Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Merge branch 'miami' into lcs | Sergeanur | 2021-05-12 | 1 | -1/+1 |
|\ | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp | ||||
| * | Complete sfx enum, rename some sounds + fixes of missing ped comments | Sergeanur | 2021-05-12 | 1 | -1/+1 |
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* | | Merge remote-tracking branch 'origin/miami' into lcs | Sergeanur | 2021-02-16 | 1 | -42/+42 |
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # .github/workflows/reLCS_msvc_amd64.yml # .github/workflows/reLCS_msvc_x86.yml # README.md # gamefiles/TEXT/american.gxt # gamefiles/TEXT/french.gxt # gamefiles/TEXT/german.gxt # gamefiles/TEXT/italian.gxt # gamefiles/TEXT/spanish.gxt # premake5.lua # src/animation/AnimManager.cpp # src/animation/AnimationId.h # src/audio/MusicManager.cpp # src/audio/audio_enums.h # src/control/Script7.cpp # src/core/FileLoader.cpp # src/core/re3.cpp # src/extras/custompipes_d3d9.cpp # src/extras/custompipes_gl.cpp # src/extras/postfx.cpp # src/extras/shaders/colourfilterVC.frag # src/extras/shaders/colourfilterVC_PS.hlsl # src/extras/shaders/make_hlsl.cmd # src/extras/shaders/obj/colourfilterVC_PS.cso # src/extras/shaders/obj/colourfilterVC_PS.inc # src/extras/shaders/obj/colourfilterVC_frag.inc # src/peds/PedFight.cpp # src/render/Font.cpp # src/render/Hud.cpp # src/render/Particle.cpp # src/render/WaterCannon.cpp # src/skel/win/gtavc.ico # src/vehicles/Automobile.cpp # utils/gxt/american.txt # utils/gxt/french.txt # utils/gxt/german.txt # utils/gxt/italian.txt # utils/gxt/spanish.txt | ||||
| * | Use our synonyms for attack anims again | erorcun | 2021-02-07 | 1 | -2/+2 |
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| * | Use original animation names from VCS | Sergeanur | 2021-01-27 | 1 | -44/+44 |
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* | | Merge remote-tracking branch 'origin/miami' into lcs | Sergeanur | 2021-01-22 | 1 | -42/+1 |
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/animation/CutsceneMgr.cpp # src/control/CarCtrl.cpp # src/control/Script.cpp # src/control/Script2.cpp # src/core/Frontend.cpp # src/core/main.cpp # src/entities/Physical.cpp # src/peds/Ped.cpp # src/peds/PedAI.cpp # src/text/Messages.cpp # src/vehicles/Cranes.cpp # src/vehicles/Transmission.cpp | ||||
| * | get rid of most --MIAMI comments | withmorten | 2021-01-22 | 1 | -41/+0 |
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| * | m_nWantedLevel -> GetWantedLevel() | withmorten | 2021-01-22 | 1 | -1/+1 |
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* | | anims done. ped fight hacked to compile | aap | 2021-01-08 | 1 | -1/+2 |
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* | fix | Nikolay Korolev | 2021-01-04 | 1 | -1/+1 |
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* | Merge pull request #916 from Sergeanur/VC/VarConsole | aap | 2021-01-03 | 1 | -0/+9 |
|\ | | | | | CVarConsole | ||||
| * | CVarConsole | Sergeanur | 2021-01-02 | 1 | -0/+9 |
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* | | Ped: PlayerPed: fixes | erorcun | 2021-01-03 | 1 | -15/+19 |
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* | Ped: WeaponInfo: little fixes and renamings | erorcun | 2020-12-28 | 1 | -4/+4 |
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* | Weapon flags changed from bit fields to bit mask (R* vision) | Sergeanur | 2020-12-26 | 1 | -16/+16 |
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* | option for PC controls | aap | 2020-12-21 | 1 | -1/+4 |
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* | Fix wrong call on free cam (now it's faster) | erorcun | 2020-12-21 | 1 | -2/+2 |
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* | Fix free cam aiming 2 | erorcun | 2020-12-20 | 1 | -3/+8 |
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* | merge attempt | Nikolay Korolev | 2020-12-19 | 1 | -2/+1 |
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| * | PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes | Sergeanur | 2020-12-18 | 1 | -1/+1 |
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| * | Use SetPedState | Sergeanur | 2020-12-15 | 1 | -37/+4 |
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| * | CPed::SetWeaponLockOnTarget | Sergeanur | 2020-12-14 | 1 | -10/+6 |
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| * | Sync Frontend, Peds with miami 2 | erorcun | 2020-12-12 | 1 | -56/+50 |
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| * | Bettah car enter canceling, fix CFO crash, ped objs. renaming | eray orçunus | 2020-07-03 | 1 | -1/+1 |
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* | | PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes | Sergeanur | 2020-12-18 | 1 | -1/+1 |
