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authorFire-Head <Fire-Head@users.noreply.github.com>2020-07-31 20:21:58 +0200
committerFire-Head <Fire-Head@users.noreply.github.com>2020-07-31 20:21:58 +0200
commit224fd77641271eb6cd466048fedcfb0592cb8fe4 (patch)
tree5c525853c187a9294f2b76b126e7c1301539c4a5 /src/vehicles/Heli.cpp
parentcutsceneshadow fixes (diff)
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Diffstat (limited to 'src/vehicles/Heli.cpp')
-rw-r--r--src/vehicles/Heli.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/vehicles/Heli.cpp b/src/vehicles/Heli.cpp
index 46e51b09..a770f83d 100644
--- a/src/vehicles/Heli.cpp
+++ b/src/vehicles/Heli.cpp
@@ -593,7 +593,7 @@ CHeli::PreRenderAlways(void)
CShadows::StoreShadowToBeRendered(SHADOWTYPE_ADDITIVE, gpShadowExplosionTex, &shadowPos,
6.0f, 0.0f, 0.0f, -6.0f,
80*m_fSearchLightIntensity, 80*m_fSearchLightIntensity, 80*m_fSearchLightIntensity, 80*m_fSearchLightIntensity,
- 50.0f, true, 1.0f, NULL, false);
+ 50.0f, true, 1.0f, nil, false);
CVector front = GetMatrix() * CVector(0.0f, 7.0f, 0.0f);
CVector toPlayer = FindPlayerCoors() - front;