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-rw-r--r--src/control/CarCtrl.cpp3
-rw-r--r--src/control/CarCtrl.h18
-rw-r--r--src/control/Replay.cpp18
-rw-r--r--src/control/Replay.h2
-rw-r--r--src/control/Script.cpp19
-rw-r--r--src/core/Streaming.cpp28
-rw-r--r--src/modelinfo/ModelIndices.h21
-rw-r--r--src/peds/Gangs.cpp69
-rw-r--r--src/peds/Gangs.h31
-rw-r--r--src/peds/Population.cpp14
10 files changed, 156 insertions, 67 deletions
diff --git a/src/control/CarCtrl.cpp b/src/control/CarCtrl.cpp
index c1d89884..956bad28 100644
--- a/src/control/CarCtrl.cpp
+++ b/src/control/CarCtrl.cpp
@@ -889,8 +889,7 @@ CCarCtrl::ChoosePoliceCarModel(void)
int32
CCarCtrl::ChooseGangCarModel(int32 gang)
{
- if (CStreaming::HasModelLoaded(MI_GANG01 + 2 * gang) &&
- CStreaming::HasModelLoaded(MI_GANG01+1 + 2 * gang))
+ if (CGangs::HaveGangModelsLoaded(gang))
return CGangs::GetGangVehicleModel(gang);
return -1;
}
diff --git a/src/control/CarCtrl.h b/src/control/CarCtrl.h
index 8138266f..e696959c 100644
--- a/src/control/CarCtrl.h
+++ b/src/control/CarCtrl.h
@@ -39,19 +39,19 @@ public:
WORKERBOAT,
COPS,
- MAFIA,
- TRIAD,
- DIABLO,
- YAKUZA,
- YARDIE,
- COLOMB,
- NINES,
- GANG8,
+ CUBAN,
+ HAITIAN,
+ STREET,
+ DIAZ,
+ BIKER,
+ SECURITY,
+ PLAYER,
+ GOLFERS,
GANG9,
COPS_BOAT,
FIRST_CAR_RATING = NORMAL,
FIRST_BOAT_RATING = LEISUREBOAT,
- FIRST_GANG_CAR_RATING = MAFIA,
+ FIRST_GANG_CAR_RATING = CUBAN,
NUM_CAR_CLASSES = MOTORBIKE - FIRST_CAR_RATING + 1,
NUM_BOAT_CLASSES = WORKERBOAT - FIRST_BOAT_RATING + 1,
NUM_GANG_CAR_CLASSES = GANG9 - FIRST_GANG_CAR_RATING + 1,
diff --git a/src/control/Replay.cpp b/src/control/Replay.cpp
index abd96112..28b999f8 100644
--- a/src/control/Replay.cpp
+++ b/src/control/Replay.cpp
@@ -511,8 +511,12 @@ void CReplay::ProcessPedUpdate(CPed *ped, float interpolation, CAddressInReplayB
}
RetrievePedAnimation(ped, &pp->anim_state);
ped->RemoveWeaponModel(-1);
- if (pp->weapon_model != (uint8)-1)
- ped->AddWeaponModel(pp->weapon_model);
+ if (pp->weapon_model != (uint16)-1) {
+ if (CStreaming::HasModelLoaded(pp->weapon_model))
+ ped->AddWeaponModel(pp->weapon_model);
+ else
+ CStreaming::RequestModel(pp->weapon_model, 0);
+ }
CWorld::Remove(ped);
CWorld::Add(ped);
buffer->m_nOffset += sizeof(tPedUpdatePacket);
@@ -1220,6 +1224,16 @@ void CReplay::RestoreStuffFromMem(void)
ped->m_audioEntityId = DMAudio.CreateEntity(AUDIOTYPE_PHYSICAL, ped);
DMAudio.SetEntityStatus(ped->m_audioEntityId, true);
CPopulation::UpdatePedCount((ePedType)ped->m_nPedType, false);
+ for (int j = 0; j < TOTAL_WEAPON_SLOTS; j++) {
+ int mi1 = CWeaponInfo::GetWeaponInfo(ped->m_weapons[j].m_eWeaponType)->m_nModelId;
+ if (mi1 != -1)
+ CStreaming::RequestModel(mi1, STREAMFLAGS_DEPENDENCY);
+ int mi2 = CWeaponInfo::GetWeaponInfo(ped->m_weapons[j].m_eWeaponType)->m_nModel2Id;
