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* CGlass indices fixmajestic2020-11-091-1/+1
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* small glass fixNikolay Korolev2020-10-251-4/+4
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* Miami GlassFire-Head2020-10-141-87/+395
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* Move a bunch of math to cpp files + small fixesSergeanur2020-09-141-1/+1
| | | | | | | | | # Conflicts: # src/control/CarCtrl.cpp # src/math/Matrix.h # src/math/Vector2D.h # src/math/math.cpp # src/render/Skidmarks.cpp
* CCollision done and fixesaap2020-07-271-8/+8
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* Remove unused audio enumSergeanur2020-05-161-5/+6
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* SetPosition, part 2Sergeanur2020-05-021-1/+1
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* Try to build with mingwFilip Gawin2020-04-201-7/+7
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* Remove patchesSergeanur2020-04-171-24/+1
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* glass NULL->nilFire-Head2020-04-151-8/+8
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* CWeapon done, ps2 cheats fixFire-Head2020-04-151-2/+14
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* Glass cosmetic fixesFire_Head2020-04-021-7/+7
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* Glass doneFire-Head2020-04-011-10/+710
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* CGame::InitialiseNikolay Korolev2020-03-221-0/+1
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* CGame::Process() && CGame::ReloadIPLsnmzik2019-10-191-0/+1
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* finished CEntityaap2019-06-301-0/+2
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* implemented some higher level functions; added lots of stubs; switched top and bottom in CRectaap2019-05-301-0/+17