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path: root/src/audio/AudioManager.cpp (follow)
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* Fixes for aap review (audio8)Filip Gawin2019-10-261-2298/+1220
* Audio fixes from SergFilip Gawin2019-10-261-18/+26
* Fixes for nitpicksFilip Gawin2019-10-261-79/+82
* Cleanup audioFilip Gawin2019-10-261-52/+36
* Cleanup police radioFilip Gawin2019-10-261-952/+710
* More audio windowsFilip Gawin2019-10-261-42/+979
* More audio (to hook and test)Filip Gawin2019-10-261-44/+498
* More workFilip Gawin2019-10-261-37/+155
* audio7Filip Gawin2019-10-261-86/+837
* Fixed train sounds not workingSergeanur2019-10-171-7/+4
* Audio fixesFilip Gawin2019-08-271-4/+38
* CleanupFilip Gawin2019-08-271-779/+718
* More more more audioFilip Gawin2019-08-271-506/+1193
* CleanupFilip Gawin2019-08-271-485/+1196
* More audio pedFilip Gawin2019-08-271-35/+1294
* CParticleObject done, cDMAudio doneFire-Head2019-08-151-8/+53
* Merge pull request #178 from Fire-Head/masteraap2019-08-021-154/+154
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| * Merge branch 'master' of github.com:Fire-Head/re3Fire-Head2019-08-021-1/+1
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| * | sampman doneFire-Head2019-08-021-154/+154
* | | implemented CPlaneaap2019-07-311-11/+8
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* | fixed bridgeNikolay Korolev2019-07-261-1/+1
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* Try to fix rpg bugFilip Gawin2019-07-211-3/+1
* Fix setting sampleIndexFilip Gawin2019-07-211-2/+2
* added CPool<cAudioScriptObject, cAudioScriptObject>Nikolay Korolev2019-07-201-0/+6
* fixes for #142Filip Gawin2019-07-191-2/+2
* More audio scriptFilip Gawin2019-07-191-35/+534
* more audio processFilip Gawin2019-07-191-43/+1036
* ProcessActiveQueuesFilip Gawin2019-07-191-22/+355
* ComputeDopplerEffectedFrequencyFilip Gawin2019-07-191-226/+1093
* added wrappers around math functionsaap2019-07-101-1/+1
* Fix reverse warn and air brakesFilip Gawin2019-07-071-5/+154
* cAudioManager::InitialiseFilip Gawin2019-07-071-3/+105
* cleanup AudioManagerFilip Gawin2019-07-071-7/+3
* some work on vehiclesaap2019-07-061-7/+80
* More AudioManagerFilip Gawin2019-07-041-964/+837
* RandomDisplacementFilip Gawin2019-07-041-0/+19
* RequireDigitalHandleFilip Gawin2019-07-041-5/+20
* ReleaseDigitalHandleFilip Gawin2019-07-041-41/+48
* PlayerJustGotInCarFilip Gawin2019-07-041-1/+10
* CreateEntityFilip Gawin2019-07-041-6/+31
* Introduce totalAudioEntitiesFilip Gawin2019-07-041-4/+8
* SetEntityStatusFilip Gawin2019-07-041-0/+9
* PreTerminateGameSpecificShutdownFilip Gawin2019-07-041-0/+34
* DestroyEntityFilip Gawin2019-07-041-0/+19
* PostTerminateGameSpecificShutdownFilip Gawin2019-07-041-2/+9
* SetDynamicAcousticModelingStatusFilip Gawin2019-07-041-2/+7
* IsAudioInitialisedFilip Gawin2019-07-041-0/+8
* GenerateIntegerRandomNumberTableFilip Gawin2019-07-041-0/+7
* Implement GetSpecialCharacterTalkSfxFilip Gawin2019-06-301-7/+202
* Implement the rest of GetXTalkSfxFilip Gawin2019-06-291-265/+2187
* Implement some GetXTalkSfx methodsFilip Gawin2019-06-291-38/+580
* fixes for AudioManager::GetPhraseFilip Gawin2019-06-291-8/+83
* AudioManager::GetPhraseFilip Gawin2019-06-291-1/+14
* Better organization for Frontend.cpp_AG2019-06-251-0/+2
* CPed, CVehicle, mostly entering/exiting careray orçunus2019-06-241-0/+15