| Commit message (Expand) | Author | Age | Files | Lines |
* | fixed compiler errors | nrb | 2020-05-24 | 4 | -4/+6 |
* | Cleanup and one needed function | eray orçunus | 2020-05-23 | 1 | -1/+1 |
* | Compatibility with VC weapon.dat + new shotguns | eray orçunus | 2020-05-23 | 4 | -64/+239 |
* | script revision | Nikolay Korolev | 2020-05-20 | 1 | -0/+2 |
* | Melee weapons(half-working), Ped and Hud bits | eray orçunus | 2020-05-19 | 3 | -64/+303 |
* | Weapon fixes and thingies | eray orçunus | 2020-05-17 | 4 | -74/+116 |
* | Weapon fixes | eray orçunus | 2020-05-16 | 3 | -10/+12 |
* | Weapon layer in Peds | eray orçunus | 2020-05-15 | 7 | -93/+269 |
* | Merge branch 'master' into miami | Sergeanur | 2020-05-14 | 1 | -12/+17 |
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| * | More save/load alignment fixes | Sergeanur | 2020-05-13 | 1 | -12/+17 |
* | | Merge branch 'master' into miami | Sergeanur | 2020-05-12 | 4 | -5/+17 |
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| * | Fix linux warnings | Filip Gawin | 2020-05-12 | 4 | -5/+17 |
* | | Merge remote-tracking branch 'origin/master' into miami | Sergeanur | 2020-05-12 | 1 | -6/+22 |
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| * | fix shotgun | Nikolay Korolev | 2020-05-12 | 1 | -1/+1 |
| * | Remove odd calculations for bullet hit smoke | Sergeanur | 2020-05-12 | 1 | -5/+21 |
* | | CClouds; disabled object clipping for SA cam | aap | 2020-05-12 | 1 | -1/+1 |
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* | Fixed typos and made all assert functions optional | bigbossbro08 | 2020-05-10 | 1 | -1/+1 |
* | named anim assoc flags | aap | 2020-05-09 | 2 | -2/+2 |
* | IsStatic | Nikolay Korolev | 2020-05-06 | 2 | -7/+7 |
* | Merge remote-tracking branch 'upstream/master' | Nikolay Korolev | 2020-05-02 | 1 | -1/+1 |
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| * | SetPosition, part 1 | Sergeanur | 2020-05-02 | 1 | -1/+1 |
* | | changed saving compatibility | Nikolay Korolev | 2020-05-02 | 2 | -1/+32 |
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* | Adding getters and setters for type and status | Sergeanur | 2020-04-30 | 3 | -16/+16 |
* | Changing prefixes for some audio fields | Sergeanur | 2020-04-28 | 1 | -1/+1 |
* | Merge remote-tracking branch 'upstream/master' | Nikolay Korolev | 2020-04-25 | 1 | -2/+2 |
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| * | fixed shooting target | aap | 2020-04-25 | 1 | -2/+2 |
* | | Merge remote-tracking branch 'upstream/master' | Nikolay Korolev | 2020-04-25 | 1 | -2/+1 |
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| * | implemented skinned peds, no cutscene hands yet | aap | 2020-04-24 | 1 | -2/+1 |
* | | Merge remote-tracking branch 'upstream/master' | Nikolay Korolev | 2020-04-21 | 9 | -82/+90 |
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| * | Try to build with mingw | Filip Gawin | 2020-04-20 | 9 | -82/+90 |
* | | sync with master | Nikolay Korolev | 2020-04-19 | 1 | -1/+0 |
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| * | Struct cleanup, various fixes, enable PS2 rand | eray orçunus | 2020-04-19 | 1 | -1/+0 |
* | | 1.1 patch stuff | Nikolay Korolev | 2020-04-19 | 1 | -0/+3 |
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* | Revert "Part one" | Filip Gawin | 2020-04-18 | 1 | -1/+47 |
* | Merge branch 'master' of https://github.com/GTAmodding/re3 | Filip Gawin | 2020-04-18 | 1 | -1/+0 |
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| * | Remove padding fields | Sergeanur | 2020-04-18 | 1 | -1/+0 |
* | | Part one | Filip Gawin | 2020-04-17 | 1 | -47/+1 |
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* | Remove patches | Sergeanur | 2020-04-17 | 7 | -98/+12 |
* | rem refs | Fire-Head | 2020-04-17 | 2 | -3/+0 |
* | Merge pull request #448 from Nick007J/master | Sergeanur | 2020-04-16 | 2 | -6/+276 |
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| * | Merge remote-tracking branch 'upstream/master' | Nikolay Korolev | 2020-04-16 | 6 | -8/+141 |
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| * | | vs botch | Nikolay Korolev | 2020-04-15 | 1 | -11/+11 |
| * | | definition fix | Nikolay Korolev | 2020-04-15 | 1 | -1/+1 |
| * | | anim fix | Nikolay Korolev | 2020-04-15 | 1 | -2/+2 |
| * | | sync with master | Nikolay Korolev | 2020-04-15 | 4 | -49/+2257 |
