// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/bit_field.h"
#include "shader_recompiler/exception.h"
#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
namespace Shader::Maxwell {
namespace {
enum class Mode : u64 {
PR,
CC,
};
void SetFlag(IR::IREmitter& ir, const IR::U1& inv_mask_bit, const IR::U1& src_bit, u32 index) {
switch (index) {
case 0:
return ir.SetZFlag(IR::U1{ir.Select(inv_mask_bit, ir.GetZFlag(), src_bit)});
case 1:
return ir.SetSFlag(IR::U1{ir.Select(inv_mask_bit, ir.GetSFlag(), src_bit)});
case 2:
return ir.SetCFlag(IR::U1{ir.Select(inv_mask_bit, ir.GetCFlag(), src_bit)});
case 3:
return ir.SetOFlag(IR::U1{ir.Select(inv_mask_bit, ir.GetOFlag(), src_bit)});
default:
throw LogicError("Unreachable R2P index");
}
}
void R2P(TranslatorVisitor& v, u64 insn, const IR::U32& mask) {
union {
u64 raw;
BitField<8, 8, IR::Reg> src_reg;
BitField<40, 1, Mode> mode;
BitField<41, 2, u64> byte_selector;
} const r2p{insn};
const IR::U32 src{v.X(r2p.src_reg)};
const IR::U32 count{v.ir.Imm32(1)};
const bool pr_mode{r2p.mode == Mode::PR};
const u32 num_items{pr_mode ? 7U : 4U};
const u32 offset_base{static_cast<u32>(r2p.byte_selector) * 8};
for (u32 index = 0; index < num_items; ++index) {
const IR::U32 offset{v.ir.Imm32(offset_base + index)};
const IR::U1 src_zero{v.ir.GetZeroFromOp(v.ir.BitFieldExtract(src, offset, count, false))};
const IR::U1 src_bit{v.ir.LogicalNot(src_zero)};
const IR::U32 mask_bfe{v.ir.BitFieldExtract(mask, v.ir.Imm32(index), count, false)};
const IR::U1 inv_mask_bit{v.ir.GetZeroFromOp(mask_bfe)};
if (pr_mode) {
const IR::Pred pred{index};
v.ir.SetPred(pred, IR::U1{v.ir.Select(inv_mask_bit, v.ir.GetPred(pred), src_bit)});
} else {
SetFlag(v.ir, inv_mask_bit, src_bit, index);
}
}
}
} // Anonymous namespace
void TranslatorVisitor::R2P_reg(u64 insn) {
R2P(*this, insn, GetReg20(insn));
}
void TranslatorVisitor::R2P_cbuf(u64 insn) {
R2P(*this, insn, GetCbuf(insn));
}
void TranslatorVisitor::R2P_imm(u64 insn) {
R2P(*this, insn, GetImm20(insn));
}
} // namespace Shader::Maxwell