summaryrefslogblamecommitdiffstats
path: root/src/core/gdbstub/gdbstub.cpp
blob: 15e6f36a0a87bd57df49b1c6212e2bda7bd4ed9f (plain) (tree)
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775



























































































































































































                                                                                               
                   











































                                                                                                                                      
                                                                                 

                                                           
                                 
 






                                                    














































































                                                                                                                                                                  
                              

































































































































































































































































































































































































































































                                                                                                                                                                             
                   






















































                                                            
                       













































































                                                                                                                   
                 

































                                                      
// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.

// Originally written by Sven Peter <sven@fail0verflow.com> for anergistic.

#include <csignal>
#include <cstdarg>
#include <cstdio>
#include <cstring>
#include <fcntl.h>
#include <map>
#include <numeric>

#ifdef _MSC_VER
#include <WinSock2.h>
#include <ws2tcpip.h>
#include <common/x64/abi.h>
#include <io.h>
#include <iphlpapi.h>
#define SHUT_RDWR 2
#else
#include <sys/select.h>
#include <sys/socket.h>
#include <sys/un.h>
#include <netinet/in.h>
#include <unistd.h>
#endif

#include "common/logging/log.h"
#include "common/string_util.h"
#include <core/arm/arm_interface.h>
#include "core/core.h"
#include "core/memory.h"
#include "gdbstub.h"

const int GDB_BUFFER_SIZE = 10000;

const char GDB_STUB_START = '$';
const char GDB_STUB_END = '#';
const char GDB_STUB_ACK = '+';
const char GDB_STUB_NACK = '-';

#ifndef SIGTRAP
const u32 SIGTRAP = 5;
#endif

#ifndef SIGTERM
const u32 SIGTERM = 15;
#endif

#ifndef MSG_WAITALL
const u32 MSG_WAITALL = 8;
#endif

const u32 R0_REGISTER = 0;
const u32 R15_REGISTER = 15;
const u32 CSPR_REGISTER = 25;

namespace GDBStub {

static int gdbserver_socket = -1;

static u8 command_buffer[GDB_BUFFER_SIZE];
static u32 command_length;

static u32 latest_signal = 0;
static u32 send_signal = 0;
static u32 step_break = 0;
static bool memory_break = false;

// Binding to a port within the reserved ports range (0-1023) requires root permissions,
// so default to a port outside of that range.
static u16 gdbstub_port = 24689;

static bool halt_loop = true;
static bool step_loop = false;
std::atomic<bool> g_server_enabled(false);

#ifdef _WIN32
WSADATA InitData;
#endif

struct Breakpoint {
    bool active;
    PAddr addr;
    u32 len;
};

static std::map<u32, Breakpoint> breakpoints_execute;
static std::map<u32, Breakpoint> breakpoints_read;
static std::map<u32, Breakpoint> breakpoints_write;

/**
 * Turns hex string character into the equivalent byte.
 *
 * @param hex Input hex character to be turned into byte.
 */
static u8 HexCharToValue(u8 hex) {
    if (hex >= '0' && hex <= '9') {
        return hex - '0';
    } else if (hex >= 'a' && hex <= 'f') {
        return hex - 'a' + 0xA;
    } else if (hex >= 'A' && hex <= 'F') {
        return hex - 'A' + 0xA;
    }

    LOG_ERROR(Debug_GDBStub, "Invalid nibble: %c (%02x)\n", hex, hex);
    return 0;
}

/**
 * Turn nibble of byte into hex string character.
 *
 * @param n Nibble to be turned into hex character.
 */
static u8 NibbleToHex(u8 n) {
    n &= 0xF;
    if (n < 0xA) {
        return '0' + n;
    } else {
        return 'A' + n - 0xA;
    }
}

