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* Merge remote-tracking branch 'origin/miami' into lcsSergeanur2021-02-161-1/+1
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # .github/workflows/reLCS_msvc_amd64.yml # .github/workflows/reLCS_msvc_x86.yml # README.md # gamefiles/TEXT/american.gxt # gamefiles/TEXT/french.gxt # gamefiles/TEXT/german.gxt # gamefiles/TEXT/italian.gxt # gamefiles/TEXT/spanish.gxt # premake5.lua # src/animation/AnimManager.cpp # src/animation/AnimationId.h # src/audio/MusicManager.cpp # src/audio/audio_enums.h # src/control/Script7.cpp # src/core/FileLoader.cpp # src/core/re3.cpp # src/extras/custompipes_d3d9.cpp # src/extras/custompipes_gl.cpp # src/extras/postfx.cpp # src/extras/shaders/colourfilterVC.frag # src/extras/shaders/colourfilterVC_PS.hlsl # src/extras/shaders/make_hlsl.cmd # src/extras/shaders/obj/colourfilterVC_PS.cso # src/extras/shaders/obj/colourfilterVC_PS.inc # src/extras/shaders/obj/colourfilterVC_frag.inc # src/peds/PedFight.cpp # src/render/Font.cpp # src/render/Hud.cpp # src/render/Particle.cpp # src/render/WaterCannon.cpp # src/skel/win/gtavc.ico # src/vehicles/Automobile.cpp # utils/gxt/american.txt # utils/gxt/french.txt # utils/gxt/german.txt # utils/gxt/italian.txt # utils/gxt/spanish.txt
| * Use original animation names from VCSSergeanur2021-01-271-1/+1
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* | CPedModelInfo and CTempColModelsaap2021-01-241-1/+1
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* get rid of most --MIAMI commentswithmorten2021-01-221-2/+0
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* m_nWantedLevel -> GetWantedLevel()withmorten2021-01-221-1/+1
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* more securom fixeswithmorten2021-01-131-1/+1
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* move stuff back into class; securom commentswithmorten2021-01-131-1/+1
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* Original enum nameSergeanur2020-11-241-1/+1
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* Merge branch 'master' into miamiSergeanur2020-10-181-1/+1
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp # src/control/RoadBlocks.cpp # src/entities/Entity.h # src/entities/Physical.cpp # src/peds/Ped.cpp # src/render/Renderer.cpp # src/vehicles/Automobile.cpp # src/vehicles/CarGen.cpp # src/weapons/BulletInfo.cpp # src/weapons/Weapon.cpp
| * Setter for bIsStatic (became virtual in SA)Sergeanur2020-10-181-1/+1
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| * heli fixesaap2020-07-261-8/+11
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| * eSurfaceTypeaap2020-05-261-2/+2
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| * small fixesaap2020-05-251-1/+1
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* | Fix sniper and water creatures bug, mark some fileseray orçunus2020-10-091-7/+9
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* | NULL -> nilFire-Head2020-07-311-1/+1
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* | Merge pull request #1 from GTAmodding/miamiFire_Head2020-07-291-45/+103
|\ \ | | | | | | Miami
| * | CCopPed, except spike trapseray orçunus2020-07-281-2/+2
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| * | CHeli and CRopes doneaap2020-07-271-45/+103
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* | | miami shadowsFire-Head2020-07-291-1/+2
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* | CVehicleaap2020-05-251-53/+1
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* | Merge branch 'master' into miamiSergeanur2020-05-121-2/+2
|\| | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/Garages.cpp # src/core/FileLoader.cpp # src/core/Streaming.cpp # src/core/Zones.cpp # src/core/Zones.h # src/render/Renderer.cpp # src/rw/VisibilityPlugins.cpp
| * Fix linux warningsFilip Gawin2020-05-121-2/+2
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* | VC vehicles just barely working nowaap2020-05-071-17/+1
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* SetPosition, part 2Sergeanur2020-05-021-7/+7
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* Adding getters and setters for type and statusSergeanur2020-04-301-2/+2
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* Try to build with mingwFilip Gawin2020-04-201-5/+5
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* replays bug fixNikolay Korolev2020-04-181-63/+76
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* Remove patchesSergeanur2020-04-171-22/+1
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* rem refsFire-Head2020-04-171-6/+6
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* More refs removedSergeanur2020-04-161-6/+6
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* fixed bug and weirdness in CHeliaap2020-04-151-0/+8
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* CCopPed done and #include cleanuperay orçunus2020-03-281-0/+2
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* remove include <new> from common.haap2020-03-281-0/+1
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* CleanupFilip Gawin2019-08-271-5/+5
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* More more more audioFilip Gawin2019-08-271-6/+6
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* CleanupFilip Gawin2019-08-271-8/+0
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* More audio pedFilip Gawin2019-08-271-0/+8
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* implemented CHeliaap2019-08-041-4/+1038
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* cleaned up patching of virtual functions; started CAutomobileaap2019-07-081-1/+7
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* the great reorganizationaap2019-07-071-0/+15