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* mergeNikolay Korolev2021-08-081-1/+1
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| * mergeNikolay Korolev2021-08-081-1/+1
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| | * rename clamp macro to Clamp to fix compilation with g++11withmorten2021-06-281-4/+4
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| | * Fix IsSphereVisible callsSergeanur2021-06-241-2/+2
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| | * CEntity and C(Vu)Vector fixes and cleanupaap2021-06-241-6/+8
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| | * Use some GetMatrix/SetMatrix logic based on SA + CutsceneHead fixSergeanur2021-06-241-2/+2
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| | * Revert "First batch of fixes (CallAndMessage)"Filip Gawin2021-01-311-14/+11
| | | | | | | | | | | | This reverts commit 7a3b80a9b7f414967fe59f89ab0fe5416735babe.
| | * First batch of fixes (CallAndMessage)Filip Gawin2021-01-311-11/+14
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| | * m_nWantedLevel -> GetWantedLevel()withmorten2021-01-221-2/+2
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| | * Get rid of RwMatrix in CMatrixSergeanur2021-01-181-8/+37
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| | * rename m_vehEnterType -> m_vehDooraap2021-01-131-2/+2
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| | * signed/unsigned fixes, and some other fixeserorcun2020-12-271-2/+2
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| | * option for PC controlsaap2020-12-211-0/+4
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| | * Merge branch 'master' of github.com:GTAmodding/re3aap2020-12-021-0/+2
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| | | * added GTA_SCENE_EDITNikolay Korolev2020-12-021-0/+2
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| | * | better cam lod dist fixaap2020-12-021-7/+7
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| | * fix cam-fixaap2020-12-011-4/+4
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| | * cam stuffaap2020-12-011-7/+9
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| | * Update Camera.cppZach Charo2020-12-011-1/+1
| | | | | | | | | | | | | | | | | | camdist multiplier is consitently between 1 and 1.4 on 16:9 aspect ratio On ultrawide, the cam dist multiplier jumps to anywhere between 2 and 3 The preferred distance generator for car objects is the cam dist multiplier * 120. Which puts cars that it's trying to generate outside of the allowed gen/draw distance for new car objects when on ultrawide. This means no new cars can spawn. This change caps the scaling for the generation distance a bit above what it would be for 16:9 and does not affect the LOD multiplier.
| | * GTA_VERSION define and some config.h cleanupaap2020-11-291-4/+4
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| | * rename badly named camera variableaap2020-11-241-3/+3
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| | * fixed tabNikolay Korolev2020-09-261-1/+1
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| | * silentpatch fixesNikolay Korolev2020-09-261-4/+4
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* | | Merge branch 'miami' into lcsSergeanur2021-06-301-5/+5
|\| | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/CarCtrl.cpp # src/control/Script4.cpp # src/core/Frontend.cpp
| * | rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for consistency sake)withmorten2021-06-281-5/+5
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| * | Fix IsSphereVisible callsSergeanur2021-06-241-1/+1
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| * | CEntity and C(Vu)Vector fixes and cleanupaap2021-06-241-7/+2
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* | | Fix IsSphereVisible callsSergeanur2021-06-241-1/+1
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* | | CEntity done; C(Vu)Vector fixes and cleanupaap2021-06-241-7/+2
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* | | Merge branch 'miami' into lcsSergeanur2021-05-101-2/+2
|\| | | | | | | | | | | | | | # Conflicts: # src/core/World.cpp
| * | Use some GetMatrix/SetMatrix logic based on SASergeanur2021-05-101-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/Pickups.cpp # src/control/RoadBlocks.cpp # src/core/World.cpp # src/entities/Entity.cpp # src/objects/CutsceneHead.cpp # src/objects/Object.cpp
* | | Merge remote-tracking branch 'origin/miami' into lcsSergeanur2021-02-161-1/+1