/**
 * Converts input array of u8 bytes into their equivalent hex string characters.
 *
 * @param dest Pointer to buffer to store output hex string characters.
 * @param src Pointer to array of u8 bytes.
 * @param len Length of src array.
 */
static void MemToHex(u8* dest, u8* src, u32 len) {
    while (len-- > 0) {
        u8 tmp = *src++;
        *dest++ = NibbleToHex(tmp >> 4);
        *dest++ = NibbleToHex(tmp);
    }
}

/**
 * Converts input hex string characters into an array of equivalent of u8 bytes.
 *
 * @param dest Pointer to buffer to store u8 bytes.
 * @param src Pointer to array of output hex string characters.
 * @param len Length of src array.
 */
static void HexToMem(u8* dest, u8* src, u32 len) {
    while (len-- > 0) {
        *dest++ = (HexCharToValue(src[0]) << 4) | HexCharToValue(src[1]);
        src += 2;
    }
}

/**
 * Convert a u32 into a hex string.
 *
 * @param dest Pointer to buffer to store output hex string characters.
 */
static void IntToHex(u8* dest, u32 v) {
    for (int i = 0; i < 8; i += 2) {
        dest[i + 1] = NibbleToHex(v >> (4 * i));
        dest[i] = NibbleToHex(v >> (4 * (i + 1)));
    }
}

/**
 * Convert a hex string into a u32.
 *
 * @param src Pointer to hex string.
 */
static u32 HexToInt(u8* src) {
    u32 output = 0;

    for (int i = 0; i < 8; i += 2) {
        output = (output << 4) | HexCharToValue(src[7 - i - 1]);
        output = (output << 4) | HexCharToValue(src[7 - i]);
    }

    return output;
}

/// Read a byte from the gdb client.
static u8 ReadByte() {
    u8 c;
    size_t received_size = recv(gdbserver_socket, reinterpret_cast<char*>(&c), 1, MSG_WAITALL);
    if (received_size != 1) {
        LOG_ERROR(Debug_GDBStub, "recv failed : %ld", received_size);
        Shutdown();
    }

    return c;
}

/// Calculate the checksum of the current command buffer.
static u8 CalculateChecksum(u8 *buffer, u32 length) {
    return static_cast<u8>(std::accumulate(buffer, buffer + length, 0, std::plus<u8>()));
}

/**
 * Get the list of breakpoints for a given breakpoint type.
 *
 * @param type Type of breakpoint list.
 */
static std::map<u32, Breakpoint>& GetBreakpointList(BreakpointType type) {
    switch (type) {
    case BreakpointType::Execute:
        return breakpoints_execute;
    case BreakpointType::Read:
        return breakpoints_read;
    case BreakpointType::Write:
        return breakpoints_write;
    default:
        return breakpoints_read;
    }
}

/**
 * Remove the breakpoint from the given address of the specified type.
 *
 * @param type Type of breakpoint.
 * @param addr Address of breakpoint.
 */
static void RemoveBreakpoint(BreakpointType type, PAddr addr) {
    std::map<u32, Breakpoint>& p = GetBreakpointList(type);

    auto bp = p.find(addr);
    if (bp != p.end()) {
        LOG_DEBUG(Debug_GDBStub, "gdb: removed a breakpoint: %08x bytes at %08x of type %d\n", bp->second.len, bp->second.addr, type);
        p.erase(addr);
    }
}

BreakpointAddress GetNextBreakpointFromAddress(PAddr addr, BreakpointType type) {
    std::map<u32, Breakpoint>& p = GetBreakpointList(type);
    auto next_breakpoint = p.lower_bound(addr);
    BreakpointAddress breakpoint;

    if (next_breakpoint != p.end()) {
        breakpoint.address = next_breakpoint->first;
        breakpoint.type = type;
    } else {
        breakpoint.address = 0;
        breakpoint.type = BreakpointType::None;
    }

    return breakpoint;
}

bool CheckBreakpoint(PAddr addr, BreakpointType type) {
    if (!IsConnected()) {
        return false;
    }

    std::map<u32, Breakpoint>& p = GetBreakpointList(type);

    auto bp = p.find(addr);
    if (bp != p.end()) {
        u32 len = bp->second.len;

