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// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.

#pragma once

#include "audio_core/audio_out.h"
#include "core/hle/service/service.h"

namespace Kernel {
class HLERequestContext;
}

namespace Service::Audio {

struct AudoutParams {
    s32_le sample_rate;
    u16_le channel_count;
    INSERT_PADDING_BYTES(2);
};
static_assert(sizeof(AudoutParams) == 0x8, "AudoutParams is an invalid size");

enum class AudioState : u32 {
    Started,
    Stopped,
};

class IAudioOut;

class AudOutU final : public ServiceFramework<AudOutU> {
public:
    AudOutU();
    ~AudOutU() = default;

private:
    std::shared_ptr<IAudioOut> audio_out_interface;
    std::unique_ptr<AudioCore::AudioOut> audio_core;

    void ListAudioOutsImpl(Kernel::HLERequestContext& ctx);
    void OpenAudioOutImpl(Kernel::HLERequestContext& ctx);
};

} // namespace Service::Audio