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-rw-r--r--src/skel/win/win.cpp12
1 files changed, 11 insertions, 1 deletions
diff --git a/src/skel/win/win.cpp b/src/skel/win/win.cpp
index 4963450a..397e88c4 100644
--- a/src/skel/win/win.cpp
+++ b/src/skel/win/win.cpp
@@ -1,4 +1,4 @@
-#if defined RW_D3D9 || defined RWLIBS
+#if defined RW_D3D9 || defined RWLIBS || defined __MWERKS__
#define _WIN32_WINDOWS 0x0500
#define WINVER 0x0500
@@ -19,6 +19,10 @@
#pragma warning( push )
#pragma warning( disable : 4005)
+#ifdef __MWERKS__
+#define MAPVK_VK_TO_CHAR (2) // this is missing from codewarrior win32 headers - but it gets used ... how?
+#endif
+
#include <ddraw.h>
#include <DShow.h>
#pragma warning( pop )
@@ -573,6 +577,9 @@ _RETEX:
}
}
+#ifdef __MWERKS__
+#pragma dont_inline on
+#endif
void _psPrintCpuInfo()
{
RwUInt32 features = _psGetCpuFeatures();
@@ -587,6 +594,9 @@ void _psPrintCpuInfo()
if ( FeaturesEx & 0x80000000 )
debug("with 3DNow");
}
+#ifdef __MWERKS__
+#pragma dont_inline off
+#endif
#endif
/*