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| * | | | fix | Nikolay Korolev | 2020-04-15 | 1 | -1/+9 |
| * | | | bullet info | Nikolay Korolev | 2020-04-15 | 4 | -1/+283 |
* | | | | Various fixes | eray orçunus | 2020-04-16 | 1 | -1/+1 |
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* | | | Removed refs from weapons/, WeaponEffects moved | Sergeanur | 2020-04-16 | 6 | -8/+141 |
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* | | fixed crash | Fire-Head | 2020-04-15 | 1 | -1/+1 |
* | | fixed uzi/ak47/m16 trace | Fire-Head | 2020-04-15 | 1 | -1/+1 |
* | | 'fix' fix | Fire-Head | 2020-04-15 | 1 | -16/+15 |
* | | weapon cosmetic fix | Fire-Head | 2020-04-15 | 1 | -483/+484 |
* | | Update Weapon.cpp | Fire_Head | 2020-04-15 | 1 | -1/+1 |
* | | CWeapon done, ps2 cheats fix | Fire-Head | 2020-04-15 | 4 | -39/+2267 |
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* | normalized line endings to LF | aap | 2020-04-09 | 1 | -31/+31 |
* | AddExplosion shadow fix | Sergeanur | 2020-04-09 | 1 | -0/+5 |
* | Finished CExplosion | Sergeanur | 2020-04-09 | 2 | -45/+403 |
* | vehicles missing functions + fixes | Nikolay Korolev | 2020-04-01 | 2 | -0/+3 |
* | Merge pull request #369 from erorcun/erorcun | erorcun | 2020-03-29 | 2 | -0/+163 |
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| * | CShotInfo, CWanted done, Frontend fix | eray orçunus | 2020-03-29 | 2 | -0/+163 |
* | | Merge branch 'master' into master | Fire_Head | 2020-03-29 | 1 | -2/+0 |
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| * | | Wrappers cleanup | Sergeanur | 2020-03-29 | 1 | -2/+0 |
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* / | CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names | Fire-Head | 2020-03-28 | 2 | -5/+9 |
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* | CCopPed done and #include cleanup | eray orçunus | 2020-03-28 | 2 | -3/+6 |
* | Finished CRadar, a bit of CExplosion | Sergeanur | 2020-03-16 | 2 | -0/+161 |
* | Fix molotov | Sergeanur | 2020-01-13 | 1 | -1/+1 |
* | Fix projectile crash | Sergeanur | 2020-01-13 | 1 | -15/+0 |
* | Fixes | Sergeanur | 2020-01-12 | 2 | -12/+27 |
* | ProjectileInfo | Sergeanur | 2020-01-11 | 2 | -10/+298 |
* | Fixing Projectile code | Sergeanur | 2020-01-07 | 4 | -31/+28 |
* | CPlayerPed & CMenuManager (#286) | erorcun | 2020-01-07 | 2 | -3/+17 |
* | script 800-899 | Nikolay Korolev | 2020-01-03 | 2 | -0/+12 |
* | merge with upstream | Nikolay Korolev | 2020-01-01 | 2 | -1/+2 |
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| * | CPhone, CPlayerInfo, CFire, CWorld | eray orçunus | 2019-12-05 | 2 | -1/+2 |
* | | some not fully tested stuff | Nikolay Korolev | 2020-01-01 | 2 | -1/+3 |
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* | More audio (to hook and test) | Filip Gawin | 2019-10-26 | 2 | -0/+30 |
* | Merge pull request #246 from Sergeanur/Pools | Sergeanur | 2019-10-21 | 2 | -0/+16 |
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| * | Some CPool and CPools funcs, restoring original logic of pool lookup loops | Sergeanur | 2019-10-16 | 2 | -0/+16 |
* | | CGame::Process() && CGame::ReloadIPLs | nmzik | 2019-10-19 | 2 | -0/+2 |
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* | AnimViewer! | eray orçunus | 2019-08-15 | 2 | -0/+2 |
* | Ped & fixes, including peds dive into danger fix | eray orçunus | 2019-07-25 | 2 | -1/+38 |
* | implemented CAutomobile::TankControl | aap | 2019-07-25 | 2 | -0/+3 |
* | bit more CAutomobile | aap | 2019-07-23 | 2 | -1/+7 |
* | Phone, World, Ped | eray orçunus | 2019-07-15 | 2 | -0/+7 |
* | Merge branch 'master' into master | _AG | 2019-07-07 | 2 | -0/+7 |
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| * | CPed... | eray orçunus | 2019-07-06 | 2 | -0/+7 |
* | | Darkel/Wanted update. | _AG | 2019-07-04 | 2 | -9/+15 |
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* | Even more CPed | eray orçunus | 2019-07-04 | 1 | -5/+5 |
* | Kangaroo cheat and bug fixes | eray orçunus | 2019-07-02 | 2 | -6/+4 |
* | CPed fixes | eray orçunus | 2019-07-01 | 1 | -1/+1 |
* | More CPed | eray orçunus | 2019-07-01 | 2 | -3/+44 |
* | CPed, CVehicle, mostly entering/exiting car | eray orçunus | 2019-06-24 | 1 | -1/+2 |
* | Shotgun fix, CPed, CWeaponInfo | eray orçunus | 2019-06-22 | 3 | -5/+212 |
* | Big CPed update | eray orçunus | 2019-06-20 | 4 | -1/+84 |
* | implemented some of CCam and dependencies | aap | 2019-05-29 | 2 | -0/+35 |