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path: root/src/audio/sampman_miles.cpp (follow)
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* Merge branch 'miami' into lcsSergeanur2021-01-251-1/+2
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| * make building with Codewarrior 7 possiblewithmorten2021-01-241-1/+2
* | Merge remote-tracking branch 'origin/miami' into lcsSergeanur2021-01-231-4/+2
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| * Includes overhaul, fix some compiler warningserorcun2021-01-231-4/+2
* | Merge remote-tracking branch 'origin/miami' into lcsSergeanur2021-01-221-2/+0
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| * get rid of most --MIAMI commentswithmorten2021-01-221-2/+0
| * Revert extra checks before autolinkingFilip Gawin2021-01-141-2/+0
| * RE3_NO_AUTOLINK to CMAKE_NO_AUTOLINKFilip Gawin2021-01-141-1/+1
| * More checks before autolinkingFilip Gawin2021-01-141-0/+2
* | CutsceneMgr done + use original VB audio + make interiors visible + use hashed model info names a bitSergeanur2021-01-111-6/+6
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* fixesNikolay Korolev2020-12-191-1/+1
* merge attemptNikolay Korolev2020-12-191-2/+2
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| * GTA_VERSION define and some config.h cleanupaap2020-11-291-8/+8
| * Fix builderorcun2020-10-181-3/+2
| * Fixes and style changes from miamierorcun2020-10-181-1/+2
| * Renaming audio enum entries to something more like originalSergeanur2020-09-191-29/+29
* | Update sampman_miles.cpperorcun2020-10-121-1/+1
* | SampleManagereray orçunus2020-10-121-296/+222
* | some style and bug fixes, updated sfx enum, and implemented processVehicleEngineRoman Masanin2020-09-211-29/+29
* | cMusicManager, cDMAudio, radio position save/load, a few commands implementedSergeanur2020-09-091-1/+74
* | Merge branch 'master' into miamiSergeanur2020-07-171-1/+16
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| * Add audio cache for faster initializationSergeanur2020-07-171-1/+16
* | dumbNikolay Korolev2020-05-311-1/+1
* | game logicNikolay Korolev2020-05-311-3/+8
* | Support of original mp3/wav/adfSergeanur2020-05-271-5/+56
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* fixed dumbNikolay Korolev2020-05-201-2/+2
* fixed ped commentNikolay Korolev2020-05-201-0/+4
* it works differentlyNikolay Korolev2020-05-141-3/+3
* some fixesNikolay Korolev2020-05-141-0/+4
* oal updFire-Head2020-05-041-0/+2311