diff options
Diffstat (limited to 'src/rw')
-rw-r--r-- | src/rw/ClumpRead.cpp | 14 | ||||
-rw-r--r-- | src/rw/Lights.cpp | 77 | ||||
-rw-r--r-- | src/rw/NodeName.cpp | 4 | ||||
-rw-r--r-- | src/rw/RwHelper.cpp | 233 | ||||
-rw-r--r-- | src/rw/RwHelper.h | 14 | ||||
-rw-r--r-- | src/rw/RwMatFX.cpp | 13 | ||||
-rw-r--r-- | src/rw/TexRead.cpp | 54 | ||||
-rw-r--r-- | src/rw/TxdStore.cpp | 28 | ||||
-rw-r--r-- | src/rw/TxdStore.h | 4 | ||||
-rw-r--r-- | src/rw/VisibilityPlugins.cpp | 124 | ||||
-rw-r--r-- | src/rw/VisibilityPlugins.h | 37 | ||||
-rw-r--r-- | src/rw/rw.cpp | 839 |
12 files changed, 367 insertions, 1074 deletions
diff --git a/src/rw/ClumpRead.cpp b/src/rw/ClumpRead.cpp index c9f027e7..5f50f52d 100644 --- a/src/rw/ClumpRead.cpp +++ b/src/rw/ClumpRead.cpp @@ -1,5 +1,5 @@ #include "common.h" -#include "patcher.h" + struct rpGeometryList { @@ -153,7 +153,7 @@ RpClumpGtaStreamRead1(RwStream *stream) if(!RwStreamFindChunk(stream, rwID_FRAMELIST, nil, &version)) return false; - if(_rwFrameListStreamRead(stream, &gFrameList) == nil) + if(rwFrameListStreamRead(stream, &gFrameList) == nil) return false; if(!RwStreamFindChunk(stream, rwID_GEOMETRYLIST, nil, &version)){ @@ -164,7 +164,7 @@ RpClumpGtaStreamRead1(RwStream *stream) rwFrameListDeinitialize(&gFrameList); return false; } - streamPosition = stream->Type.memory.position; + streamPosition = STREAMPOS(stream); return true; } @@ -180,7 +180,7 @@ RpClumpGtaStreamRead2(RwStream *stream) if(clump == nil) return nil; - RwStreamSkip(stream, streamPosition - stream->Type.memory.position); + RwStreamSkip(stream, streamPosition - STREAMPOS(stream)); if(GeometryListStreamRead2(stream, &gGeomList) == nil){ GeometryListDeinitialize(&gGeomList); @@ -222,9 +222,3 @@ RpClumpGtaCancelStream(void) rwFrameListDeinitialize(&gFrameList); gFrameList.numFrames = 0; } - -STARTPATCHES - InjectHook(0x526060, RpClumpGtaStreamRead1, PATCH_JUMP); - InjectHook(0x526180, RpClumpGtaStreamRead2, PATCH_JUMP); - InjectHook(0x5262D0, RpClumpGtaCancelStream, PATCH_JUMP); -ENDPATCHES diff --git a/src/rw/Lights.cpp b/src/rw/Lights.cpp index cd83a898..5a253854 100644 --- a/src/rw/Lights.cpp +++ b/src/rw/Lights.cpp @@ -1,7 +1,7 @@ #include "common.h" #include <rwcore.h> #include <rpworld.h> -#include "patcher.h" + #include "Lights.h" #include "Timecycle.h" #include "Coronas.h" @@ -9,18 +9,18 @@ #include "ZoneCull.h" #include "Frontend.h" -RpLight *&pAmbient = *(RpLight**)0x885B6C; -RpLight *&pDirect = *(RpLight**)0x880F7C; -RpLight **pExtraDirectionals = (RpLight**)0x60009C; -int *LightStrengths = (int*)0x87BEF0; -int &NumExtraDirLightsInWorld = *(int*)0x64C608; +RpLight *pAmbient; +RpLight *pDirect; +RpLight *pExtraDirectionals[4] = { nil }; +int LightStrengths[4]; +int NumExtraDirLightsInWorld; -RwRGBAReal &AmbientLightColourForFrame = *(RwRGBAReal*)0x6F46F8; -RwRGBAReal &AmbientLightColourForFrame_PedsCarsAndObjects = *(RwRGBAReal*)0x6F1D10; -RwRGBAReal &DirectionalLightColourForFrame = *(RwRGBAReal*)0x87C6B8; +RwRGBAReal AmbientLightColourForFrame; +RwRGBAReal AmbientLightColourForFrame_PedsCarsAndObjects; +RwRGBAReal DirectionalLightColourForFrame; -RwRGBAReal &AmbientLightColour = *(RwRGBAReal*)0x86B0F8; -RwRGBAReal &DirectionalLightColour = *(RwRGBAReal*)0x72E308; +RwRGBAReal AmbientLightColour; +RwRGBAReal DirectionalLightColour; void SetLightsWithTimeOfDayColour(RpWorld *) @@ -37,9 +37,9 @@ SetLightsWithTimeOfDayColour(RpWorld *) AmbientLightColourForFrame.green = 1.0f; AmbientLightColourForFrame.blue = 1.0f; } - AmbientLightColourForFrame_PedsCarsAndObjects.red = min(1.0f, AmbientLightColourForFrame.red*1.3f); - AmbientLightColourForFrame_PedsCarsAndObjects.green = min(1.0f, AmbientLightColourForFrame.green*1.3f); - AmbientLightColourForFrame_PedsCarsAndObjects.blue = min(1.0f, AmbientLightColourForFrame.blue*1.3f); + AmbientLightColourForFrame_PedsCarsAndObjects.red = Min(1.0f, AmbientLightColourForFrame.red*1.3f); + AmbientLightColourForFrame_PedsCarsAndObjects.green = Min(1.0f, AmbientLightColourForFrame.green*1.3f); + AmbientLightColourForFrame_PedsCarsAndObjects.blue = Min(1.0f, AmbientLightColourForFrame.blue*1.3f); RpLightSetColor(pAmbient, &AmbientLightColourForFrame); } @@ -70,20 +70,20 @@ SetLightsWithTimeOfDayColour(RpWorld *) float f1 = 2.0f * (CMenuManager::m_PrefsBrightness/256.0f - 1.0f) * 0.6f + 1.0f; float f2 = 3.0f * (CMenuManager::m_PrefsBrightness/256.0f - 1.0f) * 0.6f + 1.0f; - AmbientLightColourForFrame.red = min(1.0f, AmbientLightColourForFrame.red * f2); - AmbientLightColourForFrame.green = min(1.0f, AmbientLightColourForFrame.green * f2); - AmbientLightColourForFrame.blue = min(1.0f, AmbientLightColourForFrame.blue * f2); - AmbientLightColourForFrame_PedsCarsAndObjects.red = min(1.0f, AmbientLightColourForFrame_PedsCarsAndObjects.red * f1); - AmbientLightColourForFrame_PedsCarsAndObjects.green = min(1.0f, AmbientLightColourForFrame_PedsCarsAndObjects.green * f1); - AmbientLightColourForFrame_PedsCarsAndObjects.blue = min(1.0f, AmbientLightColourForFrame_PedsCarsAndObjects.blue * f1); + AmbientLightColourForFrame.red = Min(1.0f, AmbientLightColourForFrame.red * f2); + AmbientLightColourForFrame.green = Min(1.0f, AmbientLightColourForFrame.green * f2); + AmbientLightColourForFrame.blue = Min(1.0f, AmbientLightColourForFrame.blue * f2); + AmbientLightColourForFrame_PedsCarsAndObjects.red = Min(1.0f, AmbientLightColourForFrame_PedsCarsAndObjects.red * f1); + AmbientLightColourForFrame_PedsCarsAndObjects.green = Min(1.0f, AmbientLightColourForFrame_PedsCarsAndObjects.green * f1); + AmbientLightColourForFrame_PedsCarsAndObjects.blue = Min(1.0f, AmbientLightColourForFrame_PedsCarsAndObjects.blue * f1); #ifdef FIX_BUGS - DirectionalLightColourForFrame.red = min(1.0f, DirectionalLightColourForFrame.red * f1); - DirectionalLightColourForFrame.green = min(1.0f, DirectionalLightColourForFrame.green * f1); - DirectionalLightColourForFrame.blue = min(1.0f, DirectionalLightColourForFrame.blue * f1); + DirectionalLightColourForFrame.red = Min(1.0f, DirectionalLightColourForFrame.red * f1); + DirectionalLightColourForFrame.green = Min(1.0f, DirectionalLightColourForFrame.green * f1); + DirectionalLightColourForFrame.blue = Min(1.0f, DirectionalLightColourForFrame.blue * f1); #else - DirectionalLightColourForFrame.red = min(1.0f, AmbientLightColourForFrame.red * f1); - DirectionalLightColourForFrame.green = min(1.0f, AmbientLightColourForFrame.green * f1); - DirectionalLightColourForFrame.blue = min(1.0f, AmbientLightColourForFrame.blue * f1); + DirectionalLightColourForFrame.red = Min(1.0f, AmbientLightColourForFrame.red * f1); + DirectionalLightColourForFrame.green = Min(1.0f, AmbientLightColourForFrame.green * f1); + DirectionalLightColourForFrame.blue = Min(1.0f, AmbientLightColourForFrame.blue * f1); #endif } } @@ -108,7 +108,7 @@ LightsCreate(RpWorld *world) pDirect = RpLightCreate(rpLIGHTDIRECTIONAL); RpLightSetFlags(pDirect, rpLIGHTLIGHTATOMICS); color.red = 1.0f; - color.green = 0.84f; + color.green = 0.85f; color.blue = 0.45f; RpLightSetColor(pDirect, &color); RpLightSetRadius(pDirect, 2.0f); @@ -193,7 +193,7 @@ AddAnExtraDirectionalLight(RpWorld *world, float dirx, float diry, float dirz, f RwRGBAReal color; RwV3d *dir; - strength = max(max(red, green), blue); + strength = Max(Max(red, green), blue); n = -1; if(NumExtraDirLightsInWorld < NUMEXTRADIRECTIONALS) n = NumExtraDirLightsInWorld; @@ -221,7 +221,7 @@ AddAnExtraDirectionalLight(RpWorld *world, float dirx, float diry, float dirz, f RwFrameUpdateObjects(RpLightGetFrame(pExtraDirectionals[n])); RpLightSetFlags(pExtraDirectionals[n], rpLIGHTLIGHTATOMICS); LightStrengths[n] = strength; - NumExtraDirLightsInWorld = min(NumExtraDirLightsInWorld+1, NUMEXTRADIRECTIONALS); + NumExtraDirLightsInWorld = Min(NumExtraDirLightsInWorld+1, NUMEXTRADIRECTIONALS); } void @@ -312,22 +312,3 @@ SetAmbientColours(RwRGBAReal *color) { RpLightSetColor(pAmbient, color); } - - -STARTPATCHES - InjectHook(0x526510, SetLightsWithTimeOfDayColour, PATCH_JUMP); - InjectHook(0x5269A0, LightsCreate, PATCH_JUMP); - InjectHook(0x526B40, LightsDestroy, PATCH_JUMP); - InjectHook(0x526C10, WorldReplaceNormalLightsWithScorched, PATCH_JUMP); - InjectHook(0x526C50, WorldReplaceScorchedLightsWithNormal, PATCH_JUMP); - InjectHook(0x526C70, AddAnExtraDirectionalLight, PATCH_JUMP); - InjectHook(0x526DB0, RemoveExtraDirectionalLights, PATCH_JUMP); - InjectHook(0x526DE0, SetAmbientAndDirectionalColours, PATCH_JUMP); - InjectHook(0x526E60, SetBrightMarkerColours, PATCH_JUMP); - InjectHook(0x526F10, ReSetAmbientAndDirectionalColours, PATCH_JUMP); - InjectHook(0x526F40, DeActivateDirectional, PATCH_JUMP); - InjectHook(0x526F50, ActivateDirectional, PATCH_JUMP); - InjectHook(0x526F60, (void (*)(void))SetAmbientColours, PATCH_JUMP); - InjectHook(0x526F80, SetAmbientColoursForPedsCarsAndObjects, PATCH_JUMP); - InjectHook(0x526FA0, (void (*)(RwRGBAReal*))SetAmbientColours, PATCH_JUMP); -ENDPATCHES diff --git a/src/rw/NodeName.cpp b/src/rw/NodeName.cpp index 2aea3c83..d62884f7 100644 --- a/src/rw/NodeName.cpp +++ b/src/rw/NodeName.cpp @@ -1,8 +1,8 @@ #include "common.h" -#include "patcher.h" + #include "NodeName.h" -static int32 &gPluginOffset = *(int32*)0x64C610; +static int32 gPluginOffset; enum { diff --git a/src/rw/RwHelper.cpp b/src/rw/RwHelper.cpp index 44ca3a0a..ed618dd8 100644 --- a/src/rw/RwHelper.cpp +++ b/src/rw/RwHelper.cpp @@ -1,43 +1,55 @@ +#if defined RW_D3D9 || defined RWLIBS #define WITHD3D +#endif #include "common.h" -#include "patcher.h" + #include "Timecycle.h" #include "skeleton.h" -#if defined(RWLIBS) && !defined(FINAL) +#include "Debug.h" +#ifndef FINAL #include "rtcharse.h" -#pragma comment( lib, "rtcharse.lib" ) - RtCharset *debugCharset; #endif +bool gPS2alphaTest = 1; + +static bool charsetOpen; +void OpenCharsetSafe() +{ + if(!charsetOpen) + RtCharsetOpen(); + charsetOpen = true; +} + void CreateDebugFont() { -#if defined(RWLIBS) && !defined(FINAL) +#ifndef FINAL RwRGBA color = { 255, 255, 128, 255 }; RwRGBA colorbg = { 0, 0, 0, 0 }; - RtCharsetOpen(); + OpenCharsetSafe(); debugCharset = RtCharsetCreate(&color, &colorbg); #endif } void DestroyDebugFont() { -#if defined(RWLIBS) && !defined(FINAL) +#ifndef FINAL RtCharsetDestroy(debugCharset); RtCharsetClose(); + charsetOpen = false; #endif } void ObrsPrintfString(const char *str, short x, short y) { -#if defined(RWLIBS) && !defined(FINAL) - RtCharsetPrintBuffered(debugCharset, str, x, y, true); +#ifndef FINAL + RtCharsetPrintBuffered(debugCharset, str, x*8, y*16, true); #endif } void FlushObrsPrintfs() { -#if defined(RWLIBS) && !defined(FINAL) +#ifndef FINAL RtCharsetBufferFlush(); #endif } @@ -90,9 +102,16 @@ DefinedState(void) RwRenderStateSet(rwRENDERSTATEFOGTYPE, (void*)rwFOGTYPELINEAR); RwRenderStateSet(rwRENDERSTATECULLMODE, (void*)rwCULLMODECULLNONE); +#ifdef LIBRW + rw::SetRenderState(rw::ALPHATESTFUNC, rw::ALPHAGREATEREQUAL); + rw::SetRenderState(rw::ALPHATESTREF, 3); + + rw::SetRenderState(rw::GSALPHATEST, gPS2alphaTest); +#else // D3D stuff RwD3D8SetRenderState(D3DRS_ALPHAFUNC, D3DCMP_GREATER); RwD3D8SetRenderState(D3DRS_ALPHAREF, 2); +#endif } RwFrame* @@ -163,6 +182,190 @@ GetFirstTexture(RwTexDictionary *txd) return tex; } +#ifdef PED_SKIN +static RpAtomic* +isSkinnedCb(RpAtomic *atomic, void *data) +{ + RpAtomic **pAtomic = (RpAtomic**)data; + if(*pAtomic) + return nil; // already found one + if(RpSkinGeometryGetSkin(atomic->geometry)) + *pAtomic = atomic; // we could just return nil here directly... + return atomic; +} + +RpAtomic* +IsClumpSkinned(RpClump *clump) +{ + RpAtomic *atomic = nil; + RpClumpForAllAtomics(clump, isSkinnedCb, &atomic); + return atomic; +} + +static RpAtomic* +GetAnimHierarchyCallback(RpAtomic *atomic, void *data) +{ + *(RpHAnimHierarchy**)data = RpSkinAtomicGetHAnimHierarchy(atomic); + return nil; +} + +RpHAnimHierarchy* +GetAnimHierarchyFromSkinClump(RpClump *clump) +{ + RpHAnimHierarchy *hier = nil; + RpClumpForAllAtomics(clump, GetAnimHierarchyCallback, &hier); + return hier; +} + +static RwFrame* +GetAnimHierarchyFromClumpCB(RwFrame *frame, void *data) +{ + RpHAnimHierarchy *hier = RpHAnimFrameGetHierarchy(frame); + if(hier){ + *(RpHAnimHierarchy**)data = hier; + return nil; + } + RwFrameForAllChildren(frame, GetAnimHierarchyFromClumpCB, data); + return frame; +} + +RpHAnimHierarchy* +GetAnimHierarchyFromClump(RpClump *clump) +{ + RpHAnimHierarchy *hier = nil; + RwFrameForAllChildren(RpClumpGetFrame(clump), GetAnimHierarchyFromClumpCB, &hier); + return hier; +} + +RwFrame* +GetHierarchyFromChildNodesCB(RwFrame *frame, void *data) +{ + RpHAnimHierarchy **pHier = (RpHAnimHierarchy**)data; + RpHAnimHierarchy *hier = RpHAnimFrameGetHierarchy(frame); + if(hier == nil) + RwFrameForAllChildren(frame, GetHierarchyFromChildNodesCB, &hier); + *pHier = hier; + return nil; +} + +void +SkinGetBonePositionsToTable(RpClump *clump, RwV3d *boneTable) +{ + int i, parent; + RpAtomic *atomic; + RpSkin *skin; + RpHAnimHierarchy *hier; + int numBones; + RwMatrix m, invmat; + int stack[32]; + int sp; + + if(boneTable == nil) + return; + +// atomic = GetFirstAtomic(clump); // mobile, also VC + atomic = IsClumpSkinned(clump); // xbox, seems safer + assert(atomic); + skin = RpSkinGeometryGetSkin(RpAtomicGetGeometry(atomic)); + assert(skin); + hier = GetAnimHierarchyFromSkinClump(clump); + assert(hier); + boneTable[0].x = 0.0f; + boneTable[0].y = 0.0f; + boneTable[0].z = 0.0f; + numBones = RpSkinGetNumBones(skin); + parent = 0; + sp = 0; +#ifdef FIX_BUGS + stack[0] = 0; // i think this is ok +#endif + for(i = 1; i < numBones; i++){ + RwMatrixCopy(&m, &RpSkinGetSkinToBoneMatrices(skin)[i]); + RwMatrixInvert(&invmat, &m); + const RwMatrix *x = RpSkinGetSkinToBoneMatrices(skin); + RwV3dTransformPoints(&boneTable[i], &invmat.pos, 1, &x[parent]); + if(HIERNODEINFO(hier)[i].flags & rpHANIMPUSHPARENTMATRIX) + stack[++sp] = parent; + if(HIERNODEINFO(hier)[i].flags & rpHANIMPOPPARENTMATRIX) + parent = stack[sp--]; + else + parent = i; + assert(parent >= 0 && parent < numBones); + } +} + +RpHAnimAnimation* +HAnimAnimationCreateForHierarchy(RpHAnimHierarchy *hier) +{ + int i; +#ifdef FIX_BUGS + int numNodes = hier->numNodes*2; // you're supposed to have at least two KFs per node +#else + int numNodes = hier->numNodes; +#endif + RpHAnimAnimation *anim = RpHAnimAnimationCreate(rpHANIMSTDKEYFRAMETYPEID, numNodes, 0, 0.0f); + if(anim == nil) + return nil; + RpHAnimStdKeyFrame *frame = (RpHAnimStdKeyFrame*)HANIMFRAMES(anim); + for(i = 0; i < numNodes; i++){ + frame->q.real = 1.0f; + frame->q.imag.x = frame->q.imag.y = frame->q.imag.z = 0.0f; + frame->t.x = frame->t.y = frame->t.z = 0.0f; + frame->time = 0.0f; + frame->prevFrame = nil; + frame++; + } + return anim; +} + +RpAtomic* +AtomicRemoveAnimFromSkinCB(RpAtomic *atomic, void *data) +{ + if(RpSkinGeometryGetSkin(RpAtomicGetGeometry(atomic))){ + RpHAnimHierarchy *hier = RpSkinAtomicGetHAnimHierarchy(atomic); +#ifdef LIBRW + if(hier && hier->interpolator->currentAnim){ + RpHAnimAnimationDestroy(hier->interpolator->currentAnim); + hier->interpolator->currentAnim = nil; + } +#else + if(hier && hier->pCurrentAnim){ + RpHAnimAnimationDestroy(hier->pCurrentAnim); + hier->pCurrentAnim = nil; + } +#endif + } + return atomic; +} + +void +RenderSkeleton(RpHAnimHierarchy *hier) +{ + int i; + int sp; + int stack[32]; + int par; + CVector p1, p2; + int numNodes = hier->numNodes; + RwMatrix *mats = RpHAnimHierarchyGetMatrixArray(hier); + p1 = mats[0].pos; + + par = 0; + sp = 0; + stack[sp++] = par; + for(i = 1; i < numNodes; i++){ + p1 = mats[par].pos; + p2 = mats[i].pos; + CDebug::AddLine(p1, p2, 0xFFFFFFFF, 0xFFFFFFFF); + if(HIERNODEINFO(hier)[i].flags & rpHANIMPUSHPARENTMATRIX) + stack[sp++] = par; + par = i; + if(HIERNODEINFO(hier)[i].flags & rpHANIMPOPPARENTMATRIX) + par = stack[--sp]; + } +} +#endif + void CameraSize(RwCamera * camera, RwRect * rect, RwReal viewWindow, RwReal aspectRatio) @@ -385,13 +588,7 @@ CameraCreate(RwInt32 width, RwInt32 height, RwBool zBuffer) return (nil); } +#ifdef USE_TEXTURE_POOL WRAPPER void _TexturePoolsInitialise() { EAXJMP(0x598B10); } WRAPPER void _TexturePoolsShutdown() { EAXJMP(0x598B30); } - -STARTPATCHES - //InjectHook(0x526450, GetFirstObjectCallback, PATCH_JUMP); - InjectHook(0x526460, GetFirstObject, PATCH_JUMP); - InjectHook(0x527170, CameraSize, PATCH_JUMP); - InjectHook(0x527340, CameraDestroy, PATCH_JUMP); - InjectHook(0x5273B0, CameraCreate, PATCH_JUMP); -ENDPATCHES +#endif diff --git a/src/rw/RwHelper.h b/src/rw/RwHelper.h index 5b47cb6f..a751ee39 100644 --- a/src/rw/RwHelper.h +++ b/src/rw/RwHelper.h @@ -1,8 +1,11 @@ #pragma once +extern bool gPS2alphaTest; + void *RwMallocAlign(RwUInt32 size, RwUInt32 align); void RwFreeAlign(void *mem); +void OpenCharsetSafe(); void CreateDebugFont(); void DestroyDebugFont(); void ObrsPrintfString(const char *str, short x, short y); @@ -13,6 +16,17 @@ RwObject *GetFirstObject(RwFrame *frame); RpAtomic *GetFirstAtomic(RpClump *clump); RwTexture *GetFirstTexture(RwTexDictionary *txd); +#ifdef PED_SKIN +RpAtomic *IsClumpSkinned(RpClump *clump); +RpHAnimHierarchy *GetAnimHierarchyFromSkinClump(RpClump *clump); // get from atomic +RpHAnimHierarchy *GetAnimHierarchyFromClump(RpClump *clump); // get from frame +RwFrame *GetHierarchyFromChildNodesCB(RwFrame *frame, void *data); +void SkinGetBonePositionsToTable(RpClump *clump, RwV3d *boneTable); +RpHAnimAnimation *HAnimAnimationCreateForHierarchy(RpHAnimHierarchy *hier); +RpAtomic *AtomicRemoveAnimFromSkinCB(RpAtomic *atomic, void *data); +void RenderSkeleton(RpHAnimHierarchy *hier); +#endif + RwTexDictionary *RwTexDictionaryGtaStreamRead(RwStream *stream); RwTexDictionary *RwTexDictionaryGtaStreamRead1(RwStream *stream); RwTexDictionary *RwTexDictionaryGtaStreamRead2(RwStream *stream, RwTexDictionary *texDict); diff --git a/src/rw/RwMatFX.cpp b/src/rw/RwMatFX.cpp index 3af6fabe..1e64c560 100644 --- a/src/rw/RwMatFX.cpp +++ b/src/rw/RwMatFX.cpp @@ -1,6 +1,10 @@ +#ifndef LIBRW + #define WITHD3D #include "common.h" +#ifdef RWLIBS #include "patcher.h" +#endif struct MatFXNothing { int pad[5]; int effect; }; @@ -214,13 +218,12 @@ _rpMatFXD3D8AtomicMatFXEnvRender_ps2(RxD3D8InstanceData *inst, int flags, int se RwD3D8SetTextureStageState(0, D3DTSS_TEXCOORDINDEX, 0); } - -STARTPATCHES #ifdef RWLIBS +STARTPATCHES InjectHook((uintptr)&_rpMatFXD3D8AtomicMatFXEnvRender, _rpMatFXD3D8AtomicMatFXEnvRender_ps2, PATCH_JUMP); -#else - InjectHook(0x5CF6C0, _rpMatFXD3D8AtomicMatFXEnvRender_ps2, PATCH_JUMP); -#endif ENDPATCHES +#endif + +#endif #endif diff --git a/src/rw/TexRead.cpp b/src/rw/TexRead.cpp index 50b99d47..60945665 100644 --- a/src/rw/TexRead.cpp +++ b/src/rw/TexRead.cpp @@ -1,12 +1,9 @@ #pragma warning( push ) #pragma warning( disable : 4005) -#define DIRECTINPUT_VERSION 0x0800 -#include <dinput.h> #pragma warning( pop ) -#define WITHWINDOWS #include "common.h" -#include "win.h" -#include "patcher.h" +#include "crossplatform.h" + #include "Timer.h" #ifdef GTA_PC #include "FileMgr.h" @@ -22,8 +19,14 @@ #include "RwHelper.h" #endif //GTA_PC -float &texLoadTime = *(float*)0x8F1B50; -int32 &texNumLoaded = *(int32*)0x8F252C; +float texLoadTime; +int32 texNumLoaded; + +#ifdef LIBRW +#define READNATIVE(stream, tex, size) rwNativeTextureHackRead(stream, tex, size) +#else +#define READNATIVE(stream, tex, size) RWSRCGLOBAL(stdFunc[rwSTANDARDNATIVETEXTUREREAD](stream, tex, size)) +#endif RwTexture* RwTextureGtaStreamRead(RwStream *stream) @@ -36,7 +39,7 @@ RwTextureGtaStreamRead(RwStream *stream) float preloadTime = (float)CTimer::GetCurrentTimeInCycles() / (float)CTimer::GetCyclesPerMillisecond(); - if(!RWSRCGLOBAL(stdFunc[rwSTANDARDNATIVETEXTUREREAD](stream, &tex, size))) + if(!READNATIVE(stream, &tex, size)) return nil; if (gGameState == GS_INIT_PLAYING_GAME) { @@ -63,7 +66,6 @@ RwTexDictionaryGtaStreamRead(RwStream *stream) if(!RwStreamFindChunk(stream, rwID_STRUCT, &size, &version)) return nil; - assert(size == 4); if(RwStreamRead(stream, &numTextures, size) != size) return nil; @@ -121,7 +123,7 @@ RwTexDictionaryGtaStreamRead1(RwStream *stream) } numberTextures = numTextures; - streamPosition = stream->Type.memory.position; + streamPosition = STREAMPOS(stream); return texDict; } @@ -131,7 +133,7 @@ RwTexDictionaryGtaStreamRead2(RwStream *stream, RwTexDictionary *texDict) { RwTexture *tex; - RwStreamSkip(stream, streamPosition - stream->Type.memory.position); + RwStreamSkip(stream, streamPosition - STREAMPOS(stream)); while(numberTextures--){ tex = RwTextureGtaStreamRead(stream); @@ -150,9 +152,8 @@ RwTexDictionaryGtaStreamRead2(RwStream *stream, RwTexDictionary *texDict) #ifdef RWLIBS extern "C" RwInt32 _rwD3D8FindCorrectRasterFormat(RwRasterType type, RwInt32 flags); #else -WRAPPER RwInt32 _rwD3D8FindCorrectRasterFormat(RwRasterType type, RwInt32 flags) { EAXJMP(0x59A350); } +RwInt32 _rwD3D8FindCorrectRasterFormat(RwRasterType type, RwInt32 flags); #endif - void ReadVideoCardCapsFile(uint32 &cap32, uint32 &cap24, uint32 &cap16, uint32 &cap8) { @@ -251,6 +252,12 @@ DealWithTxdWriteError(uint32 num, uint32 count, const char *text) RsGlobal.quit = true; } +#ifdef LIBRW +#define STREAMTELL(str) str->tell() +#else +#define STREAMTELL(str) filesys->rwftell((str)->Type.file.fpFile) +#endif + bool CreateTxdImageForVideoCard() { @@ -260,7 +267,9 @@ CreateTxdImageForVideoCard() CStreaming::FlushRequestList(); +#ifndef LIBRW RwFileFunctions *filesys = RwOsGetFileInterface(); +#endif RwStream *img = RwStreamOpen(rwSTREAMFILENAME, rwSTREAMWRITE, "models\\txd.img"); if (img == nil) { @@ -287,7 +296,8 @@ CreateTxdImageForVideoCard() sprintf(filename, "%s.txd", CTxdStore::GetTxdName(i)); if (CTxdStore::GetSlot(i)->texDict) { - int32 pos = filesys->rwftell(img->Type.file.fpFile); + + int32 pos = STREAMTELL(img); if (RwTexDictionaryStreamWrite(CTxdStore::GetSlot(i)->texDict, img) == nil) { DealWithTxdWriteError(i, TXDSTORESIZE, "CVT_ERR"); @@ -298,7 +308,7 @@ CreateTxdImageForVideoCard() return false; } - int32 size = filesys->rwftell(img->Type.file.fpFile) - pos; + int32 size = STREAMTELL(img) - pos; int32 num = size % CDSTREAM_SECTOR_SIZE; size /= CDSTREAM_SECTOR_SIZE; @@ -333,17 +343,3 @@ CreateTxdImageForVideoCard() return true; } #endif // GTA_PC - -STARTPATCHES - InjectHook(0x592380, RwTextureGtaStreamRead, PATCH_JUMP); - InjectHook(0x5924A0, RwTexDictionaryGtaStreamRead, PATCH_JUMP); - InjectHook(0x592550, RwTexDictionaryGtaStreamRead1, PATCH_JUMP); - InjectHook(0x592650, RwTexDictionaryGtaStreamRead2, PATCH_JUMP); - - InjectHook(0x5926C0, ReadVideoCardCapsFile, PATCH_JUMP); - InjectHook(0x592740, CheckVideoCardCaps, PATCH_JUMP); - InjectHook(0x5927D0, WriteVideoCardCapsFile, PATCH_JUMP); - InjectHook(0x592880, ConvertingTexturesScreen, PATCH_JUMP); - InjectHook(0x592BF0, DealWithTxdWriteError, PATCH_JUMP); - InjectHook(0x592C70, CreateTxdImageForVideoCard, PATCH_JUMP); -ENDPATCHES diff --git a/src/rw/TxdStore.cpp b/src/rw/TxdStore.cpp index c751147d..51d018f6 100644 --- a/src/rw/TxdStore.cpp +++ b/src/rw/TxdStore.cpp @@ -1,13 +1,13 @@ #include "common.h" -#include "patcher.h" + #include "templates.h" #include "General.h" #include "Streaming.h" #include "RwHelper.h" #include "TxdStore.h" -CPool<TxdDef,TxdDef> *&CTxdStore::ms_pTxdPool = *(CPool<TxdDef,TxdDef>**)0x8F5FB8; -RwTexDictionary *&CTxdStore::ms_pStoredTxd = *(RwTexDictionary**)0x9405BC; +CPool<TxdDef,TxdDef> *CTxdStore::ms_pTxdPool; +RwTexDictionary *CTxdStore::ms_pStoredTxd; void CTxdStore::Initialise(void) @@ -185,25 +185,3 @@ CTxdStore::RemoveTxd(int slot) RwTexDictionaryDestroy(def->texDict); def->texDict = nil; } - -STARTPATCHES - InjectHook(0x527440, CTxdStore::Initialise, PATCH_JUMP); - InjectHook(0x527470, CTxdStore::Shutdown, PATCH_JUMP); - InjectHook(0x527490, CTxdStore::GameShutdown, PATCH_JUMP); - InjectHook(0x5274E0, CTxdStore::AddTxdSlot, PATCH_JUMP); - InjectHook(0x5275D0, CTxdStore::FindTxdSlot, PATCH_JUMP); - InjectHook(0x527590, CTxdStore::GetTxdName, PATCH_JUMP); - InjectHook(0x527900, CTxdStore::PushCurrentTxd, PATCH_JUMP); - InjectHook(0x527910, CTxdStore::PopCurrentTxd, PATCH_JUMP); - InjectHook(0x5278C0, CTxdStore::SetCurrentTxd, PATCH_JUMP); - InjectHook(0x527830, CTxdStore::Create, PATCH_JUMP); - InjectHook(0x527A00, CTxdStore::GetNumRefs, PATCH_JUMP); - InjectHook(0x527930, CTxdStore::AddRef, PATCH_JUMP); - InjectHook(0x527970, CTxdStore::RemoveRef, PATCH_JUMP); - InjectHook(0x5279C0, CTxdStore::RemoveRefWithoutDelete, PATCH_JUMP); - InjectHook(0x527700, (bool (*)(int, RwStream*))CTxdStore::LoadTxd, PATCH_JUMP); - InjectHook(0x5276B0, (bool (*)(int, const char*))CTxdStore::LoadTxd, PATCH_JUMP); - InjectHook(0x527770, CTxdStore::StartLoadTxd, PATCH_JUMP); - InjectHook(0x5277E0, CTxdStore::FinishLoadTxd, PATCH_JUMP); - InjectHook(0x527870, CTxdStore::RemoveTxd, PATCH_JUMP); -ENDPATCHES diff --git a/src/rw/TxdStore.h b/src/rw/TxdStore.h index 12ac708f..937fd1b7 100644 --- a/src/rw/TxdStore.h +++ b/src/rw/TxdStore.h @@ -10,8 +10,8 @@ struct TxdDef { class CTxdStore { - static CPool<TxdDef,TxdDef> *&ms_pTxdPool; - static RwTexDictionary *&ms_pStoredTxd; + static CPool<TxdDef,TxdDef> *ms_pTxdPool; + static RwTexDictionary *ms_pStoredTxd; public: static void Initialise(void); static void Shutdown(void); diff --git a/src/rw/VisibilityPlugins.cpp b/src/rw/VisibilityPlugins.cpp index f8b1f6b2..7dc27f48 100644 --- a/src/rw/VisibilityPlugins.cpp +++ b/src/rw/VisibilityPlugins.cpp @@ -1,5 +1,5 @@ #include "common.h" -#include "patcher.h" + #include "templates.h" #include "Entity.h" #include "ModelInfo.h" @@ -11,40 +11,37 @@ #define FADE_DISTANCE 20.0f -/* CLinkList<CVisibilityPlugins::AlphaObjectInfo> CVisibilityPlugins::m_alphaList; CLinkList<CVisibilityPlugins::AlphaObjectInfo> CVisibilityPlugins::m_alphaEntityList; int32 CVisibilityPlugins::ms_atomicPluginOffset = -1; int32 CVisibilityPlugins::ms_framePluginOffset = -1; int32 CVisibilityPlugins::ms_clumpPluginOffset = -1; -*/ -CLinkList<CVisibilityPlugins::AlphaObjectInfo> &CVisibilityPlugins::m_alphaList = *(CLinkList<CVisibilityPlugins::AlphaObjectInfo>*)0x8F42E4; -CLinkList<CVisibilityPlugins::AlphaObjectInfo> &CVisibilityPlugins::m_alphaEntityList = *(CLinkList<CVisibilityPlugins::AlphaObjectInfo>*)0x943084; - -int32 &CVisibilityPlugins::ms_atomicPluginOffset = *(int32*)0x600124; -int32 &CVisibilityPlugins::ms_framePluginOffset = *(int32*)0x600128; -int32 &CVisibilityPlugins::ms_clumpPluginOffset = *(int32*)0x60012C; - -RwCamera *&CVisibilityPlugins::ms_pCamera = *(RwCamera**)0x8F2514; -RwV3d *&CVisibilityPlugins::ms_pCameraPosn = *(RwV3d**)0x8F6270; -float &CVisibilityPlugins::ms_cullCompsDist = *(float*)0x8F2BC4; -float &CVisibilityPlugins::ms_vehicleLod0Dist = *(float*)0x885B28; -float &CVisibilityPlugins::ms_vehicleLod1Dist = *(float*)0x885B30; -float &CVisibilityPlugins::ms_vehicleFadeDist = *(float*)0x8E28B4; -float &CVisibilityPlugins::ms_bigVehicleLod0Dist = *(float*)0x8E2A84; -float &CVisibilityPlugins::ms_bigVehicleLod1Dist = *(float*)0x8E2A8C; -float &CVisibilityPlugins::ms_pedLod0Dist = *(float*)0x8F2BD4; -float &CVisibilityPlugins::ms_pedLod1Dist = *(float*)0x8F2BD8; -float &CVisibilityPlugins::ms_pedFadeDist = *(float*)0x8E2C34; + +RwCamera *CVisibilityPlugins::ms_pCamera; +RwV3d *CVisibilityPlugins::ms_pCameraPosn; +float CVisibilityPlugins::ms_cullCompsDist; +float CVisibilityPlugins::ms_vehicleLod0Dist; +float CVisibilityPlugins::ms_vehicleLod1Dist; +float CVisibilityPlugins::ms_vehicleFadeDist; +float CVisibilityPlugins::ms_bigVehicleLod0Dist; +float CVisibilityPlugins::ms_bigVehicleLod1Dist; +float CVisibilityPlugins::ms_pedLod0Dist; +float CVisibilityPlugins::ms_pedLod1Dist; +float CVisibilityPlugins::ms_pedFadeDist; void CVisibilityPlugins::Initialise(void) { - m_alphaList.Init(20); + m_alphaList.Init(NUMALPHALIST); m_alphaList.head.item.sort = 0.0f; m_alphaList.tail.item.sort = 100000000.0f; - m_alphaEntityList.Init(150); +#ifdef ASPECT_RATIO_SCALE + // default 150 if not enough for bigger FOVs + m_alphaEntityList.Init(NUMALPHAENTITYLIST * 3); +#else + m_alphaEntityList.Init(NUMALPHAENTITYLIST); +#endif // ASPECT_RATIO_SCALE m_alphaEntityList.head.item.sort = 0.0f; m_alphaEntityList.tail.item.sort = 100000000.0f; } @@ -546,6 +543,21 @@ CVisibilityPlugins::RenderPedHiDetailCB(RpAtomic *atomic) return atomic; } +// This is needed for peds with only one clump, i.e. skinned models +// strangely even the xbox version has no such thing +RpAtomic* +CVisibilityPlugins::RenderPedCB(RpAtomic *atomic) +{ + int32 alpha; + + alpha = GetClumpAlpha(RpAtomicGetClump(atomic)); + if(alpha == 255) + AtomicDefaultRenderCallBack(atomic); + else + RenderAlphaAtomic(atomic, alpha); + return atomic; +} + float CVisibilityPlugins::GetDistanceSquaredFromCamera(RwFrame *frame) { @@ -603,6 +615,16 @@ CVisibilityPlugins::DefaultVisibilityCB(RpClump *clump) } bool +CVisibilityPlugins::MloVisibilityCB(RpClump *clump) +{ + RwFrame *frame = RpClumpGetFrame(clump); + CMloModelInfo *modelInfo = (CMloModelInfo*)GetFrameHierarchyId(frame); + if (sq(modelInfo->field_34) < GetDistanceSquaredFromCamera(frame)) + return false; + return CVisibilityPlugins::FrustumSphereCB(clump); +} + +bool CVisibilityPlugins::FrustumSphereCB(RpClump *clump) { RwSphere sphere; @@ -831,59 +853,3 @@ CVisibilityPlugins::GetClumpAlpha(RpClump *clump) { return CLUMPEXT(clump)->alpha; } - - -STARTPATCHES - InjectHook(0x527E50, CVisibilityPlugins::Initialise, PATCH_JUMP); - InjectHook(0x527EA0, CVisibilityPlugins::Shutdown, PATCH_JUMP); - InjectHook(0x528F90, CVisibilityPlugins::InitAlphaEntityList, PATCH_JUMP); - InjectHook(0x528FF0, CVisibilityPlugins::InsertEntityIntoSortedList, PATCH_JUMP); - InjectHook(0x528F80, CVisibilityPlugins::InitAlphaAtomicList, PATCH_JUMP); - InjectHook(0x528FA0, CVisibilityPlugins::InsertAtomicIntoSortedList, PATCH_JUMP); - InjectHook(0x528C50, CVisibilityPlugins::SetRenderWareCamera, PATCH_JUMP); - - InjectHook(0x527F60, SetAlphaCB, PATCH_JUMP); - InjectHook(0x529040, CVisibilityPlugins::RenderAlphaAtomics, PATCH_JUMP); - InjectHook(0x529070, CVisibilityPlugins::RenderFadingEntities, PATCH_JUMP); - - InjectHook(0x527F70, CVisibilityPlugins::RenderWheelAtomicCB, PATCH_JUMP); - InjectHook(0x528000, CVisibilityPlugins::RenderObjNormalAtomic, PATCH_JUMP); - InjectHook(0x5280B0, CVisibilityPlugins::RenderAlphaAtomic, PATCH_JUMP); - InjectHook(0x528100, CVisibilityPlugins::RenderFadingAtomic, PATCH_JUMP); - - InjectHook(0x5283E0, CVisibilityPlugins::RenderVehicleHiDetailCB, PATCH_JUMP); - InjectHook(0x5284B0, CVisibilityPlugins::RenderVehicleHiDetailAlphaCB, PATCH_JUMP); - InjectHook(0x5288A0, CVisibilityPlugins::RenderVehicleHiDetailCB_BigVehicle, PATCH_JUMP); - InjectHook(0x528A10, CVisibilityPlugins::RenderVehicleHiDetailAlphaCB_BigVehicle, PATCH_JUMP); - InjectHook(0x528AD0, CVisibilityPlugins::RenderVehicleHiDetailCB_Boat, PATCH_JUMP); - InjectHook(0x5287F0, CVisibilityPlugins::RenderVehicleLowDetailCB_BigVehicle, PATCH_JUMP); - InjectHook(0x528940, CVisibilityPlugins::RenderVehicleLowDetailAlphaCB_BigVehicle, PATCH_JUMP); - InjectHook(0x528240, CVisibilityPlugins::RenderVehicleReallyLowDetailCB, PATCH_JUMP); - InjectHook(0x5287B0, CVisibilityPlugins::RenderVehicleReallyLowDetailCB_BigVehicle, PATCH_JUMP); - InjectHook(0x5285D0, CVisibilityPlugins::RenderTrainHiDetailCB, PATCH_JUMP); - InjectHook(0x5286A0, CVisibilityPlugins::RenderTrainHiDetailAlphaCB, PATCH_JUMP); - - InjectHook(0x528BC0, CVisibilityPlugins::RenderPedHiDetailCB, PATCH_JUMP); - InjectHook(0x528B60, CVisibilityPlugins::RenderPedLowDetailCB, PATCH_JUMP); - - - InjectHook(0x527DC0, CVisibilityPlugins::PluginAttach, PATCH_JUMP); - - InjectHook(0x527EC0, CVisibilityPlugins::SetAtomicModelInfo, PATCH_JUMP); - InjectHook(0x527F00, CVisibilityPlugins::GetAtomicModelInfo, PATCH_JUMP); - InjectHook(0x527F10, CVisibilityPlugins::SetAtomicFlag, PATCH_JUMP); - InjectHook(0x527F30, CVisibilityPlugins::ClearAtomicFlag, PATCH_JUMP); - InjectHook(0x527F50, CVisibilityPlugins::GetAtomicId, PATCH_JUMP); - InjectHook(0x528C20, CVisibilityPlugins::SetAtomicRenderCallback, PATCH_JUMP); - - InjectHook(0x528D60, CVisibilityPlugins::SetFrameHierarchyId, PATCH_JUMP); - InjectHook(0x528D80, CVisibilityPlugins::GetFrameHierarchyId, PATCH_JUMP); - - InjectHook(0x528ED0, CVisibilityPlugins::SetClumpModelInfo, PATCH_JUMP); - InjectHook(0x528F50, CVisibilityPlugins::SetClumpAlpha, PATCH_JUMP); - InjectHook(0x528F70, CVisibilityPlugins::GetClumpAlpha, PATCH_JUMP); - - - InjectHook(0x529120, CVisibilityPlugins::GetDistanceSquaredFromCamera, PATCH_JUMP); - InjectHook(0x5282A0, CVisibilityPlugins::GetDotProductWithCameraVector, PATCH_JUMP); -ENDPATCHES diff --git a/src/rw/VisibilityPlugins.h b/src/rw/VisibilityPlugins.h index 65d2675a..b367d7ee 100644 --- a/src/rw/VisibilityPlugins.h +++ b/src/rw/VisibilityPlugins.h @@ -20,19 +20,19 @@ public: float sort; }; - static CLinkList<AlphaObjectInfo> &m_alphaList; - static CLinkList<AlphaObjectInfo> &m_alphaEntityList; - static RwCamera *&ms_pCamera; - static RwV3d *&ms_pCameraPosn; - static float &ms_cullCompsDist; - static float &ms_vehicleLod0Dist; - static float &ms_vehicleLod1Dist; - static float &ms_vehicleFadeDist; - static float &ms_bigVehicleLod0Dist; - static float &ms_bigVehicleLod1Dist; - static float &ms_pedLod0Dist; - static float &ms_pedLod1Dist; - static float &ms_pedFadeDist; + static CLinkList<AlphaObjectInfo> m_alphaList; + static CLinkList<AlphaObjectInfo> m_alphaEntityList; + static RwCamera *ms_pCamera; + static RwV3d *ms_pCameraPosn; + static float ms_cullCompsDist; + static float ms_vehicleLod0Dist; + static float ms_vehicleLod1Dist; + static float ms_vehicleFadeDist; + static float ms_bigVehicleLod0Dist; + static float ms_bigVehicleLod1Dist; + static float ms_pedLod0Dist; + static float ms_pedLod1Dist; + static float ms_pedFadeDist; static void Initialise(void); static void Shutdown(void); @@ -63,6 +63,7 @@ public: static RpAtomic *RenderPlayerCB(RpAtomic *atomic); static RpAtomic *RenderPedLowDetailCB(RpAtomic *atomic); static RpAtomic *RenderPedHiDetailCB(RpAtomic *atomic); + static RpAtomic *RenderPedCB(RpAtomic *atomic); // for skinned models with only one clump static void RenderAlphaAtomics(void); static void RenderFadingEntities(void); @@ -70,7 +71,7 @@ public: // All actually unused static bool DefaultVisibilityCB(RpClump *clump); static bool FrustumSphereCB(RpClump *clump); -// static bool MloVisibilityCB(RpClump *clump); + static bool MloVisibilityCB(RpClump *clump); static bool VehicleVisibilityCB(RpClump *clump); static bool VehicleVisibilityCB_BigVehicle(RpClump *clump); @@ -97,7 +98,7 @@ public: static void *AtomicDestructor(void *object, int32 offset, int32 len); static void *AtomicCopyConstructor(void *dst, const void *src, int32 offset, int32 len); - static int32 &ms_atomicPluginOffset; + static int32 ms_atomicPluginOffset; struct FrameExt { @@ -111,7 +112,7 @@ public: static void *FrameDestructor(void *object, int32 offset, int32 len); static void *FrameCopyConstructor(void *dst, const void *src, int32 offset, int32 len); - static int32 &ms_framePluginOffset; + static int32 ms_framePluginOffset; // Not actually used struct ClumpExt @@ -127,7 +128,9 @@ public: static void *ClumpDestructor(void *object, int32 offset, int32 len); static void *ClumpCopyConstructor(void *dst, const void *src, int32 offset, int32 len); - static int32 &ms_clumpPluginOffset; + static int32 ms_clumpPluginOffset; static bool PluginAttach(void); }; + +RpMaterial *SetAlphaCB(RpMaterial *material, void *data); diff --git a/src/rw/rw.cpp b/src/rw/rw.cpp deleted file mode 100644 index 3875f2a1..00000000 --- a/src/rw/rw.cpp +++ /dev/null @@ -1,839 +0,0 @@ -#include "common.h" -#include "patcher.h" -#include "rwcore.h" -#include "rpworld.h" -#include "rpmatfx.h" -#include "rpskin.h" -#include "rphanim.h" -#include "rtbmp.h" - -typedef RwV3d *(*rwVectorsMultFn) (RwV3d * pointsOut, - const RwV3d * pointsIn, - RwInt32 numPoints, - const RwMatrix * matrix); - -#ifndef RWLIBS - -WRAPPER void _rwObjectHasFrameSetFrame(void* object, RwFrame* frame) { EAXJMP(0x5BC950); } -WRAPPER RpAtomic* AtomicDefaultRenderCallBack(RpAtomic* atomic) { EAXJMP(0x59E690); } -WRAPPER void _rpAtomicResyncInterpolatedSphere(RpAtomic* atomic) { EAXJMP(0x59E6C0); } -WRAPPER RwSphere const* RpAtomicGetWorldBoundingSphere(RpAtomic* atomic) { EAXJMP(0x59E800); } -WRAPPER RwInt32 RpClumpGetNumAtomics(RpClump* clump) { EAXJMP(0x59ED50); } -WRAPPER RpClump* RpClumpRender(RpClump* clump) { EAXJMP(0x59ED80); } -WRAPPER RpClump* RpClumpForAllAtomics(RpClump* clump, RpAtomicCallBack callback, void* pData) { EAXJMP(0x59EDD0); } -WRAPPER RpClump* RpClumpForAllCameras(RpClump* clump, RwCameraCallBack callback, void* pData) { EAXJMP(0x59EE10); } -WRAPPER RpClump* RpClumpForAllLights(RpClump* clump, RpLightCallBack callback, void* pData) { EAXJMP(0x59EE60); } -WRAPPER RpAtomic* RpAtomicCreate() { EAXJMP(0x59EEB0); } -WRAPPER RpAtomic* RpAtomicSetGeometry(RpAtomic* atomic, RpGeometry* geometry, RwUInt32 flags) { EAXJMP(0x59EFA0); } -WRAPPER RwBool RpAtomicDestroy(RpAtomic* atomic) { EAXJMP(0x59F020); } -WRAPPER RpAtomic* RpAtomicClone(RpAtomic* atomic) { EAXJMP(0x59F0A0); } -WRAPPER RpClump* RpClumpClone(RpClump* clump) { EAXJMP(0x59F1B0); } -WRAPPER RpClump* RpClumpCreate() { EAXJMP(0x59F490); } -WRAPPER RwBool RpClumpDestroy(RpClump* clump) { EAXJMP(0x59F500); } -WRAPPER RpClump* RpClumpAddAtomic(RpClump* clump, RpAtomic* atomic) { EAXJMP(0x59F680); } -WRAPPER RpClump* RpClumpRemoveAtomic(RpClump* clump, RpAtomic* atomic) { EAXJMP(0x59F6B0); } -WRAPPER RpClump* RpClumpRemoveLight(RpClump* clump, RpLight* light) { EAXJMP(0x59F6E0); } -WRAPPER RpClump* RpClumpStreamRead(RwStream* stream) { EAXJMP(0x59FC50); } -WRAPPER RwInt32 RpAtomicRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor ructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB) { EAXJMP(0x5A0510); } -WRAPPER RwInt32 RpClumpRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor ructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB) { EAXJMP(0x5A0540); } -WRAPPER