| Commit message (Expand) | Author | Age | Files | Lines |
* | lcs specific hack | Nikolay Korolev | 2021-08-07 | 1 | -6/+80 |
* | CPhysical almost done | aap | 2021-08-02 | 1 | -132/+204 |
* | Merge branch 'miami' into lcs | Sergeanur | 2021-07-12 | 1 | -0/+4 |
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| * | Physical: division by zero fix | erorcun | 2021-07-10 | 1 | -0/+4 |
* | | Merge branch 'miami' into lcs | Sergeanur | 2021-06-30 | 1 | -8/+8 |
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| * | rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for consistency sake) | withmorten | 2021-06-28 | 1 | -1/+1 |
| * | CEntity and C(Vu)Vector fixes and cleanup | aap | 2021-06-24 | 1 | -4/+4 |
* | | CEntity done; C(Vu)Vector fixes and cleanup | aap | 2021-06-24 | 1 | -4/+4 |
* | | Merge branch 'miami' into lcs | Sergeanur | 2021-05-10 | 1 | -3/+3 |
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| * | Use some GetMatrix/SetMatrix logic based on SA | Sergeanur | 2021-05-10 | 1 | -3/+3 |
* | | Merge branch 'miami' into lcs | Sergeanur | 2021-01-25 | 1 | -5/+5 |
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| * | make building with Codewarrior 7 possible | withmorten | 2021-01-24 | 1 | -5/+5 |
| * | get rid of most --MIAMI comments | withmorten | 2021-01-22 | 1 | -2/+0 |
| * | vehicle fixes | aap | 2021-01-17 | 1 | -11/+11 |
* | | lcs pobj | Fire-Head | 2021-01-22 | 1 | -0/+1 |
* | | initial work on vehicles | aap | 2021-01-18 | 1 | -40/+101 |
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* | Fix build without FIX_BUGS, divide to 0 fixes | erorcun | 2021-01-13 | 1 | -1/+36 |
* | Entity/Physical proof-read 1 | erorcun | 2021-01-04 | 1 | -22/+53 |
* | Make collision code placement more like original (+ small fixes) | Sergeanur | 2020-11-15 | 1 | -12/+12 |
* | Merge branch 'master' into miami | Sergeanur | 2020-10-18 | 1 | -13/+13 |
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| * | Setter for bIsStatic (became virtual in SA) | Sergeanur | 2020-10-18 | 1 | -13/+13 |
* | | wall climb cheat from LCS | Nikolay Korolev | 2020-09-11 | 1 | -2/+28 |
* | | Merge branch 'master' into miami | Sergeanur | 2020-07-13 | 1 | -1/+1 |
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| * | Rename LEVEL_NONE to LEVEL_GENERIC | Sergeanur | 2020-07-13 | 1 | -1/+1 |
* | | more script commands | Nikolay Korolev | 2020-06-07 | 1 | -1/+1 |
* | | Merge branch 'master' into miami | Sergeanur | 2020-06-07 | 1 | -0/+7 |
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| * | minor fixes | Nikolay Korolev | 2020-06-06 | 1 | -0/+4 |
| * | fixing some uninitialized stuff | Nikolay Korolev | 2020-06-06 | 1 | -0/+3 |
| * | eSurfaceType | aap | 2020-05-26 | 1 | -1/+1 |
| * | fixes for CPhysical and friends | aap | 2020-05-22 | 1 | -46/+51 |
| * | small fixes | aap | 2020-05-19 | 1 | -4/+4 |
* | | forgot to delete debug code | aap | 2020-06-04 | 1 | -10/+0 |
* | | more CBike and fixes | aap | 2020-06-04 | 1 | -1/+11 |
* | | few bike things | aap | 2020-06-02 | 1 | -2/+7 |
* | | CAutomobile done | aap | 2020-05-31 | 1 | -1/+3 |
* | | eSurfaceType | aap | 2020-05-26 | 1 | -4/+4 |
* | | Merge branch 'miami' of github.com:GTAmodding/re3 into miami | aap | 2020-05-22 | 1 | -1/+1 |
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| * | | new script commands - mostly stubs | Nikolay Korolev | 2020-05-22 | 1 | -0/+3 |
* | | | CPhysical | aap | 2020-05-22 | 1 | -144/+419 |
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* | | Fixes for melees and various things | eray orçunus | 2020-05-20 | 1 | -4/+4 |
* | | CEntity and friends | aap | 2020-05-19 | 1 | -6/+6 |
* | | Merge branch 'master' into miami | Sergeanur | 2020-05-07 | 1 | -2/+2 |
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| * | Fixed arguments for sound collisions | Sergeanur | 2020-05-07 | 1 | -2/+2 |
| * | IsStatic | Nikolay Korolev | 2020-05-06 | 1 | -7/+7 |
| * | sorted out object collision enums | aap | 2020-05-06 | 1 | -2/+2 |
* | | VC vehicles just barely working now | aap | 2020-05-07 | 1 | -1/+2 |
* | | added flag | Nikolay Korolev | 2020-05-06 | 1 | -1/+2 |
* | | Merge remote-tracking branch 'upstream/miami' into miami | Nikolay Korolev | 2020-05-06 | 1 | -2/+2 |
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| * | | sorted out object collision enums | aap | 2020-05-06 | 1 | -2/+2 |
