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-rw-r--r--src/skel/win/win.cpp199
1 files changed, 157 insertions, 42 deletions
diff --git a/src/skel/win/win.cpp b/src/skel/win/win.cpp
index 3da16f92..ea139ae6 100644
--- a/src/skel/win/win.cpp
+++ b/src/skel/win/win.cpp
@@ -3,6 +3,7 @@
#define DIRECTINPUT_VERSION 0x0800
#define WM_GRAPHNOTIFY WM_USER+13
+#include <winerror.h>
#include <windows.h>
#include <mmsystem.h>
#include <shellapi.h>
@@ -17,12 +18,14 @@
#pragma warning( push )
#pragma warning( disable : 4005)
+#include <d3d8.h>
#include <ddraw.h>
#include <dinput.h>
#include <DShow.h>
-//#include <dmusici.h>
-#pragma warning( pop )
+#pragma warning( pop )
+#pragma comment( lib, "d3d8.lib" )
+#pragma comment( lib, "ddraw.lib" )
#pragma comment( lib, "Winmm.lib" )
#pragma comment( lib, "dxguid.lib" )
#pragma comment( lib, "strmiids.lib" )
@@ -40,15 +43,24 @@
#define MAX_SUBSYSTEMS (16)
-static RwBool ForegroundApp = TRUE;
-static RwBool RwInitialised = FALSE;
+//static RwBool ForegroundApp = TRUE;
+static RwBool &ForegroundApp = *(RwBool*)0x060F000;
+
+//static RwBool RwInitialised = FALSE;
+static RwBool &RwInitialised = *(RwBool*)0x885B88;
+
static RwSubSystemInfo GsubSysInfo[MAX_SUBSYSTEMS];
static RwInt32 GnumSubSystems = 0;
static RwInt32 GcurSel = 0, GcurSelVM = 0;
-static RwBool startupDeactivate;
-static RwBool useDefault;
-static RwBool defaultFullscreenRes = TRUE;
+//static RwBool startupDeactivate;
+static RwBool &startupDeactivate = *(RwBool*)0x8E2878;
+
+//static RwBool useDefault;
+static RwBool &useDefault = *(RwBool*)0x6510D4;
+
+//static RwBool defaultFullscreenRes = TRUE;
+static RwBool &defaultFullscreenRes = *(RwBool*)0x60EFFC;
/* Class name for the MS Window's window class. */
@@ -84,9 +96,7 @@ static psGlobalType &PsGlobal = *(psGlobalType*)0x72CF60;
#define SAFE_RELEASE(x) { if (x) x->Release(); x = NULL; }
#define JIF(x) if (FAILED(hr=(x))) \
- {debug(TEXT("FAILED(hr=0x%x) in ") TEXT(#x) TEXT("\n"), hr); return hr;}
-
-
+ {debug(TEXT("FAILED(hr=0x%x) in ") TEXT(#x) TEXT("\n"), hr); return;}
#include "common.h"
#include "patcher.h"
@@ -124,10 +134,6 @@ DWORD &_dwOperatingSystemVersion = *(DWORD*)0x70F290;
RwUInt32 &gGameState = *(RwUInt32*)0x8F5838;
-//
-WRAPPER RwUInt32 GetBestRefreshRate(RwUInt32 width, RwUInt32 height, RwUInt32 depth) { EAXJMP(0x581CB0); }
-WRAPPER HRESULT _GetVideoMemInfo(DWORD *total, DWORD *avaible) { EAXJMP(0x580F30); }
-
WRAPPER BOOL _InputTranslateKey(RsKeyCodes *rs, DWORD flag, UINT key) { EAXJMP(0x583A20); }
WRAPPER void _InputTranslateShiftKeyUpDown(RsKeyCodes *rs) { EAXJMP(0x583DC0); }
WRAPPER HRESULT _InputInitialise() { EAXJMP(0x5830D0); }
@@ -143,7 +149,7 @@ CSprite2d *LoadSplash(const char *name);
void InitialiseLanguage();
RwBool _psSetVideoMode(RwInt32 subSystem, RwInt32 videoMode);
-HRESULT CenterVideo(void);
+void CenterVideo(void);
void CloseClip(void);
/**/
@@ -368,8 +374,25 @@ InitInstance(HANDLE instance)
(HWND)NULL, (HMENU)NULL, (HINSTANCE)instance, NULL);
