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* memory heap starting to workaap2020-11-252-7/+31
* changes to librw layer, GLES now runtime choiceaap2020-11-181-13/+0
* change gl caps.dat constantsaap2020-11-161-1/+3
* changes to RW layer so loading foreign files worksaap2020-11-111-21/+4
* RwRenderStateGetaap2020-11-051-0/+47
* synch fakerw with reVC; update librwaap2020-07-291-5/+6
* Fix casepath chaoseray orçunus2020-07-281-33/+29
* Provide more memory for casepath's argFilip Gawin2020-07-261-3/+3
* fix windows build, don't use crossplatformFilip Gawin2020-07-251-6/+24
* Small fixes for linux buildFilip Gawin2020-07-251-6/+17
* fixed hanim for 64 bitaap2020-07-241-2/+10
* update librwaap2020-07-221-1/+1
* librw updateaap2020-05-271-0/+6
* RwCameraGetCurrentCameraaap2020-05-271-1/+1
* MT function for fakerwaap2020-05-271-2/+2
* fixes for 64 bit buildaap2020-05-161-1/+1
* Linux build supporteray orçunus2020-05-111-0/+19
* got rid of superfluous enum; update librwaap2020-05-071-2/+18
* updated librwaap2020-05-062-7/+6
* fixed fog color for librwaap2020-05-041-1/+9
* update librw (vsynch)aap2020-05-021-2/+2
* update librwaap2020-05-011-2/+2
* improved video modes for glfwaap2020-04-301-3/+2
* little support for gl3 textures; txd.img enabled againaap2020-04-271-4/+16
* fixes for glfwaap2020-04-261-1/+21
* Initial GLFW supporteray orçunus2020-04-261-2/+6
* update librwaap2020-04-253-4/+17
* few fixesaap2020-04-251-3/+3
* implemented debugmenuaap2020-04-241-2/+2
* implemented skinned peds, no cutscene hands yetaap2020-04-245-8/+116
* RpClumpRemoveAtomic updateeray orçunus2020-04-181-1/+1
* fixed raster from image conversionaap2020-04-171-37/+2
* add textures in correct orderaap2020-04-161-1/+1
* first fake RW implementation workingaap2020-04-162-28/+47
* implemented most of librw wrapperaap2020-04-158-0/+2117