// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <numeric>
#include <span>
#include "common/assert.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
namespace AudioCore {
using CpuAddr = std::uintptr_t;
enum class PlayState : u8 {
Started,
Stopped,
Paused,
};
enum class SrcQuality : u8 {
Medium,
High,
Low,
};
enum class SampleFormat : u8 {
Invalid,
PcmInt8,
PcmInt16,
PcmInt24,
PcmInt32,
PcmFloat,
Adpcm,
};
enum class SessionTypes {
AudioIn,
AudioOut,
FinalOutputRecorder,
};
enum class Channels : u32 {
FrontLeft,
FrontRight,
Center,
LFE,
BackLeft,
BackRight,
};
// These are used by Delay, Reverb and I3dl2Reverb prior to Revision 11.
enum class OldChannels : u32 {
FrontLeft,
FrontRight,
BackLeft,
BackRight,
Center,
LFE,
};
constexpr u32 BufferCount = 32;
constexpr u32 MaxRendererSessions = 2;
constexpr u32 TargetSampleCount = 240;
constexpr u32 TargetSampleRate = 48'000;
constexpr u32 MaxChannels = 6;
constexpr u32 MaxMixBuffers = 24;
constexpr u32 MaxWaveBuffers = 4;
constexpr s32 LowestVoicePriority = 0xFF;
constexpr s32 HighestVoicePriority = 0;
constexpr u32 BufferAlignment = 0x40;
constexpr u32 WorkbufferAlignment = 0x1000;
constexpr s32 FinalMixId = 0;
constexpr s32 InvalidDistanceFromFinalMix = std::numeric_limits<s32>::min();
constexpr s32 UnusedSplitterId = -1;
constexpr s32 UnusedMixId = std::numeric_limits<s32>::max();
constexpr u32 InvalidNodeId = 0xF0000000;
constexpr s32 InvalidProcessOrder = -1;
constexpr u32 MaxBiquadFilters = 2;
constexpr u32 MaxEffects = 256;
constexpr bool IsChannelCountValid(u16 channel_count) {
return channel_count <= 6 &&
(channel_count == 1 || channel_count == 2 || channel_count == 4 || channel_count == 6);
}
constexpr void UseOldChannelMapping(std::span<s16> inputs, std::span<s16> outputs) {
constexpr auto old_center{static_cast<u32>(OldChannels::Center)};
constexpr auto new_center{static_cast<u32>(Channels::Center)};
constexpr auto old_lfe{static_cast<u32>(OldChannels::LFE)};
constexpr auto new_lfe{static_cast<u32>(Channels::LFE)};
auto center{inputs[old_center]};
auto lfe{inputs[old_lfe]};
inputs[old_center] = inputs[new_center];
inputs[old_lfe] = inputs[new_lfe];
inputs[new_center] = center;
inputs[new_lfe] = lfe;
center = outputs[old_center];
lfe = outputs[old_lfe];
outputs[old_center] = outputs[new_center];
outputs[old_lfe] = outputs[new_lfe];
outputs[new_center] = center;
outputs[new_lfe] = lfe;
}
constexpr u32 GetSplitterInParamHeaderMagic() {
return Common::MakeMagic('S', 'N', 'D', 'H');
}
constexpr u32 GetSplitterInfoMagic() {
return Common::MakeMagic('S', 'N', 'D', 'I');
}
constexpr u32 GetSplitterSendDataMagic() {
return Common::MakeMagic('S', 'N', 'D', 'D');
}
constexpr size_t GetSampleFormatByteSize(SampleFormat format) {
switch (format) {
case SampleFormat::PcmInt8:
return 1;
case SampleFormat::PcmInt16:
return 2;
case SampleFormat::PcmInt24:
return 3;
case SampleFormat::PcmInt32:
case SampleFormat::PcmFloat:
return 4;
default:
return 2;
}
}
} // namespace AudioCore