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* 64-bit on Windowseray orçunus2020-07-222-2/+10
* Remove hacky way of injecting PS2 matfx on RW 3.3, remove static patcherSergeanur2020-07-221-1/+1
* Fix another floatSergeanur2020-07-181-1/+1
* Fix some audio floatsSergeanur2020-07-181-6/+6
* Add audio cache for faster initializationSergeanur2020-07-172-2/+28
* Audio fixesSergeanur2020-07-162-44/+41
* Audio fixesSergeanur2020-06-303-24/+18
* menu fixesFire-Head2020-06-291-2/+2
* Update AudioLogic.cppFire_Head2020-06-291-3/+3
* Merge branch 'master' into ps2menuFire_Head2020-06-2924-9938/+10013
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| * remove numbers from enumSergeanur2020-06-081-14/+14
| * IsMissionAudioSamplePlaying (from VC)Sergeanur2020-06-085-10/+10
| * ps2 audio banksSergeanur2020-06-064-162/+402
| * ProcessTrainAnnouncementsSergeanur2020-06-052-5/+5
| * fixes, mostly from miamieray orçunus2020-06-043-39/+38
| * Fix city sound playing on restarting a new gameSergeanur2020-05-271-2/+2
| * Restore original logicSergeanur2020-05-271-2/+2
| * eSurfaceTypeaap2020-05-262-65/+65
| * Even more audio cleanupsSergeanur2020-05-251-107/+104
| * Ped comments cleanupSergeanur2020-05-251-43/+53
| * More audio cleanup and bugfixesSergeanur2020-05-251-55/+44
| * Fix names of static variablesSergeanur2020-05-251-19/+19
| * cAudioManager::ProcessPlayersVehicleEngine cleanup and fixesSergeanur2020-05-251-149/+108
| * Clean cAudioManager::ProcessGarages up a bitSergeanur2020-05-241-89/+79
| * Optimize ALDeviceListSergeanur2020-05-243-85/+70
| * Fix OAL crashSergeanur2020-05-243-6/+10
| * Even more small audio cleanupSergeanur2020-05-232-5/+5
| * More audio cleanupSergeanur2020-05-232-315/+319
| * Fix linux builderay orçunus2020-05-221-3/+2
| * Possibly fix travisSergeanur2020-05-221-2/+3
| * OpenAL configsSergeanur2020-05-226-9/+7
| * fixed dumbNikolay Korolev2020-05-202-4/+4
| * fixed ped commentNikolay Korolev2020-05-202-0/+8
| * Fix string assignment (aldlist.cpp)shfil2020-05-181-1/+1
| * Remove MAX_VOLUME dupsSergeanur2020-05-184-76/+71
| * Merge pull request #556 from Fire-Head/masteraap2020-05-181-0/+368
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| * | More small audio fixesSergeanur2020-05-162-14/+13
| * | Move sound processors to AudioLogic.cpp, plus small fixesSergeanur2020-05-165-9330/+9358
| * | Fix audio use of number instead of enum for CAR_ACCELSergeanur2020-05-161-2/+2
| * | Remove unused audio enumSergeanur2020-05-165-429/+299
* | | mips overdoseFire-Head2020-06-275-8/+21
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* | nullsampmanFire-Head2020-05-171-0/+368
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* it works differentlyNikolay Korolev2020-05-142-6/+6
* some fixesNikolay Korolev2020-05-142-0/+8
* Fix linux warningsFilip Gawin2020-05-122-4/+4
* Linux build supporteray orçunus2020-05-115-17/+49
* Merge pull request #509 from Fire-Head/mastererorcun2020-05-1119-2106/+3327
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| * oal updateFire-Head2020-05-071-27/+32
| * oal wav/mp3 stream updateFire-Head2020-05-075-107/+592
| * bb std::stringFire-Head2020-05-041-5/+5
| * fix typoFire-Head2020-05-041-1/+1
| * openal-soft addedFire-Head2020-05-042-62/+55
| * oal updFire-Head2020-05-0419-2106/+2844
* | Fixed typos and made all assert functions optionalbigbossbro082020-05-105-21/+12
* | defined out asserts.bigbossbro082020-05-102-1/+9
* | Fix looping collision soundSergeanur2020-05-071-8/+8
