// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <map>
#include <memory>
#include <optional>
#include <vector>
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/swap.h"
#include "core/hle/service/nvdrv/devices/nvdevice.h"
namespace Service::Nvidia::Devices {
class nvmap;
enum class AddressSpaceFlags : u32 {
None = 0x0,
FixedOffset = 0x1,
Remap = 0x100,
};
DECLARE_ENUM_FLAG_OPERATORS(AddressSpaceFlags);
class nvhost_as_gpu final : public nvdevice {
public:
explicit nvhost_as_gpu(Core::System& system, std::shared_ptr<nvmap> nvmap_dev);
~nvhost_as_gpu() override;
NvResult Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
IoctlCtrl& ctrl) override;
NvResult Ioctl2(Ioctl command, const std::vector<u8>& input,
const std::vector<u8>& inline_input, std::vector<u8>& output,
IoctlCtrl& ctrl) override;
NvResult Ioctl3(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
std::vector<u8>& inline_output, IoctlCtrl& ctrl) override;
private:
class BufferMap final {
public:
constexpr BufferMap() = default;
constexpr BufferMap(GPUVAddr start_addr, std::size_t size)
: start_addr{start_addr}, end_addr{start_addr + size} {}
constexpr BufferMap(GPUVAddr start_addr, std::size_t size, VAddr cpu_addr,
bool is_allocated)
: start_addr{start_addr}, end_addr{start_addr + size}, cpu_addr{cpu_addr},
is_allocated{is_allocated} {}
constexpr VAddr StartAddr() const {
return start_addr;
}
constexpr VAddr EndAddr() const {
return end_addr;
}
constexpr std::size_t Size() const {
return end_addr - start_addr;
}
constexpr VAddr CpuAddr() const {
return cpu_addr;
}
constexpr bool IsAllocated() const {
return is_allocated;
}
private:
GPUVAddr start_addr{};
GPUVAddr end_addr{};
VAddr cpu_addr{};
bool is_allocated{};
};
struct IoctlInitalizeEx {
u32_le big_page_size{}; // depends on GPU's available_big_page_sizes; 0=default
s32_le as_fd{}; // ignored; passes 0
u32_le flags{}; // passes 0
u32_le reserved{}; // ignored; passes 0
u64_le unk0{};
u64_le unk1{};
u64_le unk2{};
};
static_assert(sizeof(IoctlInitalizeEx) == 40, "IoctlInitalizeEx is incorrect size");
struct IoctlAllocSpace {
u32_le pages{};
u32_le page_size{};
AddressSpaceFlags flags{};
INSERT_PADDING_WORDS(1);
union {
u64_le offset;
u64_le align;
};
};
static_assert(sizeof(IoctlAllocSpace) == 24, "IoctlInitalizeEx is incorrect size");
struct IoctlFreeSpace {
u64_le offset{};
u32_le pages{};
u32_le page_size{};
};
static_assert(sizeof(IoctlFreeSpace) == 16, "IoctlFreeSpace is incorrect size");
struct IoctlRemapEntry {
u16_le flags{};
u16_le kind{};
u32_le nvmap_handle{};
u32_le map_offset{};
u32_le offset{};
u32_le pages{};
};
static_assert(sizeof(IoctlRemapEntry) == 20, "IoctlRemapEntry is incorrect size");
struct IoctlMapBufferEx {
AddressSpaceFlags flags{}; // bit0: fixed_offset, bit2: cacheable
u32_le kind{}; // -1 is default
u32_le nvmap_handle{};
u32_le page_size{}; // 0 means don't care
s64_le buffer_offset{};
u64_le mapping_size{};
s64_le offset{};
};
static_assert(sizeof(IoctlMapBufferEx) == 40, "IoctlMapBufferEx is incorrect size");
struct IoctlUnmapBuffer {
s64_le offset{};
};
static_assert(sizeof(IoctlUnmapBuffer) == 8, "IoctlUnmapBuffer is incorrect size");
struct IoctlBindChannel {
s32_le fd{};
};
static_assert(sizeof(IoctlBindChannel) == 4, "IoctlBindChannel is incorrect size");
struct IoctlVaRegion {
u64_le offset{};
u32_le page_size{};
INSERT_PADDING_WORDS(1);
u64_le pages{};
};
static_assert(sizeof(IoctlVaRegion) == 24, "IoctlVaRegion is incorrect size");
struct IoctlGetVaRegions {
u64_le buf_addr{}; // (contained output user ptr on linux, ignored)
u32_le buf_size{}; // forced to 2*sizeof(struct va_region)
u32_le reserved{};
IoctlVaRegion regions[2]{};
};
static_assert(sizeof(IoctlGetVaRegions) == 16 + sizeof(IoctlVaRegion) * 2,
"IoctlGetVaRegions is incorrect size");
s32 channel{};
NvResult InitalizeEx(const std::vector<u8>& input, std::vector<u8>& output);
NvResult AllocateSpace(const std::vector<u8>& input, std::vector<u8>& output);
NvResult Remap(const std::vector<u8>& input, std::vector<u8>& output);
NvResult MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output);
NvResult UnmapBuffer(const std::vector<u8>& input, std::vector<u8>& output);
NvResult FreeSpace(const std::vector<u8>& input, std::vector<u8>& output);
NvResult BindChannel(const std::vector<u8>& input, std::vector<u8>& output);
NvResult GetVARegions(const std::vector<u8>& input, std::vector<u8>& output);
NvResult GetVARegions(const std::vector<u8>& input, std::vector<u8>& output,
std::vector<u8>& inline_output);
std::optional<BufferMap> FindBufferMap(GPUVAddr gpu_addr) const;
void AddBufferMap(GPUVAddr gpu_addr, std::size_t size, VAddr cpu_addr, bool is_allocated);
std::optional<std::size_t> RemoveBufferMap(GPUVAddr gpu_addr);
std::shared_ptr<nvmap> nvmap_dev;
// This is expected to be ordered, therefore we must use a map, not unordered_map
std::map<GPUVAddr, BufferMap> buffer_mappings;
};
} // namespace Service::Nvidia::Devices