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path: root/src/core/Pools.cpp (follow)
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* finished save/loadNikolay Korolev2020-10-171-3/+4
* saves part 1Nikolay Korolev2020-10-171-7/+49
* rw stuff done & other small thingsaap2020-08-201-9/+15
* Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-06-031-0/+43
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| * mission replayNikolay Korolev2020-05-261-0/+43
* | Weapon layer in Pedseray orçunus2020-05-151-2/+14
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* Redoing some pool reading for better alignmentSergeanur2020-05-131-65/+85
* Revert to memcpyFilip Gawin2020-05-131-1/+1
* Fix linux warningsFilip Gawin2020-05-121-0/+4
* More use of GetModelIndexSergeanur2020-05-051-5/+5
* changed saving compatibilityNikolay Korolev2020-05-021-75/+59
* Merge remote-tracking branch 'upstream/master'Nikolay Korolev2020-04-301-3/+3
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| * Fix MakeSureSlotInObjectPoolIsEmptySergeanur2020-04-301-1/+1
| * Adding getters and setters for type and statusSergeanur2020-04-301-2/+2
* | pools compatibilityNikolay Korolev2020-04-261-4/+86
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* Try to build with mingwFilip Gawin2020-04-201-1/+1
* Struct cleanup, various fixes, enable PS2 randeray orçunus2020-04-191-4/+4
* Remove patchesSergeanur2020-04-171-17/+1
* rem refsFire-Head2020-04-171-9/+9
* review fixNikolay Korolev2020-04-131-2/+2
* CPoolsNikolay Korolev2020-04-111-8/+337
* Add Load/Save functionsWes Hampson2020-03-111-16/+23
* Some CPool and CPools funcs, restoring original logic of pool lookup loopsSergeanur2019-10-161-7/+73
* CPickupsSergeanur2019-10-031-0/+1
* AnimViewer!eray orçunus2019-08-151-0/+5
* added CPool<cAudioScriptObject, cAudioScriptObject>Nikolay Korolev2019-07-201-0/+2
* more CWanted; added CEventListaap2019-07-121-0/+8
* the great reorganizationaap2019-07-071-0/+25