RwInt32 RpAtomicRegisterPluginStream(RwUInt32 pluginID, RwPluginDataChunkReadCallBack readCB, RwPluginDataChunkWriteCallBack writeCB, RwPluginDataChunkGetSizeCallBack getSizeCB) { EAXJMP(0x5A0570); } -WRAPPER RwInt32 RpAtomicSetStreamAlwaysCallBack(RwUInt32 pluginID, RwPluginDataChunkAlwaysCallBack alwaysCB) { EAXJMP(0x5A05A0); } -WRAPPER RwInt32 RpAtomicSetStreamRightsCallBack(RwUInt32 pluginID, RwPluginDataChunkRightsCallBack rightsCB) { EAXJMP(0x5A05C0); } -WRAPPER RwInt32 RpAtomicGetPluginOffset(RwUInt32 pluginID) { EAXJMP(0x5A05E0); } -WRAPPER RpAtomic* RpAtomicSetFrame(RpAtomic* atomic, RwFrame* frame) { EAXJMP(0x5A0600); } -WRAPPER RwInt32 RwEngineRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor initCB, RwPluginObjectDestructor termCB) { EAXJMP(0x5A0DC0); } -WRAPPER RwInt32 RwEngineGetPluginOffset(RwUInt32 pluginID) { EAXJMP(0x5A0DF0); } -WRAPPER RwInt32 RwEngineGetNumSubSystems() { EAXJMP(0x5A0E10); } -WRAPPER RwSubSystemInfo* RwEngineGetSubSystemInfo(RwSubSystemInfo* subSystemInfo, RwInt32 subSystemIndex) { EAXJMP(0x5A0E40); } -WRAPPER RwInt32 RwEngineGetCurrentSubSystem() { EAXJMP(0x5A0E70); } -WRAPPER RwBool RwEngineSetSubSystem(RwInt32 subSystemIndex) { EAXJMP(0x5A0EA0); } -WRAPPER RwInt32 RwEngineGetNumVideoModes() { EAXJMP(0x5A0ED0); } -WRAPPER RwVideoMode* RwEngineGetVideoModeInfo(RwVideoMode* modeinfo, RwInt32 modeIndex) { EAXJMP(0x5A0F00); } -WRAPPER RwInt32 RwEngineGetCurrentVideoMode() { EAXJMP(0x5A0F30); } -WRAPPER RwBool RwEngineSetVideoMode(RwInt32 modeIndex) { EAXJMP(0x5A0F60); } -WRAPPER RwBool RwEngineStop() { EAXJMP(0x5A0F90); } -WRAPPER RwBool RwEngineStart() { EAXJMP(0x5A0FE0); } -WRAPPER RwBool RwEngineClose() { EAXJMP(0x5A1070); } -WRAPPER RwBool RwEngineOpen(RwEngineOpenParams* initParams) { EAXJMP(0x5A10E0); } -WRAPPER RwBool RwEngineTerm() { EAXJMP(0x5A1290); } -WRAPPER RwBool RwEngineInit(RwMemoryFunctions* memFuncs, RwUInt32 initFlags, RwUInt32 resArenaSize) { EAXJMP(0x5A12D0); } -WRAPPER void* _rwFrameOpen(void* instance, RwInt32 offset, RwInt32 size) { EAXJMP(0x5A15E0); } -WRAPPER void* _rwFrameClose(void* instance, RwInt32 offset, RwInt32 size) { EAXJMP(0x5A1650); } -WRAPPER RwFrame* _rwFrameCloneAndLinkClones(RwFrame* root) { EAXJMP(0x5A1690); } -WRAPPER RwFrame* _rwFramePurgeClone(RwFrame* root) { EAXJMP(0x5A1880); } -WRAPPER RwBool RwFrameDirty(RwFrame const* frame) { EAXJMP(0x5A1930); } -WRAPPER void _rwFrameInit(RwFrame* frame) { EAXJMP(0x5A1950); } -WRAPPER RwFrame* RwFrameCreate() { EAXJMP(0x5A1A00); } -WRAPPER RwBool RwFrameDestroy(RwFrame* frame) { EAXJMP(0x5A1A30); } -WRAPPER RwBool RwFrameDestroyHierarchy(RwFrame* frame) { EAXJMP(0x5A1BF0); } -WRAPPER RwFrame* RwFrameUpdateObjects(RwFrame* frame) { EAXJMP(0x5A1C60); } -WRAPPER RwMatrix* RwFrameGetLTM(RwFrame* frame) { EAXJMP(0x5A1CE0); } -WRAPPER RwFrame* RwFrameAddChild(RwFrame* parent, RwFrame* child) { EAXJMP(0x5A1D00); } -WRAPPER RwFrame* RwFrameRemoveChild(RwFrame* child) { EAXJMP(0x5A1ED0); } -WRAPPER RwFrame* RwFrameForAllChildren(RwFrame* frame, RwFrameCallBack callBack, void* data) { EAXJMP(0x5A1FC0); } -WRAPPER RwFrame* RwFrameTranslate(RwFrame* frame, RwV3d const* v, RwOpCombineType combine) { EAXJMP(0x5A2000); } -WRAPPER RwFrame* RwFrameScale(RwFrame* frame, RwV3d const* v, RwOpCombineType combine) { EAXJMP(0x5A20A0); } -WRAPPER RwFrame* RwFrameTransform(RwFrame* frame, RwMatrix const* m, RwOpCombineType combine) { EAXJMP(0x5A2140); } -WRAPPER RwFrame* RwFrameRotate(RwFrame* frame, RwV3d const* axis, RwReal angle, RwOpCombineType combine) { EAXJMP(0x5A21E0); } -WRAPPER RwFrame* RwFrameSetIdentity(RwFrame* frame) { EAXJMP(0x5A2280); } -WRAPPER RwFrame* RwFrameForAllObjects(RwFrame* frame, RwObjectCallBack callBack, void* data) { EAXJMP(0x5A2340); } -WRAPPER RwInt32 RwFrameRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor ructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB) { EAXJMP(0x5A2380); } -WRAPPER RwBool _rwMatrixSetMultFn(rwMatrixMultFn multMat) { EAXJMP(0x5A23B0); } -WRAPPER RwReal _rwMatrixDeterminant(RwMatrix const* matrix) { EAXJMP(0x5A2520); } -WRAPPER RwReal _rwMatrixOrthogonalError(RwMatrix const* matrix) { EAXJMP(0x5A2570); } -WRAPPER RwReal _rwMatrixNormalError(RwMatrix const* matrix) { EAXJMP(0x5A25D0); } -WRAPPER RwReal _rwMatrixIdentityError(RwMatrix const* matrix) { EAXJMP(0x5A2660); } -WRAPPER void* _rwMatrixClose(void* instance, RwInt32 offset, RwInt32 size) { EAXJMP(0x5A2730); } -WRAPPER void* _rwMatrixOpen(void* instance, RwInt32 offset, RwInt32 size) { EAXJMP(0x5A2770); } -WRAPPER RwMatrix* RwMatrixOptimize(RwMatrix* matrix, RwMatrixTolerance const* tolerance) { EAXJMP(0x5A2820); } -WRAPPER RwMatrix* RwMatrixUpdate(RwMatrix* matrix) { EAXJMP(0x5A28E0); } -WRAPPER RwMatrix* RwMatrixMultiply(RwMatrix* matrixOut, RwMatrix const* MatrixIn1, RwMatrix const* matrixIn2) { EAXJMP(0x5A28F0); } -WRAPPER RwMatrix* RwMatrixRotateOneMinusCosineSine(RwMatrix* matrix, RwV3d const* unitAxis, RwReal oneMinusCosine, RwReal sine, RwOpCombineType combineOp) { EAXJMP(0x5A2960); } -WRAPPER RwMatrix* RwMatrixRotate(RwMatrix* matrix, RwV3d const* axis, RwReal angle, RwOpCombineType combineOp) { EAXJMP(0x5A2BF0); } -WRAPPER RwMatrix* RwMatrixInvert(RwMatrix* matrixOut, RwMatrix const* matrixIn) { EAXJMP(0x5A2C90); } -WRAPPER RwMatrix* RwMatrixScale(RwMatrix* matrix, RwV3d const* scale, RwOpCombineType combineOp) { EAXJMP(0x5A2EE0); } -WRAPPER RwMatrix* RwMatrixTranslate(RwMatrix* matrix, RwV3d const* translation, RwOpCombineType combineOp) { EAXJMP(0x5A3070); } -WRAPPER RwMatrix* RwMatrixTransform(RwMatrix* matrix, RwMatrix const* transform, RwOpCombineType combineOp) { EAXJMP(0x5A31C0); } -WRAPPER RwBool RwMatrixDestroy(RwMatrix* mpMat) { EAXJMP(0x5A3300); } -WRAPPER RwMatrix* RwMatrixCreate() { EAXJMP(0x5A3330); } -WRAPPER RwBool _rwVectorSetMultFn(rwVectorMultFn multPoint, rwVectorsMultFn multPoints, rwVectorMultFn multVector, rwVectorsMultFn multVectors) { EAXJMP(0x5A3450); } -WRAPPER RwReal _rwV3dNormalize(RwV3d* out, RwV3d const* in) { EAXJMP(0x5A3600); } -WRAPPER RwReal RwV3dLength(RwV3d const* in) { EAXJMP(0x5A36A0); } -WRAPPER RwReal _rwSqrt(RwReal const num) { EAXJMP(0x5A3710); } -WRAPPER RwReal _rwInvSqrt(RwReal const num) { EAXJMP(0x5A3770); } -WRAPPER RwV3d* RwV3dTransformPoints(RwV3d* pointsOut, RwV3d const* pointsIn, RwInt32 numPoints, RwMatrix const* matrix) { EAXJMP(0x5A37D0); } -WRAPPER RwV3d* RwV3dTransformVectors(RwV3d* vectorsOut, RwV3d const* vectorsIn, RwInt32 numPoints, RwMatrix const* matrix) { EAXJMP(0x5A37E0); } -WRAPPER void* _rwVectorClose(void* instance, RwInt32 offset, RwInt32 size) { EAXJMP(0x5A37F0); } -WRAPPER void* _rwVectorOpen(void* instance, RwInt32 offset, RwInt32 size) { EAXJMP(0x5A3860); } -WRAPPER RwUInt32 RwStreamRead(RwStream* stream, void* buffer, RwUInt32 length) { EAXJMP(0x5A3AD0); } -WRAPPER RwStream* RwStreamWrite(RwStream* stream, void const* buffer, RwUInt32 length) { EAXJMP(0x5A3C30); } -WRAPPER RwStream* RwStreamSkip(RwStream* stream, RwUInt32 offset) { EAXJMP(0x5A3DF0); } -WRAPPER RwBool RwStreamClose(RwStream* stream, void* pData) { EAXJMP(0x5A3F10); } -WRAPPER RwStream* RwStreamOpen(RwStreamType type, RwStreamAccessType accessType, void const* pData) { EAXJMP(0x5A3FE0); } -WRAPPER RwReal RwIm2DGetNearScreenZ() { EAXJMP(0x5A43A0); } -WRAPPER RwReal RwIm2DGetFarScreenZ() { EAXJMP(0x5A43B0); } -WRAPPER RwBool RwRenderStateSet(RwRenderState state, void* value) { EAXJMP(0x5A43C0); } -WRAPPER RwBool RwRenderStateGet(RwRenderState state, void* value) { EAXJMP(0x5A4410); } -WRAPPER RwBool RwIm2DRenderLine(RwIm2DVertex* vertices, RwInt32 numVertices, RwInt32 vert1, RwInt32 vert2) { EAXJMP(0x5A4420); } -WRAPPER RwBool RwIm2DRenderPrimitive(RwPrimitiveType primType, RwIm2DVertex* vertices, RwInt32 numVertices) { EAXJMP(0x5A4430); } -WRAPPER RwBool RwIm2DRenderIndexedPrimitive(RwPrimitiveType primType, RwIm2DVertex* vertices, RwInt32 numVertices, RwImVertexIndex* indices, RwInt32 numIndices) { EAXJMP(0x5A4440); } -WRAPPER RwCamera* RwCameraEndUpdate(RwCamera* camera) { EAXJMP(0x5A5020); } -WRAPPER RwCamera* RwCameraBeginUpdate(RwCamera* camera) { EAXJMP(0x5A5030); } -WRAPPER RwCamera* RwCameraSetViewOffset(RwCamera* camera, RwV2d const* offset) { EAXJMP(0x5A5040); } -WRAPPER RwCamera* RwCameraSetNearClipPlane(RwCamera* camera, RwReal nearClip) { EAXJMP(0x5A5070); } -WRAPPER RwCamera* RwCameraSetFarClipPlane(RwCamera* camera, RwReal farClip) { EAXJMP(0x5A5140); } -WRAPPER RwFrustumTestResult RwCameraFrustumTestSphere(RwCamera const* camera, RwSphere const* sphere) { EAXJMP(0x5A5170); } -WRAPPER RwCamera* RwCameraClear(RwCamera* camera, RwRGBA* colour, RwInt32 clearMode) { EAXJMP(0x5A51E0); } -WRAPPER RwCamera* RwCameraShowRaster(RwCamera* camera, void* pDev, RwUInt32 flags) { EAXJMP(0x5A5210); } -WRAPPER RwCamera* RwCameraSetProjection(RwCamera* camera, RwCameraProjection projection) { EAXJMP(0x5A5240); } -WRAPPER RwCamera* RwCameraSetViewWindow(RwCamera* camera, RwV2d const* viewWindow) { EAXJMP(0x5A52B0); } -WRAPPER RwInt32 RwCameraRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor ructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB) { EAXJMP(0x5A52F0); } -WRAPPER RwBool RwCameraDestroy(RwCamera* camera) { EAXJMP(0x5A5320); } -WRAPPER RwCamera* RwCameraCreate() { EAXJMP(0x5A5360); } -WRAPPER RwBool RwTextureSetMipmapping(RwBool enable) { EAXJMP(0x5A7100); } -WRAPPER RwBool RwTextureGetMipmapping() { EAXJMP(0x5A7120); } -WRAPPER RwBool RwTextureSetAutoMipmapping(RwBool enable) { EAXJMP(0x5A7130); } -WRAPPER RwBool RwTextureGetAutoMipmapping() { EAXJMP(0x5A7150); } -WRAPPER RwTexDictionary* RwTexDictionaryCreate() { EAXJMP(0x5A7160); } -WRAPPER RwBool RwTexDictionaryDestroy(RwTexDictionary* dict) { EAXJMP(0x5A7200); } -WRAPPER RwTexDictionary const* RwTexDictionaryForAllTextures(RwTexDictionary const* dict, RwTextureCallBack fpCallBack, void* pData) { EAXJMP(0x5A7290); } -WRAPPER RwTexture* RwTextureCreate(RwRaster* raster) { EAXJMP(0x5A72D0); } -WRAPPER RwBool RwTextureDestroy(RwTexture* texture) { EAXJMP(0x5A7330); } -WRAPPER RwTexture* RwTextureSetName(RwTexture* texture, RwChar const* name) { EAXJMP(0x5A73B0); } -WRAPPER RwTexture* RwTextureSetMaskName(RwTexture* texture, RwChar const* maskName) { EAXJMP(0x5A7420); } -WRAPPER RwTexture* RwTexDictionaryAddTexture(RwTexDictionary* dict, RwTexture* texture) { EAXJMP(0x5A7490); } -WRAPPER RwTexture* RwTexDictionaryFindNamedTexture(RwTexDictionary* dict, RwChar const* name) { EAXJMP(0x5A74D0); } -WRAPPER RwTexDictionary* RwTexDictionarySetCurrent(RwTexDictionary* dict) { EAXJMP(0x5A7550); } -WRAPPER RwTexDictionary* RwTexDictionaryGetCurrent() { EAXJMP(0x5A7570); } -WRAPPER RwTexture* RwTextureRead(RwChar const* name, RwChar const* maskName) { EAXJMP(0x5A7580); } -WRAPPER RwBool RwTextureRasterGenerateMipmaps(RwRaster* raster, RwImage* image) { EAXJMP(0x5A7780); } -WRAPPER RwImage* RwImageCreate(RwInt32 width, RwInt32 height, RwInt32 depth) { EAXJMP(0x5A9120); } -WRAPPER RwBool RwImageDestroy(RwImage* image) { EAXJMP(0x5A9180); } -WRAPPER RwImage* RwImageAllocatePixels(RwImage* image) { EAXJMP(0x5A91E0); } -WRAPPER RwImage* RwImageFreePixels(RwImage* image) { EAXJMP(0x5A92A0); } -WRAPPER RwImage* RwImageMakeMask(RwImage* image) { EAXJMP(0x5A92D0); } -WRAPPER RwImage* RwImageApplyMask(RwImage* image, RwImage const* mask) { EAXJMP(0x5A93A0); } -WRAPPER RwChar const* RwImageSetPath(RwChar const* path) { EAXJMP(0x5A9750); } -WRAPPER RwImage* RwImageRead(RwChar const* imageName) { EAXJMP(0x5A9810); } -WRAPPER RwChar const* RwImageFindFileType(RwChar const* imageName) { EAXJMP(0x5A9B40); } -WRAPPER RwImage* RwImageReadMaskedImage(RwChar const* imageName, RwChar const* maskname) { EAXJMP(0x5A9C10); } -WRAPPER RwImage* RwImageCopy(RwImage* destImage, RwImage const* sourceImage) { EAXJMP(0x5A9F50); } -WRAPPER RwImage* RwImageGammaCorrect(RwImage* image) { EAXJMP(0x5AA130); } -WRAPPER RwBool RwImageSetGamma(RwReal gammaValue) { EAXJMP(0x5AA2C0); } -WRAPPER RwStream* _rwStreamWriteVersionedChunkHeader(RwStream* stream, RwInt32 type, RwInt32 size, RwUInt32 version, RwUInt32 buildNum) { EAXJMP(0x5AA4E0); } -WRAPPER RwBool RwStreamFindChunk(RwStream* stream, RwUInt32 type, RwUInt32* lengthOut, RwUInt32* versionOut) { EAXJMP(0x5AA540); } -WRAPPER void* RwMemLittleEndian32(void* mem, RwUInt32 size) { EAXJMP(0x5AA640); } -WRAPPER void* RwMemNative32(void* mem, RwUInt32 size) { EAXJMP(0x5AA650); } -WRAPPER void* RwMemFloat32ToReal(void* mem, RwUInt32 size) { EAXJMP(0x5AA660); } -WRAPPER RwStream* RwStreamWriteReal(RwStream* stream, RwReal const* reals, RwUInt32 numBytes) { EAXJMP(0x5AA680); } -WRAPPER RwStream* RwStreamWriteInt32(RwStream* stream, RwInt32 