}
-_TODO("")
-//_GetVideoMemInfo 0x580F30
+void _GetVideoMemInfo(LPDWORD total, LPDWORD avaible)
+{
+ HRESULT hr;
+ LPDIRECTDRAW7 pDD7;
+
+ hr = DirectDrawCreateEx(NULL, (VOID**)&pDD7, IID_IDirectDraw7, NULL);
+
+ if ( FAILED(hr) )
+ return;
+
+ DDSCAPS2 caps;
+
+ ZeroMemory(&caps, sizeof(DDSCAPS2));
+ caps.dwCaps = DDSCAPS_VIDEOMEMORY;
+
+ pDD7->GetAvailableVidMem(&caps, total, avaible);
+
+ pDD7->Release();
+}
/*
*****************************************************************************
@@ -597,6 +620,7 @@ psInitialise(void)
FrontEndMenuManager.LoadSettings();
gGameState = GS_START_UP;
+ TRACE("gGameState = GS_START_UP");
_psPrintCpuInfo();
@@ -809,55 +833,63 @@ void _psSelectScreenVM(RwInt32 videoMode)
/*
*****************************************************************************
*/
-HRESULT WaitForState(FILTER_STATE State)
+void WaitForState(FILTER_STATE State)
{
HRESULT hr;
+ ASSERT(pMC != NULL);
+
// Make sure we have switched to the required state
LONG lfs;
do
{
hr = pMC->GetState(10, &lfs);
} while (State != lfs);
-
- return hr;
}
/*
*****************************************************************************
*/
-HRESULT HandleGraphEvent(void)
+void HandleGraphEvent(void)
{
LONG evCode, evParam1, evParam2;
HRESULT hr=S_OK;
+
+ ASSERT(pME != NULL);
// Process all queued events
- while(SUCCEEDED(pME->GetEvent(&evCode, (LONG_PTR *) &evParam1,
- (LONG_PTR *) &evParam2, 0)))
+ while (SUCCEEDED(pME->GetEvent(&evCode, (LONG_PTR *)&evParam1,
+ (LONG_PTR *)&evParam2, 0)))
{
// Free memory associated with callback, since we're not using it
hr = pME->FreeEventParams(evCode, evParam1, evParam2);
// If this is the end of the clip, reset to beginning
- if(EC_COMPLETE == evCode)
+ if (EC_COMPLETE == evCode)
{
- switch ( gGameState )
+ switch (gGameState)
{
case GS_LOGO_MPEG:
+ {
gGameState = GS_INIT_INTRO_MPEG;
+ TRACE("gGameState = GS_INIT_INTRO_MPEG");
break;
+ }
case GS_INTRO_MPEG:
+ {
gGameState = GS_INIT_ONCE;
+ TRACE("gGameState = GS_INIT_ONCE");
break;
+ }
default:
+ {
break;
+ }
}
pME->SetNotifyWindow((OAHWND)NULL, 0, 0);
}
}
-
- return hr;
}
/*
@@ -1066,6 +1098,8 @@ MainWndProc(HWND window, UINT message, WPARAM wParam, LPARAM lParam)
case GS_LOGO_MPEG:
case GS_INTRO_MPEG:
{
+ ASSERT(pMC != NULL);
+
LONG state;
pMC->GetState(10, &state);
@@ -1209,9 +1243,52 @@ RwBool IsForegroundApp()
return !!ForegroundApp;
}
-_TODO("")
-//GetBestRefreshRate(uint,uint,uint) 00581CB0
+UINT GetBestRefreshRate(UINT width, UINT height, UINT depth)
+{
+ LPDIRECT3D8 d3d = Direct3DCreate8(D3D_SDK_VERSION);
+
+ ASSERT(d3d != NULL);
+
+ INT refreshRate = -1;
+ D3DFORMAT format;
+
+ if ( depth == 32 )
+ format = D3DFMT_X8R8G8B8;
+ else if ( depth == 24 )
+ format = D3DFMT_R8G8B8;
+ else
+ format = D3DFMT_R5G6B5;
+
+ UINT modeCount = d3d->GetAdapterModeCount(GcurSel);
+
+ for ( UINT i = 0; i < modeCount; i++ )
+ {
+ D3DDISPLAYMODE mode;
+
+ d3d->EnumAdapterModes(GcurSel, i, &mode);
+
