diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/control/Script.cpp | 171 | ||||
-rw-r--r-- | src/control/Script.h | 3 | ||||
-rw-r--r-- | src/control/Script6.cpp | 2 | ||||
-rw-r--r-- | src/control/ScriptDebug.cpp | 30 |
4 files changed, 76 insertions, 130 deletions
diff --git a/src/control/Script.cpp b/src/control/Script.cpp index 389d89cd..eae3ff08 100644 --- a/src/control/Script.cpp +++ b/src/control/Script.cpp @@ -112,112 +112,71 @@ base::cSList<script_corona> CTheScripts::mCoronas; #ifdef MISSION_REPLAY -static const char* nonMissionScripts[] = { - "copcar", - "ambulan", - "taxi", - "firetru", - "rampage", - "t4x4_1", - "t4x4_2", - "t4x4_3", - "rc1", - "rc2", - "rc3", - "rc4", - "hj", - "usj", - "mayhem", - "range", - "race", - "pizza", - "rcheli", - "rcplne1", - "rcrace1", - "cokerun", - "buypro1", - "carbuy1", - "buypro2", - "icecut", - "icecre1", - "buypro3", - "buypro4", - "buypro5", - "buypro6", - "buypro7", - "buypro8", - "buypro9", - "buypro10", - "buypro11", - "ovalrng", - "mm", - "kickst", - "heli1sc", - "heli2sc", - "heli3sc", - "heli4sc", - "carpark_1", - "bmx_1", - "bmx_2" -}; - static const char* MissionScripts[] = { - "LAWYER1", - "LAWYER2", - "LAWYER3", - "LAWYER4", - "GENERL1", - "COL2", - "GENERL3", - "COL_4", - "COL_5", - "baron1", - "baron2", - "baron3", - "baron4", - "kent1", - "baron5", - "serg1", - "serg2", - "serg3", - "bankjo1", - "bankjo2", - "bankjo3", - "bankjo4", - "phil1", - "phil2", - "porno1", - "porno2", - "porno3", - "porno4", - "protec1", - "protec2", - "protec3", - "count1", - "count2", - "CAP_1", - "FIN_1", - "bike1", - "bike2", - "bike3", - "rockb1", - "rockb2", - "rockb3", - "cuban1", - "cuban2", - "cuban3", - "cuban4", - "hait1", - "hait2", - "hait3", - "assin1", - "assin2", - "assin3", - "assin4", - "assin5", - "taxwar1", - "taxwar2", - "taxwar3" + "VIC2", + "VIC3", + "VIC4", + "VIC5", + "VIC6", + "VIC7", + "SAL1", + "SAL2", + "SAL3", + "SAL4", + "SAL5", + "SAL6", + "SAL7", + "SAL8", + "JDT1", + "JDT2", + "JDT3", + "JDT4", + "JDT5", + "JDT6", + "JDT7", + "JDT8", + "MAC1", + "MAC2", + "MAC3", + "MAC4", + "MAC5", + "SALS1", + "SALS2", + "SALS3", + "SALS4", + "SALS5", + "SALS6", + "RAYS1", + "RAYS2", + "RAYS3", + "RAYS4", + "RAYS5", + "DONS1", + "DONS2", + "DONS3", + "DONS4", + "DONS5", + "DONS6", + "DONS7", + "NEDS1", + "NEDS2", + "NEDS3", + "NEDS4", + "SALH1", + "SALH2", + "SALH3", + "SALH4", + "SALH5", + "DONH1", + "DONH2", + "DONH3", + "DONH4", + "DONH5", + "DONH6", + "TOSH1", + "TOSH2", + "TOSH3", + "TOSH4" }; int AllowMissionReplay; @@ -234,7 +193,6 @@ int IsInAmmunation; int MissionSkipLevel; #ifdef USE_MISSION_REPLAY_OVERRIDE_FOR_NON_MOBILE_SCRIPT -bool UsingMobileScript; bool AlreadySavedGame; #endif @@ -1003,7 +961,6 @@ bool CTheScripts::Init(bool loaddata) LogAfterScriptInitializing(); #endif #ifdef USE_MISSION_REPLAY_OVERRIDE_FOR_NON_MOBILE_SCRIPT - UsingMobileScript = false; AlreadySavedGame = false; #endif return retval; diff --git a/src/control/Script.h b/src/control/Script.h index 98db6c89..589127e5 100644 --- a/src/control/Script.h +++ b/src/control/Script.h @@ -668,7 +668,7 @@ public: #ifdef USE_MISSION_REPLAY_OVERRIDE_FOR_NON_MOBILE_SCRIPT static