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path: root/src/skel/win/win.cpp (follow)
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* AnimViewer!eray orçunus2019-08-151-11/+35
* fixed dinputaap2019-07-251-30/+41
* and of course the last commit didnt fix everythingaap2019-07-101-1/+1
* added wrappers around math functionsaap2019-07-101-5/+5
* cleaned up to be closer to original gameaap2019-07-031-27/+15
* Revert "Implemented frontend inputs."aap2019-07-021-8/+4
* Implemented frontend inputs._AG2019-07-021-4/+8
* Cleanup project a bitFilip Gawin2019-06-301-94/+94
* misc stuff, mostly collisionaap2019-06-281-9/+2
* Initial commit for Frontend._AG2019-06-251-2/+4
* first part of CFileLoaderaap2019-06-171-0/+1
* got rid of upper case typesaap2019-06-171-23/+23
* Merge branch 'master' into masterFire_Head2019-06-131-0/+7
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| * fixed CFileMgr somewhat; still issues when loading savesaap2019-06-131-0/+7
* | CPad doneFire-Head2019-06-131-2/+2
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* tmpFire-Head2019-06-111-175/+133
* VK_LEFT fixFire-Head2019-06-051-0/+1
* win.cpp/skeleton.cpp doneFire-Head2019-06-051-34/+34
* input done, fixed cheats inputFire-Head2019-06-051-29/+864
* added NO_MOVIESFire-Head2019-06-031-0/+11
* gamestates fixed, mpeg now workingFire-Head2019-06-021-43/+147
* mouse fixedFire-Head2019-06-021-3/+5
* fixed mergeaap2019-06-021-2/+3
* skeleton updated, windows specific stuff addedFire-Head2019-06-021-0/+2152