+ if (mi2 != -1)
+ CStreaming::RequestModel(mi2, STREAMFLAGS_DEPENDENCY);
+ CStreaming::LoadAllRequestedModels(false);
+ ped->m_weapons[j].Initialise(ped->m_weapons[j].m_eWeaponType, ped->m_weapons[j].m_nAmmoTotal);
+ }
if (ped->m_wepModelID >= 0)
ped->AddWeaponModel(ped->m_wepModelID);
}
diff --git a/src/control/Replay.h b/src/control/Replay.h
index 09cf601e..b369c13d 100644
--- a/src/control/Replay.h
+++ b/src/control/Replay.h
@@ -176,7 +176,7 @@ class CReplay
CStoredAnimationState anim_state;
CCompressedMatrixNotAligned matrix;
int8 assoc_group_id;
- uint8 weapon_model;
+ uint16 weapon_model;
};
VALIDATE_SIZE(tPedUpdatePacket, 40);
diff --git a/src/control/Script.cpp b/src/control/Script.cpp
index cd0ea5b3..f496ed33 100644
--- a/src/control/Script.cpp
+++ b/src/control/Script.cpp
@@ -4723,8 +4723,6 @@ int8 CRunningScript::ProcessCommands500To599(int32 command)
float supX = *(float*)&ScriptParams[5];
float supY = *(float*)&ScriptParams[6];
float supZ = *(float*)&ScriptParams[7];
-
- // TODO(MIAMI): new 2 parameters, requires CGarage change
ScriptParams[0] = CGarages::AddOne(infX, infY, infZ, X2, Y2, supX, supY, supZ, (eGarageType)ScriptParams[8], 0);
StoreParameters(&m_nIp, 1);
return 0;
@@ -4740,7 +4738,6 @@ int8 CRunningScript::ProcessCommands500To599(int32 command)
float supX = *(float*)&ScriptParams[5];
float supY = *(float*)&ScriptParams[6];
float supZ = *(float*)&ScriptParams[7];
- // TODO(MIAMI): new 2 parameters, requires CGarage change
ScriptParams[0] = CGarages::AddOne(infX, infY, infZ, X2, Y2, supX, supY, supZ, (eGarageType)ScriptParams[8], ScriptParams[9]);
StoreParameters(&m_nIp, 1);
return 0;
@@ -5010,7 +5007,10 @@ int8 CRunningScript::ProcessCommands500To599(int32 command)
//case COMMAND_SET_GANG_ATTITUDE:
//case COMMAND_SET_GANG_GANG_ATTITUDE:
//case COMMAND_SET_GANG_PLAYER_ATTITUDE:
- //case COMMAND_SET_GANG_PED_MODELS:
+ case COMMAND_SET_GANG_PED_MODELS:
+ CollectParameters(&m_nIp, 3);
+ CGangs::SetGangPedModels(ScriptParams[0], ScriptParams[1], ScriptParams[2]);
+ return 0;
case COMMAND_SET_GANG_CAR_MODEL:
CollectParameters(&m_nIp, 2);
CGangs::SetGangVehicleModel(ScriptParams[0], ScriptParams[1]);
@@ -10087,7 +10087,14 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
case COMMAND_ENSURE_PLAYER_HAS_DRIVE_BY_WEAPON:
case COMMAND_MAKE_HELI_COME_CRASHING_DOWN:
case COMMAND_ADD_EXPLOSION_NO_SOUND:
+ assert(0);
case COMMAND_SET_OBJECT_AREA_VISIBLE:
+ {
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ assert(pObject);
+ pObject->m_area = ScriptParams[1];
+ return 0;
+ }
case COMMAND_WAS_VEHICLE_EVER_POLICE:
case COMMAND_SET_CHAR_NEVER_TARGETTED:
case COMMAND_LOAD_UNCOMPRESSED_ANIM:
@@ -10156,7 +10163,11 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command)
case COMMAND_GET_RANDOM_ICE_CREAM_CUSTOMER_IN_AREA:
