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path: root/src/audio/DMAudio.cpp (follow)
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* IsMissionAudioSamplePlaying (from VC)Sergeanur2020-06-081-1/+1
* Move sound processors to AudioLogic.cpp, plus small fixesSergeanur2020-05-161-3/+3
* Linux build supporteray orçunus2020-05-111-0/+1
* fix typoFire-Head2020-05-041-1/+1
* oal updFire-Head2020-05-041-0/+23
* Remove patchesSergeanur2020-04-171-55/+1
* rem refsFire-Head2020-04-171-1/+1
* cMusicManagerSergeanur2020-02-071-1/+1
* audio stuffSergeanur2020-01-251-0/+1
* audio7Filip Gawin2019-10-261-1/+1
* Audio fixesFilip Gawin2019-08-271-4/+1
* CleanupFilip Gawin2019-08-271-6/+6
* CleanupFilip Gawin2019-08-271-0/+2
* Merge branch 'master' into masterFire_Head2019-08-151-2/+1
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| * RunningScript, part 4, plus some fixesNikolay Korolev2019-08-031-0/+3
* | CParticleObject done, cDMAudio doneFire-Head2019-08-151-31/+369
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* started making frontend accurate to gameaap2019-07-141-3/+3
* more CWanted; added CEventListaap2019-07-121-1/+2
* more CVehicleaap2019-07-091-1/+1
* more CAutomobileaap2019-07-081-1/+1
* Script stuff + bug fixesNikolay Korolev2019-07-041-0/+1
* Update Frontend._AG2019-07-031-2/+7
* Revert "Implemented frontend inputs."aap2019-07-021-7/+2
* Implemented frontend inputs._AG2019-07-021-2/+7
* PlayBackThisFrameInterpolation and all it required...Nikolay Korolev2019-06-301-0/+1
* miscellaneous, mostly world relatedaap2019-06-291-2/+2
* Fixed merge errorsNikolay Korolev2019-06-261-0/+2
* More replay stuffNikolay Korolev2019-06-251-0/+7
* Big CPed updateeray orçunus2019-06-201-0/+1
* got rid of upper case typesaap2019-06-171-5/+5
* RE more stuff from COnscreenTimerFilip Gawin2019-06-121-0/+2
* skeleton updated, windows specific stuff addedFire-Head2019-06-021-0/+5
* rw skeletonFire-Head2019-05-311-0/+3
* more high level functionsaap2019-05-311-6/+2
* Updates, CTimer startedFire-Head2019-05-291-0/+6
* CPhysical almost doneaap2019-05-191-1/+3
* more work on CPhysicalaap2019-05-181-0/+5