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// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/bit_field.h"
#include "common/common_types.h"
#include "shader_recompiler/exception.h"
#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
namespace Shader::Maxwell {
namespace {
void Check(u64 insn) {
union {
u64 raw;
BitField<5, 1, u64> cbuf_mode;
BitField<6, 1, u64> lmt;
} const encoding{insn};
if (encoding.cbuf_mode != 0) {
throw NotImplementedException("Constant buffer mode");
}
if (encoding.lmt != 0) {
throw NotImplementedException("LMT");
}
}
} // Anonymous namespace
void TranslatorVisitor::BRX(u64 insn) {
Check(insn);
}
void TranslatorVisitor::JMX(u64 insn) {
Check(insn);
}
} // namespace Shader::Maxwell
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