blob: e90124af4ca3246c37f5ce3cb49bdd21794b8411 (
plain) (
tree)
|
|
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/service/mii/types/char_info.h"
#include "core/hle/service/mii/types/store_data.h"
namespace Service::Mii {
void CharInfo::SetFromStoreData(const StoreData& store_data) {
name = store_data.GetNickname();
null_terminator = '\0';
create_id = store_data.GetCreateId();
font_region = store_data.GetFontRegion();
favorite_color = store_data.GetFavoriteColor();
gender = store_data.GetGender();
height = store_data.GetHeight();
build = store_data.GetBuild();
type = store_data.GetType();
region_move = store_data.GetRegionMove();
faceline_type = store_data.GetFacelineType();
faceline_color = store_data.GetFacelineColor();
faceline_wrinkle = store_data.GetFacelineWrinkle();
faceline_make = store_data.GetFacelineMake();
hair_type = store_data.GetHairType();
hair_color = store_data.GetHairColor();
hair_flip = store_data.GetHairFlip();
eye_type = store_data.GetEyeType();
eye_color = store_data.GetEyeColor();
eye_scale = store_data.GetEyeScale();
eye_aspect = store_data.GetEyeAspect();
eye_rotate = store_data.GetEyeRotate();
eye_x = store_data.GetEyeX();
eye_y = store_data.GetEyeY();
eyebrow_type = store_data.GetEyebrowType();
eyebrow_color = store_data.GetEyebrowColor();
eyebrow_scale = store_data.GetEyebrowScale();
eyebrow_aspect = store_data.GetEyebrowAspect();
eyebrow_rotate = store_data.GetEyebrowRotate();
eyebrow_x = store_data.GetEyebrowX();
eyebrow_y = store_data.GetEyebrowY() + 3;
nose_type = store_data.GetNoseType();
nose_scale = store_data.GetNoseScale();
nose_y = store_data.GetNoseY();
mouth_type = store_data.GetMouthType();
mouth_color = store_data.GetMouthColor();
mouth_scale = store_data.GetMouthScale();
mouth_aspect = store_data.GetMouthAspect();
mouth_y = store_data.GetMouthY();
beard_color = store_data.GetBeardColor();
beard_type = store_data.GetBeardType();
mustache_type = store_data.GetMustacheType();
mustache_scale = store_data.GetMustacheScale();
mustache_y = store_data.GetMustacheY();
glass_type = store_data.GetGlassType();
glass_color = store_data.GetGlassColor();
glass_scale = store_data.GetGlassScale();
glass_y = store_data.GetGlassY();
mole_type = store_data.GetMoleType();
mole_scale = store_data.GetMoleScale();
mole_x = store_data.GetMoleX();
mole_y = store_data.GetMoleY();
padding = '\0';
}
ValidationResult CharInfo::Verify() const {
if (!create_id.IsValid()) {
return ValidationResult::InvalidCreateId;
}
if (!name.IsValid()) {
return ValidationResult::InvalidName;
}
if (font_region > FontRegion::Max) {
return ValidationResult::InvalidFont;
}
if (favorite_color > FavoriteColor::Max) {
return ValidationResult::InvalidColor;
}
if (gender > Gender::Max) {
return ValidationResult::InvalidGender;
}
if (height > MaxHeight) {
return ValidationResult::InvalidHeight;
}
if (build > MaxBuild) {
return ValidationResult::InvalidBuild;
}
if (type > MaxType) {
return ValidationResult::InvalidType;
}
if (region_move > MaxRegionMove) {
return ValidationResult::InvalidRegionMove;
}
if (faceline_type > FacelineType::Max) {
return ValidationResult::InvalidFacelineType;
}
if (faceline_color > FacelineColor::Max) {
return ValidationResult::InvalidFacelineColor;
}
if (faceline_wrinkle > FacelineWrinkle::Max) {
return ValidationResult::InvalidFacelineWrinkle;
}
if (faceline_make > FacelineMake::Max) {
return ValidationResult::InvalidFacelineMake;
}
if (hair_type > HairType::Max) {
return ValidationResult::InvalidHairType;
}
if (hair_color > CommonColor::Max) {
return ValidationResult::InvalidHairColor;
}
if (hair_flip > HairFlip::Max) {
return ValidationResult::InvalidHairFlip;
}
if (eye_type > EyeType::Max) {
return ValidationResult::InvalidEyeType;
}
if (eye_color > CommonColor::Max) {
return ValidationResult::InvalidEyeColor;
}
if (eye_scale > MaxEyeScale) {
return ValidationResult::InvalidEyeScale;
}
if (eye_aspect > MaxEyeAspect) {
return ValidationResult::InvalidEyeAspect;
}
if (eye_rotate > MaxEyeX) {
return ValidationResult::InvalidEyeRotate;
}
if (eye_x > MaxEyeX) {
return ValidationResult::InvalidEyeX;
}