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # .github/workflows/reLCS_msvc_amd64.yml # .github/workflows/reLCS_msvc_x86.yml # README.md # gamefiles/TEXT/american.gxt # gamefiles/TEXT/french.gxt # gamefiles/TEXT/german.gxt # gamefiles/TEXT/italian.gxt # gamefiles/TEXT/spanish.gxt # premake5.lua # src/animation/AnimManager.cpp # src/animation/AnimationId.h # src/audio/MusicManager.cpp # src/audio/audio_enums.h # src/control/Script7.cpp # src/core/FileLoader.cpp # src/core/re3.cpp # src/extras/custompipes_d3d9.cpp # src/extras/custompipes_gl.cpp # src/extras/postfx.cpp # src/extras/shaders/colourfilterVC.frag # src/extras/shaders/colourfilterVC_PS.hlsl # src/extras/shaders/make_hlsl.cmd # src/extras/shaders/obj/colourfilterVC_PS.cso # src/extras/shaders/obj/colourfilterVC_PS.inc # src/extras/shaders/obj/colourfilterVC_frag.inc # src/peds/PedFight.cpp # src/render/Font.cpp # src/render/Hud.cpp # src/render/Particle.cpp # src/render/WaterCannon.cpp # src/skel/win/gtavc.ico # src/vehicles/Automobile.cpp # utils/gxt/american.txt # utils/gxt/french.txt # utils/gxt/german.txt # utils/gxt/italian.txt # utils/gxt/spanish.txt
| * | Overhaul MusicManager - fix radio bugs, scroll to prev station, radio off texterorcun2021-02-011-1/+1
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* | | Merge remote-tracking branch 'origin/miami' into lcsSergeanur2021-01-221-2/+2
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/animation/CutsceneMgr.cpp # src/control/CarCtrl.cpp # src/control/Script.cpp # src/control/Script2.cpp # src/core/Frontend.cpp # src/core/main.cpp # src/entities/Physical.cpp # src/peds/Ped.cpp # src/peds/PedAI.cpp # src/text/Messages.cpp # src/vehicles/Cranes.cpp # src/vehicles/Transmission.cpp
| * | m_nWantedLevel -> GetWantedLevel()withmorten2021-01-221-2/+2
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* | | syncNikolay Korolev2021-01-201-8/+37
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| * | | Merge branch 'miami' into lcsSergeanur2021-01-201-8/+37
| |\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/Script.cpp # src/control/Script4.cpp # src/render/Weather.cpp # src/render/Weather.h # src/vehicles/Automobile.cpp
| | * | Sync matrix with masterSergeanur2021-01-201-8/+37
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* | | | Merge remote-tracking branch 'upstream/lcs' into lcsNikolay Korolev2021-01-201-2/+3
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| * | | work on colourfiltersaap2021-01-191-2/+3
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* / / syncNikolay Korolev2021-01-181-1/+2
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* | rename m_vehEnterType -> m_vehDooraap2021-01-131-1/+1
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* | garage cam fixaap2020-12-261-21/+25
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* | signed/unsigned fixes, and some other fixeserorcun2020-12-251-2/+2
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* | option for PC controlsaap2020-12-211-0/+4
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* | little cleanup and synch on templates and configaap2020-12-181-0/+2
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* | FixesSergeanur2020-12-081-0/+2
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* | Merge pull request #853 from erorcun/miamierorcun2020-12-021-3/+4
|\ \ | | | | | | PlayerPed and "Redefine controls" menu done, fixes
| * | PlayerPed and "Redefine controls" menu done, fixeserorcun2020-12-021-3/+4
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* | | cam lod dist fixaap2020-12-021-1/+1
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* | cam fix; forgot some shadersaap2020-11-241-1/+4
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* | Pad, BulletInfo, ProjectileInfo, fixeseray orçunus2020-10-071-1/+1
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* | CGame done, Peds, fixeseray orçunus2020-08-301-1/+5
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* | implemented extended postfxaap2020-08-111-0/+5
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* | Merge branch 'master' into miamiSergeanur2020-07-291-2/+2
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/animation/RpAnimBlend.cpp # src/audio/oal/stream.cpp # src/audio/sampman.h # src/control/Pickups.cpp # src/core/Collision.cpp # src/core/Collision.h # src/core/FileLoader.cpp # src/core/FileMgr.cpp # src/core/FileMgr.h # src/core/Streaming.cpp # src/core/Streaming.h # src/core/SurfaceTable.h # src/modelinfo/VehicleModelInfo.h # src/peds/Ped.cpp # src/rw/RwHelper.cpp # src/rw/RwHelper.h # src/skel/glfw/glfw.cpp # src/skel/platform.h # src/text/Text.cpp # src/text/Text.h # src/vehicles/CarGen.cpp # src/vehicles/Heli.cpp
| * The real pickup reflection fixSergeanur2020-07-291-2/+2
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| * 64-bit on Windowseray orçunus2020-07-221-3/+3
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| * avoid UBaap2020-07-201-2/+2
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* | 64-bit on Windowseray orçunus2020-07-241-3/+3
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* | CPlaneTrails and CPlaneBanners doneaap2020-07-201-2/+2
