.orientation = motion_state[1].orientation;
- }
+ set_motion_state(sixaxis_dual_left_state, motion_state[0]);
+ set_motion_state(sixaxis_dual_right_state, motion_state[1]);
break;
case Core::HID::NpadStyleIndex::JoyconLeft:
- sixaxis_left_lifo_state.attribute.raw = 0;
- if (controller.sixaxis_sensor_enabled) {
- sixaxis_left_lifo_state.attribute.is_connected.Assign(1);
- sixaxis_left_lifo_state.accel = motion_state[0].accel;
- sixaxis_left_lifo_state.gyro = motion_state[0].gyro;
- sixaxis_left_lifo_state.rotation = motion_state[0].rotation;
- sixaxis_left_lifo_state.orientation = motion_state[0].orientation;
- }
+ set_motion_state(sixaxis_left_lifo_state, motion_state[0]);
break;
case Core::HID::NpadStyleIndex::JoyconRight:
- sixaxis_right_lifo_state.attribute.raw = 0;
- if (controller.sixaxis_sensor_enabled) {
- sixaxis_right_lifo_state.attribute.is_connected.Assign(1);
- sixaxis_right_lifo_state.accel = motion_state[1].accel;
- sixaxis_right_lifo_state.gyro = motion_state[1].gyro;
- sixaxis_right_lifo_state.rotation = motion_state[1].rotation;
- sixaxis_right_lifo_state.orientation = motion_state[1].orientation;
- }
+ set_motion_state(sixaxis_right_lifo_state, motion_state[1]);
break;
default:
break;
diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp
index eba44eda8..44f892da9 100644
--- a/src/core/hle/service/hid/hid.cpp
+++ b/src/core/hle/service/hid/hid.cpp
@@ -37,8 +37,7 @@ namespace Service::HID {
// Period time is obtained by measuring the number of samples in a second on HW using a homebrew
constexpr auto pad_update_ns = std::chrono::nanoseconds{4 * 1000 * 1000}; // (4ms, 250Hz)
constexpr auto mouse_keyboard_update_ns = std::chrono::nanoseconds{8 * 1000 * 1000}; // (8ms, 125Hz)
-// TODO: Correct update rate for motion is 5ms. Check why some games don't behave at that speed
-constexpr auto motion_update_ns = std::chrono::nanoseconds{10 * 1000 * 1000}; // (10ms, 100Hz)
+constexpr auto motion_update_ns = std::chrono::nanoseconds{5 * 1000 * 1000}; // (5ms, 200Hz)
IAppletResource::IAppletResource(Core::System& system_,
KernelHelpers::ServiceContext& service_context_)