if (eye_y > MaxEyeY) {
return ValidationResult::InvalidEyeY;
}
if (eyebrow_type > EyebrowType::Max) {
return ValidationResult::InvalidEyebrowType;
}
if (eyebrow_color > CommonColor::Max) {
return ValidationResult::InvalidEyebrowColor;
}
if (eyebrow_scale > MaxEyebrowScale) {
return ValidationResult::InvalidEyebrowScale;
}
if (eyebrow_aspect > MaxEyebrowAspect) {
return ValidationResult::InvalidEyebrowAspect;
}
if (eyebrow_rotate > MaxEyebrowRotate) {
return ValidationResult::InvalidEyebrowRotate;
}
if (eyebrow_x > MaxEyebrowX) {
return ValidationResult::InvalidEyebrowX;
}
if (eyebrow_y - 3 > MaxEyebrowY) {
return ValidationResult::InvalidEyebrowY;
}
if (nose_type > NoseType::Max) {
return ValidationResult::InvalidNoseType;
}
if (nose_scale > MaxNoseScale) {
return ValidationResult::InvalidNoseScale;
}
if (nose_y > MaxNoseY) {
return ValidationResult::InvalidNoseY;
}
if (mouth_type > MouthType::Max) {
return ValidationResult::InvalidMouthType;
}
if (mouth_color > CommonColor::Max) {
return ValidationResult::InvalidMouthColor;
}
if (mouth_scale > MaxMouthScale) {
return ValidationResult::InvalidMouthScale;
}
if (mouth_aspect > MaxMoutAspect) {
return ValidationResult::InvalidMouthAspect;
}
if (mouth_y > MaxMouthY) {
return ValidationResult::InvalidMoleY;
}
if (beard_color > CommonColor::Max) {
return ValidationResult::InvalidBeardColor;
}
if (beard_type > BeardType::Max) {
return ValidationResult::InvalidBeardType;
}
if (mustache_type > MustacheType::Max) {
return ValidationResult::InvalidMustacheType;
}
if (mustache_scale > MaxMustacheScale) {
return ValidationResult::InvalidMustacheScale;
}
if (mustache_y > MaxMustacheY) {
return ValidationResult::InvalidMustacheY;
}
if (glass_type > GlassType::Max) {
return ValidationResult::InvalidGlassType;
}
if (glass_color > CommonColor::Max) {
return ValidationResult::InvalidGlassColor;
}
if (glass_scale > MaxGlassScale) {
return ValidationResult::InvalidGlassScale;
}
if (glass_y > MaxGlassY) {
return ValidationResult::InvalidGlassY;
}
if (mole_type > MoleType::Max) {
return ValidationResult::InvalidMoleType;
}
if (mole_scale > MaxMoleScale) {
return ValidationResult::InvalidMoleScale;
}
if (mole_x > MaxMoleX) {
return ValidationResult::InvalidMoleX;
}
if (mole_y > MaxMoleY) {
return ValidationResult::InvalidMoleY;
}
return ValidationResult::NoErrors;
}
Common::UUID CharInfo::GetCreateId() const {
return create_id;
}
Nickname CharInfo::GetNickname() const {
return name;
}
FontRegion CharInfo::GetFontRegion() const {
return font_region;
}
FavoriteColor CharInfo::GetFavoriteColor() const {
return favorite_color;
}
Gender CharInfo::GetGender() const {
return gender;
}
u8 CharInfo::GetHeight() const {
return height;
}
u8 CharInfo::GetBuild() const {
return build;
}
u8 CharInfo::GetType() const {
return type;
}
u8 CharInfo::GetRegionMove() const {
return region_move;
}
FacelineType CharInfo::GetFacelineType() const {
return faceline_type;
}
FacelineColor CharInfo::GetFacelineColor() const {
return faceline_color;
}
FacelineWrinkle CharInfo::GetFacelineWrinkle() const {
return faceline_wrinkle;
}
FacelineMake CharInfo::GetFacelineMake() const {
return faceline_make;
}
HairType CharInfo::GetHairType() const {
return hair_type;
}
CommonColor CharInfo::GetHairColor() const {
return hair_color;
}
HairFlip CharInfo::GetHairFlip() const {
return hair_flip;
}
EyeType CharInfo::GetEyeType() const {
return eye_type;
}
CommonColor CharInfo::GetEyeColor() const {
return eye_color;
}
u8 CharInfo::GetEyeScale() const {
return eye_scale;
}
u8 CharInfo::GetEyeAspect() const {
return eye_aspect;
}
u8 CharInfo::GetEyeRotate() const {
return eye_rotate;
}
u8 CharInfo::GetEyeX() const {
return eye_x;
}
u8 CharInfo::GetEyeY() const {
return eye_y;
}
EyebrowType CharInfo::GetEyebrowType() const {
return eyebrow_type;
}
CommonColor CharInfo::GetEyebrowColor() const {
return eyebrow_color;
}
u8 CharInfo::GetEyebrowScale() const {
return eyebrow_scale;
}
u8 CharInfo::GetEyebrowAspect() const {
return eyebrow_aspect;
}
u8 CharInfo::GetEyebrowRotate() const {
return eyebrow_rotate;
}
u8 CharInfo::GetEyebrowX() const {