case COMMAND_GET_RANDOM_ICE_CREAM_CUSTOMER_IN_ZONE:
case COMMAND_UNLOCK_ALL_CAR_DOORS_IN_AREA:
+ assert(0);
case COMMAND_SET_GANG_ATTACK_PLAYER_WITH_COPS:
+ CollectParameters(&m_nIp, 2);
+ CGangs::SetWillAttackPlayerWithCops((ePedType)((int)PEDTYPE_GANG1 + ScriptParams[0]), !!ScriptParams[1]);
+ return 0;
case COMMAND_SET_CHAR_FRIGHTENED_IN_JACKED_CAR:
case COMMAND_SET_VEHICLE_TO_FADE_IN:
case COMMAND_REGISTER_ODDJOB_MISSION_PASSED:
diff --git a/src/core/Streaming.cpp b/src/core/Streaming.cpp
index e854da59..09d5cc72 100644
--- a/src/core/Streaming.cpp
+++ b/src/core/Streaming.cpp
@@ -1524,26 +1524,26 @@ CStreaming::StreamZoneModels(const CVector &pos)
bit = 1<<i;
if(gangsToLoad & bit && (ms_loadedGangs & bit) == 0){
- RequestModel(MI_GANG01 + i*2, STREAMFLAGS_DEPENDENCY);
- RequestModel(MI_GANG01 + i*2 + 1, STREAMFLAGS_DEPENDENCY);
+ RequestModel(CGangs::GetGangPedModel1(i), STREAMFLAGS_DEPENDENCY);
+ RequestModel(CGangs::GetGangPedModel2(i), STREAMFLAGS_DEPENDENCY);
ms_loadedGangs |= bit;
}else if((gangsToLoad & bit) == 0 && ms_loadedGangs & bit){
- SetModelIsDeletable(MI_GANG01 + i*2);
- SetModelIsDeletable(MI_GANG01 + i*2 + 1);
- SetModelTxdIsDeletable(MI_GANG01 + i*2);
- SetModelTxdIsDeletable(MI_GANG01 + i*2 + 1);
+ SetModelIsDeletable(CGangs::GetGangPedModel1(i));
+ SetModelIsDeletable(CGangs::GetGangPedModel2(i));
+ SetModelTxdIsDeletable(CGangs::GetGangPedModel1(i));
+ SetModelTxdIsDeletable(CGangs::GetGangPedModel2(i));
ms_loadedGangs &= ~bit;
}
// TODO(MIAMI): check this
- if(CGangs::GetGangInfo(i)->m_nVehicleMI < 0)
+ if(CGangs::GetGangVehicleModel(i) < 0)
continue;
if((gangCarsToLoad & bit) && (ms_loadedGangCars & bit) == 0){
- RequestModel(CGangs::GetGangInfo(i)->m_nVehicleMI, STREAMFLAGS_DEPENDENCY);
+ RequestModel(CGangs::GetGangVehicleModel(i), STREAMFLAGS_DEPENDENCY);
}else if((gangCarsToLoad & bit) == 0 && ms_loadedGangCars & bit){
- SetModelIsDeletable(CGangs::GetGangInfo(i)->m_nVehicleMI);
- SetModelTxdIsDeletable(CGangs::GetGangInfo(i)->m_nVehicleMI);
+ SetModelIsDeletable(CGangs::GetGangVehicleModel(i));
+ SetModelTxdIsDeletable(CGangs::GetGangVehicleModel(i));
}
}
ms_loadedGangCars = gangCarsToLoad;
@@ -1563,10 +1563,10 @@ CStreaming::RemoveCurrentZonesModels(void)
}
for(i = 0; i < NUM_GANGS; i++){
- SetModelIsDeletable(MI_GANG01 + i*2);
- SetModelIsDeletable(MI_GANG01 + i*2 + 1);
- if(CGangs::GetGangInfo(i)->m_nVehicleMI != -1)
- SetModelIsDeletable(CGangs::GetGangInfo(i)->m_nVehicleMI);
+ SetModelIsDeletable(CGangs::GetGangPedModel1(i));
+ SetModelIsDeletable(CGangs::GetGangPedModel2(i));
+ if(CGangs::GetGangVehicleModel(i) != -1)
+ SetModelIsDeletable(CGangs::GetGangVehicleModel(i));
}
ms_currentPedGrp = -1;
diff --git a/src/modelinfo/ModelIndices.h b/src/modelinfo/ModelIndices.h
index a21da7d3..25eb4cf0 100644
--- a/src/modelinfo/ModelIndices.h
