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// SPDX-FileCopyrightText: 2022 yuzu Emulator Project
// SPDX-FileCopyrightText: 2022 Skyline Team and Contributors
// SPDX-License-Identifier: GPL-3.0-or-later
#include "common/assert.h"
#include "core/hle/service/nvdrv/core/syncpoint_manager.h"
#include "video_core/host1x/host1x.h"
namespace Service::Nvidia::NvCore {
SyncpointManager::SyncpointManager(Tegra::Host1x::Host1x& host1x_) : host1x{host1x_} {
constexpr u32 VBlank0SyncpointId{26};
constexpr u32 VBlank1SyncpointId{27};
// Reserve both vblank syncpoints as client managed as they use Continuous Mode
// Refer to section 14.3.5.3 of the TRM for more information on Continuous Mode
// https://github.com/Jetson-TX1-AndroidTV/android_kernel_jetson_tx1_hdmi_primary/blob/8f74a72394efb871cb3f886a3de2998cd7ff2990/drivers/gpu/host1x/drm/dc.c#L660
ReserveSyncpoint(VBlank0SyncpointId, true);
ReserveSyncpoint(VBlank1SyncpointId, true);
for (u32 syncpoint_id : channel_syncpoints) {
if (syncpoint_id) {
ReserveSyncpoint(syncpoint_id, false);
}
}
}
SyncpointManager::~SyncpointManager() = default;
u32 SyncpointManager::ReserveSyncpoint(u32 id, bool client_managed) {
auto& syncpoint = syncpoints.at(id);
if (syncpoint.reserved) {
ASSERT_MSG(false, "Requested syncpoint is in use");
return 0;
}
syncpoint.reserved = true;
syncpoint.interface_managed = client_managed;
return id;
}
u32 SyncpointManager::FindFreeSyncpoint() {
for (u32 i{1}; i < syncpoints.size(); i++) {
if (!syncpoints[i].reserved) {
return i;
}
}
ASSERT_MSG(false, "Failed to find a free syncpoint!");
return 0;
}
u32 SyncpointManager::AllocateSyncpoint(bool client_managed) {
std::lock_guard lock(reservation_lock);
return ReserveSyncpoint(FindFreeSyncpoint(), client_managed);
}
void SyncpointManager::FreeSyncpoint(u32 id) {
std::lock_guard lock(reservation_lock);
auto& syncpoint = syncpoints.at(id);
ASSERT(syncpoint.reserved);
syncpoint.reserved = false;
}
bool SyncpointManager::IsSyncpointAllocated(u32 id) const {
return (id < SyncpointCount) && syncpoints[id].reserved;
}
bool SyncpointManager::HasSyncpointExpired(u32 id, u32 threshold) const {
const SyncpointInfo& syncpoint{syncpoints.at(id)};
if (!syncpoint.reserved) {
ASSERT(false);
return false;
}
// If the interface manages counters then we don't keep track of the maximum value as it handles
// sanity checking the values then
if (syncpoint.interface_managed) {
return static_cast<s32>(syncpoint.counter_min - threshold) >= 0;
} else {
return (syncpoint.counter_max - threshold) >= (syncpoint.counter_min - threshold);
}
}
u32 SyncpointManager::IncrementSyncpointMaxExt(u32 id, u32 amount) {
auto& syncpoint = syncpoints.at(id);
if (!syncpoint.reserved) {
ASSERT(false);
return 0;
}
return syncpoint.counter_max += amount;
}
u32 SyncpointManager::ReadSyncpointMinValue(u32 id) {
auto& syncpoint = syncpoints.at(id);
if (!syncpoint.reserved) {
ASSERT(false);
return 0;
}
return syncpoint.counter_min;
}
u32 SyncpointManager::UpdateMin(u32 id) {
auto& syncpoint = syncpoints.at(id);
if (!syncpoint.reserved) {
ASSERT(false);
return 0;
}
syncpoint.counter_min = host1x.GetSyncpointManager().GetHostSyncpointValue(id);
return syncpoint.counter_min;
}
NvFence SyncpointManager::GetSyncpointFence(u32 id) {
auto& syncpoint = syncpoints.at(id);
if (!syncpoint.reserved) {
ASSERT(false);
return NvFence{};
}
return {
.id = static_cast<s32>(id),
.value = syncpoint.counter_max,
};
}
} // namespace Service::Nvidia::NvCore
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