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path: root/src/peds/EmergencyPed.cpp (follow)
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* Audio: fixing bugs, fixing types, making code more accurate to originalSergeanur2021-08-291-1/+1
* Use original animation names from VCSSergeanur2021-01-271-1/+1
* get rid of most --MIAMI commentswithmorten2021-01-221-2/+0
* PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixesSergeanur2020-12-181-8/+8
* EmergencyPed, PedDebug, message fixerorcun2020-10-211-20/+28
* Hud, Fire, OnscreenBlaBlaeray orçunus2020-10-121-8/+0
* CWanted, anim fix, ped objs renaming, remove III beta featureseray orçunus2020-06-221-2/+2
* Peds, eSound and PedState enum, fixeseray orçunus2020-06-031-1/+1
* fixed compiler errorsnrb2020-05-241-8/+8
* Compatibility with VC weapon.dat + new shotgunseray orçunus2020-05-231-8/+8
* Weapon fixes and thingieseray orçunus2020-05-171-1/+1
* Weapon layer in Pedseray orçunus2020-05-151-1/+1
* Merge branch 'master' into miamiSergeanur2020-05-121-0/+2
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| * Fix linux warningsFilip Gawin2020-05-121-0/+2
* | cleaned up MIAMI ifdefsaap2020-05-051-5/+0
* | Revert "Remove Miami stuff"Sergeanur2020-05-051-0/+2
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* Remove Miami stuffSergeanur2020-05-051-2/+0
* implemented most of streamed collisions and big buildingsaap2020-05-051-0/+2
* Remove patchesSergeanur2020-04-171-18/+1
* CCopPed done and #include cleanuperay orçunus2020-03-281-0/+1
* remove include <new> from common.haap2020-03-281-0/+2
* CPopulation done, CCopPed and fixeseray orçunus2020-03-111-1/+1
* Fixes and cleanuperay orçunus2020-03-021-1/+1
* AccidentManagerSergeanur2020-01-111-1/+1
* CPlayerPed & fixeseray orçunus2019-12-281-1/+0
* CEmergencyPed doneeray orçunus2019-12-221-22/+414
* fixed copsNikolay Korolev2019-07-141-0/+2
* Partial RunningScript part2Nikolay Korolev2019-07-141-0/+23
* cleaned up patching of virtual functions; started CAutomobileaap2019-07-081-2/+8
* the great reorganizationaap2019-07-071-0/+7