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anonymous/re3
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fully reversed source code for gta III and gta VC
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path:
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/
src
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entities
/
Physical.h
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Commit message (
Expand
)
Author
Age
Files
Lines
*
initial work on vehicles
aap
2021-01-18
1
-2
/
+6
*
CPhysical
aap
2020-05-22
1
-8
/
+12
*
Melee weapons(half-working), Ped and Hud bits
eray orçunus
2020-05-19
1
-1
/
+1
*
garages + script
Nikolay Korolev
2020-05-11
1
-0
/
+11
*
car control and friends
Nikolay Korolev
2020-05-07
1
-1
/
+0
*
Rename m_phy_flagA80 to bSkipLineCol
Sergeanur
2020-04-30
1
-1
/
+1
*
Struct cleanup, various fixes, enable PS2 rand
eray orçunus
2020-04-19
1
-3
/
+3
*
finished CBoat
aap
2020-04-13
1
-1
/
+1
*
Fixes & peds
eray orçunus
2019-10-03
1
-1
/
+1
*
finished CPathFind
aap
2019-08-09
1
-2
/
+1
*
CCarCtrl::GenerateOneRandomVehicle!
Nikolay Korolev
2019-08-06
1
-0
/
+3
*
implemented CTrain
aap
2019-07-31
1
-1
/
+1
*
more CAutomobile
aap
2019-07-09
1
-2
/
+2
*
more CAutomobile
aap
2019-07-08
1
-0
/
+18
*
cleaned up patching of virtual functions; started CAutomobile
aap
2019-07-08
1
-17
/
+9
*
finished CPhysical
aap
2019-07-07
1
-3
/
+6
*
Added CUpsideDownCarCheck and CStuckCarCheck
Nikolay Korolev
2019-07-06
1
-0
/
+3
*
implemented some CVehicle functions
aap
2019-07-05
1
-3
/
+3
*
More CPed
eray orçunus
2019-07-01
1
-7
/
+6
*
PlayBackThisFrameInterpolation and all it required...
Nikolay Korolev
2019-06-30
1
-0
/
+1
*
miscellaneous, mostly world related
aap
2019-06-29
1
-4
/
+3
*
implemented CObjectData
aap
2019-06-19
1
-1
/
+1
*
implemented CCutsceneHead and dependencies
aap
2019-06-12
1
-0
/
+2
*
added CPhysical flags from Nick
aap
2019-06-02
1
-3
/
+3
*
implemented bits of CWorld
aap
2019-05-28
1
-12
/
+3
*
CPhysical almost done
aap
2019-05-19
1
-5
/
+14
*
more work on CPhysical
aap
2019-05-18
1
-4
/
+7
*
reversed CPhysical::ProcessShiftSectorList
aap
2019-05-17
1
-0
/
+4
*
first commit
aap
2019-05-15
1
-0
/
+137