* | Fix GetDistanceSquaredSergeanur2020-05-073-30/+32
* | Fixed arguments for sound collisionsSergeanur2020-05-073-59/+76
* | dont hardcode first vehicle ID; little fix for roadblocksaap2020-05-071-1/+1
* | Fix cAudioManager::ProcessActiveQueues loopSergeanur2020-05-061-5/+3
* | some work on zonesaap2020-05-061-2/+2
* | Merge pull request #512 from Nick007J/masterSergeanur2020-05-051-2/+2
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| * | CAutoPilot + CCarAI + fixesNikolay Korolev2020-05-051-2/+2
* | | More use of GetModelIndexSergeanur2020-05-053-14/+14
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* | Adding sound intensity constsSergeanur2020-05-021-154/+203
* | Cleanup cAudioManager::ProcessVehicleSkiddingSergeanur2020-05-021-37/+23
* | A bit more audio cleanupSergeanur2020-05-023-118/+88
* | cleanup cAudioManager::UpdateReflectionsSergeanur2020-05-021-44/+31
* | AudioManager.cpp autoformatSergeanur2020-05-021-2493/+2334
* | Replacing >> and << to / and * in AudioManagerSergeanur2020-05-021-51/+45
* | SetPosition, part 1Sergeanur2020-05-022-2/+2
* | Adding getters and setters for type and statusSergeanur2020-04-302-11/+11
* | Changing prefixes for some audio fieldsSergeanur2020-04-288-905/+907
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* Fix tVehicleSampleData structSergeanur2020-04-271-75/+73
* Audio structs moved to their AudioManager.hSergeanur2020-04-271-3/+22
* Fix use of integers instead of enum/bool/nilSergeanur2020-04-271-120/+109
* Audio fixesSergeanur2020-04-271-234/+60
* fix #ifdefFire-Head2020-04-231-1/+1
* ps2 particles, sampman oal startedFire-Head2020-04-238-2595/+4359
* Try to build with mingwFilip Gawin2020-04-205-85/+104
* Struct cleanup, various fixes, enable PS2 randeray orçunus2020-04-191-1/+1
* bug fixesNikolay Korolev2020-04-181-0/+6
* Revert "Part one"Filip Gawin2020-04-183-71/+51
* Fix crash in cAudioManager::ServicePoliceRadioFilip Gawin2020-04-181-4/+8
* Merge branch 'master' of https://github.com/GTAmodding/re3Filip Gawin2020-04-181-37/+0
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| * Remove padding fieldsSergeanur2020-04-181-37/+0
* | Part oneFilip Gawin2020-04-173-51/+71
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* Remove patchesSergeanur2020-04-177-403/+7
* rem refsFire-Head2020-04-174-22/+22
* Some refs removed, little fixes and teleporteray orçunus2020-04-161-0/+3
* More refs removedSergeanur2020-04-162-5/+5
* Merge branch 'master' of github.com:gtamodding/re3aap2020-04-163-69/+36
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| * Removed refs from sampmanFire-Head2020-04-162-69/+33
| * Various fixeseray orçunus2020-04-161-0/+3
* | Merge branch 'master' of github.com:gtamodding/re3aap2020-04-151-1/+1
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| * Merge pull request #440 from Fire-Head/masterNikolay Korolev2020-04-151-1/+1
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| | * CWeapon done, ps2 cheats fixFire-Head2020-04-151-1/+1
* | | implemented most of librw wrapperaap2020-04-151-2/+2
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* | Added missing audio ctorsSergeanur2020-04-144-28/+65
* | Cleanup cAudioManager::ProcessRainOnVehicle a bitFilip Gawin2020-04-131-7/+3
* | Finish audio codeFilip Gawin2020-04-132-1639/+2965
* | Cleanup audio codeFilip Gawin2020-04-124-242/+270
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* normalized line endings to LFaap2020-04-095-1273/+1273
* Fix CI buildFilip Gawin2020-04-071-5/+5
* Cleanup audiocode and fix for ComputeDopplerEffectedFrequencyFilip Gawin2020-04-074-630/+637
