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// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/spl/spl_module.h"
namespace Core {
class System;
}
namespace Service::SPL {
class SPL final : public Module::Interface {
public:
explicit SPL(Core::System& system_, std::shared_ptr<Module> module_);
~SPL() override;
};
class SPL_MIG final : public Module::Interface {
public:
explicit SPL_MIG(Core::System& system_, std::shared_ptr<Module> module_);
~SPL_MIG() override;
};
class SPL_FS final : public Module::Interface {
public:
explicit SPL_FS(Core::System& system_, std::shared_ptr<Module> module_);
~SPL_FS() override;
};
class SPL_SSL final : public Module::Interface {
public:
explicit SPL_SSL(Core::System& system_, std::shared_ptr<Module> module_);
~SPL_SSL() override;
};
class SPL_ES final : public Module::Interface {
public:
explicit SPL_ES(Core::System& system_, std::shared_ptr<Module> module_);
~SPL_ES() override;
};
class SPL_MANU final : public Module::Interface {
public:
explicit SPL_MANU(Core::System& system_, std::shared_ptr<Module> module_);
~SPL_MANU() override;
};
} // namespace Service::SPL
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