const* ints, RwUInt32 numBytes) { EAXJMP(0x5AA720); } -WRAPPER RwStream* RwStreamReadReal(RwStream* stream, RwReal* reals, RwUInt32 numBytes) { EAXJMP(0x5AA740); } -WRAPPER RwStream* RwStreamReadInt32(RwStream* stream, RwInt32* ints, RwUInt32 numBytes) { EAXJMP(0x5AA7B0); } -WRAPPER RwUInt32 RwTextureStreamGetSize(RwTexture const* texture) { EAXJMP(0x5AA800); } -WRAPPER RwTexture const* RwTextureStreamWrite(RwTexture const* texture, RwStream* stream) { EAXJMP(0x5AA870); } -WRAPPER RwTexture* RwTextureStreamRead(RwStream* stream) { EAXJMP(0x5AAA40); } -WRAPPER RwTexDictionary const* RwTexDictionaryStreamWrite(RwTexDictionary const* texDict, RwStream* stream) { EAXJMP(0x5AB020); } -WRAPPER RpMorphTarget const* RpMorphTargetCalcBoundingSphere(RpMorphTarget const* morphTarget, RwSphere* boundingSphere) { EAXJMP(0x5AC890); } -WRAPPER RwInt32 RpGeometryAddMorphTargets(RpGeometry* geometry, RwInt32 mtcount) { EAXJMP(0x5AC9A0); } -WRAPPER RpGeometry const* RpGeometryTriangleSetVertexIndices(RpGeometry const* geometry, RpTriangle* triangle, RwUInt16 vert1, RwUInt16 vert2, RwUInt16 vert3) { EAXJMP(0x5ACB60); } -WRAPPER RpGeometry* RpGeometryTriangleSetMaterial(RpGeometry* geometry, RpTriangle* triangle, RpMaterial* material) { EAXJMP(0x5ACB90); } -WRAPPER RpGeometry* RpGeometryForAllMaterials(RpGeometry* geometry, RpMaterialCallBack fpCallBack, void* pData) { EAXJMP(0x5ACBF0); } -WRAPPER RpGeometry* RpGeometryLock(RpGeometry* geometry, RwInt32 lockMode) { EAXJMP(0x5ACC30); } -WRAPPER RpGeometry* RpGeometryUnlock(RpGeometry* geometry) { EAXJMP(0x5ACC60); } -WRAPPER RpGeometry* RpGeometryCreate(RwInt32 numVert, RwInt32 numTriangles, RwUInt32 format) { EAXJMP(0x5ACD10); } -WRAPPER RpGeometry* _rpGeometryAddRef(RpGeometry* geometry) { EAXJMP(0x5ACF40); } -WRAPPER RwBool RpGeometryDestroy(RpGeometry* geometry) { EAXJMP(0x5ACF50); } -WRAPPER RwInt32 RpGeometryRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor ructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB) { EAXJMP(0x5ACFF0); } -WRAPPER RwInt32 RpGeometryRegisterPluginStream(RwUInt32 pluginID, RwPluginDataChunkReadCallBack readCB, RwPluginDataChunkWriteCallBack writeCB, RwPluginDataChunkGetSizeCallBack getSizeCB) { EAXJMP(0x5AD020); } -WRAPPER RpGeometry* RpGeometryStreamRead(RwStream* stream) { EAXJMP(0x5AD050); } -WRAPPER RwRaster* RwRasterGetCurrentContext() { EAXJMP(0x5AD6D0); } -WRAPPER RwRaster* RwRasterUnlock(RwRaster* raster) { EAXJMP(0x5AD6F0); } -WRAPPER RwRaster* RwRasterRenderFast(RwRaster* raster, RwInt32 x, RwInt32 y) { EAXJMP(0x5AD710); } -WRAPPER RwRaster* RwRasterUnlockPalette(RwRaster* raster) { EAXJMP(0x5AD750); } -WRAPPER RwBool RwRasterDestroy(RwRaster* raster) { EAXJMP(0x5AD780); } -WRAPPER RwRaster* RwRasterPushContext(RwRaster* raster) { EAXJMP(0x5AD7C0); } -WRAPPER RwInt32 RwRasterRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor ructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB) { EAXJMP(0x5AD810); } -WRAPPER RwUInt8* RwRasterLockPalette(RwRaster* raster, RwInt32 lockMode) { EAXJMP(0x5AD840); } -WRAPPER RwRaster* RwRasterPopContext() { EAXJMP(0x5AD870); } -WRAPPER RwInt32 RwRasterGetNumLevels(RwRaster* raster) { EAXJMP(0x5AD8C0); } -WRAPPER RwRaster* RwRasterShowRaster(RwRaster* raster, void* dev, RwUInt32 flags) { EAXJMP(0x5AD900); } -WRAPPER RwRaster* RwRasterCreate(RwInt32 width, RwInt32 height, RwInt32 depth, RwInt32 flags) { EAXJMP(0x5AD930); } -WRAPPER RwUInt8* RwRasterLock(RwRaster* raster, RwUInt8 level, RwInt32 lockMode) { EAXJMP(0x5AD9D0); } -WRAPPER RpMaterial* RpMaterialCreate() { EAXJMP(0x5ADC30); } -WRAPPER RwBool RpMaterialDestroy(RpMaterial* material) { EAXJMP(0x5ADCB0); } -WRAPPER RpMaterial* RpMaterialSetTexture(RpMaterial* material, RwTexture* texture) { EAXJMP(0x5ADD10); } -WRAPPER RwInt32 RpMaterialRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor ructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB) { EAXJMP(0x5ADD40); } -WRAPPER RwInt32 RpMaterialRegisterPluginStream(RwUInt32 pluginID, RwPluginDataChunkReadCallBack readCB, RwPluginDataChunkWriteCallBack writeCB, RwPluginDataChunkGetSizeCallBack getSizeCB) { EAXJMP(0x5ADD70); } -WRAPPER RpMaterial* RpMaterialStreamRead(RwStream* stream) { EAXJMP(0x5ADDA0); } -WRAPPER RpWorldSector* _rpSectorDefaultRenderCallBack(RpWorldSector* sector) { EAXJMP(0x5AE0B0); } -WRAPPER RwBool _rpWorldForAllGlobalLights(RpLightCallBack callBack, void* pData) { EAXJMP(0x5AE100); } -WRAPPER RpWorldSector* _rpWorldSectorForAllLocalLights(RpWorldSector* sector, RpLightCallBack callBack, void* pData) { EAXJMP(0x5AE150); } -WRAPPER RpWorld* RpWorldUnlock(RpWorld* world) { EAXJMP(0x5AE190); } -WRAPPER RpWorld* RpWorldSectorGetWorld(RpWorldSector const* sector) { EAXJMP(0x5AE2B0); } -WRAPPER RwBool RpWorldDestroy(RpWorld* world) { EAXJMP(0x5AE340); } -WRAPPER RpWorld* RpWorldCreate(RwBBox* boundingBox) { EAXJMP(0x5AE6A0); } -WRAPPER RwInt32 RpWorldRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor ructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB) { EAXJMP(0x5AEA40); } -WRAPPER RwInt32 RpWorldRegisterPluginStream(RwUInt32 pluginID, RwPluginDataChunkReadCallBack readCB, RwPluginDataChunkWriteCallBack writeCB, RwPluginDataChunkGetSizeCallBack getSizeCB) { EAXJMP(0x5AEA70); } -WRAPPER RwBool RpWorldPluginAttach() { EAXJMP(0x5AEAA0); } -WRAPPER RpWorld* RpWorldAddCamera(RpWorld* world, RwCamera* camera) { EAXJMP(0x5AFB80); } -WRAPPER RpWorld* RpWorldRemoveCamera(RpWorld* world, RwCamera* camera) { EAXJMP(0x5AFBB0); } -WRAPPER RpWorld* RpAtomicGetWorld(RpAtomic const* atomic) { EAXJMP(0x5AFC10); } -WRAPPER RpWorld* RpWorldAddClump(RpWorld* world, RpClump* clump) { EAXJMP(0x5AFC20); } -WRAPPER RpWorld* RpWorldAddLight(RpWorld* world, RpLight* light) { EAXJMP(0x5AFDA0); } -WRAPPER RpWorld* RpWorldRemoveLight(RpWorld* world, RpLight* light) { EAXJMP(0x5AFDF0); } -WRAPPER RwImage* RtBMPImageRead(RwChar const* imageName) { EAXJMP(0x5AFE70); } -WRAPPER RwBool RpSkinPluginAttach() { EAXJMP(0x5B07D0); } -WRAPPER RpAtomic* RpSkinAtomicSetHAnimHierarchy(RpAtomic* atomic, RpHAnimHierarchy* hierarchy) { EAXJMP(0x5B1050); } -WRAPPER RpHAnimHierarchy* RpSkinAtomicGetHAnimHierarchy(RpAtomic const* atomic) { EAXJMP(0x5B1070); } -WRAPPER RpSkin* RpSkinGeometryGetSkin(RpGeometry* geometry) { EAXJMP(0x5B1080); } -WRAPPER RpGeometry* RpSkinGeometrySetSkin(RpGeometry* geometry, RpSkin* skin) { EAXJMP(0x5B1090); } -WRAPPER RwMatrix const* RpSkinGetSkinToBoneMatrices(RpSkin* skin) { EAXJMP(0x5B10D0); } -WRAPPER RpHAnimHierarchy* RpHAnimHierarchyCreate(RwInt32 numNodes, RwUInt32* nodeFlags, RwInt32* nodeIDs, RpHAnimHierarchyFlag flags, RwInt32 maxKeyFrameSize) { EAXJMP(0x5B10E0); } -WRAPPER RpHAnimHierarchy* RpHAnimFrameGetHierarchy(RwFrame* frame) { EAXJMP(0x5B11F0); } -WRAPPER RwBool RpHAnimHierarchySetCurrentAnim(RpHAnimHierarchy* hierarchy, RpHAnimAnimation* anim) { EAXJMP(0x5B1200); } -WRAPPER RwBool RpHAnimHierarchySubAnimTime(RpHAnimHierarchy* hierarchy, RwReal time) { EAXJMP(0x5B12B0); } -WRAPPER RwBool RpHAnimHierarchyAddAnimTime(RpHAnimHierarchy* hierarchy, RwReal time) { EAXJMP(0x5B1480); } -WRAPPER RwBool RpHAnimHierarchyUpdateMatrices(RpHAnimHierarchy* hierarchy) { EAXJMP(0x5B1780); } -WRAPPER RpHAnimAnimation* RpHAnimAnimationStreamRead(RwStream* stream) { EAXJMP(0x5B1C10); } -WRAPPER RwBool RpHAnimPluginAttach() { EAXJMP(0x5B1D50); } -WRAPPER RwBool RpMatFXPluginAttach() { EAXJMP(0x5B2640); } -WRAPPER RpAtomic* RpMatFXAtomicEnableEffects(RpAtomic* atomic) { EAXJMP(0x5B3750); } -WRAPPER RpMaterial* RpMatFXMaterialSetEffects(RpMaterial* material, RpMatFXMaterialFlags flags) { EAXJMP(0x5B3780); } -WRAPPER RpMaterial* RpMatFXMaterialSetupEnvMap(RpMaterial* material, RwTexture* texture, RwFrame* frame, RwBool useFrameBufferAlpha, RwReal coef) { EAXJMP(0x5B38D0); } -WRAPPER RpMaterial* RpMatFXMaterialSetBumpMapTexture(RpMaterial* material, RwTexture* texture) { EAXJMP(0x5B3A40); } -WRAPPER RwBool RwD3D8SetRenderState(RwUInt32 state, RwUInt32 value) { EAXJMP(0x5B3CF0); } -WRAPPER void RwD3D8GetRenderState(RwUInt32 state, void* value) { EAXJMP(0x5B3D40); } -WRAPPER RwBool RwD3D8SetTextureStageState(RwUInt32 stage, RwUInt32 type, RwUInt32 value) { EAXJMP(0x5B3D60); } -WRAPPER RwBool RwD3D8SetTexture(RwTexture* texture, RwUInt32 stage) { EAXJMP(0x5B53A0); } -WRAPPER void* RwIm3DTransform(RwIm3DVertex* pVerts, RwUInt32 numVerts, RwMatrix* ltm, RwUInt32 flags) { EAXJMP(0x5B6720); } -WRAPPER RwBool RwIm3DEnd() { EAXJMP(0x5B67F0); } -WRAPPER RwBool RwIm3DRenderIndexedPrimitive(RwPrimitiveType primType, RwImVertexIndex* indices, RwInt32 numIndices) { EAXJMP(0x5B6820); } -WRAPPER RwBool RwIm3DRenderLine(RwInt32 vert1, RwInt32 vert2) { EAXJMP(0x5B6980); } -WRAPPER RxPipeline* RwIm3DSetTransformPipeline(RxPipeline* pipeline) { EAXJMP(0x5B6A50); } -WRAPPER RxPipeline* RwIm3DSetRenderPipeline(RxPipeline* pipeline, RwPrimitiveType primType) { EAXJMP(0x5B6AC0); } -WRAPPER void RwD3D8EngineSetRefreshRate(RwUInt32 refreshRate) { EAXJMP(0x5B95D0); } -WRAPPER RwBool RwD3D8CameraAttachWindow(void* camera, void* hwnd) { EAXJMP(0x5B9640); } -WRAPPER RwBool RwD3D8DeviceSupportsDXTTexture() { EAXJMP(0x5BAEB0); } -WRAPPER RwBool RwD3D8SetVertexShader(RwUInt32 handle) { EAXJMP(0x5BAF90); } -WRAPPER RwBool RwD3D8SetPixelShader(RwUInt32 handle) { EAXJMP(0x5BAFD0); } -WRAPPER RwBool RwD3D8SetStreamSource(RwUInt32 streamNumber, void* streamData, RwUInt32 stride) { EAXJMP(0x5BB010); } -WRAPPER RwBool RwD3D8SetIndices(void* indexData, RwUInt32 baseVertexIndex) { EAXJMP(0x5BB060); } -WRAPPER RwBool RwD3D8DrawIndexedPrimitive(RwUInt32 primitiveType, RwUInt32 minIndex, RwUInt32 numVertices, RwUInt32 startIndex, RwUInt32 numIndices) { EAXJMP(0x5BB0B0); } -WRAPPER RwBool RwD3D8DrawPrimitive(RwUInt32 primitiveType, RwUInt32 startVertex, RwUInt32 numVertices) { EAXJMP(0x5BB140); } -WRAPPER RwBool RwD3D8SetTransform(RwUInt32 state, void const* matrix) { EAXJMP(0x5BB1D0); } -WRAPPER void RwD3D8GetTransform(RwUInt32 state, void* matrix) { EAXJMP(0x5BB310); } -WRAPPER RwBool RwD3D8SetTransformWorld(RwMatrix const* matrix) { EAXJMP(0x5BB340); } -WRAPPER RwBool RwD3D8SetSurfaceProperties(RwRGBA const* color, RwSurfaceProperties const* surfaceProps, RwBool modulate) { EAXJMP(0x5BB490); } -WRAPPER RwBool RwD3D8SetLight(RwInt32 index, void const* light) { EAXJMP(0x5BB7A0); } -WRAPPER RwBool RwD3D8EnableLight(RwInt32 index, RwBool enable) { EAXJMP(0x5BB890); } -WRAPPER RwBool RwD3D8DynamicVertexBufferCreate(RwUInt32 fvf, RwUInt32 size, void** vertexBuffer) { EAXJMP(0x5BB9F0); } -WRAPPER void RwD3D8DynamicVertexBufferDestroy(void* vertexBuffer) { EAXJMP(0x5BBAE0); } -WRAPPER RwBool RwD3D8IndexBufferCreate(RwUInt32 numIndices, void** indexBuffer) { EAXJMP(0x5BBB10); } -WRAPPER RwBool RwD3D8CreatePixelShader(RwUInt32 const* function, RwUInt32* handle) { EAXJMP(0x5BBB40); } -WRAPPER void RwD3D8DeletePixelShader(RwUInt32 handle) { EAXJMP(0x5BBB90); } -WRAPPER RwBool RwD3D8SetPixelShaderConstant(RwUInt32 registerAddress, void const* antData, RwUInt32 antCount) { EAXJMP(0x5BBC00); } -WRAPPER void const* RwD3D8GetCaps() { EAXJMP(0x5BBC30); } -WRAPPER RwBool RwD3D8CameraIsSphereFullyInsideFrustum(void const* camera, void const* sphere) { EAXJMP(0x5BBC40); } -WRAPPER RwBool RwD3D8CameraIsBBoxFullyInsideFrustum(void const* camera, void const* boundingBox) { EAXJMP(0x5BBCA0); } -WRAPPER RwBool RwD3D8DynamicVertexBufferLock(RwUInt32 vertexSize, RwUInt32 numVertex, void** vertexBufferOut, void** vertexDataOut, RwUInt32* baseIndexOut) { EAXJMP(0x5BBD30); } -WRAPPER RwBool RwD3D8DynamicVertexBufferUnlock(void* vertexBuffer) { EAXJMP(0x5BBEB0); } -WRAPPER RwBool _rwIntelSSEsupported() { EAXJMP(0x5BBED0); } -WRAPPER RwImage* RwImageSetFromRaster(RwImage* image, RwRaster* raster) { EAXJMP(0x5BBF10); } -WRAPPER RwRaster* RwRasterSetFromImage(RwRaster* raster, RwImage* image) { EAXJMP(0x5BBF50); } -WRAPPER RwImage* RwImageFindRasterFormat(RwImage* ipImage, RwInt32 nRasterType, RwInt32* npWidth, RwInt32* npHeight, RwInt32* npDepth, RwInt32* npFormat) { EAXJMP(0x5BBF80); } -WRAPPER RwInt32 RwFrameRegisterPluginStream(RwUInt32 pluginID, RwPluginDataChunkReadCallBack readCB, RwPluginDataChunkWriteCallBack writeCB, RwPluginDataChunkGetSizeCallBack getSizeCB) { EAXJMP(0x5BBFF0); } -WRAPPER rwFrameList* _rwFrameListDeinitialize(rwFrameList* frameList) { EAXJMP(0x5BC020); } -WRAPPER rwFrameList* _rwFrameListStreamRead(RwStream* stream, rwFrameList* fl) { EAXJMP(0x5BC050); } -WRAPPER RpLight* RpLightSetRadius(RpLight* light, RwReal radius) { EAXJMP(0x5BC300); } -WRAPPER RpLight* RpLightSetColor(RpLight* light, RwRGBAReal const* color) { EAXJMP(0x5BC320); } -WRAPPER RwReal RpLightGetConeAngle(RpLight