* Cranes doneNikolay Korolev2020-04-062-4/+4
* fixesSergeanur2020-04-021-2/+2
* AudioScriptObject finishedSergeanur2020-04-012-127/+174
* Merge branch 'master' into garages_devNikolay Korolev2020-03-282-40/+453
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| * audio16 fixes for reviewFilip Gawin2020-03-281-9/+5
| * ProcessVehicleEngine and ProcessActiveQueuesFilip Gawin2020-03-282-40/+457
* | merge with masterNikolay Korolev2020-03-285-3/+7
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| * Merge pull request #363 from erorcun/erorcunerorcun2020-03-285-1/+5
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| | * CCopPed done and #include cleanuperay orçunus2020-03-285-1/+5
| * | WaterCannon done, resource icoFire-Head2020-03-281-2/+2
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* | garage update part 2Nikolay Korolev2020-03-282-2/+2
* | garages part 1Nikolay Korolev2020-03-282-7/+7
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* Fix order of math operations on integers (fires)Filip Gawin2020-03-221-1/+1
* Remove all constexprFilip Gawin2020-03-224-16/+17
* fix includeFilip Gawin2020-03-221-1/+1
* Fixes for reviewFilip Gawin2020-03-221-1/+1
* Fixes for reviewFilip Gawin2020-03-224-38/+42
* Cleanup audio code + fixes for reviewFilip Gawin2020-03-223-313/+178
* Fixes for Serge's reviewFilip Gawin2020-03-221-272/+106
* Implement ProcessGarages + small cleanupFilip Gawin2020-03-224-3084/+3384
* Implement SetupJumboEngineSoundFilip Gawin2020-03-222-13/+39
* Implement ProcessFiresFilip Gawin2020-03-222-6/+78
* Implement ProcessCraneFilip Gawin2020-03-221-2/+50
* Implement ProcessCesnaFilip Gawin2020-03-222-4/+67
* GenericSave complete, still needs some testingWes Hampson2020-03-112-0/+4
* Fix police radio conditionFilip Gawin2020-02-221-1/+1
* Fixed random sound volumeSergeanur2020-02-071-1/+1
* cMusicManagerSergeanur2020-02-076-300/+1000
* Audio, use of enums and true/falseSergeanur2020-02-025-550/+551
* Removed dup hookSergeanur2020-02-011-1/+0
* audio stuffSergeanur2020-01-2510-1448/+1392
* Two audio structs renamed to their original namesSergeanur2020-01-132-10/+10
* Fixing Projectile codeSergeanur2020-01-071-2/+3
* CPlayerPed & fixeseray orçunus2019-12-281-1/+5
* CPhone, CPlayerInfo, CFire, CWorlderay orçunus2019-12-051-3/+3
* Fix CalculateDistanceFilip Gawin2019-12-011-3/+3
* Audio fixes for erorcun reviewFilip Gawin2019-12-012-38/+38
* Implement ProcessVehicleSirenOrAlarmFilip Gawin2019-12-012-4/+49
* Fix sound when "up" and "down" are pressed togetherFilip Gawin2019-12-011-10/+6
* Frontend, Peds & logic and overflow fixeseray orçunus2019-11-121-3/+3
* Fix max iterator value in `InitialisePoliceRadio`Filip Gawin2019-11-111-1/+1
* Merge pull request #263 from Sergeanur/strcmperorcun2019-11-092-12/+13
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| * Implemented faststrcmp, faststricmp, strcasecmpSergeanur2019-10-302-12/+13
* | RE cAudioManager::UpdateReflectionsFilip Gawin2019-11-052-3/+68
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* Some fixes for cAudioManager::SetupSuspectLastSeenReportSergeanur2019-10-291-25/+102
* Implement PreloadMissionAudio + small fixesFilip Gawin2019-10-274-48/+131
* Audio fixesSergeanur2019-10-272-48/+54
* Fix cAudioManager::AddReleasingSoundsSergeanur2019-10-271-36/+36
* ProcessFrontEnd fixesFilip Gawin2019-10-271-24/+36
* SfxEnumSergeanur2019-10-272-3899/+3913
* Audio9 (fixes)Filip Gawin2019-10-272-81/+63
* cAudioManager::TranslateEntity cleanupSergeanur2019-10-271-11/+2
