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// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/assert.h"
#include "core/hle/service/nvdrv/core/syncpoint_manager.h"
#include "video_core/gpu.h"
namespace Service::Nvidia::NvCore {
SyncpointManager::SyncpointManager(Tegra::GPU& gpu_) : gpu{gpu_} {}
SyncpointManager::~SyncpointManager() = default;
u32 SyncpointManager::RefreshSyncpoint(u32 syncpoint_id) {
syncpoints[syncpoint_id].min = gpu.GetSyncpointValue(syncpoint_id);
return GetSyncpointMin(syncpoint_id);
}
u32 SyncpointManager::AllocateSyncpoint() {
for (u32 syncpoint_id = 1; syncpoint_id < MaxSyncPoints; syncpoint_id++) {
if (!syncpoints[syncpoint_id].is_allocated) {
syncpoints[syncpoint_id].is_allocated = true;
return syncpoint_id;
}
}
ASSERT_MSG(false, "No more available syncpoints!");
return {};
}
u32 SyncpointManager::IncreaseSyncpoint(u32 syncpoint_id, u32 value) {
for (u32 index = 0; index < value; ++index) {
syncpoints[syncpoint_id].max.fetch_add(1, std::memory_order_relaxed);
}
return GetSyncpointMax(syncpoint_id);
}
} // namespace Service::Nvidia::NvCore
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