        // IDA Pro defaults to 4-byte breakpoints for all non-hardware breakpoints
        // no matter if it's a 4-byte or 2-byte instruction. When you execute a
        // Thumb instruction with a 4-byte breakpoint set, it will set a breakpoint on
        // two instructions instead of the single instruction you placed the breakpoint
        // on. So, as a way to make sure that execution breakpoints are only breaking
        // on the instruction that was specified, set the length of an execution
        // breakpoint to 1. This should be fine since the CPU should never begin executing
        // an instruction anywhere except the beginning of the instruction.
        if (type == BreakpointType::Execute) {
            len = 1;
        }

        if (bp->second.active && (addr >= bp->second.addr && addr < bp->second.addr + len)) {
            LOG_DEBUG(Debug_GDBStub, "Found breakpoint type %d @ %08x, range: %08x - %08x (%d bytes)\n", type, addr, bp->second.addr, bp->second.addr + len, len);
            return true;
        }
    }

    return false;
}

/**
 * Send packet to gdb client.
 *
 * @param packet Packet to be sent to client.
 */
static void SendPacket(const char packet) {
    size_t sent_size = send(gdbserver_socket, &packet, 1, 0);
    if (sent_size != 1) {
        LOG_ERROR(Debug_GDBStub, "send failed");
    }
}

/**
 * Send reply to gdb client.
 *
 * @param reply Reply to be sent to client.
 */
static void SendReply(const char* reply) {
    if (!IsConnected()) {
        return;
    }

    memset(command_buffer, 0, sizeof(command_buffer));

    command_length = strlen(reply);
    if (command_length + 4 > sizeof(command_buffer)) {
        LOG_ERROR(Debug_GDBStub, "command_buffer overflow in SendReply");
    }

    memcpy(command_buffer + 1, reply, command_length);

    u8 checksum = CalculateChecksum(command_buffer, command_length + 1);
    command_buffer[0] = GDB_STUB_START;
    command_buffer[command_length + 1] = GDB_STUB_END;
    command_buffer[command_length + 2] = NibbleToHex(checksum >> 4);
    command_buffer[command_length + 3] = NibbleToHex(checksum);

    u8* ptr = command_buffer;
    u32 left = command_length + 4;
    while (left > 0) {
        int sent_size = send(gdbserver_socket, reinterpret_cast<char*>(ptr), left, 0);
        if (sent_size < 0) {
            LOG_ERROR(Debug_GDBStub, "gdb: send failed");
            return Shutdown();
        }

        left -= sent_size;
        ptr += sent_size;
    }
}

/// Handle query command from gdb client.
static void HandleQuery() {
    LOG_DEBUG(Debug_GDBStub, "gdb: query '%s'\n", command_buffer + 1);

    if (!strcmp(reinterpret_cast<const char*>(command_buffer + 1), "TStatus")) {
        SendReply("T0");
    } else {
        SendReply("");
    }
}

/// Handle set thread command from gdb client.
static void HandleSetThread() {
    if (memcmp(command_buffer, "Hg0", 3) == 0 ||
        memcmp(command_buffer, "Hc-1", 4) == 0 ||
        memcmp(command_buffer, "Hc0", 4) == 0 ||
        memcmp(command_buffer, "Hc1", 4) == 0) {
        return SendReply("OK");
    }

    SendReply("E01");
}

/// Create and send signal packet.
static void HandleSignal() {
    std::string buffer = Common::StringFromFormat("T%02x%02x:%08x;%02x:%08x;", latest_signal, 15, htonl(Core::g_app_core->GetPC()), 13, htonl(Core::g_app_core->GetReg(13)));

    LOG_DEBUG(Debug_GDBStub, "Response: %s", buffer.c_str());

