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// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.

#include <algorithm>
#include <cstdio>
#include <memory>
#include "common/common_types.h"
#include "common/file_util.h"
#include "common/logging/log.h"
#include "core/file_sys/disk_archive.h"

////////////////////////////////////////////////////////////////////////////////////////////////////
// FileSys namespace

namespace FileSys {

ResultVal<std::unique_ptr<FileBackend>> DiskArchive::OpenFile(const Path& path,
                                                              const Mode& mode) const {
    LOG_DEBUG(Service_FS, "called path=%s mode=%01X", path.DebugStr().c_str(), mode.hex);

    auto full_path = mount_point + path.AsString();
    if (FileUtil::IsDirectory(full_path))
        return ResultCode(ErrorDescription::FS_NotAFile, ErrorModule::FS, ErrorSummary::Canceled,
                          ErrorLevel::Status);

    // Specifying only the Create flag is invalid
    if (mode.create_flag && !mode.read_flag && !mode.write_flag) {
        return ResultCode(ErrorDescription::FS_InvalidOpenFlags, ErrorModule::FS,
                          ErrorSummary::Canceled, ErrorLevel::Status);
    }

    if (!FileUtil::Exists(full_path)) {
        if (!mode.create_flag) {
            LOG_ERROR(Service_FS, "Non-existing file %s can't be open without mode create.",
                      full_path.c_str());
            return ResultCode(ErrorDescription::FS_NotFound, ErrorModule::FS,
                              ErrorSummary::NotFound, ErrorLevel::Status);
        } else {
            // Create the file
            FileUtil::CreateEmptyFile(full_path);
        }
    }

    std::string mode_string = "";
    if (mode.write_flag)
        mode_string += "r+"; // Files opened with Write access can be read from
    else if (mode.read_flag)
        mode_string += "r";

    // Open the file in binary mode, to avoid problems with CR/LF on Windows systems
    mode_string += "b";

    FileUtil::IOFile file(full_path, mode_string.c_str());
    if (!file.IsOpen())
        return ResultCode(ErrorDescription::FS_NotFound, ErrorModule::FS, ErrorSummary::NotFound,
                          ErrorLevel::Status);

    auto disk_file = std::make_unique<DiskFile>(std::move(file), mode);
    return MakeResult<std::unique_ptr<FileBackend>>(std::move(disk_file));
}

ResultCode DiskArchive::DeleteFile(const Path& path) const {
    std::string file_path = mount_point + path.AsString();

    if (FileUtil::IsDirectory(file_path))
        return ResultCode(ErrorDescription::FS_NotAFile, ErrorModule::FS, ErrorSummary::Canceled,
                          ErrorLevel::Status);

    if (!FileUtil::Exists(file_path))
        return ResultCode(ErrorDescription::FS_NotFound, ErrorModule::FS, ErrorSummary::NotFound,
                          ErrorLevel::Status);

    if (FileUtil::Delete(file_path))
        return RESULT_SUCCESS;

    return ResultCode(ErrorDescription::FS_NotAFile, ErrorModule::FS, ErrorSummary::Canceled,
                      ErrorLevel::Status);
}

ResultCode DiskArchive::RenameFile(const Path& src_path, const Path& dest_path) const {
    if (FileUtil::Rename(mount_point + src_path.AsString(), mount_point + dest_path.AsString()))
        return RESULT_SUCCESS;

    // TODO(yuriks): This code probably isn't right, it'll return a Status even if the file didn't
    // exist or similar. Verify.
    return ResultCode(ErrorDescription::NoData, ErrorModule::FS, // TODO: verify description
                      ErrorSummary::NothingHappened, ErrorLevel::Status);
}

ResultCode DiskArchive::DeleteDirectory(const Path& path) const {
    if (FileUtil::DeleteDir(mount_point + path.AsString()))
        return RESULT_SUCCESS;
    return ResultCode(ErrorDescription::NoData, ErrorModule::FS, // TODO: verify description
                      ErrorSummary::Canceled, ErrorLevel::Status);
}

ResultCode DiskArchive::DeleteDirectoryRecursively(const Path& path) const {
    if (FileUtil::DeleteDirRecursively(mount_point + path.AsString()))
        return RESULT_SUCCESS;
    return ResultCode(ErrorDescription::NoData, ErrorModule::FS, // TODO: verify description
                      ErrorSummary::Canceled, ErrorLevel::Status);
}

ResultCode DiskArchive::CreateFile(const FileSys::Path& path, u64 size) const {
    std::string full_path = mount_point + path.AsString();

    if (FileUtil::IsDirectory(full_path))
        return ResultCode(ErrorDescription::FS_NotAFile, ErrorModule::FS, ErrorSummary::Canceled,
                          ErrorLevel::Status);

    if (FileUtil::Exists(full_path))
        return ResultCode(ErrorDescription::FS_AlreadyExists, ErrorModule::FS,
                          ErrorSummary::NothingHappened, ErrorLevel::Status);

    if (size == 0) {
        FileUtil::CreateEmptyFile(full_path);
        return RESULT_SUCCESS;
    }