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* | Frontend: Stats, Briefs, gta_vc.set, slider ranges, fixeseray orçunus2020-07-061-2/+2
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* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-06-291-9/+9
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp # src/audio/soundlist.h # src/control/Script.cpp # src/control/ScriptCommands.h # src/core/Cam.cpp # src/core/Camera.cpp # src/core/Camera.h # src/core/Frontend.cpp # src/core/Frontend.h # src/core/Game.cpp # src/core/MenuScreens.cpp # src/core/Pad.cpp # src/core/Pad.h # src/core/config.h # src/entities/Entity.cpp # src/render/Credits.cpp # src/render/Fluff.cpp # src/render/Hud.cpp # src/render/MBlur.cpp # src/render/Timecycle.cpp # src/skel/glfw/glfw.cpp # src/skel/win/win.cpp # src/text/Text.cpp
| * Merge branch 'master' into ps2menuFire_Head2020-06-291-169/+409
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| | * Merge pull request #637 from Nick007J/masterNikolay Korolev2020-06-221-2/+2
| | |\ | | | | | | | | script logging
| | | * updated player control namesNikolay Korolev2020-06-211-2/+2
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| | * | FOV fixaap2020-06-211-1/+1
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| | * ps2 cam transitions done (hopefully)aap2020-06-211-10/+77
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| | * PS2 cam transition mostly workingaap2020-06-211-6/+87
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| | * some PS2 cam code; fix for arrest camaap2020-06-201-13/+100
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| | * ccamera cleanupaap2020-06-191-119/+118
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| * | mips overdoseFire-Head2020-06-271-13/+38
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* | | FOV fixaap2020-06-211-1/+1
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* | | synch with re3aap2020-06-211-4/+4
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* | | CCamera doneaap2020-06-201-394/+941
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* | | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-06-151-0/+7
|\ \ \ | | |/ | |/| | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/Script.cpp # src/core/Cam.cpp # src/core/Camera.cpp # src/core/Camera.h # src/render/Fluff.cpp # src/render/Hud.cpp
| * | a few cam fixesaap2020-06-131-22/+21
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| * | little CCam cleanup; fix in CWorld sphere testaap2020-06-121-1/+8
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| * | fix UB shitaap2020-05-261-1/+1
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* | Fix vehicle cam. zoom valueseray orçunus2020-06-151-21/+51
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* | some camera codeaap2020-06-141-111/+213
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* | Message box, letterbox and ped attachingeray orçunus2020-06-071-16/+14
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* | game logicNikolay Korolev2020-05-311-1/+1
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* | fix UB shitaap2020-05-261-1/+1
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* | CVehicleaap2020-05-251-0/+12
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* | Menu borders and weapon fixeseray orçunus2020-05-241-11/+3
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* | VC CMenuManager struct, ctor etc.eray orçunus2020-05-221-16/+8
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* | CEntity and friendsaap2020-05-191-10/+1
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* | full script basic supportNikolay Korolev2020-05-171-0/+2
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* | Merge branch 'master' into miamiSergeanur2020-05-121-3/+13
|\| | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/Garages.cpp # src/core/FileLoader.cpp # src/core/Streaming.cpp # src/core/Zones.cpp # src/core/Zones.h # src/render/Renderer.cpp # src/rw/VisibilityPlugins.cpp
| * Fix linux warningsFilip Gawin2020-05-121-3/+13
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| * Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULLSergeanur2020-05-051-6/+0
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* | garages + scriptNikolay Korolev2020-05-111-6/+6
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* | most of animation system done; little stuff here and thereaap2020-05-081-9/+0
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* | implemented most of timecycle and mbluraap2020-05-061-3/+1
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* | getting the vice city map to workaap2020-05-051-0/+2
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* | Revert "Remove Miami stuff"Sergeanur2020-05-051-0/+2
|/ | | | This reverts commit 9960c411933f9a804eb5f6840d75ad00fd255252.