+++ b/src/modelinfo/ModelIndices.h
@@ -180,8 +180,25 @@ enum
MI_MALE01,
MI_TAXI_D = 28, // HMOCA
- MI_GANG01 = 83, // CBa
- MI_VICE1 = 97,
+
+ MI_WFOGO = 63,
+ MI_WMOGO = 64,
+
+ MI_CBA = 83,
+ MI_CBB,
+ MI_HNA,
+ MI_HNB,
+ MI_SGA,
+ MI_SGB,
+ MI_CLA,
+ MI_CLB,
+ MI_GDA,
+ MI_GDB,
+ MI_BKA,
+ MI_BKB,
+ MI_PGA,
+ MI_PGB,
+ MI_VICE1,
MI_VICE2,
MI_VICE3,
MI_VICE4,
diff --git a/src/peds/Gangs.cpp b/src/peds/Gangs.cpp
index 2a075e52..301eb3be 100644
--- a/src/peds/Gangs.cpp
+++ b/src/peds/Gangs.cpp
@@ -2,12 +2,17 @@
#include "ModelIndices.h"
#include "Gangs.h"
+#include "General.h"
+#include "Streaming.h"
#include "Weapon.h"
CGangInfo CGangs::Gang[NUM_GANGS];
+bool CGangs::GangAttackWithCops[NUM_GANGS];
CGangInfo::CGangInfo() :
- m_nVehicleMI(MI_BUS),
+ m_nVehicleMI(-1),
+ m_nPedModel1MI(-1),
+ m_nPedModel2MI(-1),
m_nPedModelOverride(-1),
m_Weapon1(WEAPONTYPE_UNARMED),
m_Weapon2(WEAPONTYPE_UNARMED)
@@ -15,21 +20,63 @@ CGangInfo::CGangInfo() :
void CGangs::Initialise(void)
{
- Gang[GANG_MAFIA].m_nVehicleMI = -1;
- Gang[GANG_TRIAD].m_nVehicleMI = -1;
- Gang[GANG_DIABLOS].m_nVehicleMI = -1;
- Gang[GANG_YAKUZA].m_nVehicleMI = -1;
- Gang[GANG_YARDIE].m_nVehicleMI = -1;
- Gang[GANG_COLUMB].m_nVehicleMI = -1;
- Gang[GANG_HOODS].m_nVehicleMI = -1;
- Gang[GANG_7].m_nVehicleMI = -1;
- Gang[GANG_8].m_nVehicleMI = -1;
+ SetGangPedModels(GANG_CUBAN, MI_CBA, MI_CBB);
+ SetGangPedModels(GANG_HAITIAN, MI_HNA, MI_HNB);
+ SetGangPedModels(GANG_STREET, MI_SGA, MI_SGB);
+ SetGangPedModels(GANG_DIAZ, MI_CLA, MI_CLB);
+ SetGangPedModels(GANG_SECURITY, MI_GDA, MI_GDB);
+ SetGangPedModels(GANG_BIKER, MI_BKA, MI_BKB);
+ SetGangPedModels(GANG_PLAYER, MI_PGA, MI_PGB);
+ SetGangPedModels(GANG_GOLFER, MI_WFOGO, MI_WMOGO);
+ SetGangVehicleModel(GANG_CUBAN, MI_CUBAN);
+ SetGangVehicleModel(GANG_HAITIAN, MI_VOODOO);
+ SetGangVehicleModel(GANG_STREET, MI_GANGBUR);
+ SetGangVehicleModel(GANG_DIAZ, -1);
+ SetGangVehicleModel(GANG_SECURITY, -1);
+ SetGangVehicleModel(GANG_BIKER, MI_ANGEL);
+ SetGangVehicleModel(GANG_PLAYER, -1);
+ SetGangVehicleModel(GANG_GOLFER, MI_CADDY);
+ //SetGangWeapons(GANG_GOLFER, WEAPONTYPE_GOLFCLUB, WEAPONTYPE_GOLFCLUB); // TODO(MIAMI)
#ifdef FIX_BUGS
for (int i = 0; i < NUM_GANGS; i++)
- Gang[i].m_nPedModelOverride = -1;
+ SetGangPedModelOverride(i, -1);
#endif
}
+bool CGangs::HaveGangModelsLoaded(int16 gang)
+{
+ CGangInfo* pGangInfo = GetGangInfo(gang);
+ return CStreaming::HasModelLoaded(pGangInfo->m_nPedModel1MI) && CStreaming::HasModelLoaded(pGangInfo->m_nPedModel2MI);
+}
+
+void CGangs::SetGangPedModels(int16 gang, int32 mi1, int32 mi2)
+{
+ GetGangInfo(gang)->m_nPedModel1MI = mi1;
+ GetGangInfo(gang)->m_nPedModel2MI = mi2;
+}
+
+void CGangs::SetWillAttackPlayerWithCops(ePedType type, bool will)
+{
+ if (type >= PEDTYPE_GANG1 && type <= PEDTYPE_GANG9)