    SendReply(buffer.c_str());
}

/**
 * Set signal and send packet to client through HandleSignal if signal flag is set using SendSignal.
 *
 * @param signal Signal to be sent to client.
 */
int SendSignal(u32 signal) {
    if (gdbserver_socket == -1) {
        return 1;
    }

    latest_signal = signal;

    if (send_signal) {
        HandleSignal();
        send_signal = 0;
    }

    return 0;
}

/// Read command from gdb client.
static void ReadCommand() {
    command_length = 0;
    memset(command_buffer, 0, sizeof(command_buffer));

    u8 c = ReadByte();
    if (c == '+') {
        //ignore ack
        return;
    } else if (c == 0x03) {
        LOG_INFO(Debug_GDBStub, "gdb: found break command\n");
        halt_loop = true;
        send_signal = 1;
        SendSignal(SIGTRAP);
        return;
    } else if (c != GDB_STUB_START) {
        LOG_DEBUG(Debug_GDBStub, "gdb: read invalid byte %02x\n", c);
        return;
    }

    while ((c = ReadByte()) != GDB_STUB_END) {
        command_buffer[command_length++] = c;
        if (command_length == sizeof(command_buffer)) {
            LOG_ERROR(Debug_GDBStub, "gdb: command_buffer overflow\n");
            SendPacket(GDB_STUB_NACK);
            return;
        }
    }

    u8 checksum_received = HexCharToValue(ReadByte()) << 4;
    checksum_received |= HexCharToValue(ReadByte());

    u8 checksum_calculated = CalculateChecksum(command_buffer, command_length);

    if (checksum_received != checksum_calculated) {
        LOG_ERROR(Debug_GDBStub, "gdb: invalid checksum: calculated %02x and read %02x for $%s# (length: %d)\n",
            checksum_calculated, checksum_received, command_buffer, command_length);

        command_length = 0;

        SendPacket(GDB_STUB_NACK);
        return;
    }

    SendPacket(GDB_STUB_ACK);
}

/// Check if there is data to be read from the gdb client.
static bool IsDataAvailable() {
    if (!IsConnected()) {
        return false;
    }

    fd_set fd_socket;

    FD_ZERO(&fd_socket);
    FD_SET(gdbserver_socket, &fd_socket);

    struct timeval t;
    t.tv_sec = 0;
    t.tv_usec = 0;

    if (select(gdbserver_socket + 1, &fd_socket, nullptr, nullptr, &t) < 0) {
        LOG_ERROR(Debug_GDBStub, "select failed");
        return false;
    }

    return FD_ISSET(gdbserver_socket, &fd_socket);
}

/// Send requested register to gdb client.
static void ReadRegister() {
    static u8 reply[64];
    memset(reply, 0, sizeof(reply));

    u32 id = HexCharToValue(command_buffer[1]);
    if (command_buffer[2] != '\0') {
        id <<= 4;
        id |= HexCharToValue(command_buffer[2]);
    }

    if (id >= R0_REGISTER && id <= R15_REGISTER) {
        IntToHex(reply, Core::g_app_core->GetReg(id));
    } else if (id == CSPR_REGISTER) {
        IntToHex(reply, Core::g_app_core->GetCPSR());
    } else {
        return SendReply("E01");
    }

    SendReply(reinterpret_cast<char*>(reply));
}

/// Send all registers to the gdb client.
static void ReadRegisters() {
    static u8 buffer[GDB_BUFFER_SIZE - 4];
    memset(buffer, 0, sizeof(buffer));

    u8* bufptr = buffer;
    for (int i = 0; i <= CSPR_REGISTER; i++) {
        if (i <= R15_REGISTER) {
            IntToHex(bufptr + i * 8, Core::g_app_core->GetReg(i));
        } else if (i == CSPR_REGISTER) {
            IntToHex(bufptr + i * 8, Core::g_app_core->GetCPSR());
        } else {
            IntToHex(bufptr + i * 8, 0);
            IntToHex(bufptr + (i + 1) * 8, 0);
            i++; // These registers seem to be all 64bit instead of 32bit, so skip two instead of one
        }
    }

