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-rw-r--r--src/vehicles/Automobile.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/vehicles/Automobile.cpp b/src/vehicles/Automobile.cpp
index a9056037..8bf2a414 100644
--- a/src/vehicles/Automobile.cpp
+++ b/src/vehicles/Automobile.cpp
@@ -3426,8 +3426,6 @@ CAutomobile::HydraulicControl(void)
if(m_hydraulicState < 20 && m_fVelocityChangeForAudio > 0.2f){
if(m_hydraulicState == 0){
m_hydraulicState = 20;
- for(i = 0; i < 4; i++)
- m_aWheelPosition[i] -= 0.06f;
DMAudio.PlayOneShot(m_audioEntityId, SOUND_CAR_HYDRAULIC_1, 0.0f);
setPrevRatio = true;
}else{