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authorSergeanur <s.anureev@yandex.ua>2021-05-12 02:29:36 +0200
committerSergeanur <s.anureev@yandex.ua>2021-05-12 02:29:36 +0200
commitfdb6428c6bb6b5602676ab74a9f7c568f8e2566f (patch)
tree8cc4f7404ebd4fb02fc39a5dd083214e3fc8d451 /src/peds/PlayerPed.cpp
parentMerge branch 'miami' into lcs (diff)
parentComplete sfx enum, rename some sounds + fixes of missing ped comments (diff)
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Diffstat (limited to 'src/peds/PlayerPed.cpp')
-rw-r--r--src/peds/PlayerPed.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/peds/PlayerPed.cpp b/src/peds/PlayerPed.cpp
index 78d45f94..b161caed 100644
--- a/src/peds/PlayerPed.cpp
+++ b/src/peds/PlayerPed.cpp
@@ -1680,7 +1680,7 @@ CPlayerPed::ProcessControl(void)
}
}
if (GetWeapon()->m_eWeaponType == WEAPONTYPE_CHAINSAW && m_nPedState != PED_ATTACK && !bInVehicle) {
- DMAudio.PlayOneShot(m_audioEntityId, SOUND_WEAPON_CHAINSAW_ATTACK, 0.0f);
+ DMAudio.PlayOneShot(m_audioEntityId, SOUND_WEAPON_CHAINSAW_IDLE, 0.0f);
}
if (m_nMoveState != PEDMOVE_RUN && m_nMoveState != PEDMOVE_SPRINT)