const* light) { EAXJMP(0x5BC370); } -WRAPPER RwInt32 RpLightRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor ructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB) { EAXJMP(0x5BC5B0); } -WRAPPER RpLight* RpLightStreamRead(RwStream* stream) { EAXJMP(0x5BC5E0); } -WRAPPER RwBool RpLightDestroy(RpLight* light) { EAXJMP(0x5BC780); } -WRAPPER RpLight* RpLightCreate(RwInt32 type) { EAXJMP(0x5BC7C0); } -WRAPPER void _rwD3D8TexDictionaryEnableRasterFormatConversion(RwBool enable) { EAXJMP(0x5BE280); } -WRAPPER RwFileFunctions* RwOsGetFileInterface() { EAXJMP(0x5BF110); } -WRAPPER RwBool RwFreeListDestroy(RwFreeList* freelist) { EAXJMP(0x5C1720); } -WRAPPER RwFreeList* RwFreeListCreate(RwInt32 entrySize, RwInt32 entriesPerBlock, RwInt32 alignment) { EAXJMP(0x5C1790); } -WRAPPER RwInt32 RwFreeListPurge(RwFreeList* freelist) { EAXJMP(0x5C19F0); } -WRAPPER RwInt32 RwFreeListPurgeAllFreeLists() { EAXJMP(0x5C1B90); } -WRAPPER RwFreeList* RwFreeListForAllUsed(RwFreeList* freelist, RwFreeListCallBack fpCallBack, void* pData) { EAXJMP(0x5C1D40); } -WRAPPER RwBool _rxPipelineClose() { EAXJMP(0x5C2780); } -WRAPPER RwBool _rxPipelineOpen() { EAXJMP(0x5C27E0); } -WRAPPER RxHeap* RxHeapGetGlobalHeap() { EAXJMP(0x5C2AD0); } -WRAPPER RxPacket* RxPacketCreate(RxPipelineNode* node) { EAXJMP(0x5C2AE0); } -WRAPPER RxCluster* RxClusterSetExternalData(RxCluster* cluster, void* data, RwInt32 stride, RwInt32 numElements) { EAXJMP(0x5C2B10); } -WRAPPER RxCluster* RxClusterSetData(RxCluster* cluster, void* data, RwInt32 stride, RwInt32 numElements) { EAXJMP(0x5C2B70); } -WRAPPER RxCluster* RxClusterInitializeData(RxCluster* cluster, RwUInt32 numElements, RwUInt16 stride) { EAXJMP(0x5C2BD0); } -WRAPPER RxCluster* RxClusterResizeData(RxCluster* CurrentCluster, RwUInt32 NumElements) { EAXJMP(0x5C2C40); } -WRAPPER RxCluster* RxClusterLockWrite(RxPacket* packet, RwUInt32 clusterIndex, RxPipelineNode* node) { EAXJMP(0x5C2C90); } -WRAPPER RxPipeline* RxPipelineExecute(RxPipeline* pipeline, void* data, RwBool heapReset) { EAXJMP(0x5C2D60); } -WRAPPER RxPipeline* RxPipelineCreate() { EAXJMP(0x5C2E00); } -WRAPPER void _rxPipelineDestroy(RxPipeline* Pipeline) { EAXJMP(0x5C2E70); } -WRAPPER RwBool RwResourcesFreeResEntry(RwResEntry* entry) { EAXJMP(0x5C3080); } -WRAPPER void _rwResourcesPurge() { EAXJMP(0x5C30F0); } -WRAPPER RwResEntry* RwResourcesAllocateResEntry(void* owner, RwResEntry** ownerRef, RwInt32 size, RwResEntryDestroyNotify destroyNotify) { EAXJMP(0x5C3170); } -WRAPPER RwBool RwResourcesEmptyArena() { EAXJMP(0x5C3360); } -WRAPPER RwBool _rwPluginRegistryOpen() { EAXJMP(0x5C3450); } -WRAPPER RwBool _rwPluginRegistryClose() { EAXJMP(0x5C3480); } -WRAPPER RwInt32 _rwPluginRegistryGetPluginOffset(RwPluginRegistry const* reg, RwUInt32 pluginID) { EAXJMP(0x5C3590); } -WRAPPER RwInt32 _rwPluginRegistryAddPlugin(RwPluginRegistry* reg, RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor ructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB) { EAXJMP(0x5C35C0); } -WRAPPER RwPluginRegistry const* _rwPluginRegistryInitObject(RwPluginRegistry const* reg, void* object) { EAXJMP(0x5C37F0); } -WRAPPER RwPluginRegistry const* _rwPluginRegistryDeInitObject(RwPluginRegistry const* reg, void* object) { EAXJMP(0x5C3850); } -WRAPPER RwPluginRegistry const* _rwPluginRegistryCopyObject(RwPluginRegistry const* reg, void* dstObject, void const* srcObject) { EAXJMP(0x5C3880); } -WRAPPER RwError* RwErrorSet(RwError* code) { EAXJMP(0x5C3910); } -WRAPPER RwInt32 _rwerror(RwInt32 code, ...) { EAXJMP(0x5C3970); } -WRAPPER RwInt32 _rwPluginRegistryAddPluginStream(RwPluginRegistry* reg, RwUInt32 pluginID, RwPluginDataChunkReadCallBack readCB, RwPluginDataChunkWriteCallBack writeCB, RwPluginDataChunkGetSizeCallBack getSizeCB) { EAXJMP(0x5C3980); } -WRAPPER RwInt32 _rwPluginRegistryAddPlgnStrmlwysCB(RwPluginRegistry* reg, RwUInt32 pluginID, RwPluginDataChunkAlwaysCallBack alwaysCB) { EAXJMP(0x5C39C0); } -WRAPPER RwInt32 _rwPluginRegistryAddPlgnStrmRightsCB(RwPluginRegistry* reg, RwUInt32 pluginID, RwPluginDataChunkRightsCallBack rightsCB) { EAXJMP(0x5C39F0); } -WRAPPER RwPluginRegistry const* _rwPluginRegistryReadDataChunks(RwPluginRegistry const* reg, RwStream* stream, void* object) { EAXJMP(0x5C3A20); } -WRAPPER RwPluginRegistry const* _rwPluginRegistryInvokeRights(RwPluginRegistry const* reg, RwUInt32 id, void* obj, RwUInt32 extraData) { EAXJMP(0x5C3B50); } -WRAPPER RwInt32 _rwPluginRegistryGetSize(RwPluginRegistry const* reg, void const* object) { EAXJMP(0x5C3BA0); } -WRAPPER RwPluginRegistry const* _rwPluginRegistryWriteDataChunks(RwPluginRegistry const* reg, RwStream* stream, void const* object) { EAXJMP(0x5C3BE0); } -WRAPPER RwPluginRegistry const* _rwPluginRegistrySkipDataChunks(RwPluginRegistry const* reg, RwStream* stream) { EAXJMP(0x5C3CB0); } -WRAPPER RwCamera* RwCameraStreamRead(RwStream* stream) { EAXJMP(0x5C3D30); } -WRAPPER RwBBox* RwBBoxCalculate(RwBBox* boundBox, RwV3d const* verts, RwInt32 numVerts) { EAXJMP(0x5C5570); } -WRAPPER RwImage* RwImageResample(RwImage* dstImage, RwImage const* srcImage) { EAXJMP(0x5C72B0); } -WRAPPER RwImage* RwImageCreateResample(RwImage const* srcImage, RwInt32 width, RwInt32 height) { EAXJMP(0x5C7B30); } -WRAPPER RxRenderStateVector* RxRenderStateVectorSetDefaultRenderStateVector(RxRenderStateVector* rsvp) { EAXJMP(0x5D9240); } -WRAPPER RxRenderStateVector* RxRenderStateVectorCreate(RwBool current) { EAXJMP(0x5D9340); } -WRAPPER void RxRenderStateVectorDestroy(RxRenderStateVector* rsvp) { EAXJMP(0x5D9410); } -WRAPPER RxRenderStateVector* RxRenderStateVectorLoadDriverState(RxRenderStateVector* rsvp) { EAXJMP(0x5D9460); } -WRAPPER void _rxEmbeddedPacketBetweenPipelines(RxPipeline* fromPipeline, RxPipeline* toPipeline) { EAXJMP(0x5D95D0); } -WRAPPER RxPipelineNode* _rxEmbeddedPacketBetweenNodes(RxPipeline* pipeline, RxPipelineNode* nodeFrom, RwUInt32 whichOutput) { EAXJMP(0x5D9740); } -WRAPPER void _rxPacketDestroy(RxPacket* Packet) { EAXJMP(0x5D9810); } -WRAPPER RpMaterialList* _rpMaterialListDeinitialize(RpMaterialList* matList) { EAXJMP(0x5C8B10); } -WRAPPER RpMaterialList* _rpMaterialListInitialize(RpMaterialList* matList) { EAXJMP(0x5C8B70); } -WRAPPER RpMaterial* _rpMaterialListGetMaterial(RpMaterialList const* matList, RwInt32 matIndex) { EAXJMP(0x5C8B80); } -WRAPPER RwInt32 _rpMaterialListAppendMaterial(RpMaterialList* matList, RpMaterial* material) { EAXJMP(0x5C8B90); } -WRAPPER RwInt32 _rpMaterialListFindMaterialIndex(RpMaterialList const* matList, RpMaterial const* material) { EAXJMP(0x5C8C50); } -WRAPPER RpMaterialList* _rpMaterialListStreamRead(RwStream* stream, RpMaterialList* matList) { EAXJMP(0x5C8C80); } -WRAPPER RpMeshHeader* _rpMeshHeaderCreate(RwUInt32 size) { EAXJMP(0x5C8FE0); } -WRAPPER void* _rpMeshClose(void* instance, RwInt32 offset, RwInt32 size) { EAXJMP(0x5C8FF0); } -WRAPPER void* _rpMeshOpen(void* instance, RwInt32 offset, RwInt32 size) { EAXJMP(0x5C9020); } -WRAPPER RpBuildMesh* _rpBuildMeshCreate(RwUInt32 bufferSize) { EAXJMP(0x5C9140); } -WRAPPER RwBool _rpBuildMeshDestroy(RpBuildMesh* mesh) { EAXJMP(0x5C9220); } -WRAPPER RwBool _rpMeshDestroy(RpMeshHeader* mesh) { EAXJMP(0x5C9260); } -WRAPPER RpBuildMesh* _rpBuildMeshAddTriangle(RpBuildMesh* mesh, RpMaterial* material, RwInt32 vert1, RwInt32 vert2, RwInt32 vert3) { EAXJMP(0x5C92A0); } -WRAPPER RpMeshHeader* _rpMeshHeaderForAllMeshes(RpMeshHeader* meshHeader, RpMeshCallBack fpCallBack, void* pData) { EAXJMP(0x5C9380); } -WRAPPER RwStream* _rpMeshWrite(RpMeshHeader const* meshHeader, void const* object, RwStream* stream, RpMaterialList const* matList) { EAXJMP(0x5C93C0); } -WRAPPER RpMeshHeader* _rpMeshRead(RwStream* stream, void const* object, RpMaterialList const* matList) { EAXJMP(0x5C9510); } -WRAPPER RwInt32 _rpMeshSize(RpMeshHeader const* meshHeader, void const* object) { EAXJMP(0x5C96E0); } -WRAPPER RpMeshHeader* RpBuildMeshGenerateDefaultTriStrip(RpBuildMesh* buildmesh, void* data) { EAXJMP(0x5C9730); } -WRAPPER RpMeshHeader* _rpTriListMeshGenerate(RpBuildMesh* buildMesh, void* data) { EAXJMP(0x5CAE10); } -WRAPPER RpMeshHeader* _rpMeshOptimise(RpBuildMesh* buildmesh, RwUInt32 flags) { EAXJMP(0x5CB230); } -WRAPPER RwInt32 RpWorldSectorRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor ructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB) { EAXJMP(0x5CB2B0); } -WRAPPER RwInt32 RpWorldSectorRegisterPluginStream(RwUInt32 pluginID, RwPluginDataChunkReadCallBack readCB, RwPluginDataChunkWriteCallBack writeCB, RwPluginDataChunkGetSizeCallBack getSizeCB) { EAXJMP(0x5CB2E0); } -WRAPPER RxPipeline* RpWorldSetDefaultSectorPipeline(RxPipeline* pipeline) { EAXJMP(0x5CB630); } -WRAPPER RxPipeline* RpAtomicSetDefaultPipeline(RxPipeline* pipeline) { EAXJMP(0x5CB670); } -WRAPPER void RpHAnimStdKeyFrameToMatrix(RwMatrix* matrix, void* voidIFrame) { EAXJMP(0x5CDEE0); } -WRAPPER void RpHAnimStdKeyFrameInterpolate(void* voidOut, void* voidIn1, void* voidIn2, RwReal time) { EAXJMP(0x5CE000); } -WRAPPER void RpHAnimStdKeyFrameBlend(void* voidOut, void* voidIn1, void* voidIn2, RwReal alpha) { EAXJMP(0x5CE420); } -WRAPPER RpHAnimAnimation* RpHAnimStdKeyFrameStreamRead(RwStream* stream, RpHAnimAnimation* animation) { EAXJMP(0x5CE820); } -WRAPPER RwBool RpHAnimStdKeyFrameStreamWrite(RpHAnimAnimation* animation, RwStream* stream) { EAXJMP(0x5CE8C0); } -WRAPPER RwInt32 RpHAnimStdKeyFrameStreamGetSize(RpHAnimAnimation* animation) { EAXJMP(0x5CE930); } -WRAPPER void RpHAnimStdKeyFrameMulRecip(void* voidFrame, void* voidStart) { EAXJMP(0x5CE950); } -WRAPPER void RpHAnimStdKeyFrameAdd(void* voidOut, void* voidIn1, void* voidIn2) { EAXJMP(0x5CEAB0); } -WRAPPER void RxHeapFree(RxHeap* heap, void* block) { EAXJMP(0x5D1070); } -WRAPPER void* RxHeapAlloc(RxHeap* heap, RwUInt32 size) { EAXJMP(0x5D1260); } -WRAPPER void* RxHeapRealloc(RxHeap* heap, void* block, RwUInt32 newSize, RwBool allowCopy) { EAXJMP(0x5D14D0); } -WRAPPER RwBool _rxHeapReset(RxHeap* heap) { EAXJMP(0x5D1680); } -WRAPPER void RxHeapDestroy(RxHeap* heap) { EAXJMP(0x5D16F0); } -WRAPPER RxHeap* RxHeapCreate(RwUInt32 size) { EAXJMP(0x5D1750); } -WRAPPER RxNodeOutput RxPipelineNodeFindOutputByName(RxPipelineNode* node, RwChar const* outputname) { EAXJMP(0x5D1EC0); } -WRAPPER RxNodeInput RxPipelineNodeFindInput(RxPipelineNode* node) { EAXJMP(0x5D1F20); } -WRAPPER RxPipeline* RxPipelineNodeRequestCluster(RxPipeline* pipeline, RxPipelineNode* node, RxClusterDefinition* clusterDef) { EAXJMP(0x5D1F30); } -WRAPPER RxPipeline* RxLockedPipeUnlock(RxLockedPipe* pipeline) { EAXJMP(0x5D1FA0); } -WRAPPER RxLockedPipe* RxPipelineLock(RxPipeline* pipeline) { EAXJMP(0x5D29F0); } -WRAPPER RxPipelineNode* RxPipelineFindNodeByName(RxPipeline* pipeline, RwChar const* name, RxPipelineNode* start, RwInt32* nodeIndex) { EAXJMP(0x5D2B10); } -WRAPPER RxLockedPipe* RxLockedPipeAddFragment(RxLockedPipe *pipeline, RwUInt32 *firstIndex, RxNodeDefinition *nodeDef0, ...) { EAXJMP(0x5D2BA0); } -WRAPPER RxPipeline* RxLockedPipeAddPath(RxLockedPipe* pipeline, RxNodeOutput out, RxNodeInput in) { EAXJMP(0x5D2EE0); } -WRAPPER RxNodeDefinition* RxNodeDefinitionGetImmRenderSetup() { EAXJMP(0x5D31C0); } -WRAPPER RxNodeDefinition* RxNodeDefinitionGetImmMangleTriangleIndices() { EAXJMP(0x5D35C0); } -WRAPPER RxNodeDefinition* RxNodeDefinitionGetCullTriangle() { EAXJMP(0x5D3C60); } -WRAPPER RxNodeDefinition* RxNodeDefinitionGetClipTriangle() { EAXJMP(0x5D4F80); } -WRAPPER RxNodeDefinition* RxNodeDefinitionGetSubmitTriangle() { EAXJMP(0x5D51C0); } -WRAPPER RxNodeDefinition* RxNodeDefinitionGetImmInstance() { EAXJMP(0x5D5400); } -WRAPPER RxNodeDefinition* RxNodeDefinitionGetTransform() { EAXJMP(0x5D6000); } -WRAPPER RxNodeDefinition* RxNodeDefinitionGetImmStash() { EAXJMP(0x5D61C0); } -WRAPPER RxNodeDefinition* RxNodeDefinitionGetImmMangleLineIndices() { EAXJMP(0x5D6470); } -WRAPPER RxNodeDefinition* RxNodeDefinitionGetClipLine() { EAXJMP(0x5D7230); } -WRAPPER RxNodeDefinition* RxNodeDefinitionGetSubmitLine() { EAXJMP(0x5D74C0); } -WRAPPER RwBool _rwD3D8LightsOpen() { EAXJMP(0x5D9C90); } -WRAPPER void _rwD3D8LightsClose() { EAXJMP(0x5D9EF0); } -WRAPPER RwBool _rwD3D8LightsGlobalEnable(RpLightFlag flags) { EAXJMP(0x5D9F80); } -WRAPPER RwBool _rwD3D8LightLocalEnable(RpLight* light) { EAXJMP(0x5DA210); } -WRAPPER void _rwD3D8LightsEnable(RwBool enable, RwUInt32 type) { EAXJMP(0x5DA450); } -WRAPPER RxNodeDefinition* RxNodeDefinitionGetD3D8WorldSectorAllInOne() { EAXJMP(0x5DAAC0); } -WRAPPER RxNodeDefinition* RxNodeDefinitionGetD3D8AtomicAllInOne() { EAXJMP(0x5DC500); } -WRAPPER RxNodeDefinition* RxNodeDefinitionGetWorldSectorInstance() { EAXJMP(0x5DCC50); } -WRAPPER