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* Update HUD stuff, bug and format fixes._AG2019-06-171-8/+10
* some cleanupaap2019-06-161-8/+4
* Updates Draw.cpp, MusicManager.cpp._AG2019-06-161-6/+8
* implemented CCutsceneHead and dependenciesaap2019-06-121-0/+1
* Merge branch 'master' into masterFire_Head2019-06-121-3/+4
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| * CameraCreate/CameraDestroy/CameraSize doneFire-Head2019-06-121-3/+2
* | implemented CTimeCycleaap2019-06-121-0/+1
* | added NodeName pluginaap2019-06-121-3/+1
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* fixed debugmenuaap2019-06-121-2/+5
* added animation system (with skin support for now)aap2019-06-111-1/+2
* fixed mergeaap2019-06-021-1/+1
* Merge branch 'master' into masterFire_Head2019-06-021-2/+163
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| * implemented splashes; fixed zonesaap2019-06-011-2/+163
* | skeleton updated, windows specific stuff addedFire-Head2019-06-021-102/+101
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* rw skeletonFire-Head2019-05-311-3/+180
* more high level functionsaap2019-05-311-4/+177
* implemented some higher level functions; added lots of stubs; switched top and bottom in CRectaap2019-05-301-79/+223
* added CMBluraap2019-05-301-6/+1
* clean upaap2019-05-301-15/+0
* Updates, CTimer startedFire-Head2019-05-291-1/+21
* implemented bits of CWorldaap2019-05-281-0/+3
* implemented CFileMgr (barf)aap2019-05-241-1/+12
* first commitaap2019-05-151-0/+98