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* | | Fixes and style changes | erorcun | 2020-12-16 | 1 | -5/+7 |
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* | | More fixes | Sergeanur | 2020-12-15 | 1 | -40/+2 |
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* | | PlayerPed and "Redefine controls" menu done, fixes | erorcun | 2020-12-02 | 1 | -171/+487 |
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* | | CPed review, part 1 | aap | 2020-11-13 | 1 | -2/+1 |
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* | | Pickups fix | Sergeanur | 2020-11-08 | 1 | -0/+1 |
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* | | finished save/load | Nikolay Korolev | 2020-10-17 | 1 | -1/+1 |
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* | | saves part 1 | Nikolay Korolev | 2020-10-17 | 1 | -2/+2 |
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* | | 2 new opcodes | eray orçunus | 2020-08-16 | 1 | -1/+1 |
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* | | Peds, Hud, CFO 1/2, fixes - including zone names | eray orçunus | 2020-07-22 | 1 | -12/+105 |
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* | | VC fighting, Peds, many fixes including ghost bikes | eray orçunus | 2020-07-09 | 1 | -0/+2 |
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* | | CWanted, anim fix, ped objs renaming, remove III beta features | eray orçunus | 2020-06-22 | 1 | -1/+1 |
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* | | ducking & anim fix | eray orçunus | 2020-06-20 | 1 | -13/+41 |
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* | | more weapon fixes | eray orçunus | 2020-06-20 | 1 | -7/+17 |
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* | | Ducking, shooting vehicle occupants and weapon fixes | eray orçunus | 2020-06-20 | 1 | -21/+86 |
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* | | Peds & fixes continues | eray orçunus | 2020-06-15 | 1 | -1/+13 |
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* | | Merge branch 'master' into miami | Sergeanur | 2020-06-07 | 1 | -2/+6 |
|\| | | | | | | | | | | | | | | | | | # Conflicts: # src/control/Garages.cpp # src/core/Frontend.cpp # src/peds/PlayerPed.cpp # src/render/Hud.cpp # src/vehicles/Train.cpp | ||||
| * | fixing some uninitialized stuff | Nikolay Korolev | 2020-06-06 | 1 | -2/+6 |
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| * | fixes, mostly from miami | eray orçunus | 2020-06-04 | 1 | -3/+9 |
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| * | all my fixes live in exes | eray orçunus | 2020-05-24 | 1 | -1/+1 |
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* | | Peds, eSound and PedState enum, fixes | eray orçunus | 2020-06-03 | 1 | -4/+10 |
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* | | DrawStandardMenus, VC menu array and minor fixes | eray orçunus | 2020-06-01 | 1 | -1/+1 |
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* | | R to freeroam, idle anims, weapon and cam enum fix | eray orçunus | 2020-05-29 | 1 | -26/+97 |
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* | | fixed compiler errors | nrb | 2020-05-24 | 1 | -1/+1 |
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* | | Menu borders and weapon fixes | eray orçunus | 2020-05-24 | 1 | -15/+14 |
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* | | Cleanup and one needed function | eray orçunus | 2020-05-23 | 1 | -13/+18 |
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* | | Compatibility with VC weapon.dat + new shotguns | eray orçunus | 2020-05-23 | 1 | -6/+8 |
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* | | Fixes for melees and various things | eray orçunus | 2020-05-20 | 1 | -8/+7 |
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* | | Melee weapons(half-working), Ped and Hud bits | eray orçunus | 2020-05-19 | 1 | -10/+19 |
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* | | Weapon fixes and thingies | eray orçunus | 2020-05-17 | 1 | -4/+4 |
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* | | Weapon fixes | eray orçunus | 2020-05-16 | 1 | -6/+21 |
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* | | Weapon layer in Peds | eray orçunus | 2020-05-15 | 1 | -39/+128 |
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* | More save/load alignment fixes | Sergeanur | 2020-05-13 | 1 | -10/+14 |
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* | Linux build support | eray orçunus | 2020-05-11 | 1 | -1/+1 |
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* | named anim assoc flags | aap | 2020-05-09 | 1 | -1/+1 |
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* | changed saving compatibility | Nikolay Korolev | 2020-05-02 | 1 | -0/+37 |
