| Commit message (Expand) | Author | Age | Files | Lines |
* | Merge branch 'miami' into lcs | Sergeanur | 2021-02-26 | 1 | -0/+2 |
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| * | add debug render groups | aap | 2021-02-18 | 1 | -0/+2 |
| * | escalator fix | aap | 2021-01-12 | 1 | -1/+1 |
* | | escalator fix | aap | 2021-01-12 | 1 | -1/+1 |
* | | first commit for LCS | aap | 2021-01-08 | 1 | -2/+3 |
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* | merge attempt | Nikolay Korolev | 2020-12-19 | 1 | -1/+1 |
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| * | PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes | Sergeanur | 2020-12-18 | 1 | -5/+5 |
| * | Squeeze performance option, minor fixes | eray orçunus | 2020-08-03 | 1 | -2/+3 |
| * | 64-bit on Windows | eray orçunus | 2020-07-22 | 1 | -1/+1 |
* | | PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes | Sergeanur | 2020-12-18 | 1 | -2/+2 |
* | | pool stuff fix | Nikolay Korolev | 2020-12-06 | 1 | -1/+1 |
* | | finished script and replay | Nikolay Korolev | 2020-11-01 | 1 | -1/+1 |
* | | couple of fixes and cleanup | aap | 2020-10-31 | 1 | -52/+60 |
* | | Fluff done, FireInstantHit fix | majestic | 2020-10-23 | 1 | -33/+36 |
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| * | | /c/Users/misha/Documents/GitHub/re3/src/render/Fluff.cpp /c/Users/misha/Documents/GitHub/re3/src/render/Fluff.h | majestic | 2020-10-21 | 1 | -544/+136 |
* | | | Fluff done | majestic | 2020-10-21 | 1 | -544/+136 |
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* | | Control updates | Nikolay Korolev | 2020-10-11 | 1 | -1/+3 |
* | | Fix sniper and water creatures bug, mark some files | eray orçunus | 2020-10-09 | 1 | -2/+2 |
* | | cheats, fixes, cosmetic changes | majestic | 2020-09-01 | 1 | -3/+3 |
* | | stable CScriptPaths | majestic | 2020-08-20 | 1 | -0/+193 |
* | | pointlights done | aap | 2020-08-09 | 1 | -1/+4 |
* | | CEscalators done | majestic | 2020-08-04 | 1 | -0/+230 |
* | | CHeli and CRopes done | aap | 2020-07-27 | 1 | -2/+2 |
* | | 64-bit on Windows | eray orçunus | 2020-07-24 | 1 | -1/+1 |
* | | CPlaneTrails and CPlaneBanners done | aap | 2020-07-20 | 1 | -12/+283 |
* | | CPlane done | aap | 2020-07-19 | 1 | -0/+12 |
* | | Merge remote-tracking branch 'origin/master' into miami | Sergeanur | 2020-06-29 | 1 | -2/+2 |
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| * | Merge branch 'master' into ps2menu | Fire_Head | 2020-06-29 | 1 | -17/+18 |
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| * | | mips overdose | Fire-Head | 2020-06-27 | 1 | -2/+2 |
* | | | Merge remote-tracking branch 'origin/master' into miami | Sergeanur | 2020-06-15 | 1 | -17/+18 |
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| * | | small fixes | Sergeanur | 2020-06-13 | 1 | -17/+18 |
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* | | script fix | Nikolay Korolev | 2020-06-13 | 1 | -1/+2 |
* | | removed extern from RwImVertexIndex SmokeTrailIndices and additional rotational variables for minigun | majestic | 2020-06-11 | 1 | -1/+1 |
* | | m_density renamed to m_opacity | majestic | 2020-06-10 | 1 | -4/+4 |
* | | SmokeTrail(s) moved to Fluff, variables' names fixed, floats rounded | majestic | 2020-06-10 | 1 | -1/+131 |
* | | more original cheats | majestic | 2020-06-10 | 1 | -0/+7 |
* | | VC CMenuManager struct, ctor etc. | eray orçunus | 2020-05-22 | 1 | -2/+2 |
* | | some quick cosmetic fixes | aap | 2020-05-07 | 1 | -1/+3 |
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* | Struct cleanup, various fixes, enable PS2 rand | eray orçunus | 2020-04-19 | 1 | -6/+6 |
* | Remove patches | Sergeanur | 2020-04-17 | 1 | -29/+1 |
* | fixed questionable RW usage; changed radar mask to PS2 techinque | aap | 2020-04-09 | 1 | -2/+2 |
* | Remove unneeded double to float casts | Filip Gawin | 2020-03-22 | 1 | -19/+19 |
* | MLO, XtraCompsModelInfo, MovingThing, Solid | Sergeanur | 2020-01-20 | 1 | -10/+74 |
* | More more more audio | Filip Gawin | 2019-08-27 | 1 | -1/+1 |
* | implemented col line rendering | aap | 2019-07-19 | 1 | -2/+1 |
* | Fluff | guard3 | 2019-07-17 | 1 | -1/+827 |
* | implemented some higher level functions; added lots of stubs; switched top and bottom in CRect | aap | 2019-05-30 | 1 | -0/+5 |