* Remove Miami stuffSergeanur2020-05-051-2/+0
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* implemented most of streamed collisions and big buildingsaap2020-05-051-0/+2
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* SetPosition, final partSergeanur2020-05-051-19/+19
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* GTA_BRIDGE and GTA_TRAIN definesaap2020-05-031-2/+6
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* Merge remote-tracking branch 'upstream/master'Nikolay Korolev2020-04-211-22/+22
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| * Try to build with mingwFilip Gawin2020-04-201-22/+22
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* | 1.1 patch stuffNikolay Korolev2020-04-191-1/+19
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* replays bug fixNikolay Korolev2020-04-181-0/+8
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* Remove patchesSergeanur2020-04-171-56/+1
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* rem refsFire-Head2020-04-171-3/+3
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* More refs removedSergeanur2020-04-161-0/+1
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* Default native resolution mode and small camera fixesSergeanur2020-04-151-0/+8
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* Merge remote-tracking branch 'Fire-Head/master'Sergeanur2020-04-091-2/+2
|\ | | | | | | | | # Conflicts: # src/core/Radar.cpp
| * (PS2) TheGame/main/GameInit/SystemInit, ProcessSlowModeFire-Head2020-04-091-2/+2
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* | fixed questionable RW usage; changed radar mask to PS2 techinqueaap2020-04-091-1/+1
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* Reverting tabs back to spaces for aapSergeanur2020-04-081-34/+34
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* Small camera fixesSergeanur2020-04-081-43/+43
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* Menu maperay orçunus2020-04-071-9/+33
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* CCamera fixesaap2020-04-031-170/+3234
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* Finished CCam; various smaller thingsaap2020-03-271-1162/+9
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* Remove unneeded double to float castsFilip Gawin2020-03-221-1/+1
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* Fixes for Serge's reviewFilip Gawin2020-03-221-66/+66
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* script 1000-1154Nikolay Korolev2020-02-161-0/+8
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* suggested fixesSergeanur2020-01-301-1/+2
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* cameraSergeanur2020-01-291-6/+70
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* CPlayerPed continues (#294)erorcun2020-01-231-0/+15
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* script 800-899Nikolay Korolev2020-01-031-0/+10
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* ControllerConfig doneFire-Head2019-10-271-5/+5
| | | | Fix Cam enum
* Fixed widescreen turning off during cutscenesSergeanur2019-10-131-0/+15
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* Full CGameLogicSergeanur2019-10-081-0/+10
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* Fixed CCamera::SetWideScreenOff dupe, removed goto in CStreaming::RetryLoadFileSergeanur2019-10-061-3/+19
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* Full CCutsceneMgrSergeanur2019-09-281-0/+6
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* AnimViewer!eray orçunus2019-08-151-1/+3
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* RunningScript, part 4, plus some fixesNikolay Korolev2019-08-031-0/+10
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* Ped & fixes, including peds dive into danger fixeray orçunus2019-07-251-0/+11
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* CAutomobile::ProcessControl doneaap2019-07-181-0/+8
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* script fix, bomb fix, flying components fixNikolay Korolev2019-07-171-1/+1
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* RunningScript 2. So far with bugs (cops not caring, errors in arithmetical opcodes)Nikolay Korolev2019-07-141-1/+8
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* and of course the last commit didnt fix everythingaap2019-07-101-7/+7
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* added wrappers around math functionsaap2019-07-101-28/+28
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* sync with upstreamNikolay Korolev2019-07-091-3/+8
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| * yet more CAutomobileaap2019-07-091-0/+1
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| * more CAutomobileaap2019-07-091-3/+7
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* | RunningScript: 1/12Nikolay Korolev2019-07-091-0/+1
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* Merge branch 'master' of https://github.com/gtamodding/re3_AG2019-07-071-0/+9
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* the great reorganizationaap2019-07-071-0/+1301