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// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/client_session.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/server_port.h"
#include "core/hle/kernel/server_session.h"
#include "core/hle/kernel/session.h"
namespace Kernel {
ClientPort::ClientPort(KernelCore& kernel) : Object{kernel} {}
ClientPort::~ClientPort() = default;
std::shared_ptr<ServerPort> ClientPort::GetServerPort() const {
return server_port;
}
ResultVal<std::shared_ptr<ClientSession>> ClientPort::Connect() {
if (active_sessions >= max_sessions) {
return ERR_MAX_CONNECTIONS_REACHED;
}
active_sessions++;
auto [client, server] = Kernel::Session::Create(kernel, name);
if (server_port->HasHLEHandler()) {
server_port->GetHLEHandler()->ClientConnected(std::move(server));
} else {
server_port->AppendPendingSession(std::move(server));
}
// Wake the threads waiting on the ServerPort
server_port->WakeupAllWaitingThreads();
return MakeResult(std::move(client));
}
void ClientPort::ConnectionClosed() {
if (active_sessions == 0) {
return;
}
--active_sessions;
}
} // namespace Kernel
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