return eyebrow_x;
}
u8 CharInfo::GetEyebrowY() const {
return eyebrow_y;
}
NoseType CharInfo::GetNoseType() const {
return nose_type;
}
u8 CharInfo::GetNoseScale() const {
return nose_scale;
}
u8 CharInfo::GetNoseY() const {
return nose_y;
}
MouthType CharInfo::GetMouthType() const {
return mouth_type;
}
CommonColor CharInfo::GetMouthColor() const {
return mouth_color;
}
u8 CharInfo::GetMouthScale() const {
return mouth_scale;
}
u8 CharInfo::GetMouthAspect() const {
return mouth_aspect;
}
u8 CharInfo::GetMouthY() const {
return mouth_y;
}
CommonColor CharInfo::GetBeardColor() const {
return beard_color;
}
BeardType CharInfo::GetBeardType() const {
return beard_type;
}
MustacheType CharInfo::GetMustacheType() const {
return mustache_type;
}
u8 CharInfo::GetMustacheScale() const {
return mustache_scale;
}
u8 CharInfo::GetMustacheY() const {
return mustache_y;
}
GlassType CharInfo::GetGlassType() const {
return glass_type;
}
CommonColor CharInfo::GetGlassColor() const {
return glass_color;
}
u8 CharInfo::GetGlassScale() const {
return glass_scale;
}
u8 CharInfo::GetGlassY() const {
return glass_y;
}
MoleType CharInfo::GetMoleType() const {
return mole_type;
}
u8 CharInfo::GetMoleScale() const {
return mole_scale;
}
u8 CharInfo::GetMoleX() const {
return mole_x;
}
u8 CharInfo::GetMoleY() const {
return mole_y;
}
bool CharInfo::operator==(const CharInfo& info) {
bool is_identical = info.Verify() == ValidationResult::NoErrors;
is_identical &= name.data == info.GetNickname().data;
is_identical &= create_id == info.GetCreateId();
is_identical &= font_region == info.GetFontRegion();
is_identical &= favorite_color == info.GetFavoriteColor();
is_identical &= gender == info.GetGender();
is_identical &= height == info.GetHeight();
is_identical &= build == info.GetBuild();
is_identical &= type == info.GetType();
is_identical &= region_move == info.GetRegionMove();
is_identical &= faceline_type == info.GetFacelineType();
is_identical &= faceline_color == info.GetFacelineColor();
is_identical &= faceline_wrinkle == info.GetFacelineWrinkle();
is_identical &= faceline_make == info.GetFacelineMake();
is_identical &= hair_type == info.GetHairType();
is_identical &= hair_color == info.GetHairColor();
is_identical &= hair_flip == info.GetHairFlip();
is_identical &= eye_type == info.GetEyeType();
is_identical &= eye_color == info.GetEyeColor();
is_identical &= eye_scale == info.GetEyeScale();
is_identical &= eye_aspect == info.GetEyeAspect();
is_identical &= eye_rotate == info.GetEyeRotate();
is_identical &= eye_x == info.GetEyeX();
is_identical &= eye_y == info.GetEyeY();
is_identical &= eyebrow_type == info.GetEyebrowType();
is_identical &= eyebrow_color == info.GetEyebrowColor();
is_identical &= eyebrow_scale == info.GetEyebrowScale();
is_identical &= eyebrow_aspect == info.GetEyebrowAspect();
is_identical &= eyebrow_rotate == info.GetEyebrowRotate();
is_identical &= eyebrow_x == info.GetEyebrowX();
is_identical &= eyebrow_y == info.GetEyebrowY();
is_identical &= nose_type == info.GetNoseType();
is_identical &= nose_scale == info.GetNoseScale();
is_identical &= nose_y == info.GetNoseY();
is_identical &= mouth_type == info.GetMouthType();
is_identical &= mouth_color == info.GetMouthColor();
is_identical &= mouth_scale == info.GetMouthScale();
is_identical &= mouth_aspect == info.GetMouthAspect();
is_identical &= mouth_y == info.GetMouthY();
is_identical &= beard_color == info.GetBeardColor();
is_identical &= beard_type == info.GetBeardType();
is_identical &= mustache_type == info.GetMustacheType();
is_identical &= mustache_scale == info.GetMustacheScale();
is_identical &= mustache_y == info.GetMustacheY();
is_identical &= glass_type == info.GetGlassType();
is_identical &= glass_color == info.GetGlassColor();
is_identical &= glass_scale == info.GetGlassScale();
is_identical &= glass_y == info.GetGlassY();
is_identical &= mole_type == info.GetMoleType();
is_identical &= mole_scale == info.GetMoleScale();
is_identical &= mole_x == info.GetMoleX();
is_identical &= mole_y == info.GetMoleY();
return is_identical;
}
} // namespace Service::Mii
|