    FileUtil::IOFile file(full_path, "wb");
    // Creates a sparse file (or a normal file on filesystems without the concept of sparse files)
    // We do this by seeking to the right size, then writing a single null byte.
    if (file.Seek(size - 1, SEEK_SET) && file.WriteBytes("", 1) == 1)
        return RESULT_SUCCESS;

    return ResultCode(ErrorDescription::TooLarge, ErrorModule::FS, ErrorSummary::OutOfResource,
                      ErrorLevel::Info);
}

ResultCode DiskArchive::CreateDirectory(const Path& path) const {
    if (FileUtil::CreateDir(mount_point + path.AsString()))
        return RESULT_SUCCESS;
    return ResultCode(ErrorDescription::NoData, ErrorModule::FS, // TODO: verify description
                      ErrorSummary::Canceled, ErrorLevel::Status);
}

ResultCode DiskArchive::RenameDirectory(const Path& src_path, const Path& dest_path) const {
    if (FileUtil::Rename(mount_point + src_path.AsString(), mount_point + dest_path.AsString()))
        return RESULT_SUCCESS;

    // TODO(yuriks): This code probably isn't right, it'll return a Status even if the file didn't
    // exist or similar. Verify.
    return ResultCode(ErrorDescription::NoData, ErrorModule::FS, // TODO: verify description
                      ErrorSummary::NothingHappened, ErrorLevel::Status);
}

ResultVal<std::unique_ptr<DirectoryBackend>> DiskArchive::OpenDirectory(const Path& path) const {
    LOG_DEBUG(Service_FS, "called path=%s", path.DebugStr().c_str());
    auto full_path = mount_point + path.AsString();
    if (!FileUtil::IsDirectory(full_path))
        return ResultCode(ErrorDescription::FS_NotFound, ErrorModule::FS, ErrorSummary::NotFound,
                          ErrorLevel::Permanent);
    auto directory = std::make_unique<DiskDirectory>(full_path);
    return MakeResult<std::unique_ptr<DirectoryBackend>>(std::move(directory));
}

u64 DiskArchive::GetFreeBytes() const {
    // TODO: Stubbed to return 1GiB
    return 1024 * 1024 * 1024;
}

////////////////////////////////////////////////////////////////////////////////////////////////////

ResultVal<size_t> DiskFile::Read(const u64 offset, const size_t length, u8* buffer) const {
    if (!mode.read_flag && !mode.write_flag)
        return ResultCode(ErrorDescription::FS_InvalidOpenFlags, ErrorModule::FS,
                          ErrorSummary::Canceled, ErrorLevel::Status);

    file->Seek(offset, SEEK_SET);
    return MakeResult<size_t>(file->ReadBytes(buffer, length));
}

ResultVal<size_t> DiskFile::Write(const u64 offset, const size_t length, const bool flush,
                                  const u8* buffer) const {
    if (!mode.write_flag)
        return ResultCode(ErrorDescription::FS_InvalidOpenFlags, ErrorModule::FS,
                          ErrorSummary::Canceled, ErrorLevel::Status);

    file->Seek(offset, SEEK_SET);
    size_t written = file->WriteBytes(buffer, length);
    if (flush)
        file->Flush();
    return MakeResult<size_t>(written);
}

u64 DiskFile::GetSize() const {
    return file->GetSize();
}

bool DiskFile::SetSize(const u64 size) const {
    file->Resize(size);
    file->Flush();
    return true;
}

bool DiskFile::Close() const {
    return file->Close();
}

////////////////////////////////////////////////////////////////////////////////////////////////////

DiskDirectory::DiskDirectory(const std::string& path) : directory() {
    unsigned size = FileUtil::ScanDirectoryTree(path, directory);
    directory.size = size;
    directory.isDirectory = true;
    children_iterator = directory.children.begin();
}

u32 DiskDirectory::Read(const u32 count, Entry* entries) {
    u32 entries_read = 0;

    while (entries_read < count && children_iterator != directory.children.cend()) {
        const FileUtil::FSTEntry& file = *children_iterator;
        const std::string& filename = file.virtualName;
        Entry& entry = entries[entries_read];

        LOG_TRACE(Service_FS, "File %s: size=%llu dir=%d", filename.c_str(), file.size,
                  file.isDirectory);

        // TODO(Link Mauve): use a proper conversion to UTF-16.
        for (size_t j = 0; j < FILENAME_LENGTH; ++j) {
            entry.filename[j] = filename[j];
            if (!filename[j])
                break;
        }

        FileUtil::SplitFilename83(filename, entry.short_name, entry.extension);

        entry.is_directory = file.isDirectory;
        entry.is_hidden = (filename[0] == '.');
        entry.is_read_only = 0;
        entry.file_size = file.size;

        // We emulate a SD card where the archive bit has never been cleared, as it would be on
        // most user SD cards.
        // Some homebrews (blargSNES for instance) are known to mistakenly use the archive bit as a
        // file bit.
        entry.is_archive = !file.isDirectory;

        ++entries_read;
        ++children_iterator;
    }
    return entries_read;
}

} // namespace FileSys