* Fix hornPatternsArraySergeanur2019-10-261-1/+10
* Merge pull request #254 from Sergeanur/AudioSergeanur2019-10-267-379/+376
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| * A bit more enums for ChangeMusicModeSergeanur2019-10-261-2/+3
| * audio.h -> audio_enums.hSergeanur2019-10-263-2/+2
| * Audio stuff moved around, removed MusicManager dependencies, eMusicMode used for ChangeMusicModeSergeanur2019-10-267-377/+373
* | Fix audio bugSergeanur2019-10-261-1/+1
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* Fixes for aap review (audio8)Filip Gawin2019-10-262-2303/+1228
* Audio fixes from SergFilip Gawin2019-10-262-27/+41
* Fixes for nitpicksFilip Gawin2019-10-261-79/+82
* Cleanup audioFilip Gawin2019-10-262-63/+44
* Cleanup police radioFilip Gawin2019-10-262-962/+717
* More audio windowsFilip Gawin2019-10-262-50/+986
* More audio (to hook and test)Filip Gawin2019-10-262-56/+509
* More workFilip Gawin2019-10-264-147/+264
* audio7Filip Gawin2019-10-266-136/+924
* Fixed nasty warningsSergeanur2019-10-171-2/+1
* Fixed train sounds not workingSergeanur2019-10-171-7/+4
* Radio shadow fix, RAMPAGE!! message fixSergeanur2019-10-061-1/+1
* Moar pedseray orçunus2019-10-011-9/+9
* Audio fixesFilip Gawin2019-08-276-576/+70
* CleanupFilip Gawin2019-08-274-898/+1366
* More more more audioFilip Gawin2019-08-273-620/+1322
* CleanupFilip Gawin2019-08-273-527/+1251
* More audio pedFilip Gawin2019-08-273-71/+1327
* Merge branch 'master' into masterFire_Head2019-08-152-3/+2
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| * Merge remote-tracking branch 'upstream/master'Nikolay Korolev2019-08-039-406/+2872
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| * | RunningScript, part 4, plus some fixesNikolay Korolev2019-08-033-1/+7
* | | CParticleObject done, cDMAudio doneFire-Head2019-08-158-204/+705
* | | sampman cosmetic fixFire-Head2019-08-032-44/+47
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* | Merge pull request #178 from Fire-Head/masteraap2019-08-029-406/+2872
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| * Merge branch 'master' of github.com:Fire-Head/re3Fire-Head2019-08-022-16/+16
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| * | sampman doneFire-Head2019-08-029-406/+2872
* | | implemented CPlaneaap2019-07-311-11/+8
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* | Peds, mainly audioeray orçunus2019-07-281-12/+12
* | fixed bridgeNikolay Korolev2019-07-261-1/+1
* | CAutomobile::FireTruckControl and HydraulicControlaap2019-07-261-3/+3
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* Try to fix rpg bugFilip Gawin2019-07-211-3/+1
* Fix setting sampleIndexFilip Gawin2019-07-211-2/+2
* added CPool<cAudioScriptObject, cAudioScriptObject>Nikolay Korolev2019-07-202-0/+11
* fixes for #142Filip Gawin2019-07-194-5/+5
* More audio scriptFilip Gawin2019-07-192-45/+548
* more audio processFilip Gawin2019-07-194-103/+1125
* ProcessActiveQueuesFilip Gawin2019-07-194-121/+510
* ComputeDopplerEffectedFrequencyFilip Gawin2019-07-196-268/+1355
* started making frontend accurate to gameaap2019-07-142-6/+6
* more CWanted; added CEventListaap2019-07-122-1/+4
* added wrappers around math functionsaap2019-07-101-1/+1
* more CVehicleaap2019-07-092-2/+2
* more CAutomobileaap2019-07-081-1/+1
* Fix reverse warn and air brakesFilip Gawin2019-07-072-11/+165
* cAudioManager::InitialiseFilip Gawin2019-07-076-6/+167
* cleanup AudioManagerFilip Gawin2019-07-071-7/+3
* some work on vehiclesaap2019-07-061-7/+80