    SendReply(reinterpret_cast<char*>(buffer));
}

/// Modify data of register specified by gdb client.
static void WriteRegister() {
    u8* buffer_ptr = command_buffer + 3;

    u32 id = HexCharToValue(command_buffer[1]);
    if (command_buffer[2] != '=') {
        ++buffer_ptr;
        id <<= 4;
        id |= HexCharToValue(command_buffer[2]);
    }

    if (id >= R0_REGISTER && id <= R15_REGISTER) {
        Core::g_app_core->SetReg(id, HexToInt(buffer_ptr));
    } else if (id == CSPR_REGISTER) {
        Core::g_app_core->SetCPSR(HexToInt(buffer_ptr));
    } else {
        return SendReply("E01");
    }

    SendReply("OK");
}

/// Modify all registers with data received from the client.
static void WriteRegisters() {
    u8* buffer_ptr = command_buffer + 1;

    if (command_buffer[0] != 'G')
        return SendReply("E01");

    for (int i = 0; i <= CSPR_REGISTER; i++) {
        if (i <= R15_REGISTER) {
            Core::g_app_core->SetReg(i, HexToInt(buffer_ptr + i * 8));
        } else if (i == CSPR_REGISTER) {
            Core::g_app_core->SetCPSR(HexToInt(buffer_ptr + i * 8));
        } else {
            i++; // These registers seem to be all 64bit instead of 32bit, so skip two instead of one
        }
    }

    SendReply("OK");
}

/// Read location in memory specified by gdb client.
static void ReadMemory() {
    static u8 reply[GDB_BUFFER_SIZE - 4];

    int i = 1;
    PAddr addr = 0;
    while (command_buffer[i] != ',') {
        addr = (addr << 4) | HexCharToValue(command_buffer[i++]);
    }
    i++;

    u32 len = 0;
    while (i < command_length) {
        len = (len << 4) | HexCharToValue(command_buffer[i++]);
    }

    if (len * 2 > sizeof(reply)) {
        SendReply("E01");
    }

    u8* data = Memory::GetPointer(addr);
    if (!data) {
        return SendReply("E0");
    }

    MemToHex(reply, data, len);
    reply[len * 2] = '\0';
    SendReply(reinterpret_cast<char*>(reply));
}

/// Modify location in memory with data received from the gdb client.
static void WriteMemory() {
    int i = 1;
    PAddr addr = 0;
    while (command_buffer[i] != ',') {
        addr = (addr << 4) | HexCharToValue(command_buffer[i++]);
    }
    i++;

    u32 len = 0;
    while (command_buffer[i] != ':') {
        len = (len << 4) | HexCharToValue(command_buffer[i++]);
    }

    u8* dst = Memory::GetPointer(addr);
    if (!dst) {
        return SendReply("E00");
    }

    HexToMem(dst, command_buffer + i + 1, len);
    SendReply("OK");
}

void Break(bool is_memory_break) {
    if (!halt_loop) {
        halt_loop = true;
        send_signal = 1;
        SendSignal(SIGTRAP);
    }

    memory_break = is_memory_break;
}

/// Tell the CPU that it should perform a single step.
static void Step() {
    step_loop = true;
    halt_loop = true;
    send_signal = 1;
    step_break = 1;
    SendSignal(SIGTRAP);
}

bool IsMemoryBreak() {
    if (IsConnected()) {
        return false;
    }

    return memory_break;
}

/// Tell the CPU to continue executing.
static void Continue() {
    memory_break = false;
    step_break = 0;
    step_loop = false;
    halt_loop = false;
}

/**
 * Commit breakpoint to list of breakpoints.
 *
 * @param type Type of breakpoint.
 * @param addr Address of breakpoint.
 * @param len Length of breakpoint.
 */
bool CommitBreakpoint(BreakpointType type, PAddr addr, u32 len) {
    std::map<u32, Breakpoint>& p = GetBreakpointList(type);