bool MissionSupportsMissionReplay(int index) { - return index >= 3 && index <= 35 || index >= 51 && index <= 65 || index >= 67 && index <= 74 || index >= 83 && index <= 87; + return (index >= 48 && index <= 61) || (index >= 63 && index <= 117); } #endif static bool IsFortStauntonDestroyed() { return FSDestroyedFlag && *(int32*)&ScriptSpace[FSDestroyedFlag] == 1; } @@ -700,7 +700,6 @@ extern int IsInAmmunation; extern int MissionSkipLevel; #ifdef USE_MISSION_REPLAY_OVERRIDE_FOR_NON_MOBILE_SCRIPT -extern bool UsingMobileScript; extern bool AlreadySavedGame; #endif diff --git a/src/control/Script6.cpp b/src/control/Script6.cpp index 29487c62..bc3b4278 100644 --- a/src/control/Script6.cpp +++ b/src/control/Script6.cpp @@ -381,7 +381,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command) #ifdef MISSION_REPLAY missionRetryScriptIndex = GET_INTEGER_PARAM(0); #ifdef USE_MISSION_REPLAY_OVERRIDE_FOR_NON_MOBILE_SCRIPT - if (!UsingMobileScript && CTheScripts::MissionSupportsMissionReplay(missionRetryScriptIndex)){ + if (CTheScripts::MissionSupportsMissionReplay(missionRetryScriptIndex)){ if (!AlreadySavedGame) { m_nIp = oldIp - 2; SaveGameForPause(4); diff --git a/src/control/ScriptDebug.cpp b/src/control/ScriptDebug.cpp index bb0cfd45..2e6fe332 100644 --- a/src/control/ScriptDebug.cpp +++ b/src/control/ScriptDebug.cpp @@ -1946,8 +1946,7 @@ void CRunningScript::LogAfterProcessingCommand(int32 command) CDebug::DebugAddText(commandInfo); } } - -#endif +} #ifdef MISSION_SWITCHER void @@ -1975,30 +1974,21 @@ CTheScripts::SwitchToMission(int32 mission) #ifdef MISSION_REPLAY missionRetryScriptIndex = mission; -#ifdef USE_MISSION_REPLAY_OVERRIDE_FOR_NON_MOBILE_SCRIPT - if (CTheScripts::MissionSupportsMissionReplay(missionRetryScriptIndex)) { - SaveGameForPause(4); - } -#endif #endif CTimer::Suspend(); - int offset = CTheScripts::MultiScriptArray[mission]; -#ifdef USE_DEBUG_SCRIPT_LOADER - CFileMgr::ChangeDir("\\data\\"); - int handle = CFileMgr::OpenFile(scriptfile, "rb"); - CFileMgr::ChangeDir("\\"); -#else - CFileMgr::ChangeDir("\\"); - int handle = CFileMgr::OpenFile("data\\main.scm", "rb"); -#endif - CFileMgr::Seek(handle, offset, 0); - CFileMgr::Read(handle, (const char*)&CTheScripts::ScriptSpace[SIZE_MAIN_SCRIPT], SIZE_MISSION_SCRIPT); - CFileMgr::CloseFile(handle); - CRunningScript* pMissionScript = CTheScripts::StartNewScript(SIZE_MAIN_SCRIPT); + int offset = CTheScripts::MultiScriptArray[mission] + 8; + int size = CTheScripts::MultiScriptArray[mission + 1] - CTheScripts::MultiScriptArray[mission]; + if (size <= 0) + size = CTheScripts::LargestMissionScriptSize; + CFileMgr::Seek(gScriptsFile, offset, 0); + CFileMgr::Read(gScriptsFile, (const char*)&CTheScripts::ScriptSpace[CTheScripts::MainScriptSize], size); + CRunningScript* pMissionScript = CTheScripts::StartNewScript(CTheScripts::MainScriptSize); CTimer::Resume(); pMissionScript->m_bIsMissionScript = true; pMissionScript->m_bMissionFlag = true; CTheScripts::bAlreadyRunningAMissionScript = true; + memset(&CTheScripts::ScriptSpace[CTheScripts::NumTrueGlobals * 4 + 8], 0, CTheScripts::MostGlobals * 4); CGameLogic::ClearShortCut(); + pMissionScript->Process(); } #endif |