* | | | colstore support in script | Nikolay Korolev | 2020-05-05 | 1 | -7/+7 |
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* | | cleaned up MIAMI ifdefs | aap | 2020-05-05 | 1 | -13/+1 |
* | | Revert "Remove Miami stuff" | Sergeanur | 2020-05-05 | 1 | -0/+2 |
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* | Remove Miami stuff | Sergeanur | 2020-05-05 | 1 | -2/+0 |
* | SetPosition, final part | Sergeanur | 2020-05-05 | 1 | -4/+4 |
* | implemented most of vice city path system | aap | 2020-05-03 | 1 | -0/+2 |
* | Rename m_phy_flagA80 to bSkipLineCol | Sergeanur | 2020-04-30 | 1 | -11/+11 |
* | Rename m_ped_flagA2 into bWasStanding | Sergeanur | 2020-04-30 | 1 | -2/+2 |
* | Adding getters and setters for type and status | Sergeanur | 2020-04-30 | 1 | -17/+17 |
* | Merge remote-tracking branch 'upstream/master' | Nikolay Korolev | 2020-04-21 | 1 | -20/+20 |
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| * | Try to build with mingw | Filip Gawin | 2020-04-20 | 1 | -20/+20 |
* | | sync with master | Nikolay Korolev | 2020-04-19 | 1 | -6/+6 |
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| * | Struct cleanup, various fixes, enable PS2 rand | eray orçunus | 2020-04-19 | 1 | -6/+6 |
* | | 1.1 patch stuff | Nikolay Korolev | 2020-04-19 | 1 | -0/+4 |
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* | Remove patches | Sergeanur | 2020-04-17 | 1 | -56/+1 |
* | Merge pull request #440 from Fire-Head/master | Nikolay Korolev | 2020-04-15 | 1 | -1/+1 |
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| * | CWeapon done, ps2 cheats fix | Fire-Head | 2020-04-15 | 1 | -1/+1 |
* | | Many fixes and cleanup | eray orçunus | 2020-04-15 | 1 | -3/+3 |
* | | finished CBoat | aap | 2020-04-13 | 1 | -1/+1 |
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* | Fixes for Serge's review | Filip Gawin | 2020-03-22 | 1 | -1/+1 |
* | Fixes and cleanup | eray orçunus | 2020-03-02 | 1 | -1/+1 |
* | Fixes for aap review (audio8) | Filip Gawin | 2019-10-26 | 1 | -1/+1 |
* | More audio (to hook and test) | Filip Gawin | 2019-10-26 | 1 | -1/+1 |
* | Fixes | eray orçunus | 2019-10-05 | 1 | -1/+1 |
* | P.e.d.s. | eray orçunus | 2019-09-14 | 1 | -1/+1 |
* | finished CPathFind | aap | 2019-08-09 | 1 | -12/+13 |
* | RunningScript, part 4, plus some fixes | Nikolay Korolev | 2019-08-03 | 1 | -1/+1 |
* | added wrappers around math functions | aap | 2019-07-10 | 1 | -16/+16 |
* | Merge branch 'master' of git://github.com/GTAmodding/re3 into erorcun | eray orçunus | 2019-07-10 | 1 | -6/+6 |
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| * | more CAutomobile | aap | 2019-07-09 | 1 | -2/+2 |
| * | more CAutomobile | aap | 2019-07-08 | 1 | -4/+4 |
* | | Phone start, ped spinning and cop car fix, and some love to CPed | eray orçunus | 2019-07-10 | 1 | -1/+1 |
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* | little changes; one more function of CAutomobile | aap | 2019-07-08 | 1 | -2/+2 |
* | cleaned up patching of virtual functions; started CAutomobile | aap | 2019-07-08 | 1 | -8/+21 |
* | the great reorganization | aap | 2019-07-07 | 1 | -4/+4 |
* | finished CPhysical | aap | 2019-07-07 | 1 | -7/+48 |
* | made code use TimeStepIn(Milli)Seconds; purged unnecessary inlines | aap | 2019-07-07 | 1 | -1/+1 |
* | some work on vehicles | aap | 2019-07-06 | 1 | -4/+4 |
* | PlayBackThisFrameInterpolation and all it required... | Nikolay Korolev | 2019-06-30 | 1 | -0/+1 |
* | miscellaneous, mostly world related | aap | 2019-06-29 | 1 | -1/+1 |
* | Footsteps | eray orçunus | 2019-06-28 | 1 | -2/+2 |
* | some Radar and Hud cleanup; fix in Physical | aap | 2019-06-23 | 1 | -1/+1 |
* | fixed key binding, head shots, freezes | aap | 2019-06-23 | 1 | -1/+1 |
* | implemented CObjectData | aap | 2019-06-19 | 1 | -4/+4 |
* | implemented CCutsceneHead and dependencies | aap | 2019-06-12 | 1 | -0/+54 |
* | added CPhysical flags from Nick | aap | 2019-06-02 | 1 | -5/+5 |
* | implemented some higher level functions; added lots of stubs; switched top and bottom in CRect | aap | 2019-05-30 | 1 | -6/+6 |
* | CPhysical almost done | aap | 2019-05-19 | 1 | -48/+629 |
* | more work on CPhysical | aap | 2019-05-18 | 1 | -95/+303 |
* | reversed CPhysical::ProcessShiftSectorList | aap | 2019-05-17 | 1 | -0/+175 |
* | first commit | aap | 2019-05-15 | 1 | -0/+916 |