RxNodeDefinition* RxNodeDefinitionGetWorldSectorEnumerateLights() { EAXJMP(0x5DCD80); } -WRAPPER RxNodeDefinition* RxNodeDefinitionGetAtomicInstance() { EAXJMP(0x5DD800); } -WRAPPER RxNodeDefinition* RxNodeDefinitionGetAtomicEnumerateLights() { EAXJMP(0x5DD9B0); } -WRAPPER RxNodeDefinition* RxNodeDefinitionGetMaterialScatter() { EAXJMP(0x5DDAA0); } -WRAPPER RxNodeDefinition* RxNodeDefinitionGetLight() { EAXJMP(0x5DF040); } -WRAPPER RxNodeDefinition* RxNodeDefinitionGetPostLight() { EAXJMP(0x5DF560); } -WRAPPER void RxD3D8AllInOneSetRenderCallBack(RxPipelineNode* node, RxD3D8AllInOneRenderCallBack callback) { EAXJMP(0x5DFC60); } -#else - -extern "C" -{ - void* _rwFrameOpen(void* instance, RwInt32 offset, RwInt32 size); - void* _rwFrameClose(void* instance, RwInt32 offset, RwInt32 size); - RwFrame* _rwFrameCloneAndLinkClones(RwFrame* root); - RwFrame* _rwFramePurgeClone(RwFrame* root); - RwBool RwFrameDirty(RwFrame const* frame); - void _rwFrameInit(RwFrame* frame); - RwBool _rwMatrixSetMultFn(rwMatrixMultFn multMat); - void* _rwMatrixClose(void* instance, RwInt32 offset, RwInt32 size); - void* _rwMatrixOpen(void* instance, RwInt32 offset, RwInt32 size); - RwBool _rwVectorSetMultFn(rwVectorMultFn multPoint, rwVectorsMultFn multPoints, rwVectorMultFn multVector, rwVectorsMultFn multVectors); - void* _rwVectorClose(void* instance, RwInt32 offset, RwInt32 size); - void* _rwVectorOpen(void* instance, RwInt32 offset, RwInt32 size); - RwBool _rwPluginRegistryOpen(); - RwBool _rwPluginRegistryClose(); -} - -STARTPATCHES -InjectHook(0x5BC950, &_rwObjectHasFrameSetFrame, PATCH_JUMP); -InjectHook(0x59E690, &AtomicDefaultRenderCallBack, PATCH_JUMP); -InjectHook(0x59E6C0, &_rpAtomicResyncInterpolatedSphere, PATCH_JUMP); -InjectHook(0x59E800, &RpAtomicGetWorldBoundingSphere, PATCH_JUMP); -InjectHook(0x59ED50, &RpClumpGetNumAtomics, PATCH_JUMP); -InjectHook(0x59ED80, &RpClumpRender, PATCH_JUMP); -InjectHook(0x59EDD0, &RpClumpForAllAtomics, PATCH_JUMP); -InjectHook(0x59EE10, &RpClumpForAllCameras, PATCH_JUMP); -InjectHook(0x59EE60, &RpClumpForAllLights, PATCH_JUMP); -InjectHook(0x59EEB0, &RpAtomicCreate, PATCH_JUMP); -InjectHook(0x59EFA0, &RpAtomicSetGeometry, PATCH_JUMP); -InjectHook(0x59F020, &RpAtomicDestroy, PATCH_JUMP); -InjectHook(0x59F0A0, &RpAtomicClone, PATCH_JUMP); -InjectHook(0x59F1B0, &RpClumpClone, PATCH_JUMP); -InjectHook(0x59F490, &RpClumpCreate, PATCH_JUMP); -InjectHook(0x59F500, &RpClumpDestroy, PATCH_JUMP); -InjectHook(0x59F680, &RpClumpAddAtomic, PATCH_JUMP); -InjectHook(0x59F6B0, &RpClumpRemoveAtomic, PATCH_JUMP); -InjectHook(0x59F6E0, &RpClumpRemoveLight, PATCH_JUMP); -InjectHook(0x59FC50, &RpClumpStreamRead, PATCH_JUMP); -InjectHook(0x5A0510, &RpAtomicRegisterPlugin, PATCH_JUMP); -InjectHook(0x5A0540, &RpClumpRegisterPlugin, PATCH_JUMP); -InjectHook(0x5A0570, &RpAtomicRegisterPluginStream, PATCH_JUMP); -InjectHook(0x5A05A0, &RpAtomicSetStreamAlwaysCallBack, PATCH_JUMP); -InjectHook(0x5A05C0, &RpAtomicSetStreamRightsCallBack, PATCH_JUMP); -InjectHook(0x5A05E0, &RpAtomicGetPluginOffset, PATCH_JUMP); -InjectHook(0x5A0600, &RpAtomicSetFrame, PATCH_JUMP); -InjectHook(0x5A0DC0, &RwEngineRegisterPlugin, PATCH_JUMP); -InjectHook(0x5A0DF0, &RwEngineGetPluginOffset, PATCH_JUMP); -InjectHook(0x5A0E10, &RwEngineGetNumSubSystems, PATCH_JUMP); -InjectHook(0x5A0E40, &RwEngineGetSubSystemInfo, PATCH_JUMP); -InjectHook(0x5A0E70, &RwEngineGetCurrentSubSystem, PATCH_JUMP); -InjectHook(0x5A0EA0, &RwEngineSetSubSystem, PATCH_JUMP); -InjectHook(0x5A0ED0, &RwEngineGetNumVideoModes, PATCH_JUMP); -InjectHook(0x5A0F00, &RwEngineGetVideoModeInfo, PATCH_JUMP); -InjectHook(0x5A0F30, &RwEngineGetCurrentVideoMode, PATCH_JUMP); -InjectHook(0x5A0F60, &RwEngineSetVideoMode, PATCH_JUMP); -InjectHook(0x5A0F90, &RwEngineStop, PATCH_JUMP); -InjectHook(0x5A0FE0, &RwEngineStart, PATCH_JUMP); -InjectHook(0x5A1070, &RwEngineClose, PATCH_JUMP); -InjectHook(0x5A10E0, &RwEngineOpen, PATCH_JUMP); -InjectHook(0x5A1290, &RwEngineTerm, PATCH_JUMP); -InjectHook(0x5A12D0, &RwEngineInit, PATCH_JUMP); -InjectHook(0x5A15E0, &_rwFrameOpen, PATCH_JUMP); -InjectHook(0x5A1650, &_rwFrameClose, PATCH_JUMP); -InjectHook(0x5A1690, &_rwFrameCloneAndLinkClones, PATCH_JUMP); -InjectHook(0x5A1880, &_rwFramePurgeClone, PATCH_JUMP); -InjectHook(0x5A1930, &RwFrameDirty, PATCH_JUMP); -InjectHook(0x5A1950, &_rwFrameInit, PATCH_JUMP); -InjectHook(0x5A1A00, &RwFrameCreate, PATCH_JUMP); -InjectHook(0x5A1A30, &RwFrameDestroy, PATCH_JUMP); -InjectHook(0x5A1BF0, &RwFrameDestroyHierarchy, PATCH_JUMP); -InjectHook(0x5A1C60, &RwFrameUpdateObjects, PATCH_JUMP); -InjectHook(0x5A1CE0, &RwFrameGetLTM, PATCH_JUMP); -InjectHook(0x5A1D00, &RwFrameAddChild, PATCH_JUMP); -InjectHook(0x5A1ED0, &RwFrameRemoveChild, PATCH_JUMP); -InjectHook(0x5A1FC0, &RwFrameForAllChildren, PATCH_JUMP); -InjectHook(0x5A2000, &RwFrameTranslate, PATCH_JUMP); -InjectHook(0x5A20A0, &RwFrameScale, PATCH_JUMP); -InjectHook(0x5A2140, &RwFrameTransform, PATCH_JUMP); -InjectHook(0x5A21E0, &RwFrameRotate, PATCH_JUMP); -InjectHook(0x5A2280, &RwFrameSetIdentity, PATCH_JUMP); -InjectHook(0x5A2340, &RwFrameForAllObjects, PATCH_JUMP); -InjectHook(0x5A2380, &RwFrameRegisterPlugin, PATCH_JUMP); -InjectHook(0x5A23B0, &_rwMatrixSetMultFn, PATCH_JUMP); -InjectHook(0x5A2520, &_rwMatrixDeterminant, PATCH_JUMP); -InjectHook(0x5A2570, &_rwMatrixOrthogonalError, PATCH_JUMP); -InjectHook(0x5A25D0, &_rwMatrixNormalError, PATCH_JUMP); -InjectHook(0x5A2660, &_rwMatrixIdentityError, PATCH_JUMP); -InjectHook(0x5A2730, &_rwMatrixClose, PATCH_JUMP); -InjectHook(0x5A2770, &_rwMatrixOpen, PATCH_JUMP); -InjectHook(0x5A2820, &RwMatrixOptimize, PATCH_JUMP); -InjectHook(0x5A28E0, &RwMatrixUpdate, PATCH_JUMP); -InjectHook(0x5A28F0, &RwMatrixMultiply, PATCH_JUMP); -InjectHook(0x5A2960, &RwMatrixRotateOneMinusCosineSine, PATCH_JUMP); -InjectHook(0x5A2BF0, &RwMatrixRotate, PATCH_JUMP); -InjectHook(0x5A2C90, &RwMatrixInvert, PATCH_JUMP); -InjectHook(0x5A2EE0, &RwMatrixScale, PATCH_JUMP); -InjectHook(0x5A3070, &RwMatrixTranslate, PATCH_JUMP); -InjectHook(0x5A31C0, &RwMatrixTransform, PATCH_JUMP); -InjectHook(0x5A3300, &RwMatrixDestroy, PATCH_JUMP); -InjectHook(0x5A3330, &RwMatrixCreate, PATCH_JUMP); -InjectHook(0x5A3450, &_rwVectorSetMultFn, PATCH_JUMP); -InjectHook(0x5A3600, &_rwV3dNormalize, PATCH_JUMP); -InjectHook(0x5A36A0, &RwV3dLength, PATCH_JUMP); -InjectHook(0x5A3710, &_rwSqrt, PATCH_JUMP); -InjectHook(0x5A3770, &_rwInvSqrt, PATCH_JUMP); -InjectHook(0x5A37D0, &RwV3dTransformPoints, PATCH_JUMP); -InjectHook(0x5A37E0, &RwV3dTransformVectors, PATCH_JUMP); -InjectHook(0x5A37F0, &_rwVectorClose, PATCH_JUMP); -InjectHook(0x5A3860, &_rwVectorOpen, PATCH_JUMP); -InjectHook(0x5A3AD0, &RwStreamRead, PATCH_JUMP); -InjectHook(0x5A3C30, &RwStreamWrite, PATCH_JUMP); -InjectHook(0x5A3DF0, &RwStreamSkip, PATCH_JUMP); -InjectHook(0x5A3F10, &RwStreamClose, PATCH_JUMP); -InjectHook(0x5A3FE0, &RwStreamOpen, PATCH_JUMP); -InjectHook(0x5A43A0, &RwIm2DGetNearScreenZ, PATCH_JUMP); -InjectHook(0x5A43B0, &RwIm2DGetFarScreenZ, PATCH_JUMP); -InjectHook(0x5A43C0, &RwRenderStateSet, PATCH_JUMP); -InjectHook(0x5A4410, &RwRenderStateGet, PATCH_JUMP); -InjectHook(0x5A4420, &RwIm2DRenderLine, PATCH_JUMP); -InjectHook(0x5A4430, &RwIm2DRenderPrimitive, PATCH_JUMP); -InjectHook(0x5A4440, &RwIm2DRenderIndexedPrimitive, PATCH_JUMP); -InjectHook(0x5A5020, &RwCameraEndUpdate, PATCH_JUMP); -InjectHook(0x5A5030, &RwCameraBeginUpdate, PATCH_JUMP); -InjectHook(0x5A5040, &RwCameraSetViewOffset, PATCH_JUMP); -InjectHook(0x5A5070, &RwCameraSetNearClipPlane, PATCH_JUMP); -InjectHook(0x5A5140, &RwCameraSetFarClipPlane, PATCH_JUMP); -InjectHook(0x5A5170, &RwCameraFrustumTestSphere, PATCH_JUMP); -InjectHook(0x5A51E0, &RwCameraClear, PATCH_JUMP); -InjectHook(0x5A5210, &RwCameraShowRaster, PATCH_JUMP); -InjectHook(0x5A5240, &RwCameraSetProjection, PATCH_JUMP); -InjectHook(0x5A52B0, &RwCameraSetViewWindow, PATCH_JUMP); -InjectHook(0x5A52F0, &RwCameraRegisterPlugin, PATCH_JUMP); -InjectHook(0x5A5320, &RwCameraDestroy, PATCH_JUMP); -InjectHook(0x5A5360, &RwCameraCreate, PATCH_JUMP); -InjectHook(0x5A7100, &RwTextureSetMipmapping, PATCH_JUMP); -InjectHook(0x5A7120, &RwTextureGetMipmapping, PATCH_JUMP); -InjectHook(0x5A7130, &RwTextureSetAutoMipmapping, PATCH_JUMP); -InjectHook(0x5A7150, &RwTextureGetAutoMipmapping, PATCH_JUMP); -InjectHook(0x5A7160, &RwTexDictionaryCreate, PATCH_JUMP); -InjectHook(0x5A7200, &RwTexDictionaryDestroy, PATCH_JUMP); -InjectHook(0x5A7290, &RwTexDictionaryForAllTextures, PATCH_JUMP); -InjectHook(0x5A72D0, &RwTextureCreate, PATCH_JUMP); -InjectHook(0x5A7330, &RwTextureDestroy, PATCH_JUMP); -InjectHook(0x5A73B0, &RwTextureSetName, PATCH_JUMP); -InjectHook(0x5A7420, &RwTextureSetMaskName, PATCH_JUMP); -InjectHook(0x5A7490, &RwTexDictionaryAddTexture, PATCH_JUMP); -InjectHook(0x5A74D0, &RwTexDictionaryFindNamedTexture, PATCH_JUMP); -InjectHook(0x5A7550, &RwTexDictionarySetCurrent, PATCH_JUMP); -InjectHook(0x5A7570, &RwTexDictionaryGetCurrent, PATCH_JUMP); -InjectHook(0x5A7580, &RwTextureRead, PATCH_JUMP); -InjectHook(0x5A7780, &RwTextureRasterGenerateMipmaps, PATCH_JUMP); -InjectHook(0x5A9120, &RwImageCreate, PATCH_JUMP); -InjectHook(0x5A9180, &RwImageDestroy, PATCH_JUMP); -InjectHook(0x5A91E0, &RwImageAllocatePixels, PATCH_JUMP); -InjectHook(0x5A92A0, &RwImageFreePixels, PATCH_JUMP); -InjectHook(0x5A92D0, &RwImageMakeMask, PATCH_JUMP); -InjectHook(0x5A93A0, &RwImageApplyMask, PATCH_JUMP); -InjectHook(0x5A9750, &RwImageSetPath, PATCH_JUMP); -InjectHook(0x5A9810, &RwImageRead, PATCH_JUMP); -InjectHook(0x5A9B40, &RwImageFindFileType, PATCH_JUMP); -InjectHook(0x5A9C10, &RwImageReadMaskedImage, PATCH_JUMP); -InjectHook(0x5A9F50, &RwImageCopy, PATCH_JUMP); -InjectHook(0x5AA130, &RwImageGammaCorrect, PATCH_JUMP); -InjectHook(0x5AA2C0, &RwImageSetGamma, PATCH_JUMP); -InjectHook(0x5AA4E0, &_rwStreamWriteVersionedChunkHeader, PATCH_JUMP); -InjectHook(0x5AA540, &RwStreamFindChunk, PATCH_JUMP); -InjectHook(0x5AA640, &RwMemLittleEndian32, PATCH_JUMP); -InjectHook(0x5AA650, &RwMemNative32, PATCH_JUMP); -InjectHook(0x5AA660, &RwMemFloat32ToReal, PATCH_JUMP); -InjectHook(0x5AA680, &RwStreamWriteReal, PATCH_JUMP); -InjectHook(0x5AA720, &RwStreamWriteInt32, PATCH_JUMP); -InjectHook(0x5AA740, &RwStreamReadReal, PATCH_JUMP); -InjectHook(0x5AA7B0, &RwStreamReadInt32, PATCH_JUMP); -InjectHook(0x5AA800, &RwTextureStreamGetSize, PATCH_JUMP); -InjectHook(0x5AA870, &RwTextureStreamWrite, PATCH_JUMP); -InjectHook(0x5AAA40, &RwTextureStreamRead, PATCH_JUMP); -InjectHook(0x5AB020, &RwTexDictionaryStreamWrite, PATCH_JUMP); -InjectHook(0x5AC890, &RpMorphTargetCalcBoundingSphere, PATCH_JUMP); -InjectHook(0x5AC9A0, &RpGeometryAddMorphTargets, PATCH_JUMP); -InjectHook(0x5ACB60, &RpGeometryTriangleSetVertexIndices, PATCH_JUMP); -InjectHook(0x5ACB90, &RpGeometryTriangleSetMaterial, PATCH_JUMP); -InjectHook(0x5ACBF0, &RpGeometryForAllMaterials, PATCH_JUMP); -InjectHook(0x5ACC30, &RpGeometryLock, PATCH_JUMP); -InjectHook(0x5ACC60, &RpGeometryUnlock, PATCH_JUMP); -InjectHook(0x5ACD10, &RpGeometryCreate, PATCH_JUMP); -InjectHook(0x5ACF40, &_rpGeometryAddRef, PATCH_JUMP); -InjectHook(0x5ACF50, &RpGeometryDestroy, PATCH_JUMP); -InjectHook(0x5ACFF0, &RpGeometryRegisterPlugin, PATCH_JUMP); -InjectHook(0x5AD020, &RpGeometryRegisterPluginStream, PATCH_JUMP); -InjectHook(0x5AD050, &RpGeometryStreamRead, PATCH_JUMP); -InjectHook(0x5AD6D0, &RwRasterGetCurrentContext, PATCH_JUMP); -InjectHook(0x5AD6F0, &RwRasterUnlock, PATCH_JUMP); -InjectHook(0x5AD710, &RwRasterRenderFast, PATCH_JUMP); -InjectHook(0x5AD750, &RwRasterUnlockPalette, PATCH_JUMP); -InjectHook(0x5AD780, &RwRasterDestroy, PATCH_JUMP); -InjectHook(0x5AD7C0, &RwRasterPushContext, PATCH_JUMP); -InjectHook(0x5AD810, &RwRasterRegisterPlugin, PATCH_JUMP); -InjectHook(0x5AD840, &RwRasterLockPalette, PATCH_JUMP); -InjectHook(0x5AD870, &RwRasterPopContext, PATCH_JUMP); -InjectHook(0x5AD8C0, &RwRasterGetNumLevels, PATCH_JUMP); -InjectHook(0x5AD900, &RwRasterShowRaster, PATCH_JUMP); -InjectHook(0x5AD930, &RwRasterCreate, PATCH_JUMP); -InjectHook(0x5AD9D0, &RwRasterLock, PATCH_JUMP); -InjectHook(0x5ADC30, &RpMaterialCreate, PATCH_JUMP); -InjectHook(0x5ADCB0, &RpMaterialDestroy, PATCH_JUMP); -InjectHook(0x5ADD10, &RpMaterialSetTexture, PATCH_JUMP); -InjectHook(0x5ADD40, &RpMaterialRegisterPlugin, PATCH_JUMP); -InjectHook(0x5ADD70, &RpMaterialRegisterPluginStream, PATCH_JUMP); -InjectHook(0x5ADDA0, &RpMaterialStreamRead, PATCH_JUMP); -InjectHook(0x5AE0B0, &_rpSectorDefaultRenderCallBack, PATCH_JUMP); -InjectHook(0x5AE100, &_rpWorldForAllGlobalLights, PATCH_JUMP); -InjectHook(0x5AE150, &_rpWorldSectorForAllLocalLights, PATCH_JUMP); -InjectHook(0x5AE190, &RpWorldUnlock, PATCH_JUMP); -InjectHook