+ if ( mode.Width == width && mode.Height == height && mode.Format == format )
+ {
+ if ( mode.RefreshRate == 0 )
+ return 0;
+#pragma warning( push )
+#pragma warning( disable : 4018)
+ if ( mode.RefreshRate < refreshRate && mode.RefreshRate >= 60 )
+ refreshRate = mode.RefreshRate;
+#pragma warning( pop )
+ }
+ }
+
+#ifdef FIX_BUGS
+ d3d->Release();
+#endif
+
+ if ( refreshRate == -1 )
+ return -1;
+
+ return refreshRate;
+}
/*
*****************************************************************************
@@ -1298,12 +1375,12 @@ psSelectDevice()
{
debug("%dx%dx%d", vm.width, vm.height, vm.depth);
- RwUInt32 refresh = GetBestRefreshRate(vm.width, vm.height, vm.depth);
+ UINT refresh = GetBestRefreshRate(vm.width, vm.height, vm.depth);
- if ( refresh != (RwUInt32)-1 )
+ if ( refresh != (UINT)-1 )
{
debug("refresh %d", refresh);
- RwD3D8EngineSetRefreshRate(refresh);
+ RwD3D8EngineSetRefreshRate((RwUInt32)refresh);
}
}
@@ -1553,11 +1630,13 @@ void InitialiseLanguage()
/*
*****************************************************************************
*/
-HRESULT CenterVideo(void)
+void CenterVideo(void)
{
HRESULT hr = S_OK;
RECT rect;
+ ASSERT(pVW != NULL);
+
GetClientRect(PSGLOBAL(window), &rect);
JIF(pVW->SetWindowPosition(rect.left, rect.top, rect.right, rect.bottom));
@@ -1565,14 +1644,12 @@ HRESULT CenterVideo(void)
JIF(pVW->put_MessageDrain((OAHWND) PSGLOBAL(window)));
SetFocus(PSGLOBAL(window));
-
- return hr;
}
/*
*****************************************************************************
*/
-HRESULT PlayMovieInWindow(int cmdShow, LPTSTR szFile)
+void PlayMovieInWindow(int cmdShow, LPTSTR szFile)
{
WCHAR wFileName[256];
HRESULT hr;
@@ -1616,11 +1693,14 @@ HRESULT PlayMovieInWindow(int cmdShow, LPTSTR szFile)
SetFocus(PSGLOBAL(window));
}
+
+ ASSERT(pGB != NULL);
+ ASSERT(pVW != NULL);
+ ASSERT(pME != NULL);
+ ASSERT(pMC != NULL);
if(FAILED(hr))
CloseClip();
-
- return hr;
}
/*
@@ -1825,6 +1905,17 @@ _WinMain(HINSTANCE instance,
}
SetErrorMode(SEM_FAILCRITICALERRORS);
+
+
+#ifdef NO_MOVIES
+ gGameState = GS_INIT_FRONTEND;
+ TRACE("gGameState = GS_INIT_FRONTEND");
+
+ LoadingScreen(NULL, NULL, "loadsc0");
+ if ( !CGame::InitialiseOnceAfterRW() )
+ RsGlobal.quit = TRUE;
+#endif
+
while ( TRUE )
{
@@ -1860,12 +1951,13 @@ _WinMain(HINSTANCE instance,
}
}
else if( ForegroundApp )
- {
+ {
switch ( gGameState )
{
case GS_START_UP:
{
gGameState = GS_INIT_LOGO_MPEG;
+ TRACE("gGameState = GS_INIT_LOGO_MPEG");
break;
}
@@ -1874,13 +1966,15 @@ _WinMain(HINSTANCE instance,
if ( !startupDeactivate )
PlayMovieInWindow(cmdShow, "movies\\Logo.mpg");
gGameState = GS_LOGO_MPEG;
+ TRACE("gGameState = GS_LOGO_MPEG;");
break;
}
case GS_LOGO_MPEG:
{
CPad::UpdatePads();
- if ( startupDeactivate || ControlsManager.GetJoyButtonJustDown() )
+
+ if ( startupDeactivate || ControlsManager.GetJoyButtonJustDown() != 0 )
++gGameState;
else if ( CPad::GetPad(0)->GetLeftMouseJustDown() )
++gGameState;
@@ -1892,6 +1986,8 @@ _WinMain(HINSTANCE instance,
++gGameState;