* More AudioManagerFilip Gawin2019-07-044-972/+1006
* RandomDisplacementFilip Gawin2019-07-042-0/+21
* RequireDigitalHandleFilip Gawin2019-07-044-5/+30
* ReleaseDigitalHandleFilip Gawin2019-07-044-45/+65
* PlayerJustGotInCarFilip Gawin2019-07-042-2/+12
* CreateEntityFilip Gawin2019-07-042-7/+33
* Introduce totalAudioEntitiesFilip Gawin2019-07-041-4/+8
* SetEntityStatusFilip Gawin2019-07-042-0/+10
* PreTerminateGameSpecificShutdownFilip Gawin2019-07-042-0/+35
* DestroyEntityFilip Gawin2019-07-042-0/+20
* PostTerminateGameSpecificShutdownFilip Gawin2019-07-042-2/+10
* SetDynamicAcousticModelingStatusFilip Gawin2019-07-042-3/+9
* IsAudioInitialisedFilip Gawin2019-07-042-0/+9
* GenerateIntegerRandomNumberTableFilip Gawin2019-07-042-0/+9
* Script stuff + bug fixesNikolay Korolev2019-07-042-0/+2
* Update Frontend._AG2019-07-032-3/+14
* Revert "Implemented frontend inputs."aap2019-07-022-14/+3
* Implemented frontend inputs._AG2019-07-022-3/+14
* Implement GetSpecialCharacterTalkSfxFilip Gawin2019-06-302-8/+212
* Merge pull request #78 from ShFil119/cleanupaap2019-06-301-2/+2
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| * Cleanup project a bitFilip Gawin2019-06-301-2/+2
* | PlayBackThisFrameInterpolation and all it required...Nikolay Korolev2019-06-302-1/+2
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* Implement the rest of GetXTalkSfxFilip Gawin2019-06-292-265/+2238
* Implement some GetXTalkSfx methodsFilip Gawin2019-06-294-220/+609
* fixes for AudioManager::GetPhraseFilip Gawin2019-06-293-15/+267
* AudioManager::GetPhraseFilip Gawin2019-06-293-3/+3268
* miscellaneous, mostly world relatedaap2019-06-292-3/+3
* Fixed merge errorsNikolay Korolev2019-06-261-0/+2
* Merge with upstreamNikolay Korolev2019-06-265-0/+31
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| * Better organization for Frontend.cpp_AG2019-06-254-1/+11
| * Initial commit for Frontend._AG2019-06-254-0/+7
| * CPed, CVehicle, mostly entering/exiting careray orçunus2019-06-242-0/+23
* | More replay stuffNikolay Korolev2019-06-252-0/+13
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* Merge pull request #32 from Nick007J/masteraap2019-06-221-1/+1
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| * First commit of replay systemNikolay Korolev2019-06-221-1/+1
* | Merge branch 'master' of git://github.com/GTAmodding/re3 into erayeray orçunus2019-06-201-2/+4
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| * Code clean up._AG2019-06-201-2/+4
* | Big CPed updateeray orçunus2019-06-202-3/+5
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* Update CRadar.cpp, CHud.cpp, CDraw.cpp fixed bug in templates.h._AG2019-06-202-87/+118
* Update HUD stuff, bug and format fixes._AG2019-06-172-16/+23
* got rid of upper case typesaap2019-06-175-20/+20
* some more cleanupaap2019-06-161-4/+4
* Delete duplicate enumeray orçunus2019-06-161-8/+8
* Updates Draw.cpp, MusicManager.cpp._AG2019-06-164-2/+414
* New updates for Hud.cpp and more._AG2019-06-151-0/+171
* RE more stuff from COnscreenTimerFilip Gawin2019-06-122-3/+7
* skeleton updated, windows specific stuff addedFire-Head2019-06-022-0/+10
* rw skeletonFire-Head2019-05-312-0/+5
* more high level functionsaap2019-05-312-6/+3
* implemented some higher level functions; added lots of stubs; switched top and bottom in CRectaap2019-05-302-0/+15
* Updates, CTimer startedFire-Head2019-05-292-0/+7
* Particle, ParticleMgr doneFire-Head2019-05-292-0/+138
* CPhysical almost doneaap2019-05-192-2/+5
* more work on CPhysicalaap2019-05-182-0/+14