(0x5AE2B0, &RpWorldSectorGetWorld, PATCH_JUMP); -InjectHook(0x5AE340, &RpWorldDestroy, PATCH_JUMP); -InjectHook(0x5AE6A0, &RpWorldCreate, PATCH_JUMP); -InjectHook(0x5AEA40, &RpWorldRegisterPlugin, PATCH_JUMP); -InjectHook(0x5AEA70, &RpWorldRegisterPluginStream, PATCH_JUMP); -InjectHook(0x5AEAA0, &RpWorldPluginAttach, PATCH_JUMP); -InjectHook(0x5AFB80, &RpWorldAddCamera, PATCH_JUMP); -InjectHook(0x5AFBB0, &RpWorldRemoveCamera, PATCH_JUMP); -InjectHook(0x5AFC10, &RpAtomicGetWorld, PATCH_JUMP); -InjectHook(0x5AFC20, &RpWorldAddClump, PATCH_JUMP); -InjectHook(0x5AFDA0, &RpWorldAddLight, PATCH_JUMP); -InjectHook(0x5AFDF0, &RpWorldRemoveLight, PATCH_JUMP); -InjectHook(0x5AFE70, &RtBMPImageRead, PATCH_JUMP); -InjectHook(0x5B07D0, &RpSkinPluginAttach, PATCH_JUMP); -InjectHook(0x5B1050, &RpSkinAtomicSetHAnimHierarchy, PATCH_JUMP); -InjectHook(0x5B1070, &RpSkinAtomicGetHAnimHierarchy, PATCH_JUMP); -InjectHook(0x5B1080, &RpSkinGeometryGetSkin, PATCH_JUMP); -InjectHook(0x5B1090, &RpSkinGeometrySetSkin, PATCH_JUMP); -InjectHook(0x5B10D0, &RpSkinGetSkinToBoneMatrices, PATCH_JUMP); -InjectHook(0x5B10E0, &RpHAnimHierarchyCreate, PATCH_JUMP); -InjectHook(0x5B11F0, &RpHAnimFrameGetHierarchy, PATCH_JUMP); -InjectHook(0x5B1200, &RpHAnimHierarchySetCurrentAnim, PATCH_JUMP); -InjectHook(0x5B12B0, &RpHAnimHierarchySubAnimTime, PATCH_JUMP); -InjectHook(0x5B1480, &RpHAnimHierarchyAddAnimTime, PATCH_JUMP); -InjectHook(0x5B1780, &RpHAnimHierarchyUpdateMatrices, PATCH_JUMP); -InjectHook(0x5B1C10, &RpHAnimAnimationStreamRead, PATCH_JUMP); -InjectHook(0x5B1D50, &RpHAnimPluginAttach, PATCH_JUMP); -InjectHook(0x5B2640, &RpMatFXPluginAttach, PATCH_JUMP); -InjectHook(0x5B3750, &RpMatFXAtomicEnableEffects, PATCH_JUMP); -InjectHook(0x5B3780, &RpMatFXMaterialSetEffects, PATCH_JUMP); -InjectHook(0x5B38D0, &RpMatFXMaterialSetupEnvMap, PATCH_JUMP); -InjectHook(0x5B3A40, &RpMatFXMaterialSetBumpMapTexture, PATCH_JUMP); -InjectHook(0x5B3CF0, &RwD3D8SetRenderState, PATCH_JUMP); -InjectHook(0x5B3D40, &RwD3D8GetRenderState, PATCH_JUMP); -InjectHook(0x5B3D60, &RwD3D8SetTextureStageState, PATCH_JUMP); -InjectHook(0x5B53A0, &RwD3D8SetTexture, PATCH_JUMP); -InjectHook(0x5B6720, &RwIm3DTransform, PATCH_JUMP); -InjectHook(0x5B67F0, &RwIm3DEnd, PATCH_JUMP); -InjectHook(0x5B6820, &RwIm3DRenderIndexedPrimitive, PATCH_JUMP); -InjectHook(0x5B6980, &RwIm3DRenderLine, PATCH_JUMP); -InjectHook(0x5B6A50, &RwIm3DSetTransformPipeline, PATCH_JUMP); -InjectHook(0x5B6AC0, &RwIm3DSetRenderPipeline, PATCH_JUMP); -InjectHook(0x5B95D0, &RwD3D8EngineSetRefreshRate, PATCH_JUMP); -InjectHook(0x5B9640, &RwD3D8CameraAttachWindow, PATCH_JUMP); -InjectHook(0x5BAEB0, &RwD3D8DeviceSupportsDXTTexture, PATCH_JUMP); -InjectHook(0x5BAF90, &RwD3D8SetVertexShader, PATCH_JUMP); -InjectHook(0x5BAFD0, &RwD3D8SetPixelShader, PATCH_JUMP); -InjectHook(0x5BB010, &RwD3D8SetStreamSource, PATCH_JUMP); -InjectHook(0x5BB060, &RwD3D8SetIndices, PATCH_JUMP); -InjectHook(0x5BB0B0, &RwD3D8DrawIndexedPrimitive, PATCH_JUMP); -InjectHook(0x5BB140, &RwD3D8DrawPrimitive, PATCH_JUMP); -InjectHook(0x5BB1D0, &RwD3D8SetTransform, PATCH_JUMP); -InjectHook(0x5BB310, &RwD3D8GetTransform, PATCH_JUMP); -InjectHook(0x5BB340, &RwD3D8SetTransformWorld, PATCH_JUMP); -InjectHook(0x5BB490, &RwD3D8SetSurfaceProperties, PATCH_JUMP); -InjectHook(0x5BB7A0, &RwD3D8SetLight, PATCH_JUMP); -InjectHook(0x5BB890, &RwD3D8EnableLight, PATCH_JUMP); -InjectHook(0x5BB9F0, &RwD3D8DynamicVertexBufferCreate, PATCH_JUMP); -InjectHook(0x5BBAE0, &RwD3D8DynamicVertexBufferDestroy, PATCH_JUMP); -InjectHook(0x5BBB10, &RwD3D8IndexBufferCreate, PATCH_JUMP); -InjectHook(0x5BBB40, &RwD3D8CreatePixelShader, PATCH_JUMP); -InjectHook(0x5BBB90, &RwD3D8DeletePixelShader, PATCH_JUMP); -InjectHook(0x5BBC00, &RwD3D8SetPixelShaderConstant, PATCH_JUMP); -InjectHook(0x5BBC30, &RwD3D8GetCaps, PATCH_JUMP); -InjectHook(0x5BBC40, &RwD3D8CameraIsSphereFullyInsideFrustum, PATCH_JUMP); -InjectHook(0x5BBCA0, &RwD3D8CameraIsBBoxFullyInsideFrustum, PATCH_JUMP); -InjectHook(0x5BBD30, &RwD3D8DynamicVertexBufferLock, PATCH_JUMP); -InjectHook(0x5BBEB0, &RwD3D8DynamicVertexBufferUnlock, PATCH_JUMP); -InjectHook(0x5BBED0, &_rwIntelSSEsupported, PATCH_JUMP); -InjectHook(0x5BBF10, &RwImageSetFromRaster, PATCH_JUMP); -InjectHook(0x5BBF50, &RwRasterSetFromImage, PATCH_JUMP); -InjectHook(0x5BBF80, &RwImageFindRasterFormat, PATCH_JUMP); -InjectHook(0x5BBFF0, &RwFrameRegisterPluginStream, PATCH_JUMP); -InjectHook(0x5BC020, &_rwFrameListDeinitialize, PATCH_JUMP); -InjectHook(0x5BC050, &_rwFrameListStreamRead, PATCH_JUMP); -InjectHook(0x5BC300, &RpLightSetRadius, PATCH_JUMP); -InjectHook(0x5BC320, &RpLightSetColor, PATCH_JUMP); -InjectHook(0x5BC370, &RpLightGetConeAngle, PATCH_JUMP); -InjectHook(0x5BC5B0, &RpLightRegisterPlugin, PATCH_JUMP); -InjectHook(0x5BC5E0, &RpLightStreamRead, PATCH_JUMP); -InjectHook(0x5BC780, &RpLightDestroy, PATCH_JUMP); -InjectHook(0x5BC7C0, &RpLightCreate, PATCH_JUMP); -InjectHook(0x5BE280, &_rwD3D8TexDictionaryEnableRasterFormatConversion, PATCH_JUMP); -InjectHook(0x5BF110, &RwOsGetFileInterface, PATCH_JUMP); -InjectHook(0x5C1720, &RwFreeListDestroy, PATCH_JUMP); -InjectHook(0x5C1790, &RwFreeListCreate, PATCH_JUMP); -InjectHook(0x5C19F0, &RwFreeListPurge, PATCH_JUMP); -InjectHook(0x5C1B90, &RwFreeListPurgeAllFreeLists, PATCH_JUMP); -InjectHook(0x5C1D40, &RwFreeListForAllUsed, PATCH_JUMP); -InjectHook(0x5C2780, &_rxPipelineClose, PATCH_JUMP); -InjectHook(0x5C27E0, &_rxPipelineOpen, PATCH_JUMP); -InjectHook(0x5C2AD0, &RxHeapGetGlobalHeap, PATCH_JUMP); -InjectHook(0x5C2AE0, &RxPacketCreate, PATCH_JUMP); -InjectHook(0x5C2B10, &RxClusterSetExternalData, PATCH_JUMP); -InjectHook(0x5C2B70, &RxClusterSetData, PATCH_JUMP); -InjectHook(0x5C2BD0, &RxClusterInitializeData, PATCH_JUMP); -InjectHook(0x5C2C40, &RxClusterResizeData, PATCH_JUMP); -InjectHook(0x5C2C90, &RxClusterLockWrite, PATCH_JUMP); -InjectHook(0x5C2D60, &RxPipelineExecute, PATCH_JUMP); -InjectHook(0x5C2E00, &RxPipelineCreate, PATCH_JUMP); -InjectHook(0x5C2E70, &_rxPipelineDestroy, PATCH_JUMP); -InjectHook(0x5C3080, &RwResourcesFreeResEntry, PATCH_JUMP); -InjectHook(0x5C30F0, &_rwResourcesPurge, PATCH_JUMP); -InjectHook(0x5C3170, &RwResourcesAllocateResEntry, PATCH_JUMP); -InjectHook(0x5C3360, &RwResourcesEmptyArena, PATCH_JUMP); -InjectHook(0x5C3450, &_rwPluginRegistryOpen, PATCH_JUMP); -InjectHook(0x5C3480, &_rwPluginRegistryClose, PATCH_JUMP); -InjectHook(0x5C3590, &_rwPluginRegistryGetPluginOffset, PATCH_JUMP); -InjectHook(0x5C35C0, &_rwPluginRegistryAddPlugin, PATCH_JUMP); -InjectHook(0x5C37F0, &_rwPluginRegistryInitObject, PATCH_JUMP); -InjectHook(0x5C3850, &_rwPluginRegistryDeInitObject, PATCH_JUMP); -InjectHook(0x5C3880, &_rwPluginRegistryCopyObject, PATCH_JUMP); -InjectHook(0x5C3910, &RwErrorSet, PATCH_JUMP); -InjectHook(0x5C3970, &_rwerror, PATCH_JUMP); -InjectHook(0x5C3980, &_rwPluginRegistryAddPluginStream, PATCH_JUMP); -InjectHook(0x5C39C0, &_rwPluginRegistryAddPlgnStrmlwysCB, PATCH_JUMP); -InjectHook(0x5C39F0, &_rwPluginRegistryAddPlgnStrmRightsCB, PATCH_JUMP); -InjectHook(0x5C3A20, & _rwPluginRegistryReadDataChunks, PATCH_JUMP); -InjectHook(0x5C3B50, & _rwPluginRegistryInvokeRights, PATCH_JUMP); -InjectHook(0x5C3BA0, &_rwPluginRegistryGetSize, PATCH_JUMP); -InjectHook(0x5C3BE0, &_rwPluginRegistryWriteDataChunks, PATCH_JUMP); -InjectHook(0x5C3CB0, &_rwPluginRegistrySkipDataChunks, PATCH_JUMP); -InjectHook(0x5C3D30, &RwCameraStreamRead, PATCH_JUMP); -InjectHook(0x5C5570, &RwBBoxCalculate, PATCH_JUMP); -InjectHook(0x5C72B0, &RwImageResample, PATCH_JUMP); -InjectHook(0x5C7B30, &RwImageCreateResample, PATCH_JUMP); -InjectHook(0x5D9240, &RxRenderStateVectorSetDefaultRenderStateVector, PATCH_JUMP); -InjectHook(0x5D9340, &RxRenderStateVectorCreate, PATCH_JUMP); -InjectHook(0x5D9410, &RxRenderStateVectorDestroy, PATCH_JUMP); -InjectHook(0x5D9460, &RxRenderStateVectorLoadDriverState, PATCH_JUMP); -InjectHook(0x5D95D0, &_rxEmbeddedPacketBetweenPipelines, PATCH_JUMP); -InjectHook(0x5D9740, &_rxEmbeddedPacketBetweenNodes, PATCH_JUMP); -InjectHook(0x5D9810, &_rxPacketDestroy, PATCH_JUMP); -InjectHook(0x5C8B10, &_rpMaterialListDeinitialize, PATCH_JUMP); -InjectHook(0x5C8B70, &_rpMaterialListInitialize, PATCH_JUMP); -InjectHook(0x5C8B80, &_rpMaterialListGetMaterial, PATCH_JUMP); -InjectHook(0x5C8B90, &_rpMaterialListAppendMaterial, PATCH_JUMP); -InjectHook(0x5C8C50, &_rpMaterialListFindMaterialIndex, PATCH_JUMP); -InjectHook(0x5C8C80, &_rpMaterialListStreamRead, PATCH_JUMP); -InjectHook(0x5C8FE0, &_rpMeshHeaderCreate, PATCH_JUMP); -InjectHook(0x5C8FF0, &_rpMeshClose, PATCH_JUMP); -InjectHook(0x5C9020, &_rpMeshOpen, PATCH_JUMP); -InjectHook(0x5C9140, &_rpBuildMeshCreate, PATCH_JUMP); -InjectHook(0x5C9220, &_rpBuildMeshDestroy, PATCH_JUMP); -InjectHook(0x5C9260, &_rpMeshDestroy, PATCH_JUMP); -InjectHook(0x5C92A0, &_rpBuildMeshAddTriangle, PATCH_JUMP); -InjectHook(0x5C9380, &_rpMeshHeaderForAllMeshes, PATCH_JUMP); -InjectHook(0x5C93C0, &_rpMeshWrite, PATCH_JUMP); -InjectHook(0x5C9510, &_rpMeshRead, PATCH_JUMP); -InjectHook(0x5C96E0, &_rpMeshSize, PATCH_JUMP); -InjectHook(0x5C9730, &RpBuildMeshGenerateDefaultTriStrip, PATCH_JUMP); -InjectHook(0x5CAE10, &_rpTriListMeshGenerate, PATCH_JUMP); -InjectHook(0x5CB230, &_rpMeshOptimise, PATCH_JUMP); -InjectHook(0x5CB2B0, &RpWorldSectorRegisterPlugin, PATCH_JUMP); -InjectHook(0x5CB2E0, &RpWorldSectorRegisterPluginStream, PATCH_JUMP); -InjectHook(0x5CB630, &RpWorldSetDefaultSectorPipeline, PATCH_JUMP); -InjectHook(0x5CB670, &RpAtomicSetDefaultPipeline, PATCH_JUMP); -InjectHook(0x5CDEE0, &RpHAnimStdKeyFrameToMatrix, PATCH_JUMP); -InjectHook(0x5CE000, &RpHAnimStdKeyFrameInterpolate, PATCH_JUMP); -InjectHook(0x5CE420, &RpHAnimStdKeyFrameBlend, PATCH_JUMP); -InjectHook(0x5CE820, &RpHAnimStdKeyFrameStreamRead, PATCH_JUMP); -InjectHook(0x5CE8C0, &RpHAnimStdKeyFrameStreamWrite, PATCH_JUMP); -InjectHook(0x5CE930, &RpHAnimStdKeyFrameStreamGetSize, PATCH_JUMP); -InjectHook(0x5CE950, &RpHAnimStdKeyFrameMulRecip, PATCH_JUMP); -InjectHook(0x5CEAB0, &RpHAnimStdKeyFrameAdd, PATCH_JUMP); -InjectHook(0x5D1070, &RxHeapFree, PATCH_JUMP); -InjectHook(0x5D1260, &RxHeapAlloc, PATCH_JUMP); -InjectHook(0x5D14D0, &RxHeapRealloc, PATCH_JUMP); -InjectHook(0x5D1680, &_rxHeapReset, PATCH_JUMP); -InjectHook(0x5D16F0, &RxHeapDestroy, PATCH_JUMP); -InjectHook(0x5D1750, &RxHeapCreate, PATCH_JUMP); -InjectHook(0x5D1EC0, &RxPipelineNodeFindOutputByName, PATCH_JUMP); -InjectHook(0x5D1F20, &RxPipelineNodeFindInput, PATCH_JUMP); -InjectHook(0x5D1F30, &RxPipelineNodeRequestCluster, PATCH_JUMP); -InjectHook(0x5D1FA0, &RxLockedPipeUnlock, PATCH_JUMP); -InjectHook(0x5D29F0, &RxPipelineLock, PATCH_JUMP); -InjectHook(0x5D2B10, &RxPipelineFindNodeByName, PATCH_JUMP); -InjectHook(0x5D2BA0, &RxLockedPipeAddFragment, PATCH_JUMP); -InjectHook(0x5D2EE0, &RxLockedPipeAddPath, PATCH_JUMP); -InjectHook(0x5D31C0, &RxNodeDefinitionGetImmRenderSetup, PATCH_JUMP); -InjectHook(0x5D35C0, &RxNodeDefinitionGetImmMangleTriangleIndices, PATCH_JUMP); -InjectHook(0x5D3C60, &RxNodeDefinitionGetCullTriangle, PATCH_JUMP); -InjectHook(0x5D4F80, &RxNodeDefinitionGetClipTriangle, PATCH_JUMP); -InjectHook(0x5D51C0, &RxNodeDefinitionGetSubmitTriangle, PATCH_JUMP); -InjectHook(0x5D5400, &RxNodeDefinitionGetImmInstance, PATCH_JUMP); -InjectHook(0x5D6000, &RxNodeDefinitionGetTransform, PATCH_JUMP); -InjectHook(0x5D61C0, &RxNodeDefinitionGetImmStash, PATCH_JUMP); -InjectHook(0x5D6470, &RxNodeDefinitionGetImmMangleLineIndices, PATCH_JUMP); -InjectHook(0x5D7230, &RxNodeDefinitionGetClipLine, PATCH_JUMP); -InjectHook(0x5D74C0, &RxNodeDefinitionGetSubmitLine, PATCH_JUMP); -InjectHook(0x5D9C90, &_rwD3D8LightsOpen, PATCH_JUMP); -InjectHook(0x5D9EF0, &_rwD3D8LightsClose, PATCH_JUMP); -InjectHook(0x5D9F80, &_rwD3D8LightsGlobalEnable, PATCH_JUMP); -InjectHook(0x5DA210, &_rwD3D8LightLocalEnable, PATCH_JUMP); -InjectHook(0x5DA450, &_rwD3D8LightsEnable, PATCH_JUMP); -InjectHook(0x5DAAC0, &RxNodeDefinitionGetD3D8WorldSectorAllInOne, PATCH_JUMP); -InjectHook(0x5DC500, &RxNodeDefinitionGetD3D8AtomicAllInOne, PATCH_JUMP); -InjectHook(0x5DCC50, &RxNodeDefinitionGetWorldSectorInstance, PATCH_JUMP); -InjectHook(0x5DCD80, &RxNodeDefinitionGetWorldSectorEnumerateLights, PATCH_JUMP); -InjectHook(0x5DD800, &RxNodeDefinitionGetAtomicInstance, PATCH_JUMP); -InjectHook(0x5DD9B0, &RxNodeDefinitionGetAtomicEnumerateLights, PATCH_JUMP); -InjectHook(0x5DDAA0, &RxNodeDefinitionGetMaterialScatter, PATCH_JUMP); -InjectHook(0x5DF040, &RxNodeDefinitionGetLight, PATCH_JUMP); -InjectHook(0x5DF560, &RxNodeDefinitionGetPostLight, PATCH_JUMP); -InjectHook(0x5DFC60, &RxD3D8AllInOneSetRenderCallBack, PATCH_JUMP); -ENDPATCHES -#endif
\ No newline at end of file |