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* | Adding getters and setters for type and status | Sergeanur | 2020-04-30 | 1 | -1/+1 |
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* | implemented skinned peds, no cutscene hands yet | aap | 2020-04-24 | 1 | -0/+6 |
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* | Try to build with mingw | Filip Gawin | 2020-04-20 | 1 | -4/+4 |
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* | missing ifded | Nikolay Korolev | 2020-04-19 | 1 | -0/+2 |
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* | replays bug fix | Nikolay Korolev | 2020-04-18 | 1 | -0/+1 |
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* | Remove patches | Sergeanur | 2020-04-17 | 1 | -39/+1 |
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* | CWeapon done, ps2 cheats fix | Fire-Head | 2020-04-15 | 1 | -4/+4 |
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* | normalized line endings to LF | aap | 2020-04-09 | 1 | -1535/+1535 |
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* | CCamera fixes | aap | 2020-04-03 | 1 | -10/+6 |
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* | Mouse free cam for peds&cars (under FREE_CAM) | eray orçunus | 2020-03-31 | 1 | -4/+85 |
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* | CCopPed done and #include cleanup | eray orçunus | 2020-03-28 | 1 | -0/+5 |
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* | remove include <new> from common.h | aap | 2020-03-28 | 1 | -0/+2 |
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* | CPopulation done, CCopPed and fixes | eray orçunus | 2020-03-11 | 1 | -3/+3 |
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* | Fixes and cleanup | eray orçunus | 2020-03-02 | 1 | -1/+1 |
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* | fixes | eray orçunus | 2020-03-01 | 1 | -1/+5 |
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* | bug fixes | Nikolay Korolev | 2020-02-15 | 1 | -1/+1 |
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* | a fix | eray orçunus | 2020-02-13 | 1 | -11/+11 |
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* | CPlayerPed done | eray orçunus | 2020-02-13 | 1 | -9/+355 |
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* | Fixed autoaiming camera | Sergeanur | 2020-01-29 | 1 | -1/+1 |
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* | CPlayerPed continues (#294) | erorcun | 2020-01-23 | 1 | -7/+406 |
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* | Fixes 2 | eray orçunus | 2020-01-11 | 1 | -4/+4 |
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* | CPlayerPed & CMenuManager (#286) | erorcun | 2020-01-07 | 1 | -155/+374 |
| | | | Make Frontend great again! | ||||
* | script 800-899 | Nikolay Korolev | 2020-01-03 | 1 | -0/+12 |
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* | CPlayerPed & fixes | eray orçunus | 2019-12-28 | 1 | -8/+350 |
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* | fixed adrenaline | Nikolay Korolev | 2019-10-19 | 1 | -1/+1 |
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* | Full CGameLogic | Sergeanur | 2019-10-08 | 1 | -0/+11 |
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* | Moar peds | eray orçunus | 2019-10-01 | 1 | -1/+1 |
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* | P.e.d.s. | eray orçunus | 2019-09-14 | 1 | -0/+9 |
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* | Peds | eray orçunus | 2019-08-23 | 1 | -4/+4 |
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* | The Peds | eray orçunus | 2019-08-02 | 1 | -0/+41 |
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* | Wanted changes in PlayerPed/PedModelInfo | eray orçunus | 2019-07-18 | 1 | -9/+7 |
| | | | | And some typos | ||||
* | The Peds, mainly dying/injuring | eray orçunus | 2019-07-18 | 1 | -0/+19 |
| | | | | There is also some reorganization | ||||
* | CAutomobile::ProcessControlInputs | aap | 2019-07-11 | 1 | -0/+2 |
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* | sync with upstream | Nikolay Korolev | 2019-07-09 | 1 | -0/+13 |
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| * | yet more CAutomobile | aap | 2019-07-09 | 1 | -0/+13 |
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* | | RunningScript: 1/12 | Nikolay Korolev | 2019-07-09 | 1 | -0/+3 |
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* | cleaned up patching of virtual functions; started CAutomobile | aap | 2019-07-08 | 1 | -4/+9 |
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* | Merge branch 'master' of https://github.com/gtamodding/re3 | _AG | 2019-07-07 | 1 | -1/+15 |
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* | the great reorganization | aap | 2019-07-07 | 1 | -0/+14 |