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-rw-r--r--src/vehicles/Boat.cpp4
-rw-r--r--src/vehicles/CarGen.cpp6
-rw-r--r--src/vehicles/DamageManager.cpp2
3 files changed, 9 insertions, 3 deletions
diff --git a/src/vehicles/Boat.cpp b/src/vehicles/Boat.cpp
index 086a5002..1664ffd0 100644
--- a/src/vehicles/Boat.cpp
+++ b/src/vehicles/Boat.cpp
@@ -132,7 +132,11 @@ CBoat::ProcessControl(void)
if(bRenderScorched)
m_fBuoyancy *= 0.99f;
+#ifdef FIX_BUGS
+ if(FindPlayerPed() && FindPlayerPed()->m_pWanted->m_nWantedLevel > 0 && GetModelIndex() == MI_PREDATOR){
+#else
if(FindPlayerPed()->m_pWanted->m_nWantedLevel > 0 && GetModelIndex() == MI_PREDATOR){
+#endif
CVehicle *playerVeh = FindPlayerVehicle();
if(playerVeh && playerVeh->GetVehicleAppearance() == VEHICLE_APPEARANCE_BOAT &&
(AutoPilot.m_nCarMission == MISSION_RAMPLAYER_FARAWAY ||
diff --git a/src/vehicles/CarGen.cpp b/src/vehicles/CarGen.cpp
index 855d00b1..97955595 100644
--- a/src/vehicles/CarGen.cpp
+++ b/src/vehicles/CarGen.cpp
@@ -34,7 +34,7 @@ void CCarGenerator::SwitchOff()
void CCarGenerator::SwitchOn()
{
- m_nUsesRemaining = 255;
+ m_nUsesRemaining = UINT16_MAX;
m_nTimer = CalcNextGen();
++CTheCarGenerators::CurrentActiveCount;
}
@@ -141,10 +141,10 @@ void CCarGenerator::DoInternalProcessing()
m_nVehicleHandle = CPools::GetVehiclePool()->GetIndex(pVehicle);
/* I don't think this is a correct comparasion */
#ifdef FIX_BUGS
- if (m_nUsesRemaining != 0)
+ if (m_nUsesRemaining < UINT16_MAX)
--m_nUsesRemaining;
#else
- if (m_nUsesRemaining < -1)
+ if (m_nUsesRemaining < ~0)
--m_nUsesRemaining;
#endif
m_nTimer = CalcNextGen();
diff --git a/src/vehicles/DamageManager.cpp b/src/vehicles/DamageManager.cpp
index e4c28c95..8ba235b7 100644
--- a/src/vehicles/DamageManager.cpp
+++ b/src/vehicles/DamageManager.cpp
@@ -48,8 +48,10 @@ CDamageManager::FuckCarCompletely(void)
#endif
}
// Why set to no damage?
+#ifndef FIX_BUGS
m_lightStatus = 0;
m_panelStatus = 0;
+#endif
SetEngineStatus(250);
}