summaryrefslogblamecommitdiffstats
path: root/src/common/zstd_compression.h
blob: b5edf19e7e714974a86a1801cc63b6b3bbab5fdb (plain) (tree)
1
2
3
4
5
6
7



                                            

            
               









                                                                                                



                                                                                   
                                                                                    





                                                                                                  


                               
                                                                    




                                                                                                    


                                 
                                                                      

                                 
// Copyright 2019 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.

#pragma once

#include <span>
#include <vector>

#include "common/common_types.h"

namespace Common::Compression {

/**
 * Compresses a source memory region with Zstandard and returns the compressed data in a vector.
 *
 * @param source the uncompressed source memory region.
 * @param compression_level the used compression level. Should be between 1 and 22.
 *
 * @return the compressed data.
 */
std::vector<u8> CompressDataZSTD(std::span<const u8> source, s32 compression_level);

/**
 * Compresses a source memory region with Zstandard with the default compression level and returns
 * the compressed data in a vector.
 *
 * @param source the uncompressed source memory region.
 *
 * @return the compressed data.
 */
std::vector<u8> CompressDataZSTDDefault(std::span<const u8> source);

/**
 * Decompresses a source memory region with Zstandard and returns the uncompressed data in a vector.
 *
 * @param compressed the compressed source memory region.
 *
 * @return the decompressed data.
 */
std::vector<u8> DecompressDataZSTD(const std::vector<u8>& compressed);

} // namespace Common::Compression