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// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <list>
#include "core/hle/service/nvnflinger/buffer_item_consumer.h"
#include "core/hle/service/nvnflinger/hwc_layer.h"
namespace Service::Nvnflinger {
struct Layer {
explicit Layer(std::shared_ptr<android::BufferItemConsumer> buffer_item_consumer_,
s32 consumer_id_)
: buffer_item_consumer(std::move(buffer_item_consumer_)), consumer_id(consumer_id_),
blending(LayerBlending::None), visible(true) {}
~Layer() {
buffer_item_consumer->Abandon();
}
std::shared_ptr<android::BufferItemConsumer> buffer_item_consumer;
s32 consumer_id;
LayerBlending blending;
bool visible;
};
struct LayerStack {
std::list<Layer> layers;
};
struct Display {
explicit Display(u64 id_) {
id = id_;
}
Layer* FindLayer(s32 consumer_id) {
for (auto& layer : stack.layers) {
if (layer.consumer_id == consumer_id) {
return &layer;
}
}
return nullptr;
}
bool HasLayers() {
return !stack.layers.empty();
}
u64 id;
LayerStack stack;
};
} // namespace Service::Nvnflinger
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