blob: a38f040293a4546379f67de3320157285059ae04 (
plain) (
tree)
|
|
// Copyright 2017 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include "network/room.h"
#include "network/room_member.h"
namespace Network {
class RoomNetwork {
public:
RoomNetwork();
/// Initializes and registers the network device, the room, and the room member.
bool Init();
/// Returns a pointer to the room handle
std::weak_ptr<Room> GetRoom();
/// Returns a pointer to the room member handle
std::weak_ptr<RoomMember> GetRoomMember();
/// Unregisters the network device, the room, and the room member and shut them down.
void Shutdown();
private:
std::shared_ptr<RoomMember> m_room_member; ///< RoomMember (Client) for network games
std::shared_ptr<Room> m_room; ///< Room (Server) for network games
};
} // namespace Network
|