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// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.

#pragma once

#include <string>
#include <memory>

#include "common/common_types.h"

#include "core/hle/kernel/kernel.h"

namespace Service {
class Interface;
}

namespace Kernel {

class ClientPort;
class ServerSession;

class ClientSession final : public Object {
public:
    /**
     * Creates a client session.
     * @param server_session The server session associated with this client session
     * @param name Optional name of client session
     * @return The created client session
     */
    static ResultVal<SharedPtr<ClientSession>> Create(SharedPtr<ServerSession> server_session, std::string name = "Unknown");

    std::string GetTypeName() const override { return "ClientSession"; }
    std::string GetName() const override { return name; }

    static const HandleType HANDLE_TYPE = HandleType::ClientSession;
    HandleType GetHandleType() const override { return HANDLE_TYPE; }

    /**
     * Handle a SyncRequest from the emulated application.
     * @return ResultCode of the operation.
     */
    ResultCode HandleSyncRequest();

    std::string name;                           ///< Name of client port (optional)
    SharedPtr<ServerSession> server_session;    ///< The server session associated with this client session.

private:
    ClientSession();
    ~ClientSession() override;
};

} // namespace