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* signed/unsigned fixes, and some other fixeserorcun2020-12-251-18/+14
* fixed replay bugsNikolay Korolev2020-12-121-1/+5
* Fix typo in fire.cppshfil2020-10-121-2/+2
* Hud, Fire, OnscreenBlaBlaeray orçunus2020-10-121-33/+85
* Merge branch 'master' into miamiSergeanur2020-07-291-5/+2
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| * The real pickup reflection fixSergeanur2020-07-291-5/+2
* | game logicNikolay Korolev2020-05-311-0/+13
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* Linux build supporteray orçunus2020-05-111-4/+4
* Remove patchesSergeanur2020-04-171-19/+1
* rem refsFire-Head2020-04-171-1/+1
* Fire and PlayerSkin fixSergeanur2020-03-291-3/+5
* Update Fire.cppblingu2020-03-261-5/+5
* Update Fire.cppblingu2020-03-261-1/+1
* Update Fire.cppblingu2020-03-261-1/+1
* Update Fire.cppblingu2020-03-251-2/+2
* Update Fire.cppblingu2020-03-251-2/+2
* m_snTimeInMilliseconds to GetTimeInMilliseconds()blingu2020-03-251-12/+12
* Update Fire.cppblingu2020-03-251-6/+6
* Update Fire.cppblingu2020-03-251-8/+0
* Update Fire.cppblingu2020-03-251-118/+114
* Update Fire.cppblingu2020-03-241-15/+419
* fix merge with upstreamNikolay Korolev2020-01-011-4/+0
* merge with upstreamNikolay Korolev2020-01-011-1/+20
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| * CPhone, CPlayerInfo, CFire, CWorlderay orçunus2019-12-051-3/+18
* | some not fully tested stuffNikolay Korolev2020-01-011-2/+15
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* CGame::Process() && CGame::ReloadIPLsnmzik2019-10-191-0/+1
* CCarCtrlNikolay Korolev2019-09-151-0/+25
* CAutomobile::FireTruckControl and HydraulicControlaap2019-07-261-0/+1
* yet more CAutomobileaap2019-07-091-1/+5
* the great reorganizationaap2019-07-071-0/+5