    Breakpoint breakpoint;
    breakpoint.active = true;
    breakpoint.addr = addr;
    breakpoint.len = len;
    p.insert({ addr, breakpoint });

    LOG_DEBUG(Debug_GDBStub, "gdb: added %d breakpoint: %08x bytes at %08x\n", type, breakpoint.len, breakpoint.addr);

    return true;
}

/// Handle add breakpoint command from gdb client.
static void AddBreakpoint() {
    BreakpointType type;

    u8 type_id = HexCharToValue(command_buffer[1]);
    switch (type_id) {
    case 0:
    case 1:
        type = BreakpointType::Execute;
        break;
    case 2:
        type = BreakpointType::Write;
        break;
    case 3:
        type = BreakpointType::Read;
        break;
    case 4:
        type = BreakpointType::Access;
        break;
    default:
        return SendReply("E01");
    }

    int i = 3;
    PAddr addr = 0;
    while (command_buffer[i] != ',') {
        addr = addr << 4 | HexCharToValue(command_buffer[i++]);
    }
    i++;

    u32 len = 0;
    while (i < command_length) {
        len = len << 4 | HexCharToValue(command_buffer[i++]);
    }

    if (type == BreakpointType::Access) {
        // Access is made up of Read and Write types, so add both breakpoints
        type = BreakpointType::Read;

        if (!CommitBreakpoint(type, addr, len)) {
            return SendReply("E02");
        }

        type = BreakpointType::Write;
    }

    if (!CommitBreakpoint(type, addr, len)) {
        return SendReply("E02");
    }

    SendReply("OK");
}

/// Handle remove breakpoint command from gdb client.
static void RemoveBreakpoint() {
    BreakpointType type;

    u8 type_id = HexCharToValue(command_buffer[1]);
    switch (type_id) {
    case 0:
    case 1:
        type = BreakpointType::Execute;
        break;
    case 2:
        type = BreakpointType::Write;
        break;
    case 3:
        type = BreakpointType::Read;
        break;
    case 4:
        type = BreakpointType::Access;
        break;
    default:
        return SendReply("E01");
    }

    int i = 3;
    PAddr addr = 0;
    while (command_buffer[i] != ',') {
        addr = (addr << 4) | HexCharToValue(command_buffer[i++]);
    }
    i++;

    u32 len = 0;
    while (i < command_length) {
        len = (len << 4) | HexCharToValue(command_buffer[i++]);
    }

    if (type == BreakpointType::Access) {
        // Access is made up of Read and Write types, so add both breakpoints
        type = BreakpointType::Read;
        RemoveBreakpoint(type, addr);

        type = BreakpointType::Write;
    }

    RemoveBreakpoint(type, addr);
    SendReply("OK");
}

void HandlePacket() {
    if (!IsConnected()) {
        return;
    }

    if (!IsDataAvailable()) {
        return;
    }

    ReadCommand();
    if (command_length == 0) {
        return;
    }

    LOG_DEBUG(Debug_GDBStub, "Packet: %s", command_buffer);

    switch (command_buffer[0]) {
    case 'q':
        HandleQuery();
        break;
    case 'H':
        HandleSetThread();
        break;
    case '?':
        HandleSignal();
        break;
    case 'k':
        Shutdown();
        LOG_INFO(Debug_GDBStub, "killed by gdb");
        return;
    case 'g':
        ReadRegisters();
        break;
    case 'G':
        WriteRegisters();
        break;
    case 'p':
        ReadRegister();
        break;
    case 'P':
        WriteRegister();
        break;
    case 'm':
        ReadMemory();
        break;
    case 'M':
        WriteMemory();
        break;
    case 's':
        Step();
        return;
    case 'C':
    case 'c':
        Continue();
        return;
    case 'z':
        RemoveBreakpoint();
        break;
    case 'Z':
        AddBreakpoint();
        break;
    default:
        SendReply("");
        break;
    }
}

void SetServerPort(u16 port) {
    gdbstub_port = port;
}

void ToggleServer(bool status) {
    if (status) {
        g_server_enabled = status;

