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fully reversed source code for gta III and gta VC
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src
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math
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Vector.h
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Commit message (
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Author
Age
Files
Lines
*
add w to CVector; adjust col structs a bit
aap
2021-02-01
1
-1
/
+8
*
PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes
Sergeanur
2020-12-18
1
-13
/
+12
*
some nasty FIX_BUGS for SLIDE_OBJECT
Nikolay Korolev
2020-11-28
1
-2
/
+2
*
fix build
Sergeanur
2020-10-17
1
-1
/
+1
*
Pickup fixes
Sergeanur
2020-10-17
1
-0
/
+8
*
Move a bunch of math to cpp files + small fixes
Sergeanur
2020-09-14
1
-27
/
+9
*
SetPosition, final part
Sergeanur
2020-05-05
1
-9
/
+0
*
fixed CVector !=
aap
2020-04-30
1
-0
/
+4
*
Try to build with mingw
Filip Gawin
2020-04-20
1
-0
/
+5
*
Merge pull request #440 from Fire-Head/master
Nikolay Korolev
2020-04-15
1
-0
/
+7
|
\
|
*
CWeapon done, ps2 cheats fix
Fire-Head
2020-04-15
1
-0
/
+7
*
|
CPacManPickups
Sergeanur
2020-04-13
1
-1
/
+1
|
/
*
WaterCannon done, resource ico
Fire-Head
2020-03-28
1
-0
/
+8
*
ProjectileInfo
Sergeanur
2020-01-11
1
-1
/
+1
*
RE cAudioManager::UpdateReflections
Filip Gawin
2019-11-05
1
-15
/
+21
*
CAutomobile::PreRender; whole class finished
aap
2019-07-28
1
-1
/
+5
*
CAutomobile::ProcessControl done
aap
2019-07-18
1
-0
/
+1
*
and of course the last commit didnt fix everything
aap
2019-07-10
1
-1
/
+1
*
added wrappers around math functions
aap
2019-07-10
1
-3
/
+3
*
made code use TimeStepIn(Milli)Seconds; purged unnecessary inlines
aap
2019-07-07
1
-5
/
+5
*
miscellaneous, mostly world related
aap
2019-06-29
1
-0
/
+1
*
added CCoronas
aap
2019-06-01
1
-0
/
+1
*
implemented some higher level functions; added lots of stubs; switched top and bottom in CRect
aap
2019-05-30
1
-0
/
+5
*
clean up
aap
2019-05-30
1
-113
/
+56
*
Particle, ParticleMgr done
Fire-Head
2019-05-29
1
-42
/
+123
*
CPhysical almost done
aap
2019-05-19
1
-0
/
+1
*
first commit
aap
2019-05-15
1
-0
/
+82