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// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.

#pragma once

#include <unicorn/unicorn.h>
#include "common/common_types.h"
#include "core/arm/arm_interface.h"

class ARM_Unicorn final : public ARM_Interface {
public:
    ARM_Unicorn();
    ~ARM_Unicorn();
    void MapBackingMemory(VAddr address, size_t size, u8* memory,
                          Kernel::VMAPermission perms) override;
    void UnmapMemory(VAddr address, size_t size) override;
    void SetPC(u64 pc) override;
    u64 GetPC() const override;
    u64 GetReg(int index) const override;
    void SetReg(int index, u64 value) override;
    u128 GetExtReg(int index) const override;
    void SetExtReg(int index, u128 value) override;
    u32 GetVFPReg(int index) const override;
    void SetVFPReg(int index, u32 value) override;
    u32 GetCPSR() const override;
    void SetCPSR(u32 cpsr) override;
    VAddr GetTlsAddress() const override;
    void SetTlsAddress(VAddr address) override;
    void SaveContext(ThreadContext& ctx) override;
    void LoadContext(const ThreadContext& ctx) override;
    void PrepareReschedule() override;
    void ExecuteInstructions(int num_instructions);
    void Run() override;
    void Step() override;
    void ClearInstructionCache() override;
    void PageTableChanged() override{};

private:
    uc_engine* uc{};
};