        // Start server
        if (!IsConnected() && Core::g_sys_core != nullptr) {
            Init();
        }
    }
    else {
        // Stop server
        if (IsConnected()) {
            Shutdown();
        }

        g_server_enabled = status;
    }
}

void Init(u16 port) {
    if (!g_server_enabled) {
        // Set the halt loop to false in case the user enabled the gdbstub mid-execution.
        // This way the CPU can still execute normally.
        halt_loop = false;
        step_loop = false;
        return;
    }

    // Setup initial gdbstub status
    halt_loop = true;
    step_loop = false;

    breakpoints_execute.clear();
    breakpoints_read.clear();
    breakpoints_write.clear();

    // Start gdb server
    LOG_INFO(Debug_GDBStub, "Starting GDB server on port %d...", port);

    sockaddr_in saddr_server = {};
    saddr_server.sin_family = AF_INET;
    saddr_server.sin_port = htons(port);
    saddr_server.sin_addr.s_addr = INADDR_ANY;

#ifdef _WIN32
    WSAStartup(MAKEWORD(2, 2), &InitData);
#endif

    int tmpsock = socket(PF_INET, SOCK_STREAM, 0);
    if (tmpsock == -1) {
        LOG_ERROR(Debug_GDBStub, "Failed to create gdb socket");
    }

    const sockaddr* server_addr = reinterpret_cast<const sockaddr*>(&saddr_server);
    socklen_t server_addrlen = sizeof(saddr_server);
    if (bind(tmpsock, server_addr, server_addrlen) < 0) {
        LOG_ERROR(Debug_GDBStub, "Failed to bind gdb socket");
    }

    if (listen(tmpsock, 1) < 0) {
        LOG_ERROR(Debug_GDBStub, "Failed to listen to gdb socket");
    }

    // Wait for gdb to connect
    LOG_INFO(Debug_GDBStub, "Waiting for gdb to connect...\n");
    sockaddr_in saddr_client;
    sockaddr* client_addr = reinterpret_cast<sockaddr*>(&saddr_client);
    socklen_t client_addrlen = sizeof(saddr_client);
    gdbserver_socket = accept(tmpsock, client_addr, &client_addrlen);
    if (gdbserver_socket < 0) {
        // In the case that we couldn't start the server for whatever reason, just start CPU execution like normal.
        halt_loop = false;
        step_loop = false;

        LOG_ERROR(Debug_GDBStub, "Failed to accept gdb client");
    }
    else {
        LOG_INFO(Debug_GDBStub, "Client connected.\n");
        saddr_client.sin_addr.s_addr = ntohl(saddr_client.sin_addr.s_addr);
    }

    // Clean up temporary socket if it's still alive at this point.
    if (tmpsock != -1) {
        shutdown(tmpsock, SHUT_RDWR);
    }
}

void Init() {
    Init(gdbstub_port);
}

void Shutdown() {
    if (!g_server_enabled) {
        return;
    }

    LOG_INFO(Debug_GDBStub, "Stopping GDB ...");
    if (gdbserver_socket != -1) {
        shutdown(gdbserver_socket, SHUT_RDWR);
        gdbserver_socket = -1;
    }

#ifdef _WIN32
    WSACleanup();
#endif

    LOG_INFO(Debug_GDBStub, "GDB stopped.");
}

bool IsConnected() {
    return g_server_enabled && gdbserver_socket != -1;
}

bool GetCpuHaltFlag() {
    return halt_loop;
}

bool GetCpuStepFlag() {
    return step_loop;
}

void SetCpuStepFlag(bool is_step) {
    step_loop = is_step;
}

};