else if ( CPad::GetPad(0)->GetTabJustDown() )
++gGameState;
+
+ break;
}
case GS_INIT_INTRO_MPEG:
@@ -1906,13 +2002,15 @@ _WinMain(HINSTANCE instance,
PlayMovieInWindow(cmdShow, "movies\\GTAtitles.mpg");
gGameState = GS_INTRO_MPEG;
+ TRACE("gGameState = GS_INTRO_MPEG;");
break;
}
case GS_INTRO_MPEG:
{
CPad::UpdatePads();
- if ( startupDeactivate || ControlsManager.GetJoyButtonJustDown() )
+
+ if ( startupDeactivate || ControlsManager.GetJoyButtonJustDown() != 0 )
++gGameState;
else if ( CPad::GetPad(0)->GetLeftMouseJustDown() )
++gGameState;
@@ -1924,6 +2022,8 @@ _WinMain(HINSTANCE instance,
++gGameState;
else if ( CPad::GetPad(0)->GetTabJustDown() )
++gGameState;
+
+ break;
}
case GS_INIT_ONCE:
@@ -1937,6 +2037,7 @@ _WinMain(HINSTANCE instance,
RsGlobal.quit = TRUE;
gGameState = GS_INIT_FRONTEND;
+ TRACE("gGameState = GS_INIT_FRONTEND;");
break;
}
@@ -1950,12 +2051,13 @@ _WinMain(HINSTANCE instance,
if ( defaultFullscreenRes )
{
- defaultFullscreenRes = 0;
+ defaultFullscreenRes = FALSE;
FrontEndMenuManager.m_nPrefsVideoMode = GcurSelVM;
FrontEndMenuManager.m_nDisplayVideoMode = GcurSelVM;
}
gGameState = GS_FRONTEND;
+ TRACE("gGameState = GS_FRONTEND;");
break;
}
@@ -1967,13 +2069,17 @@ _WinMain(HINSTANCE instance,
RsEventHandler(rsFRONTENDIDLE, NULL);
if ( !FrontEndMenuManager.m_bMenuActive || FrontEndMenuManager.m_bLoadingSavedGame )
+ {
gGameState = GS_INIT_PLAYING_GAME;
+ TRACE("gGameState = GS_INIT_PLAYING_GAME;");
+ }
if ( FrontEndMenuManager.m_bLoadingSavedGame )
{
InitialiseGame();
FrontEndMenuManager.m_bGameNotLoaded = false;
gGameState = GS_PLAYING_GAME;
+ TRACE("gGameState = GS_PLAYING_GAME;");
}
break;
}
@@ -1983,6 +2089,7 @@ _WinMain(HINSTANCE instance,
InitialiseGame();
FrontEndMenuManager.m_bGameNotLoaded = false;
gGameState = GS_PLAYING_GAME;
+ TRACE("gGameState = GS_PLAYING_GAME;");
break;
}
@@ -2044,9 +2151,15 @@ _WinMain(HINSTANCE instance,
CTimer::Stop();
if ( FrontEndMenuManager.m_bFirstTime == true )
+ {
gGameState = GS_INIT_FRONTEND;
+ TRACE("gGameState = GS_INIT_FRONTEND;");
+ }
else
+ {
gGameState = GS_INIT_PLAYING_GAME;
+ TRACE("gGameState = GS_INIT_PLAYING_GAME;");
+ }
}
FrontEndMenuManager.m_bFirstTime = false;
@@ -2126,6 +2239,7 @@ STARTPATCHES
InjectHook(0x580E30, psNativeTextureSupport, PATCH_JUMP);
InjectHook(0x580E40, InitApplication, PATCH_JUMP);
InjectHook(0x580EB0, InitInstance, PATCH_JUMP);
+ InjectHook(0x580F30, _GetVideoMemInfo, PATCH_JUMP);
InjectHook(0x580FA0, GetDXVersion, PATCH_JUMP);
InjectHook(0x5810C0, _psGetCpuVendr, PATCH_JUMP);
InjectHook(0x5810E0, _psGetCpuFeatures, PATCH_JUMP);
@@ -2141,6 +2255,7 @@ STARTPATCHES
InjectHook(0x5816E0, HandleGraphEvent, PATCH_JUMP);
InjectHook(0x581790, MainWndProc, PATCH_JUMP);
InjectHook(0x581C90, IsForegroundApp, PATCH_JUMP);
+ InjectHook(0x581CB0, GetBestRefreshRate, PATCH_JUMP);
InjectHook(0x581D80, psSelectDevice, PATCH_JUMP);
InjectHook(0x581F90, _psSetVideoMode, PATCH_JUMP);
InjectHook(0x582030, CommandLineToArgv, PATCH_JUMP);