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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <renderdoc_app.h>
#include "common/assert.h"
#include "common/dynamic_library.h"
#include "core/tools/renderdoc.h"
#ifdef WIN32
#include <windows.h>
#else
#include <dlfcn.h>
#endif
namespace Tools {
RenderdocAPI::RenderdocAPI() {
#ifdef WIN32
if (HMODULE mod = GetModuleHandleA("renderdoc.dll")) {
const auto RENDERDOC_GetAPI =
reinterpret_cast<pRENDERDOC_GetAPI>(GetProcAddress(mod, "RENDERDOC_GetAPI"));
const s32 ret = RENDERDOC_GetAPI(eRENDERDOC_API_Version_1_6_0, (void**)&rdoc_api);
ASSERT(ret == 1);
}
#else
#ifdef ANDROID
static constexpr const char RENDERDOC_LIB[] = "libVkLayer_GLES_RenderDoc.so";
#else
static constexpr const char RENDERDOC_LIB[] = "librenderdoc.so";
#endif
if (void* mod = dlopen(RENDERDOC_LIB, RTLD_NOW | RTLD_NOLOAD)) {
const auto RENDERDOC_GetAPI =
reinterpret_cast<pRENDERDOC_GetAPI>(dlsym(mod, "RENDERDOC_GetAPI"));
const s32 ret = RENDERDOC_GetAPI(eRENDERDOC_API_Version_1_6_0, (void**)&rdoc_api);
ASSERT(ret == 1);
}
#endif
}
RenderdocAPI::~RenderdocAPI() = default;
void RenderdocAPI::ToggleCapture() {
if (!rdoc_api) [[unlikely]] {
return;
}
if (!is_capturing) {
rdoc_api->StartFrameCapture(NULL, NULL);
} else {
rdoc_api->EndFrameCapture(NULL, NULL);
}
is_capturing = !is_capturing;
}
} // namespace Tools
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