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path: root/src/objects/ParticleObject.h (follow)
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* Update ParticleObject.hFire_Head2021-01-221-2/+2
* lcs pobjFire-Head2021-01-221-2/+3
* neo screen dropletsaap2020-11-191-0/+2
* NULL->nilFire-Head2020-07-031-1/+1
* miami pobjFire-Head2020-07-031-8/+12
* Try to build with mingwFilip Gawin2020-04-201-2/+3
* Revert "Part one"Filip Gawin2020-04-181-1/+1
* Merge branch 'master' of https://github.com/GTAmodding/re3Filip Gawin2020-04-181-2/+0
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| * Remove padding fieldsSergeanur2020-04-181-2/+0
* | Part oneFilip Gawin2020-04-171-1/+1
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* rem refsFire-Head2020-04-171-4/+4
* script 900-999Nikolay Korolev2020-02-151-1/+1
* CParticleObject done, cDMAudio doneFire-Head2019-08-151-7/+76
* fixed buoyancy; implemented CAutomobile::ProcessBuoyancyaap2019-07-241-3/+4
* cleaned up patching of virtual functions; started CAutomobileaap2019-07-081-2/+0
* the great reorganizationaap2019-07-071-0/+39