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author | Sergeanur <s.anureev@yandex.ua> | 2021-05-12 02:29:36 +0200 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2021-05-12 02:29:36 +0200 |
commit | fdb6428c6bb6b5602676ab74a9f7c568f8e2566f (patch) | |
tree | 8cc4f7404ebd4fb02fc39a5dd083214e3fc8d451 /src/peds/PlayerPed.cpp | |
parent | Merge branch 'miami' into lcs (diff) | |
parent | Complete sfx enum, rename some sounds + fixes of missing ped comments (diff) | |
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Diffstat (limited to 'src/peds/PlayerPed.cpp')
-rw-r--r-- | src/peds/PlayerPed.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/peds/PlayerPed.cpp b/src/peds/PlayerPed.cpp index 78d45f94..b161caed 100644 --- a/src/peds/PlayerPed.cpp +++ b/src/peds/PlayerPed.cpp @@ -1680,7 +1680,7 @@ CPlayerPed::ProcessControl(void) } } if (GetWeapon()->m_eWeaponType == WEAPONTYPE_CHAINSAW && m_nPedState != PED_ATTACK && !bInVehicle) { - DMAudio.PlayOneShot(m_audioEntityId, SOUND_WEAPON_CHAINSAW_ATTACK, 0.0f); + DMAudio.PlayOneShot(m_audioEntityId, SOUND_WEAPON_CHAINSAW_IDLE, 0.0f); } if (m_nMoveState != PEDMOVE_RUN && m_nMoveState != PEDMOVE_SPRINT) |