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#include "common.h"
#include "relocatableChunk.h"
namespace base
{
// TODO(LCS): add actual code (all of these are stubs)
void* cRelocatableChunk::Load(void* data, bool bShrink) { return nil; }
void* cRelocatableChunk::Load(const char* name, bool bShrink) { return nil; }
void cRelocatableChunk::Fixup(const sChunkHeader& header, void* data) {}
void cRelocatableChunk::Fixup(void* data) {}
void* cRelocatableChunk::Shrink(const sChunkHeader& header, void* data) { return nil; }
void* cRelocatableChunk::Shrink(void* data) { return nil; }
cRelocatableChunkClassInfo::cRelocatableChunkClassInfo(const char* class_name, const void* pVmt, int size) {}
cRelocatableChunkWriter::cRelocatableChunkWriter() {}
cRelocatableChunkWriter::~cRelocatableChunkWriter() {}
void cRelocatableChunkWriter::AddPatch(void* addr) {}
void cRelocatableChunkWriter::AddPatchWithInfo(const char* str, int unk, void* addr) {}
void cRelocatableChunkWriter::AllocateRaw(void* addr, uint32 size, uint32 align, bool a5, bool a6) {}
void cRelocatableChunkWriter::Clear() {}
void cRelocatableChunkWriter::Class(void* ptr, const cRelocatableChunkClassInfo& classInfo) {}
void cRelocatableChunkWriter::DebugFileLine(void*) {}
void cRelocatableChunkWriter::PatchFunc(void* ptr) {}
bool cRelocatableChunkWriter::IsAllocated(void* addr) { return false; }
void cRelocatableChunkWriter::Reserve(int, int) {}
void cRelocatableChunkWriter::Save(const char* filename, uint32 a3, uint32 a4, bool a5) {}
void cRelocatableChunkWriter::Save(void* file, uint32 a3, uint32 a4, bool a5, sChunkHeader* pHeader) {}
void RegisterRelocatableChunkFunc(const void *func) {}
};
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