+ GangAttackWithCops[type - PEDTYPE_GANG1] = will;
+}
+
+bool CGangs::GetWillAttackPlayerWithCops(ePedType type)
+{
+ if (type >= PEDTYPE_GANG1 && type <= PEDTYPE_GANG9)
+ return GangAttackWithCops[type - PEDTYPE_GANG1];
+ return false;
+}
+
+int32 CGangs::ChooseGangPedModel(int16 gang)
+{
+ CGangInfo* pGangInfo = GetGangInfo(gang);
+ if (pGangInfo->m_nPedModelOverride != -1 || CGeneral::GetRandomTrueFalse())
+ return pGangInfo->m_nPedModel1MI;
+ else
+ return pGangInfo->m_nPedModel2MI;
+}
+
void CGangs::SetGangVehicleModel(int16 gang, int32 model)
{
GetGangInfo(gang)->m_nVehicleMI = model;
diff --git a/src/peds/Gangs.h b/src/peds/Gangs.h
index c8ea2916..c6381343 100644
--- a/src/peds/Gangs.h
+++ b/src/peds/Gangs.h
@@ -1,8 +1,12 @@
#pragma once
+#include "PedType.h"
+
struct CGangInfo
{
int32 m_nVehicleMI;
+ int32 m_nPedModel1MI;
+ int32 m_nPedModel2MI;
int8 m_nPedModelOverride;
int32 m_Weapon1;
int32 m_Weapon2;
@@ -13,15 +17,15 @@ struct CGangInfo
VALIDATE_SIZE(CGangInfo, 0x10);
enum {
- GANG_MAFIA = 0,
- GANG_TRIAD,
- GANG_DIABLOS,
- GANG_YAKUZA,
- GANG_YARDIE,
- GANG_COLUMB,
- GANG_HOODS,
- GANG_7,
- GANG_8,
+ GANG_CUBAN = 0,
+ GANG_HAITIAN,
+ GANG_STREET,
+ GANG_DIAZ,
+ GANG_SECURITY,
+ GANG_BIKER,
+ GANG_PLAYER,
+ GANG_GOLFER,
+ GANG_9,
NUM_GANGS
};
@@ -36,9 +40,18 @@ public:
static void SaveAllGangData(uint8 *, uint32 *);
static void LoadAllGangData(uint8 *, uint32);
+ static void SetGangPedModels(int16, int32, int32);
+ static void SetWillAttackPlayerWithCops(ePedType type, bool will);
+ static bool GetWillAttackPlayerWithCops(ePedType type);
+ static int32 ChooseGangPedModel(int16);
+
+ static bool HaveGangModelsLoaded(int16 gang);
+ static int32 GetGangPedModel1(int16 gang) { return Gang[gang].m_nPedModel1MI; }
+ static int32 GetGangPedModel2(int16 gang) { return Gang[gang].m_nPedModel2MI; }
static int32 GetGangVehicleModel(int16 gang) { return Gang[gang].m_nVehicleMI; }
static CGangInfo *GetGangInfo(int16 gang) { return &Gang[gang]; }
private:
static CGangInfo Gang[NUM_GANGS];
+ static bool GangAttackWithCops[NUM_GANGS];
};
diff --git a/src/peds/Population.cpp b/src/peds/Population.cpp
index 567f9c0f..1c613acc 100644
--- a/src/peds/Population.cpp
+++ b/src/peds/Population.cpp
@@ -329,19 +329,7 @@ CPopulation::UpdatePedCount(ePedType pedType, bool decrease)
int
CPopulation::ChooseGangOccupation(int gangId)
{
- int8 modelOverride = CGangs::GetGangPedModelOverride(gangId);
-
- // All gangs have 2 models
- int firstGangModel = 2 * gangId + MI_GANG01;
-
- // GetRandomNumberInRange never returns max. value
- if (modelOverride == -1)
- return CGeneral::GetRandomNumberInRange(firstGangModel, firstGangModel + 2);
-
- if (modelOverride != 0)
- return firstGangModel + 1;
- else
- return firstGangModel;
+ return CGangs::ChooseGangPedModel(gangId);
}
//--MIAMI: done